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Using files from package LightApp instead of files from package SalomeApp
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_CreatePolyhedralVolumeDlg.h
diff --git
a/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.h
b/src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.h
index 8ba99e3ba0bf5bffca385c0dfdfc66c97c56f60e..5070b44718a7307cfff2be486575a86119d1a9ac 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.h
+++ b/
src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.h
@@
-45,7
+45,7
@@
class SMESHGUI;
class SMESH_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
class SMESH_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
-class
Salome
App_SelectionMgr;
+class
Light
App_SelectionMgr;
namespace SMESH{
struct TPolySimulation;
namespace SMESH{
struct TPolySimulation;
@@
-77,7
+77,7
@@
private:
void displaySimulation();
SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
void displaySimulation();
SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
-
SalomeApp_SelectionMgr*
mySelectionMgr ; /* User shape selection */
+
LightApp_SelectionMgr*
mySelectionMgr ; /* User shape selection */
SVTK_Selector* mySelector;
QString myIDs;
int myNbOkElements ; /* to check when elements are defined */
SVTK_Selector* mySelector;
QString myIDs;
int myNbOkElements ; /* to check when elements are defined */