case SMESHOp::OpMGAdapt:
{
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_nil();
- SMESHGUI_AdaptDlg *aDlg = new SMESHGUI_AdaptDlg( this, theCommandID, aMesh);
+ SMESHGUI_AdaptDlg *objet = new SMESHGUI_AdaptDlg( this, theCommandID, aMesh);
}
// Adaptation - end
case SMESHOp::OpSplitBiQuadratic: