-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_BuildCompoundDlg.cxx
// Author : Alexander KOVALEV, Open CASCADE S.A.S.
-//
-
// SMESH includes
+//
#include "SMESHGUI_BuildCompoundDlg.h"
#include "SMESHGUI.h"
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
#include <SalomeApp_Study.h>
+#include <SUIT_OverrideCursor.h>
+
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SALOME_ListIO.hxx>
TextLabelMeshes = new QLabel(tr("MESHES"), GroupArgs);
SelectButton = new QPushButton(GroupArgs);
SelectButton->setIcon(image1);
+ SelectButton->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
LineEditMeshes = new QLineEdit(GroupArgs);
LineEditMeshes->setReadOnly(true);
TextLabelUnion = new QLabel(tr("PROCESSING_IDENTICAL_GROUPS"), GroupArgs);
ComboBoxUnion = new QComboBox(GroupArgs);
+ CheckBoxCommon = new QCheckBox(tr("CREATE_COMMON_GROUPS"), GroupArgs);
+
CheckBoxMerge = new QCheckBox(tr("MERGE_NODES_AND_ELEMENTS"), GroupArgs);
TextLabelTol = new QLabel(tr("SMESH_TOLERANCE"), GroupArgs);
TextLabelTol->setAlignment(Qt::AlignCenter);
SpinBoxTol = new SMESHGUI_SpinBox(GroupArgs);
- SpinBoxTol->RangeStepAndValidator(0.0, COORD_MAX, 0.1, 6);
+ SpinBoxTol->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, 6);
GroupArgsLayout->addWidget(TextLabelMeshes, 0, 0);
GroupArgsLayout->addWidget(SelectButton, 0, 1);
GroupArgsLayout->addWidget(LineEditMeshes, 0, 2, 1, 2);
GroupArgsLayout->addWidget(TextLabelUnion, 1, 0, 1, 3);
GroupArgsLayout->addWidget(ComboBoxUnion, 1, 3);
- GroupArgsLayout->addWidget(CheckBoxMerge, 2, 0, 1, 4);
- GroupArgsLayout->addWidget(TextLabelTol, 3, 0, 1, 2);
- GroupArgsLayout->addWidget(SpinBoxTol, 3, 2, 1, 2);
+ GroupArgsLayout->addWidget(CheckBoxCommon, 2, 0, 1, 4);
+ GroupArgsLayout->addWidget(CheckBoxMerge, 3, 0, 1, 4);
+ GroupArgsLayout->addWidget(TextLabelTol, 4, 0, 1, 2);
+ GroupArgsLayout->addWidget(SpinBoxTol, 4, 2, 1, 2);
/***************************************************************/
GroupButtons = new QGroupBox(this);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
- buttonOk = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
return false;
if (!myMesh->_is_nil()) {
try {
- QApplication::setOverrideCursor(Qt::WaitCursor);
-
+ SUIT_OverrideCursor aWaitCursor;
+
SMESH::SMESH_Gen_var aSMESHGen = SMESHGUI::GetSMESHGen();
// concatenate meshes
- SMESH::SMESH_Mesh_var aCompoundMesh =
- aSMESHGen->Concatenate(myMeshArray,
- !(ComboBoxUnion->currentIndex()),
- CheckBoxMerge->isChecked(),
- SpinBoxTol->GetValue());
-
+ SMESH::SMESH_Mesh_var aCompoundMesh;
+ if(CheckBoxCommon->isChecked())
+ aCompoundMesh = aSMESHGen->ConcatenateWithGroups(myMeshArray,
+ !(ComboBoxUnion->currentIndex()),
+ CheckBoxMerge->isChecked(),
+ SpinBoxTol->GetValue());
+ else
+ aCompoundMesh = aSMESHGen->Concatenate(myMeshArray,
+ !(ComboBoxUnion->currentIndex()),
+ CheckBoxMerge->isChecked(),
+ SpinBoxTol->GetValue());
+
SMESH::SetName( SMESH::FindSObject( aCompoundMesh ), LineEditName->text() );
- QApplication::restoreOverrideCursor();
mySMESHGUI->updateObjBrowser();
} catch(...) {
return false;