-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <SMDS_Mesh.hxx>
#include <SVTK_ViewWindow.h>
-#include <TColStd_MapOfInteger.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <vtkActor2D.h>
}
void SMESHGUI_IdPreview::SetPointsData ( SMDS_Mesh* theMesh,
- const TColStd_MapOfInteger & theNodesIdMap )
+ const SVTK_TVtkIDsMap & theNodesIdMap )
{
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(theNodesIdMap.Extent());
myIDs.clear();
- TColStd_MapIteratorOfMapOfInteger idIter( theNodesIdMap );
+ SVTK_TVtkIDsMapIterator idIter( theNodesIdMap );
for( int i = 0; idIter.More(); idIter.Next(), i++ )
{
const SMDS_MeshNode* aNode = theMesh->FindNode(idIter.Key());