ListCoincident->clear();
+ myEditCurrentArgument = (QWidget*)LineEditMesh;
+
SMESH::UpdateView();
SMESHGUI::Modified();
if (!myActor)
myActor = SMESH::FindActorByObject(myMesh);
- if ( myActor && myTypeId ==1 ) {
+ if ( myActor && myTypeId == 1 && mySelector->IsSelectionEnabled() ) {
mySubMeshOrGroup = SMESH::SMESH_IDSource::_nil();
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);