-// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// theInvalidEntries - SObject's that hold geometry objects whose
// counterparts are not found in the newGeometry, followed by SObject's
// holding mesh sub-objects that are invalid because they depend on a not found
- // preceeding sub-shape
+ // preceding sub-shape
QString msg = tr("SUBSHAPES_NOT_FOUND_MSG") + "\n";
else
{
QStringList aListElementsId = myLineEditElements->text().split(" ", QString::SkipEmptyParts);
- SMESH::long_array_var anElementsId = new SMESH::long_array;
+ SMESH::smIdType_array_var anElementsId = new SMESH::smIdType_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
if (myActor && aMesh)
{
- TColStd_MapOfInteger newIndices;
+ SVTK_TVtkIDsMap newIndices;
if (send == myLineEditElements) {
for (int i = 0; i < aListId.count(); i++)
if ( const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt()))