// Selection filter
myIdSourceFilter = new SMESH_TypeFilter( SMESH::IDSOURCE );
- myHelpFileName = "copy_mesh_page.html";
+ myHelpFileName = "copy_mesh.html";
Init();
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
aPartToCopy = aMeshEditor->MakeIDSource( anElementsId, SMESH::ALL );
}
- QByteArray meshName = myMeshNameEdit->text().toLatin1();
+ QByteArray meshName = myMeshNameEdit->text().toUtf8();
bool toCopyGroups = ( myCopyGroupsCheck->isChecked() );
bool toKeepIDs = ( myKeepIdsCheck->isChecked() );
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
- // hilight entered elements
+ // highlight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();