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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_ExtrusionAlongPathDlg.cxx
index 2131b25e6c403ce886222b302a82541b1ecc1090..f7bd76f7fe8474fe05cde8084087207b46e50f04 100644 (file)
@@ -1,29 +1,30 @@
-//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
-//  This library is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU Lesser General Public
-//  License as published by the Free Software Foundation; either
-//  version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
 //
-//  This library is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-//  Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
-//  You should have received a copy of the GNU Lesser General Public
-//  License along with this library; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
-//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+
 // SMESH SMESHGUI : GUI for SMESH component
 // File   : SMESHGUI_ExtrusionAlongPathDlg.cxx
 // Author : Vadim SANDLER, Open CASCADE S.A.S.
 // SMESH includes
-//
+
 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
 
 #include "SMESHGUI.h"
@@ -33,6 +34,7 @@
 #include "SMESHGUI_SpinBox.h"
 #include "SMESHGUI_IdValidator.h"
 #include "SMESHGUI_FilterDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
 
 #include <SMESH_Actor.h>
 #include <SMESH_TypeFilter.hxx>
@@ -108,8 +110,7 @@ private:
 // purpose  : constructor
 //=================================================================================
 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
-  : QDialog( SMESH::GetDesktop( theModule ) ),
-    mySMESHGUI( theModule ),
+  : SMESHGUI_PreviewDlg( theModule ),
     mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
     myFilterDlg( 0 )
 {
@@ -166,6 +167,7 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
 
   ElementsLineEdit = new QLineEdit(GroupArguments);
   ElementsLineEdit->setValidator(myIdValidator);
+  ElementsLineEdit->setMaxLength(-1);
   myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
   connect(myFilterBtn,   SIGNAL(clicked()), this, SLOT(setFilters()));
 
@@ -260,6 +262,9 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
   MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
   MakeGroupsCheck->setChecked(true);
 
+  //Preview check box
+  myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
+
   // layouting
   GroupArgumentsLayout->addWidget(ElementsLab,          0, 0);
   GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
@@ -269,7 +274,8 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
   GroupArgumentsLayout->addWidget(PathGrp,              2, 0, 1, 4);
   GroupArgumentsLayout->addWidget(BasePointGrp,         3, 0, 1, 4);
   GroupArgumentsLayout->addWidget(AnglesGrp,            4, 0, 1, 4);
-  GroupArgumentsLayout->addWidget(MakeGroupsCheck,      5, 0, 1, 4);
+  GroupArgumentsLayout->addWidget(myPreviewCheckBox,    5, 0, 1, 4);
+  GroupArgumentsLayout->addWidget(MakeGroupsCheck,      6, 0, 1, 4);
 
   /***************************************************************/
   // common buttons group box
@@ -307,26 +313,26 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
 
   /***************************************************************/
   // Initialisations
-  XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
-  YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
-  ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
-  AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
+  XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+  YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+  ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+  AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
 
   mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
 
   mySMESHGUI->SetActiveDialogBox(this);
 
   // Costruction of the logical filter for the elements: mesh/sub-mesh/group
-  SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
-  SMESH_TypeFilter* aSmeshGroupFilter    = new SMESH_TypeFilter (GROUP);
+  SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
+  SMESH_TypeFilter* aSmeshGroupFilter    = new SMESH_TypeFilter (SMESH::GROUP);
 
   QList<SUIT_SelectionFilter*> aListOfFilters;
   if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
   if (aSmeshGroupFilter)    aListOfFilters.append(aSmeshGroupFilter);
 
   myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
-  //myPathMeshFilter = new SMESH_TypeFilter (MESH);
-  myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
+  //myPathMeshFilter = new SMESH_TypeFilter (SMESH::MESH);
+  myPathMeshFilter = new SMESH_TypeFilter(SMESH::MESHorSUBMESH);
 
   myHelpFileName = "extrusion_along_path_page.html";
 
@@ -360,6 +366,17 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
 
   connect(MeshCheck,      SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
 
+  connect(XSpin,  SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+  connect(YSpin,  SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+  connect(ZSpin,  SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+  connect(AddAngleButton,  SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
+  connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
+  connect(LinearAnglesCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
+
+
+  //To Connect preview check box
+  connectPreviewControl();
+
   AnglesList->installEventFilter(this);
   ElementsLineEdit->installEventFilter(this);
   StartPointLineEdit->installEventFilter(this);
@@ -408,6 +425,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
     MeshCheck->setChecked(false);
     ConstructorsClicked(0);
     onSelectMesh();
+    myPreviewCheckBox->setChecked(false);
+    onDisplaySimulation(false);
   }
   SetEditCurrentArgument(0);
 }
@@ -422,6 +441,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
 
   disconnect(mySelectionMgr, 0, this, 0);
 
+  hidePreview();
+
   if (type == 0)
     GroupArguments->setTitle(tr("EXTRUSION_1D"));
   else if (type == 1)
@@ -471,50 +492,19 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
 
   //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
   //    !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
-  if ( myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
-       !myMeshActor || myPath->_is_nil() )
+  if ( myMesh->_is_nil() || (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
+       /*!myMeshActor ||*/ myPath->_is_nil() )
     return false;
 
   if (!isValid())
     return false;
 
-  SMESH::long_array_var anElementsId = new SMESH::long_array;
-
-  if (!MeshCheck->isChecked()) {
-    // If "Select whole mesh, submesh or group" check box is off ->
-    // use only elements of given type selected by user
-
-    SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
-    if (aMesh) {
-      QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
-      anElementsId = new SMESH::long_array;
-      anElementsId->length(aListElementsId.count());
-      bool bOk;
-      int j = 0;
-      for (int i = 0; i < aListElementsId.count(); i++) {
-        long ind = aListElementsId[ i ].toLong(&bOk);
-        if  (bOk) {
-          const SMDS_MeshElement* e = aMesh->FindElement(ind);
-          if (e) {
-            bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
-                             Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
-            if (typeMatch)
-              anElementsId[ j++ ] = ind;
-          }
-        }
-      }
-      anElementsId->length(j);
-    }
-
-    if (anElementsId->length() <= 0) {
-      return false;
-    }
-  }
+  SMESH::long_array_var anElementsId = getSelectedElements();
 
   if (StartPointLineEdit->text().trimmed().isEmpty()) {
     return false;
   }
-
+  
   bool bOk;
   long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
   if (!bOk) {
@@ -522,19 +512,13 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
   }
 
   QStringList aParameters;
+  
+  //get angles
+  SMESH::double_array_var anAngles = getAngles();
+  
+  for (int i = 0; i < myAnglesList.count(); i++) 
+    aParameters << AnglesList->item(i)->text();
 
-  // get angles
-  SMESH::double_array_var anAngles = new SMESH::double_array;
-  if (AnglesGrp->isChecked()) {
-    anAngles->length(myAnglesList.count());
-    int j = 0;
-    for (int i = 0; i < myAnglesList.count(); i++) {
-      double angle = myAnglesList[i];
-      anAngles[ j++ ] = angle*PI/180;
-      aParameters << AnglesList->item(i)->text();
-    }
-    anAngles->length(j);
-  }
 
   // get base point
   SMESH::PointStruct aBasePoint;
@@ -550,55 +534,11 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
 
   try {
     SUIT_OverrideCursor wc;
-    SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
-    //if ( LinearAnglesCheck->isChecked() ) {
-    //  anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
-    //}
 
+    SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
     SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
-    /*
-    if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
-      if( MeshCheck->isChecked() ) {
-        if( GetConstructorId() == 0 )
-          SMESH::ListOfGroups_var groups = 
-            aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
-                                                              myPathShape, aNodeStart,
-                                                              AnglesGrp->isChecked(), anAngles,
-                                                              BasePointGrp->isChecked(), aBasePoint, retVal);
-        else
-          SMESH::ListOfGroups_var groups = 
-            aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
-                                                              myPathShape, aNodeStart,
-                                                              AnglesGrp->isChecked(), anAngles,
-                                                              BasePointGrp->isChecked(), aBasePoint, retVal);
-      }
-      else
-        SMESH::ListOfGroups_var groups = 
-          aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
-                                                    myPathShape, aNodeStart,
-                                                    AnglesGrp->isChecked(), anAngles,
-                                                    BasePointGrp->isChecked(), aBasePoint, retVal);
-    }
-    else {
-      if( MeshCheck->isChecked() ) {
-        if( GetConstructorId() == 0 )
-          retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
-                                                           myPathShape, aNodeStart,
-                                                           AnglesGrp->isChecked(), anAngles,
-                                                           BasePointGrp->isChecked(), aBasePoint);
-        else
-          retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
-                                                           myPathShape, aNodeStart,
-                                                           AnglesGrp->isChecked(), anAngles,
-                                                           BasePointGrp->isChecked(), aBasePoint);
-      }
-      else
-        retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
-                                                 myPathShape, aNodeStart,
-                                                 AnglesGrp->isChecked(), anAngles,
-                                                 BasePointGrp->isChecked(), aBasePoint);
-    }
-    */
+
+    myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
 
     bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
     SMESH::ElementType ElemType = SMESH::FACE;
@@ -620,10 +560,6 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
     }
 
 
-    if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
-      myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
-
-    //wc.stop();
     wc.suspend();
     switch (retVal) {
     case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
@@ -664,7 +600,11 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
   }
 
   //mySelectionMgr->clearSelected();
-  SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
+  if ( myMeshActor )
+    SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
+    
+  SMESHGUI::Modified();
+
   if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
     mySMESHGUI->updateObjBrowser(true); // new groups may appear
   //SMESH::UpdateView();
@@ -767,8 +707,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
           const SMDS_MeshElement* e = aMesh->FindElement(ind);
           if (e) {
             // check also type of element
-            bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
-                             Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
+            bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
+                             (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
             if (typeMatch)
               newIndices.Add(e->GetID());
           }
@@ -855,7 +795,7 @@ void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
     }
     // find actor
     myMeshActor = SMESH::FindActorByObject(myMesh);
-    if (!myMeshActor)
+    if (!myMeshActor && !MeshCheck->isChecked())
       return;
 
     if (MeshCheck->isChecked()) {
@@ -964,6 +904,7 @@ void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
     YSpin->SetValue(n->Y());
     ZSpin->SetValue(n->Z());
   }
+  onDisplaySimulation(true);
 }
 
 //=================================================================================
@@ -988,7 +929,7 @@ void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
 {
   disconnect(mySelectionMgr, 0, this, 0);
-  mySelectionMgr->clearSelected();
+  //  mySelectionMgr->clearSelected();
   mySelectionMgr->clearFilters();
   SMESH::SetPickable();
 
@@ -1037,8 +978,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button
     if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
       aViewWindow->SetSelectionMode(NodeSelection);
 
-    SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
-    SMESH_TypeFilter* aSmeshGroupFilter    = new SMESH_TypeFilter(GROUP);
+    SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(SMESH::MESHorSUBMESH);
+    SMESH_TypeFilter* aSmeshGroupFilter    = new SMESH_TypeFilter(SMESH::GROUP);
     SMESH_NumberFilter* aVertexFilter      = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
                                                                      -1, TopAbs_VERTEX);
     QList<SUIT_SelectionFilter*> aListOfFilters;
@@ -1277,3 +1218,155 @@ void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
     LinearAnglesCheck->setChecked( false );
   LinearAnglesCheck->setEnabled( enableLinear );
 }
+
+//=================================================================================
+// function : isValuesValid()
+// purpose  : Return true in case if values entered into dialog are valid
+//=================================================================================
+bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid() {
+  
+  if ( (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
+       myMesh->_is_nil() ||
+       myPath->_is_nil() )
+    return false;
+  
+  if(!MeshCheck->isChecked()) {
+    QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
+    if(aListElementsId.count() <= 0)
+      return false;
+  }
+
+  bool bOk;
+  StartPointLineEdit->text().toLong(&bOk);
+  if (!bOk) {
+    return false;
+  }
+
+  return true;
+}
+
+
+//=================================================================================
+// function : onDisplaySimulation
+// purpose  : Show/Hide preview
+//=================================================================================
+void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview ) {
+  if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
+    if(isValid() && isValuesValid()) {
+      
+      //Get selected elements:
+      SMESH::long_array_var anElementsId = getSelectedElements();
+
+      // get angles
+      SMESH::double_array_var anAngles = getAngles();
+      
+      // get base point
+      SMESH::PointStruct aBasePoint;
+      if (BasePointGrp->isChecked()) {
+        aBasePoint.x = XSpin->GetValue();
+        aBasePoint.y = YSpin->GetValue();
+        aBasePoint.z = ZSpin->GetValue();
+      }
+      bool bOk;
+      long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
+      if (bOk) {
+        
+        try {
+          SUIT_OverrideCursor wc;
+          
+          SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
+          SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
+          bool NeedGroups = false;
+          SMESH::ElementType ElemType = SMESH::FACE;
+          if( GetConstructorId() == 0 )
+            ElemType = SMESH::EDGE;
+          if( !MeshCheck->isChecked() ) {
+            aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
+                                             anAngles, LinearAnglesCheck->isChecked(),
+                                             BasePointGrp->isChecked(), aBasePoint,
+                                             NeedGroups, ElemType, retVal);
+          }
+          else {
+            SMESH::ListOfGroups_var groups = 
+              aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
+                                                  anAngles, LinearAnglesCheck->isChecked(),
+                                                  BasePointGrp->isChecked(), aBasePoint,
+                                                  NeedGroups, ElemType, retVal);
+          }
+          
+          wc.suspend();
+          if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK ) {
+            SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
+            mySimulation->SetData(aMeshPreviewStruct._retn());
+          } else {
+            hidePreview();
+          }
+          
+        } catch (...) {
+          hidePreview();
+        }
+      } else {
+        hidePreview();
+      }
+      
+    } else {
+      hidePreview();
+    }
+  } else {
+    hidePreview();
+  }
+}
+
+
+//=================================================================================
+// function : getSelectedElements
+// purpose  : return list of the selected elements
+//=================================================================================
+SMESH::long_array_var SMESHGUI_ExtrusionAlongPathDlg::getSelectedElements() {
+
+  // If "Select whole mesh, submesh or group" check box is off ->
+  // use only elements of given type selected by user
+  SMESH::long_array_var anElementsId = new SMESH::long_array;
+  if (!MeshCheck->isChecked()) {
+    
+    SMDS_Mesh* aMesh;
+    if ( myMeshActor )
+      aMesh = myMeshActor->GetObject()->GetMesh();
+    
+    if (aMesh) {
+      QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
+      anElementsId = new SMESH::long_array;
+      anElementsId->length(aListElementsId.count());
+      bool bOk;
+      int j = 0;
+      for (int i = 0; i < aListElementsId.count(); i++) {
+        long ind = aListElementsId[ i ].toLong(&bOk);
+        if  (bOk) {
+          const SMDS_MeshElement* e = aMesh->FindElement(ind);
+          if (e) {
+            bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
+                             (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
+            if (typeMatch)
+                  anElementsId[ j++ ] = ind;
+          }
+        }
+      }
+      anElementsId->length(j);
+    }
+  }
+  return anElementsId;
+}
+
+SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles() {
+  SMESH::double_array_var anAngles = new SMESH::double_array;
+  if (AnglesGrp->isChecked()) {
+    anAngles->length(myAnglesList.count());
+    int j = 0;
+    for (int i = 0; i < myAnglesList.count(); i++) {
+      double angle = myAnglesList[i];
+      anAngles[ j++ ] = angle*M_PI/180.;
+    }
+    anAngles->length(j);
+  }
+  return anAngles;
+}