#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
#include <vtkDataSetMapper.h>
+#include <vtkProperty.h>
// QT Includes
#include <qbuttongroup.h>
if (Reverse)
connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
- // Move widget on the botton right corner of main widget
- int x, y;
- mySMESHGUI->DefineDlgPosition(this, x, y);
- this->move(x, y);
this->show(); // displays Dialog
// set selection mode
}
SALOME_ListIO aList; aList.Append( myActor->getIO() );
- //mySelector->ClearIndex();
+ mySelector->ClearIndex();
mySelectionMgr->setSelectedObjects( aList, false );
SMESH::UpdateView();