virtual void restoreVisualParameters(int savePoint);
virtual void addActorAsObserver( SMESH_Actor* theActor );
+
+ virtual bool renameAllowed( const QString& ) const;
+ virtual bool renameObject( const QString&, const QString& );
+
SMESHGUI_ClippingPlaneInfoMap& getClippingPlaneInfoMap() { return myClippingPlaneInfoMap; }