//================================================================================
SMESHGUI_PrecomputeOp::SMESHGUI_PrecomputeOp()
- : SMESHGUI_BaseComputeOp(),
- myDlg( 0 ),
- myOrderMgr( 0 ),
- myActiveDlg( 0 ),
- myPreviewDisplayer( 0 )
+ : SMESHGUI_BaseComputeOp(),
+ myDlg( 0 ),
+ myOrderMgr( 0 ),
+ myActiveDlg( 0 ),
+ myPreviewDisplayer( 0 )
{
}
// remove all submeshes for collected shapes
QMap<int,int>::const_iterator it = myMapShapeId.constBegin();
for ( ; it != myMapShapeId.constEnd(); ++it )
- myMesh->ClearSubMesh( *it );
+ myMesh->ClearSubMesh( it.key() );
isRestoreOrder = true;
}
}
setButtonText( OK, tr( "COMPUTE" ) );
QFrame* main = mainFrame();
+ main->setMinimumWidth( 300 );
QVBoxLayout* layout = new QVBoxLayout( main );