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bos #20256: [CEA 18523] Porting SMESH to int 64 bits
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_IdPreview.cxx
index fae189aaa1bdc12365db80b69372e3e3f6de7832..4b591481a09f6e783e99f2ac4323b8ba917f197d 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -97,13 +97,13 @@ SMESHGUI_IdPreview::SMESHGUI_IdPreview(SVTK_ViewWindow* theViewWindow):
 }
 
 void SMESHGUI_IdPreview::SetPointsData ( SMDS_Mesh*                   theMesh,
-                                         const TColStd_MapOfInteger & theNodesIdMap )
+                                         const SVTK_TVtkIDsMap & theNodesIdMap )
 {
   vtkPoints* aPoints = vtkPoints::New();
   aPoints->SetNumberOfPoints(theNodesIdMap.Extent());
   myIDs.clear();
 
-  TColStd_MapIteratorOfMapOfInteger idIter( theNodesIdMap );
+  SVTK_TVtkIDsMapIterator idIter( theNodesIdMap );
   for( int i = 0; idIter.More(); idIter.Next(), i++ )
   {
     const SMDS_MeshNode* aNode = theMesh->FindNode(idIter.Key());