// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include "SUIT_OverrideCursor.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
+#include "SUIT_Session.h"
+
+#include "LightApp_Application.h"
#include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h"
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
using namespace std;
: QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() )
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
+ buttonHelp = new QPushButton(GroupButtons, "buttonHelp");
+ buttonHelp->setText(tr("SMESH_BUT_HELP" ));
+ buttonHelp->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonHelp, 0, 4);
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton(GroupButtons, "buttonOk");
- buttonOk->setText(tr("SMESH_BUT_OK" ));
+ buttonOk->setText(tr("SMESH_BUT_APPLY_AND_CLOSE" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
GroupButtonsLayout->addWidget(buttonOk, 0, 0);
SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
+ // CheckBox for groups generation
+ MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
+ MakeGroupsCheck->setChecked(true);
+ GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 4, 4, 0, 7);
+
+
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
/* Initialisations */
- SpinBox_Dx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- SpinBox_Dy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- SpinBox_Dz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
+ SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
+ SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
SpinBox_NbSteps->setValidator(anIntValidator);
GroupArguments->show();
RadioButton1->setChecked(TRUE);
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
mySMESHGUI->SetActiveDialogBox(this);
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
+ myHelpFileName = "extrusion_page.html";
+
Init();
/***************************************************************/
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
- connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+ // to update state of the Ok & Apply buttons
+ connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+
+ connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
/***************************************************************/
- /* Move widget on the botton right corner of main widget */
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
+
this->show(); // displays Dialog
ConstructorsClicked(0);
+ SelectionIntoArgument();
}
//=================================================================================
myBusy = false;
LineEditElements->clear();
- myElementsId = "";
myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
}
+
+ CheckIsEnable();
+}
+
+//=================================================================================
+// function : CheckIsEnable()
+// purpose : Check whether the Ok and Apply buttons should be enabled or not
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::CheckIsEnable()
+{
+ double aX = SpinBox_Dx->GetValue();
+ double aY = SpinBox_Dy->GetValue();
+ double aZ = SpinBox_Dz->GetValue();
+ double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+
+ bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
+
+ buttonOk->setEnabled(anIsEnable);
+ buttonApply->setEnabled(anIsEnable);
}
//=================================================================================
{
GroupArguments->setTitle(tr("EXTRUSION_1D"));
if (!CheckBoxMesh->isChecked())
- myViewWindow->SetSelectionMode(EdgeSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ }
break;
}
case 1:
{
GroupArguments->setTitle(tr("EXTRUSION_2D"));
if (!CheckBoxMesh->isChecked())
- myViewWindow->SetSelectionMode(FaceSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
break;
}
}
return false;
if (myNbOkElements) {
- QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
-
- SMESH::long_array_var anElementsId = new SMESH::long_array;
-
- anElementsId->length(aListElementsId.count());
- for (int i = 0; i < aListElementsId.count(); i++)
- anElementsId[i] = aListElementsId[i].toInt();
SMESH::DirStruct aVector;
aVector.PS.x = SpinBox_Dx->GetValue();
try {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
- aMeshEditor->ExtrusionSweep(anElementsId.inout(), aVector, aNbSteps);
+
+ if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
+ else
+ aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
+
QApplication::restoreOverrideCursor();
} catch (...) {
}
- mySelectionMgr->clearSelected();
SMESH::UpdateView();
+ if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
+ mySMESHGUI->updateObjBrowser(true); // new groups may appear
Init(false);
ConstructorsClicked(GetConstructorId());
+ SelectionIntoArgument();
}
return true;
}
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
SMESH::SetPickable(); // ???
SMESH::SetPointRepresentation(false);
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
reject();
}
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
+ QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
+ QObject::tr("BUT_OK"));
+ }
+}
+
//=================================================================================
// function : onTextChange()
// purpose :
if (send == LineEditElements)
myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
// hilight entered elements/nodes
- SMDS_Mesh* aMesh = 0;
- if (myActor)
- aMesh = myActor->GetObject()->GetMesh();
-
- if (aMesh) {
- //mySelectionMgr->clearSelected();
- //mySelectionMgr->AddIObject(myActor->getIO());
- SALOME_ListIO aList;
- aList.Append(myActor->getIO());
- mySelectionMgr->setSelectedObjects(aList, false);
+ if (!myIO.IsNull()) {
QStringList aListId = QStringList::split(" ", theNewText, false);
- if (send == LineEditElements) {
- const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
- TColStd_IndexedMapOfInteger selectedIndices;
+ if (send == LineEditElements)
+ {
+ SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
+ SMESH::ElementType SMESHType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
+ SMDSAbs_ElementType SMDSType = GetConstructorId() ? SMDSAbs_Face: SMDSAbs_Edge;
+
+ myElementsId = new SMESH::long_array;
+ myElementsId->length( aListId.count() );
TColStd_MapOfInteger newIndices;
- mySelector->GetIndex(anIO, selectedIndices);
for (int i = 0; i < aListId.count(); i++) {
- const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
- if (e) {
- //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) {
- if (selectedIndices.Add(e->GetID())) {
- //mySelectionMgr->AddOrRemoveIndex(myActor->getIO(), e->GetID(), true);
- newIndices.Add(e->GetID());
+ int id = aListId[ i ].toInt();
+ bool validId = false;
+ if ( id > 0 ) {
+ if ( aMesh ) {
+ const SMDS_MeshElement * e = aMesh->FindElement( id );
+ validId = ( e && e->GetType() == SMDSType );
+ } else {
+ validId = ( myMesh->GetElementType( id, true ) == SMESHType );
}
- myNbOkElements++;
- }
- }
- if (newIndices.Extent() > 0) {
- mySelector->AddOrRemoveIndex(anIO, newIndices, true);
- myViewWindow->highlight( anIO, true, true );
+ }
+ if ( validId && newIndices.Add( id ))
+ myElementsId[ newIndices.Extent()-1 ] = id;
}
- myElementsId = theNewText;
+ myElementsId->length( myNbOkElements = newIndices.Extent() );
+ mySelector->AddOrRemoveIndex(myIO, newIndices, false);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myIO, true, true );
}
}
- if (myNbOkElements) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
+ CheckIsEnable();
myBusy = false;
}
// clear
myActor = 0;
+ myIO.Nullify();
QString aString = "";
// set busy flag
myEditCurrentArgument->setText(aString);
myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
myBusy = false;
// get selected mesh
myMesh = SMESH::GetMeshByIO(IO);
if (myMesh->_is_nil())
return;
-
+ myIO = IO;
myActor = SMESH::FindActorByObject(myMesh);
- if (!myActor)
- return;
if (myEditCurrentArgument == LineEditElements) {
int aNbElements = 0;
- myElementsId = "";
+
+ // MakeGroups is available if there are groups
+ if ( myMesh->NbGroups() == 0 ) {
+ MakeGroupsCheck->setChecked(false);
+ MakeGroupsCheck->setEnabled(false);
+ } else {
+ MakeGroupsCheck->setEnabled(true);
+ }
if (CheckBoxMesh->isChecked()) {
- int aConstructorId = GetConstructorId();
+ SMESH::ElementType neededType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
- if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
- // get IDs from mesh
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- if (aConstructorId == 0) {
- SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
-
- while (anIter->more()) {
- const SMDS_MeshEdge * edge = anIter->next();
- if (edge) {
- myElementsId += QString(" %1").arg(edge->GetID());
- aNbElements++;
- }
- }
- } else if (aConstructorId == 1) {
- SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
- while (anIter->more()) {
- const SMDS_MeshFace * face = anIter->next();
- if (face) {
- myElementsId += QString(" %1").arg(face->GetID());
- aNbElements++;
- }
+ SMESH::SMESH_Mesh_var mesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+
+ if (!mesh->_is_nil()) { //MESH
+ // get elements from mesh
+ myElementsId = mesh->GetElementsByType(neededType);
+ aNbElements = myElementsId->length();
+ } else {
+ SMESH::SMESH_subMesh_var aSubMesh =
+ SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
+
+ if (!aSubMesh->_is_nil()) { //SUBMESH
+ // get IDs from submesh
+ myElementsId = aSubMesh->GetElementsByType(neededType);
+ aNbElements = myElementsId->length();
+ } else {
+ SMESH::SMESH_GroupBase_var aGroup =
+ SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
+
+ if (!aGroup->_is_nil() && aGroup->GetType() == neededType) { // GROUP
+ // get IDs from smesh group
+ myElementsId = aGroup->GetListOfID();
+ aNbElements = myElementsId->length();
}
}
- } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- if (aConstructorId == 0)
- anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
- else if (aConstructorId == 1)
- anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
-
- for (int i = 0; i < anElementsIds->length(); i++)
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbElements = anElementsIds->length();
- } else { // GROUP
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- if ((aConstructorId == 0 && aGroup->GetType() != SMESH::EDGE) ||
- (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for (int i = 0; i < anElementsIds->length(); i++)
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbElements = anElementsIds->length();
}
} else {
- aNbElements = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
- myElementsId = aString;
+ // get indices of selcted elements
+ TColStd_IndexedMapOfInteger aMapIndex;
+ mySelector->GetIndex(IO,aMapIndex);
+ aNbElements = aMapIndex.Extent();
+
+ myElementsId = new SMESH::long_array;
+ myElementsId->length( aNbElements );
+ aString = "";
+ for ( int i = 0; i < aNbElements; ++i )
+ aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
}
if (aNbElements < 1)
myBusy = false;
// OK
- if (myNbOkElements) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
+ CheckIsEnable();
}
//=================================================================================
if (send == SelectElementsButton) {
myEditCurrentArgument = LineEditElements;
if (CheckBoxMesh->isChecked()) {
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
int aConstructorId = GetConstructorId();
if (aConstructorId == 0)
- myViewWindow->SetSelectionMode(EdgeSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ }
else if (aConstructorId == 1)
- myViewWindow->SetSelectionMode(FaceSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
}
}
mySelectionMgr->clearFilters();
if (toSelectMesh) {
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
} else {
int aConstructorId = GetConstructorId();
if (aConstructorId == 0)
- myViewWindow->SetSelectionMode(EdgeSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ }
else if (aConstructorId == 0)
- myViewWindow->SetSelectionMode(FaceSelection);
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
LineEditElements->setReadOnly(false);
onTextChange(LineEditElements->text());
return GroupConstructors->id(GroupConstructors->selected());
return -1;
}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Key_F1 )
+ {
+ e->accept();
+ ClickOnHelp();
+ }
+}