connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
/***************************************************************/
- /* Move widget on the botton right corner of main widget */
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
+
this->show(); // displays Dialog
ConstructorsClicked(0);
+ SelectionIntoArgument();
}
//=================================================================================
} catch (...) {
}
- mySelectionMgr->clearSelected();
SMESH::UpdateView();
Init(false);
ConstructorsClicked(GetConstructorId());
+ SelectionIntoArgument();
}
return true;
}
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
- mySelectionMgr->clearSelected();
+ //mySelectionMgr->clearSelected();
SMESH::SetPickable(); // ???
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))