-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_ExtrusionDlg.cxx
// Author : Michael ZORIN, Open CASCADE S.A.S.
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_FilterDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
#include <SMESH_Actor.h>
#include <SMESH_TypeFilter.hxx>
// purpose : constructor
//=================================================================================
SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
- : QDialog( SMESH::GetDesktop( theModule ) ),
- mySMESHGUI( theModule ),
+ : SMESHGUI_PreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg( 0 ),
mySelectedObject(SMESH::SMESH_IDSource::_nil())
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
+ QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
ConstructorsBoxLayout->setSpacing(SPACING);
ConstructorsBoxLayout->setMargin(MARGIN);
+ RadioButton0= new QRadioButton(ConstructorsBox);
+ RadioButton0->setIcon(image3);
RadioButton1= new QRadioButton(ConstructorsBox);
RadioButton1->setIcon(image0);
RadioButton2= new QRadioButton(ConstructorsBox);
RadioButton2->setIcon(image1);
+ ConstructorsBoxLayout->addWidget(RadioButton0);
ConstructorsBoxLayout->addWidget(RadioButton1);
ConstructorsBoxLayout->addWidget(RadioButton2);
- GroupConstructors->addButton(RadioButton1, 0);
- GroupConstructors->addButton(RadioButton2, 1);
+ GroupConstructors->addButton(RadioButton0, 0);
+ GroupConstructors->addButton(RadioButton1, 1);
+ GroupConstructors->addButton(RadioButton2, 2);
/***************************************************************/
GroupButtons = new QGroupBox(this);
GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
- GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
+ GroupArguments = new QGroupBox(tr("EXTRUSION_0D"), this);
QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
GroupArgumentsLayout->setSpacing(SPACING);
GroupArgumentsLayout->setMargin(MARGIN);
LineEditElements = new QLineEdit(GroupArguments);
LineEditElements->setValidator(myIdValidator);
+ LineEditElements->setMaxLength(-1);
myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
// CheckBox for groups generation
MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
+ //Preview check box
+ myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
+
GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
- GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(MakeGroupsCheck, 8, 0, 1, 8);
GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
/* Initialisations */
- SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
- SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
- SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
+ SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
+ SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
+ SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
- SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
- SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
- SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
SpinBox_NbSteps->setRange(1, 999999);
- SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, 3);
+ SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, "length_precision");
- RadioButton1->setChecked(true);
+ RadioButton0->setChecked(true);
RadioButton3->setChecked(true);
MakeGroupsCheck->setChecked(true);
mySMESHGUI->SetActiveDialogBox(this);
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
- SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
- SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
-
QList<SUIT_SelectionFilter*> aListOfFilters;
- if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
- if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
-
- myMeshOrSubMeshOrGroupFilter =
- new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
+ aListOfFilters.append(new SMESH_TypeFilter (MESH));
+ aListOfFilters.append(new SMESH_TypeFilter (SUBMESH_VERTEX));
+ aListOfFilters.append(new SMESH_TypeFilter (GROUP_NODE));
+ myMeshOrSubMeshOrGroupFilter0D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
+ aListOfFilters[0] = new SMESH_TypeFilter (MESH);
+ aListOfFilters[1] = new SMESH_TypeFilter (SUBMESH_EDGE);
+ aListOfFilters[2] = new SMESH_TypeFilter (GROUP_EDGE);
+ myMeshOrSubMeshOrGroupFilter1D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
+ aListOfFilters[0] = new SMESH_TypeFilter (MESH);
+ aListOfFilters[1] = new SMESH_TypeFilter (SUBMESH_FACE);
+ aListOfFilters[2] = new SMESH_TypeFilter (GROUP_FACE);
+ myMeshOrSubMeshOrGroupFilter2D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
myHelpFileName = "extrusion_page.html";
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
+ connect(SpinBox_Dx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Dy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Dz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_VDist, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
+
+ //To Connect preview check box
+ connectPreviewControl();
+
/***************************************************************/
ConstructorsClicked(0);
myFilterDlg->setParent( 0 );
delete myFilterDlg;
}
+ if ( myMeshOrSubMeshOrGroupFilter0D ) delete myMeshOrSubMeshOrGroupFilter0D;
+ if ( myMeshOrSubMeshOrGroupFilter1D ) delete myMeshOrSubMeshOrGroupFilter1D;
+ if ( myMeshOrSubMeshOrGroupFilter2D ) delete myMeshOrSubMeshOrGroupFilter2D;
}
//=================================================================================
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
+ myPreviewCheckBox->setChecked(false);
+ onDisplaySimulation(false);
}
CheckIsEnable();
// purpose : Check whether the Ok and Apply buttons should be enabled or not
//=================================================================================
void SMESHGUI_ExtrusionDlg::CheckIsEnable()
-{
- double aX, aY, aZ, aModule;
+{
+ bool anIsEnable = myNbOkElements > 0 && isValuesValid();
+
+ buttonOk->setEnabled(anIsEnable);
+ buttonApply->setEnabled(anIsEnable);
+}
+
+//=================================================================================
+// function : isValuesValid()
+// purpose : Return true in case if values entered into dialog are valid
+//=================================================================================
+bool SMESHGUI_ExtrusionDlg::isValuesValid() {
+ double aX, aY, aZ, aModule = 0;
if ( RadioButton3->isChecked() ) {
aX = SpinBox_Dx->GetValue();
aY = SpinBox_Dy->GetValue();
aZ = SpinBox_Vz->GetValue();
aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
}
-
- bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
-
- buttonOk->setEnabled(anIsEnable);
- buttonApply->setEnabled(anIsEnable);
+ return aModule > 1.0E-38;
}
//=================================================================================
{
disconnect(mySelectionMgr, 0, this, 0);
+ hidePreview();
+
+ TextLabelElements->setText(tr( constructorId ? "SMESH_ID_ELEMENTS" : "SMESH_ID_NODES"));
+
switch (constructorId) {
case 0:
{
- GroupArguments->setTitle(tr("EXTRUSION_1D"));
+ GroupArguments->setTitle(tr("EXTRUSION_0D"));
if (!CheckBoxMesh->isChecked())
- {
- LineEditElements->clear();
- myIDs.clear();
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- }
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ }
break;
}
case 1:
+ {
+ GroupArguments->setTitle(tr("EXTRUSION_1D"));
+ if (!CheckBoxMesh->isChecked())
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ }
+ break;
+ }
+ case 2:
{
GroupArguments->setTitle(tr("EXTRUSION_2D"));
if (!CheckBoxMesh->isChecked())
- {
- LineEditElements->clear();
- myIDs.clear();
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- }
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
break;
}
}
SpinBox_VDist->show();
SelectVectorButton->show();
}
+ onDisplaySimulation(true);
// AdjustSize
qApp->processEvents();
updateGeometry();
if (myNbOkElements) {
SMESH::DirStruct aVector;
+ getExtrusionVector(aVector);
+
QStringList aParameters;
-
if ( RadioButton3->isChecked() ) {
- aVector.PS.x = SpinBox_Dx->GetValue();
- aVector.PS.y = SpinBox_Dy->GetValue();
- aVector.PS.z = SpinBox_Dz->GetValue();
-
aParameters << SpinBox_Dx->text();
aParameters << SpinBox_Dy->text();
aParameters << SpinBox_Dz->text();
} else if ( RadioButton4->isChecked() ) {
- gp_XYZ aNormale(SpinBox_Vx->GetValue(),
- SpinBox_Vy->GetValue(),
- SpinBox_Vz->GetValue());
-
-
- aNormale /= aNormale.Modulus();
- long aVDist = (long)SpinBox_VDist->value();
-
- aVector.PS.x = aNormale.X()*aVDist;
- aVector.PS.y = aNormale.Y()*aVDist;
- aVector.PS.z = aNormale.Z()*aVDist;
-
- aParameters << SpinBox_Vx->text();
- aParameters << SpinBox_Vy->text();
- aParameters << SpinBox_Vz->text();
- aParameters << SpinBox_VDist->text();
+ // only 3 coords in a python dump command :(
+ // aParameters << SpinBox_Vx->text();
+ // aParameters << SpinBox_Vy->text();
+ // aParameters << SpinBox_Vz->text();
+ // aParameters << SpinBox_VDist->text();
}
long aNbSteps = (long)SpinBox_NbSteps->value();
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
+
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
- if( CheckBoxMesh->isChecked() ) {
- if( GetConstructorId() == 0 )
- SMESH::ListOfGroups_var groups =
- aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ if( CheckBoxMesh->isChecked() )
+ switch (GetConstructorId() ) {
+ case 0:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject0DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ }
+ else
+ {
+ SMESH::ListOfGroups_var groups;
+ if (GetConstructorId() == 0)
+ groups = aMeshEditor->ExtrusionSweepMakeGroups0D(myElementsId.inout(), aVector, aNbSteps);
else
- SMESH::ListOfGroups_var groups =
- aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ groups = aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
}
- else
- SMESH::ListOfGroups_var groups =
- aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
+
}
else {
- if( CheckBoxMesh->isChecked() ) {
- if( GetConstructorId() == 0 )
- aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
- else
- aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
+ if( CheckBoxMesh->isChecked() )
+ switch( GetConstructorId() ) {
+ case 0:
+ {
+ aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
}
else
- aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
+ if (GetConstructorId() == 0)
+ aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
+ else
+ aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
}
- myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
-
} catch (...) {
}
mySelectionMgr->clearSelected();
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument();
+
+ SMESHGUI::Modified();
}
return true;
}
if (send == LineEditElements)
{
SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
- SMESH::ElementType SMESHType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
- SMDSAbs_ElementType SMDSType = GetConstructorId() ? SMDSAbs_Face: SMDSAbs_Edge;
-
+ SMESH::ElementType SMESHType;
+ SMDSAbs_ElementType SMDSType;
+ switch (GetConstructorId()) {
+ case 0:
+ {
+ SMESHType = SMESH::NODE;
+ SMDSType = SMDSAbs_Node;
+ break;
+ }
+ case 1:
+ {
+ SMESHType = SMESH::EDGE;
+ SMDSType = SMDSAbs_Edge;
+ break;
+ }
+ case 2:
+ {
+ SMESHType = SMESH::FACE;
+ SMDSType = SMDSAbs_Face;
+ break;
+ }
+ }
myElementsId = new SMESH::long_array;
myElementsId->length( aListId.count() );
TColStd_MapOfInteger newIndices;
bool validId = false;
if ( id > 0 ) {
if ( aMesh ) {
- const SMDS_MeshElement * e = aMesh->FindElement( id );
+ const SMDS_MeshElement * e;
+ if (SMDSType == SMDSAbs_Node)
+ e = aMesh->FindNode( id );
+ else
+ e = aMesh->FindElement( id );
validId = ( e && e->GetType() == SMDSType );
} else {
validId = ( myMesh->GetElementType( id, true ) == SMESHType );
CheckIsEnable();
+ onDisplaySimulation(true);
+
myBusy = false;
}
}
+ onDisplaySimulation(true);
+
// OK
CheckIsEnable();
}
if (send == SelectElementsButton) {
myEditCurrentArgument = (QWidget*)LineEditElements;
- if (CheckBoxMesh->isChecked()) {
+ if (CheckBoxMesh->isChecked())
+ {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
- } else {
+ switch( GetConstructorId() ) {
+ case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
+ case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
+ case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
+ }
+ }
+ else
+ {
int aConstructorId = GetConstructorId();
- if (aConstructorId == 0)
+ switch(aConstructorId) {
+ case 0:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ break;
+ }
+ case 1:
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(EdgeSelection);
+ break;
}
- else if (aConstructorId == 1)
+ case 2:
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(FaceSelection);
+ break;
}
+ }
}
}
else if (send == SelectVectorButton){
mySelectionMgr->clearFilters();
- if (toSelectMesh) {
+ if (toSelectMesh)
+ {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
+ switch( GetConstructorId() ) {
+ case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
+ case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
+ case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
+ }
LineEditElements->setReadOnly(true);
LineEditElements->setValidator(0);
- } else {
+ }
+ else
+ {
int aConstructorId = GetConstructorId();
- if (aConstructorId == 0)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- }
- else if (aConstructorId == 1)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- }
-
+ switch(aConstructorId) {
+ case 0:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ break;
+ }
+ case 1:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ break;
+ }
+ case 2:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ break;
+ }
+ }
LineEditElements->setReadOnly(false);
LineEditElements->setValidator(myIdValidator);
onTextChange(LineEditElements->text());
if ( !myFilterDlg )
{
QList<int> types;
+ types.append( SMESH::NODE );
types.append( SMESH::EDGE );
types.append( SMESH::FACE );
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
}
- myFilterDlg->Init( GetConstructorId() ? SMESH::FACE : SMESH::EDGE );
+ switch( GetConstructorId() ){
+ case 0:
+ {
+ myFilterDlg->Init( SMESH::NODE );
+ break;
+ }
+ case 1:
+ {
+ myFilterDlg->Init( SMESH::EDGE );
+ break;
+ }
+ case 2:
+ {
+ myFilterDlg->Init( SMESH::FACE );
+ break;
+ }
+ }
+
myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh );
}
return true;
}
+
+//=================================================================================
+// function : onDisplaySimulation
+// purpose : Show/Hide preview
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::onDisplaySimulation( bool toDisplayPreview ) {
+ if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
+ if (myNbOkElements && isValid() && isValuesValid()) {
+ //Get input vector
+ SMESH::DirStruct aVector;
+ getExtrusionVector(aVector);
+
+ //Get Number of the steps
+ long aNbSteps = (long)SpinBox_NbSteps->value();
+
+ try {
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
+ if( CheckBoxMesh->isChecked() ) {
+ switch (GetConstructorId()) {
+ case 0:
+ {
+ aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ }
+ }
+ else
+ if(GetConstructorId() == 0)
+ aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
+ else
+ aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
+
+ SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
+ mySimulation->SetData(aMeshPreviewStruct._retn());
+ } catch (...) {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+}
+
+//=================================================================================
+// function : getExtrusionVector()
+// purpose : get direction of the extrusion
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::getExtrusionVector(SMESH::DirStruct& aVector) {
+ if ( RadioButton3->isChecked() ) {
+ aVector.PS.x = SpinBox_Dx->GetValue();
+ aVector.PS.y = SpinBox_Dy->GetValue();
+ aVector.PS.z = SpinBox_Dz->GetValue();
+ } else if ( RadioButton4->isChecked() ) {
+ gp_XYZ aNormale(SpinBox_Vx->GetValue(),
+ SpinBox_Vy->GetValue(),
+ SpinBox_Vz->GetValue());
+
+
+ aNormale /= aNormale.Modulus();
+ double aVDist = (double)SpinBox_VDist->value();
+
+ aVector.PS.x = aNormale.X()*aVDist;
+ aVector.PS.y = aNormale.Y()*aVDist;
+ aVector.PS.z = aNormale.Z()*aVDist;
+ }
+}