// try to get selected elements IDs
QString aString;
//int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
- SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
+ SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
ElementsLineEdit->setText(aString);
}
} else if (myEditCurrentArgument == PathMeshLineEdit) {