newIndices.Add(n->GetID());
mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
newIndices.Add(n->GetID());
mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))