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0022482: EDF 2822 SMESH: Redesign of move node dialog box
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_MakeNodeAtPointDlg.h
index 6751b6fc15190dfcf84826c98e342258aa665e90..24be56a428fabd94d59e307bd488096a05851df8 100644 (file)
@@ -1,55 +1,51 @@
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  This library is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU Lesser General Public
-//  License as published by the Free Software Foundation; either
-//  version 2.1 of the License.
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
-//  This library is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-//  Lesser General Public License for more details.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
 //
-//  You should have received a copy of the GNU Lesser General Public
-//  License along with this library; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
-//  File   : SMESHGUI_MakeNodeAtPointDlg.h
-//  Author : Edward AGAPOV
-//  Module : SMESH
 
+// File   : SMESHGUI_MakeNodeAtPointDlg.h
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_MAKENODEATPOINTDLG_H
+#define SMESHGUI_MAKENODEATPOINTDLG_H
 
-#ifndef SMESHGUI_MakeNodeAtPointDlg_H
-#define SMESHGUI_MakeNodeAtPointDlg_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
 
 #include "SMESHGUI_Dialog.h"
 #include "SMESHGUI_SelectionOp.h"
 
-#include "VTKViewer.h"
-
-class QFrame;
-class QLineEdit;
-class QPushButton;
-class LightApp_SelectionMgr;
-class SVTK_ViewWindow;
 class QButtonGroup;
-class SMESHGUI;
 class QCheckBox;
+class QGroupBox;
+class QLineEdit;
+class QPushButton;
 class QRadioButton;
 class SMESHGUI_SpinBox;
-class SALOME_Actor;
 class SMESHGUI_MeshEditPreview;
 class SMESHGUI_MakeNodeAtPointDlg;
 
 /*!
  * \brief Operation to make a mesh pass through a point
  */
-class SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
 {
   Q_OBJECT
 
@@ -66,17 +62,20 @@ protected:
 
   virtual void                   activateSelection();
 
-  bool                           isValid();
+  bool                           isValid( QString& );
 
 protected slots:
   virtual bool                   onApply();
 
 private slots:
-
   void                           onSelectionDone();
   void                           redisplayPreview();
+  void                           onTextChange( const QString& );
+  void                           onUpdateDestination();
+  void                           onDestCoordChanged();
 
 private:
+  int                           GetConstructorId();
 
   SMESHGUI_MakeNodeAtPointDlg*  myDlg;
 
@@ -85,40 +84,56 @@ private:
   SMESHGUI_MeshEditPreview*     mySimulation;
   SMESH_Actor*                  myMeshActor;
   bool                          myNoPreview;
-
+  bool                          myUpdateDestination;
+  bool                          myDestCoordChanged;
 };
 
 /*!
  * \brief Dialog to make a mesh pass through a point
  */
 
-class SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
 {
   Q_OBJECT
 
 public:
-                                 SMESHGUI_MakeNodeAtPointDlg();
+  SMESHGUI_MakeNodeAtPointDlg();
 
 private:
-
-  QFrame*                        createMainFrame   (QWidget*);
-
-  QPushButton*                 myCoordBtn;
-  SMESHGUI_SpinBox             *myX, *myY, *myZ;
-  QRadioButton                 *myMoveRBtn, *myCreateRBtn;
-  QGroupBox*                   myNodeToMoveGrp;
-  QPushButton*                 myIdBtn;
-  QLineEdit*                   myId;
-  QCheckBox*                   myAutoSearchChkBox;
-  QCheckBox*                   myPreviewChkBox;
-
-  QString                      myHelpFileName;
+  QWidget*                      createMainFrame( QWidget* );
+
+  QWidget*                      myMainFrame;
+
+  QButtonGroup*                 myButtonGroup;
+  QRadioButton*                 myRButNodeToMove;
+  QRadioButton*                 myRButMoveWithoutNode;
+  QPushButton*                  myDestBtn;
+  QPushButton*                  myUpdateBtn;
+  QGroupBox*                    myDestinationGrp;
+  QGroupBox*                    myNodeToMoveGrp;
+  QPushButton*                  myIdBtn;
+  QLineEdit*                    myId;
+  SMESHGUI_SpinBox*             myCurrentX;
+  SMESHGUI_SpinBox*             myCurrentY;
+  SMESHGUI_SpinBox*             myCurrentZ;
+  SMESHGUI_SpinBox*             myDestinationX;
+  SMESHGUI_SpinBox*             myDestinationY;
+  SMESHGUI_SpinBox*             myDestinationZ;
+  QLabel*                       myDestDXLabel;
+  QLabel*                       myDestDYLabel;
+  QLabel*                       myDestDZLabel;
+  SMESHGUI_SpinBox*             myDestDX;
+  SMESHGUI_SpinBox*             myDestDY;
+  SMESHGUI_SpinBox*             myDestDZ;
+  QCheckBox*                    myPreviewChkBox;
+
+  QString                       myHelpFileName;
 
   friend class SMESHGUI_MakeNodeAtPointOp;
 
 private slots:
-
-  void                           ButtonToggled (bool);
+  void                          ButtonToggled( bool );
+  void                          ConstructorsClicked( int );
 };
 
-#endif
+#endif // SMESHGUI_MAKENODEATPOINTDLG_H