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Copyright update 2021
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MeshEditPreview.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx
b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx
index 50fe4e59246f8db15af2859fbdb98c499f001f34..894bcd994b6932ad6d28e927c2821088f8c8aab6 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx
+++ b/
src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
15
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
21
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-153,6
+153,7
@@
vtkIdType getCellType( const SMDSAbs_ElementType theType,
else if ( theNbNodes == 20 ) return VTK_QUADRATIC_HEXAHEDRON;
else if ( theNbNodes == 27 ) return VTK_TRIQUADRATIC_HEXAHEDRON;
else if ( theNbNodes == 15 ) return VTK_QUADRATIC_WEDGE;
else if ( theNbNodes == 20 ) return VTK_QUADRATIC_HEXAHEDRON;
else if ( theNbNodes == 27 ) return VTK_TRIQUADRATIC_HEXAHEDRON;
else if ( theNbNodes == 15 ) return VTK_QUADRATIC_WEDGE;
+ else if ( theNbNodes == 18 ) return VTK_BIQUADRATIC_QUADRATIC_WEDGE;
else if ( theNbNodes == 13 ) return VTK_QUADRATIC_PYRAMID;//VTK_CONVEX_POINT_SET;
else return VTK_EMPTY_CELL;
else if ( theNbNodes == 13 ) return VTK_QUADRATIC_PYRAMID;//VTK_CONVEX_POINT_SET;
else return VTK_EMPTY_CELL;
@@
-166,10
+167,10
@@
vtkIdType getCellType( const SMDSAbs_ElementType theType,
*/
//================================================================================
*/
//================================================================================
-void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct
*
previewData)
+void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct
&
previewData)
{
// Create points
{
// Create points
- const SMESH::nodes_array& aNodesXYZ = previewData
->
nodesXYZ;
+ const SMESH::nodes_array& aNodesXYZ = previewData
.
nodesXYZ;
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(aNodesXYZ.length());
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(aNodesXYZ.length());
@@
-181,8
+182,8
@@
void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct* previewD
aPoints->Delete();
// Create cells
aPoints->Delete();
// Create cells
- const SMESH::long_array& anElemConnectivity = previewData
->
elementConnectivities;
- const SMESH::types_array& anElemTypes = previewData
->
elementTypes;
+ const SMESH::long_array& anElemConnectivity = previewData
.
elementConnectivities;
+ const SMESH::types_array& anElemTypes = previewData
.
elementTypes;
vtkIdType aCellsSize = anElemConnectivity.length() + anElemTypes.length();
vtkIdType aNbCells = anElemTypes.length();
vtkIdType aCellsSize = anElemConnectivity.length() + anElemTypes.length();
vtkIdType aNbCells = anElemTypes.length();
@@
-221,7
+222,8
@@
void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct* previewD
aCellLocationsArray->SetNumberOfTuples( aNbCells );
aConnectivity->InitTraversal();
aCellLocationsArray->SetNumberOfTuples( aNbCells );
aConnectivity->InitTraversal();
- for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
+ vtkIdType const *pts(nullptr);
+ for( vtkIdType idType = 0, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray, aConnectivity );
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray, aConnectivity );
@@
-404,3
+406,14
@@
vtkUnstructuredGrid* SMESHGUI_MeshEditPreview::GetGrid() const
{
return myGrid;
}
{
return myGrid;
}
+
+//================================================================================
+/*!
+ * \brief Returns myViewWindow
+ */
+//================================================================================
+
+SVTK_ViewWindow* SMESHGUI_MeshEditPreview::GetViewWindow() const
+{
+ return myViewWindow;
+}