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0022523: [CEA 1096] Add a colomn "biquadratic" in "Mesh Information"
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_ExtrusionDlg.h
index 55b7d2bf78cbd8ac7e1ab6bead9688d06b69e821..c3acc56d0c3f57e3c2e3cefef9befe2aadeed81b 100644 (file)
-//  SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_ExtrusionDlg.h
+// Author : Michael ZORIN, Open CASCADE S.A.S.
 //
-//  File   : SMESHGUI_ExtrusionDlg.h
-//  Author : Michael ZORIN
-//  Module : SMESH
-//  $Header: 
+#ifndef SMESHGUI_EXTRUSIONDLG_H
+#define SMESHGUI_EXTRUSIONDLG_H
 
-#ifndef DIALOGBOX_EXTRUSION_H
-#define DIALOGBOX_EXTRUSION_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESHGUI_PreviewDlg.h"
 
-#include "LightApp_SelectionMgr.h"
-#include "SUIT_SelectionFilter.h"
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
 
-// QT Includes
-#include <qdialog.h>
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
 
-class QGridLayout; 
 class QButtonGroup;
 class QRadioButton;
 class QGroupBox;
 class QLabel;
 class QLineEdit;
 class QCheckBox;
-class QSpinBox;
 class QPushButton;
 
 class SMESHGUI;
 class SMESH_Actor;
+class SMESHGUI_IdValidator;
 class SMESHGUI_SpinBox;
-class SVTK_ViewWindow;
+class SMESHGUI_FilterDlg;
 class SVTK_Selector;
-
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
+class LightApp_SelectionMgr;
+class SUIT_SelectionFilter;
+class SalomeApp_IntSpinBox;
 
 //=================================================================================
 // class    : SMESHGUI_ExtrusionDlg
 // purpose  :
 //=================================================================================
-class SMESHGUI_ExtrusionDlg : public QDialog
+class SMESHGUI_EXPORT SMESHGUI_ExtrusionDlg : public SMESHGUI_PreviewDlg
 {
   Q_OBJECT
 
 public:
-  SMESHGUI_ExtrusionDlg (SMESHGUI*,
-                        bool modal = FALSE);
+  SMESHGUI_ExtrusionDlg( SMESHGUI* );
   ~SMESHGUI_ExtrusionDlg();
 
 private:
-  void Init (bool ResetControls = true);
-  void enterEvent (QEvent*);                           /* mouse enter the QWidget */
-  int  GetConstructorId();
-  //void closeEvent (QCloseEvent*);
-  //void hideEvent (QHideEvent*);                        /* ESC key */
-
-  SMESHGUI*                     mySMESHGUI;            /* Current SMESHGUI object */
-  LightApp_SelectionMgr*        mySelectionMgr;        /* User shape selection */
-  QLineEdit*                    myEditCurrentArgument; /* Current  LineEdit */
-  QString                       myElementsId;
-  int                           myNbOkElements;        /* to check when elements are defined */
-  SVTK_Selector*                mySelector;
-
-  bool                          myBusy;
-  SMESH::SMESH_Mesh_var         myMesh;
-  SMESH_Actor*                  myActor;
-  SUIT_SelectionFilter*         myMeshOrSubMeshOrGroupFilter;
+  void                             Init( bool = true );
+  void                             enterEvent( QEvent* );       /* mouse enter the QWidget */
+  void                             keyPressEvent( QKeyEvent* );
+  int                              GetConstructorId();
+  void                             getExtrusionVector(SMESH::DirStruct& aVector);
+  
+  bool                             isValid();
+  bool                             isValuesValid();
+  
+  SMESHGUI_IdValidator*            myIdValidator;
+  LightApp_SelectionMgr*           mySelectionMgr;        /* User shape selection */
+  QWidget*                         myEditCurrentArgument; /* Current  argument editor */
+  int                              myNbOkElements;        /* to check when elements are defined */
+  SVTK_Selector*                   mySelector;
+
+  SMESH::SMESH_IDSource_var        mySelectedObject;
+
+  bool                             myBusy;
+  SMESH::SMESH_Mesh_var            myMesh;
+  SMESH::long_array_var            myElementsId;
+  SMESH_Actor*                     myActor;
+  Handle(SALOME_InteractiveObject) myIO;
+  SUIT_SelectionFilter*            myMeshOrSubMeshOrGroupFilter0D;
+  SUIT_SelectionFilter*            myMeshOrSubMeshOrGroupFilter1D;
+  SUIT_SelectionFilter*            myMeshOrSubMeshOrGroupFilter2D;
 
   // widgets
-  QButtonGroup*     GroupConstructors;
-  QRadioButton*     RadioButton1;
-  QRadioButton*     RadioButton2;
-
-  QGroupBox*        GroupArguments;
-  QLabel*           TextLabelElements;
-  QPushButton*      SelectElementsButton;
-  QLineEdit*        LineEditElements;
-  QCheckBox*        CheckBoxMesh;
-  QLabel*           TextLabelVector;
-  QLabel*           TextLabelDx;
-  SMESHGUI_SpinBox* SpinBox_Dx;
-  QLabel*           TextLabelDy;
-  SMESHGUI_SpinBox* SpinBox_Dy;
-  QLabel*           TextLabelDz;
-  SMESHGUI_SpinBox* SpinBox_Dz;
-  QLabel*           TextLabelNbSteps;
-  QSpinBox*         SpinBox_NbSteps;
-
-  QGroupBox*        GroupButtons;
-  QPushButton*      buttonOk;
-  QPushButton*      buttonCancel;
-  QPushButton*      buttonApply;
-  QPushButton*      buttonHelp;
-
-  QString           myHelpFileName;
-
+  QGroupBox*                       ConstructorsBox;
+  QButtonGroup*                    GroupConstructors;
+  QRadioButton*                    RadioButton0;
+  QRadioButton*                    RadioButton1;
+  QRadioButton*                    RadioButton2;
+  QRadioButton*                    RadioButton3;
+  QRadioButton*                    RadioButton4;
+
+  QGroupBox*                       GroupArguments;
+  QGroupBox*                       GroupDimensions;
+  QLabel*                          TextLabelElements;
+  QPushButton*                     SelectElementsButton;
+  QLineEdit*                       LineEditElements;
+  QCheckBox*                       CheckBoxMesh;
+  QLabel*                          TextLabelVector;
+  QLabel*                          TextLabelDistance;
+  QPushButton*                     SelectVectorButton;
+  QLabel*                          TextLabelDx;
+  SMESHGUI_SpinBox*                SpinBox_Dx;
+  QLabel*                          TextLabelDy;
+  SMESHGUI_SpinBox*                SpinBox_Dy;
+  QLabel*                          TextLabelDz;
+  SMESHGUI_SpinBox*                SpinBox_Dz;
+  QLabel*                          TextLabelVx;
+  SMESHGUI_SpinBox*                SpinBox_Vx;
+  QLabel*                          TextLabelVy;
+  SMESHGUI_SpinBox*                SpinBox_Vy;
+  QLabel*                          TextLabelVz;
+  SMESHGUI_SpinBox*                SpinBox_Vz;
+  QLabel*                          TextLabelDist;
+  SMESHGUI_SpinBox*                SpinBox_VDist;
+  QLabel*                          TextLabelNbSteps;
+  SalomeApp_IntSpinBox*            SpinBox_NbSteps;
+  QCheckBox*                       MakeGroupsCheck;
+
+  QGroupBox*                       GroupButtons;
+  QPushButton*                     buttonOk;
+  QPushButton*                     buttonCancel;
+  QPushButton*                     buttonApply;
+  QPushButton*                     buttonHelp;
+
+  QString                          myHelpFileName;
+  QString                          myIDs;
+
+  QPushButton*                     myFilterBtn;
+  SMESHGUI_FilterDlg*              myFilterDlg;
+
+protected slots:
+  virtual void                    onDisplaySimulation( bool );
+  virtual void                    reject();
+   
 private slots:
-  void ConstructorsClicked (int);
-  void CheckIsEnable();
-  void ClickOnOk();
-  bool ClickOnApply();
-  void ClickOnCancel();
-  void ClickOnHelp();
-  void SetEditCurrentArgument();
-  void SelectionIntoArgument();
-  void DeactivateActiveDialog();
-  void ActivateThisDialog();
-  void onTextChange (const QString&);
-  void onSelectMesh (bool toSelectMesh);
+  void                            ConstructorsClicked( int );
+  void                            CheckIsEnable();
+  void                            ClickOnOk();
+  bool                            ClickOnApply();
+  void                            ClickOnHelp();
+  void                            ClickOnRadio();
+  void                            SetEditCurrentArgument();
+  void                            SelectionIntoArgument();
+  void                            DeactivateActiveDialog();
+  void                            ActivateThisDialog();
+  void                            onTextChange( const QString& );
+  void                            onSelectMesh( bool );
+  void                            setFilters();
 };
 
-#endif // DIALOGBOX_EXTRUSION_H
+#endif // SMESHGUI_EXTRUSIONDLG_H