if( !aGroupObject->_is_nil() ) {
aGroupObject->SetName( qPrintable(name) );
if ( SMESH_Actor *anActor = SMESH::FindActorByEntry( qPrintable(entry) ) )
if( !aGroupObject->_is_nil() ) {
aGroupObject->SetName( qPrintable(name) );
if ( SMESH_Actor *anActor = SMESH::FindActorByEntry( qPrintable(entry) ) )