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PR: synchro V7_main tag mergefrom_V6_main_06Mar13
[modules/smesh.git] / src / SMESHGUI / SMESHGUI.cxx
index b4c12d3242fade42006de9c6957ee2c0917301a1..826100787b18af03e99618a3138a6821f29391a8 100644 (file)
 #undef HAVE_FINITE            // VSR: avoid compilation warning on Linux : "HAVE_FINITE" redefined
 #endif
 #include "Python.h"
+
 //  SMESH includes
 #include "SMESHGUI.h"
+#include "SMESHGUI_Add0DElemsOnAllNodesDlg.h"
 #include "SMESHGUI_AddMeshElementDlg.h"
 #include "SMESHGUI_AddQuadraticElementDlg.h"
 #include "SMESHGUI_BuildCompoundDlg.h"
 #include "SMESHGUI_ClippingDlg.h"
 #include "SMESHGUI_ComputeDlg.h"
 #include "SMESHGUI_ConvToQuadOp.h"
+#include "SMESHGUI_CopyMeshDlg.h"
 #include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
 #include "SMESHGUI_DeleteGroupDlg.h"
 #include "SMESHGUI_Displayer.h"
-#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_DuplicateNodesDlg.h"
 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
 #include "SMESHGUI_ExtrusionDlg.h"
 #include "SMESHGUI_FileInfoDlg.h"
@@ -53,6 +56,7 @@
 #include "SMESHGUI_Make2DFrom3DOp.h"
 #include "SMESHGUI_MakeNodeAtPointDlg.h"
 #include "SMESHGUI_Measurements.h"
+#include "SMESHGUI_MergeDlg.h"
 #include "SMESHGUI_MeshInfo.h"
 #include "SMESHGUI_MeshOp.h"
 #include "SMESHGUI_MeshOrderOp.h"
 #include "SMESHGUI_RemoveElementsDlg.h"
 #include "SMESHGUI_RemoveNodesDlg.h"
 #include "SMESHGUI_RenumberingDlg.h"
+#include "SMESHGUI_ReorientFacesDlg.h"
 #include "SMESHGUI_RevolutionDlg.h"
 #include "SMESHGUI_RotationDlg.h"
+#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_Selection.h"
 #include "SMESHGUI_SewingDlg.h"
 #include "SMESHGUI_SingleEditDlg.h"
 #include "SMESHGUI_SmoothingDlg.h"
 #include "SMESHGUI_SymmetryDlg.h"
 #include "SMESHGUI_TranslationDlg.h"
-#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_TransparencyDlg.h"
-#include "SMESHGUI_DuplicateNodesDlg.h"
-#include "SMESHGUI_CopyMeshDlg.h"
-#include "SMESHGUI_ReorientFacesDlg.h"
 
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_GroupUtils.h"
 #include "SMESHGUI_FilterUtils.h"
+#include "SMESHGUI_GroupUtils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+#include "SMESHGUI_MeshUtils.h"
 #include "SMESHGUI_PatternUtils.h"
+#include "SMESHGUI_Utils.h"
 #include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_HypothesesUtils.h"
 
 #include <SMESH_version.h>
 
-#include <SMESH_Client.hxx>
+#include "SMESH_ControlsDef.hxx"
 #include <SMESH_Actor.h>
-#include <SMESH_ScalarBarActor.h>
 #include <SMESH_ActorUtils.h>
+#include <SMESH_Client.hxx>
+#include <SMESH_ScalarBarActor.h>
 #include <SMESH_TypeFilter.hxx>
-#include "SMESH_ControlsDef.hxx"
 
 // SALOME GUI includes
-#include <SalomeApp_Tools.h>
-#include <SalomeApp_Study.h>
 #include <SalomeApp_Application.h>
 #include <SalomeApp_CheckFileDlg.h>
 #include <SalomeApp_DataObject.h>
+#include <SalomeApp_Study.h>
+#include <SalomeApp_Tools.h>
 
 #include <LightApp_DataOwner.h>
+#include <LightApp_NameDlg.h>
 #include <LightApp_Preferences.h>
 #include <LightApp_SelectionMgr.h>
 #include <LightApp_UpdateFlags.h>
-#include <LightApp_NameDlg.h>
 
-#include <SVTK_ViewWindow.h>
-#include <SVTK_ViewModel.h>
 #include <SVTK_ViewManager.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
 
 #include <VTKViewer_Algorithm.h>
 
-#include <SUIT_MessageBox.h>
-#include <SUIT_ResourceMgr.h>
-#include <SUIT_FileDlg.h>
 #include <SUIT_Desktop.h>
+#include <SUIT_FileDlg.h>
+#include <SUIT_MessageBox.h>
 #include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
 #include <SUIT_Session.h>
 
 #include <QtxPopupMgr.h>
 #include <boost/shared_ptr.hpp>
 
 // VTK includes
-#include <vtkCamera.h>
-#include <vtkRenderer.h>
-#include <vtkPlane.h>
 #include <vtkCallbackCommand.h>
+#include <vtkCamera.h>
 #include <vtkLookupTable.h>
+#include <vtkPlane.h>
+#include <vtkRenderer.h>
 
 // SALOME KERNEL includes
-#include <SALOMEDS_Study.hxx>
-#include <SALOMEDSClient_StudyBuilder.hxx>
-#include <SALOMEDSClient_SComponent.hxx>
 #include <SALOMEDSClient_ClientFactory.hxx>
 #include <SALOMEDSClient_IParameters.hxx>
+#include <SALOMEDSClient_SComponent.hxx>
+#include <SALOMEDSClient_StudyBuilder.hxx>
+#include <SALOMEDS_Study.hxx>
 
 // OCCT includes
 #include <Standard_ErrorHandler.hxx>
 #include <Basics_Utils.hxx>
 
 //To disable automatic genericobj management, the following line should be commented.
-//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+//Otherwise, it should be uncommented.
+//Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
 #define WITHGENERICOBJ
 
 //namespace{
     std::string myExtension;
 
     if ( theCommandID == 113 ) {
-      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.med)" );
+      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.*med)" );
       filter.append( QObject::tr( "ALL_FILES_FILTER" ) + " (*)" );
     }
     else if ( theCommandID == 112 ) {
       filter.append( QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)" );
     }
     else if ( theCommandID == 115 ) {
-      filter.append( QObject::tr( "STL_ASCII_FILES_FILTER" ) + " (*.stl)" );
+      filter.append( QObject::tr( "STL_FILES_FILTER" ) + " (*.stl)" );
     }
     else if ( theCommandID == 116 ) {
       filter.append( QObject::tr( "CGNS_FILES_FILTER" ) + " (*.cgns)" );
     if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
       anInitialPath = QDir::currentPath();
 
-    QStringList filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
-                                                            anInitialPath,
-                                                            filter,
-                                                            QObject::tr( "SMESH_IMPORT_MESH" ) );
+    QStringList filenames;
+    bool toCreateGroups = true;
+
+    // if ( theCommandID == 118 ) { // GMF
+    //   SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+    //     ( SMESHGUI::desktop(), true, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+    //   fd->setWindowTitle( QObject::tr( "SMESH_IMPORT_MESH" ) );
+    //   fd->setNameFilters( filter );
+    //   fd->SetChecked( true );
+    //   if ( fd->exec() )
+    //     filenames << fd->selectedFile();
+    //   toCreateGroups = fd->IsChecked();
+
+    //   delete fd;
+    // }
+    // else
+    {
+      filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
+                                                  anInitialPath,
+                                                  filter,
+                                                  QObject::tr( "SMESH_IMPORT_MESH" ) );
+    }
     if ( filenames.count() > 0 ) {
       SUIT_OverrideCursor wc;
       _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
               // GMF format
               SMESH::ComputeError_var res;
               aMeshes->length( 1 );
-              aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(), res.out() );
+              aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(),
+                                                                  toCreateGroups,
+                                                                  res.out() );
               if ( res->code != SMESH::DRS_OK ) {
                 errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
                                arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res->code ).toLatin1().data() ) ) );
 
             anEntryList.append( aMeshSO->GetID().c_str() );
 
-#ifdef WITHGENERICOBJ
             // obj has been published in study. Its refcount has been incremented.
             // It is safe to decrement its refcount
             // so that it will be destroyed when the entry in study will be removed
             aMeshes[i]->UnRegister();
-#endif
           }
           else {
             isEmpty = true;
     {
       format = "GMF";
       notSupportedElemTypes.push_back( SMESH::Entity_0D );
-      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Quadrangle );
       notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
       notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
       notSupportedElemTypes.push_back( SMESH::Entity_Quad_Pyramid );
-      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Hexa );
       notSupportedElemTypes.push_back( SMESH::Entity_Quad_Penta );
       notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
       notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
       else if ( isGMF )
         aFilter = QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)" +
           ";;" +  QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
-      if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
+     if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
       aFilename = SUIT_FileDlg::getFileName(SMESHGUI::desktop(),
                                             anInitialPath + QString("/") + aMeshName,
                                             aFilter, aTitle, false);
     }
+    // else if ( isGMF )// Export to GMF
+    // {
+      // SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+      //   ( SMESHGUI::desktop(), false, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+      // QStringList filters;
+      // filters << QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"
+      //         << QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
+      // fd->setWindowTitle( aTitle );
+      // fd->setNameFilters( filters );
+
+      // if ( !aMeshOrGroup->_is_equivalent( aMesh ))
+      //   toCreateGroups = false;
+      // else
+      //   toCreateGroups = ( aMesh->NbGroups() > 0 );
+
+      // fd->SetChecked( true );
+      // if ( !anInitialPath.isEmpty() )
+      //   fd->setDirectory( anInitialPath );
+      // fd->selectFile(aMeshName);
+
+      // if ( fd->exec() )
+      //   aFilename = fd->selectedFile();
+      // toCreateGroups = fd->IsChecked();
+
+      // delete fd;
+    // }
     else if ( isCGNS )// Export to CGNS
     {
       SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
         }
         else if ( isGMF )
         {
-          aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data() );
+          toCreateGroups = true;
+          aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data(), toCreateGroups );
         }
       }
       catch (const SALOME::SALOME_Exception& S_ex){
               vtkLookupTable* lookupTable =
                 static_cast<vtkLookupTable*>(aScalarBarActor->GetLookupTable());
               double * minmax = lookupTable->GetRange();
+              bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
               std::vector<int>    nbEvents;
               std::vector<double> funValues;
-              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax );
+              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax, isLogarithmic );
               QString anInitialPath = "";
               if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
                 anInitialPath = QDir::currentPath();
         return;
       }
       case 1132: {
-        vtkFloatingPointType color[3];
+        double color[3];
         QColor faceColor, edgeColor, nodeColor, elem0dColor, ballColor;
         QColor orientationColor, outlineColor, volumeColor;
         int deltaF = 0, deltaV = 0;
         int ballSize     = 1;
         int edgeWidth    = 1;
         int outlineWidth = 1;
-        vtkFloatingPointType shrinkCoef = 0.0;
-        vtkFloatingPointType orientationScale = 0.0;
+        double shrinkCoef = 0.0;
+        double orientationScale = 0.0;
         bool orientation3d = false;
         VTK::MarkerType markerType = VTK::MT_NONE;
         VTK::MarkerScale markerScale = VTK::MS_NONE;
             aControl = SMESH_Actor::eCoincidentElems3D;
             break;
           }
-            
+
           anActor->SetControlMode(aControl);
           anActor->GetScalarBarActor()->SetTitle( functorToString( anActor->GetFunctor() ).toLatin1().constData() );
           SMESH::RepaintCurrentView();
       std::string anEntry = SO->GetID();
 
       /** Erase graphical object **/
-      if(SO->FindAttribute(anAttr, "AttributeIOR")){
-        ViewManagerList aViewMenegers = anApp->viewManagers();
-        ViewManagerList::const_iterator it = aViewMenegers.begin();
-        for( ; it != aViewMenegers.end(); it++) {         
-          SUIT_ViewManager* vm = *it;
-          int nbSf = vm ? vm->getViewsCount() : 0;
-          if(vm) {
-            QVector<SUIT_ViewWindow*> aViews = vm->getViews();
-            for(int i = 0; i < nbSf; i++){
-              SUIT_ViewWindow *sf = aViews[i];
-              if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
-                SMESH::RemoveActor(sf,anActor);
-              }
-            }
-          }
-        }
+      if(SO->FindAttribute(anAttr, "AttributeIOR")) {
+        SMESH::RemoveVisualObjectWithActors( anEntry.c_str(), true);
+        // ViewManagerList aViewMenegers = anApp->viewManagers();
+        // ViewManagerList::const_iterator it = aViewMenegers.begin();
+        // for( ; it != aViewMenegers.end(); it++) {         
+        //   SUIT_ViewManager* vm = *it;
+        //   int nbSf = vm ? vm->getViewsCount() : 0;
+        //   if(vm) {
+        //     QVector<SUIT_ViewWindow*> aViews = vm->getViews();
+        //     for(int i = 0; i < nbSf; i++){
+        //       SUIT_ViewWindow *sf = aViews[i];
+        //       if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
+        //         SMESH::RemoveActor(sf,anActor);
+        //       }
+        //     }
+        //   }
+        // }
       }
       /** Remove an object from data structures **/
       SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( SO ));
@@ -1841,8 +1889,7 @@ SMESH::SMESH_Gen_var SMESHGUI::myComponentSMESH = SMESH::SMESH_Gen::_nil();
  */
 //=============================================================================
 SMESHGUI::SMESHGUI() :
-SalomeApp_Module( "SMESH" ),
-LightApp_Module( "SMESH" )
+SalomeApp_Module( "SMESH" )
 {
   if ( CORBA::is_nil( myComponentSMESH ) )
   {
@@ -1877,10 +1924,6 @@ LightApp_Module( "SMESH" )
   myEventCallbackCommand->SetCallback( SMESHGUI::ProcessEvents );
   myPriority = 0.0;
 
-  SMESH::GetFilterManager();
-  SMESH::GetPattern();
-  SMESH::GetMeasurements();
-
   /* load resources for all available meshers */
   SMESH::InitAvailableHypotheses();
 }
@@ -1892,12 +1935,6 @@ LightApp_Module( "SMESH" )
 //=============================================================================
 SMESHGUI::~SMESHGUI()
 {
-#ifdef WITHGENERICOBJ
-  SMESH::GetFilterManager()->UnRegister();
-  SMESH::GetMeasurements()->UnRegister();
-#endif
-  SMESH::GetFilterManager() = SMESH::FilterManager::_nil();
-  SMESH::GetMeasurements() = SMESH::Measurements::_nil();
 }
 
 //=============================================================================
@@ -3020,7 +3057,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       if(checkLock(aStudy)) break;
       if ( vtkwnd ) {
         EmitSignalDeactivateDialog();
-        SMDSAbs_EntityType type;
+        SMDSAbs_EntityType type = SMDSEntity_Last;
 
         switch (theCommandID) {
         case 4034:
@@ -3038,13 +3075,13 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
         case 4039:
           type = SMDSEntity_Quad_Penta; break;
         case 4040:
-          type = SMDSEntity_Quad_Hexa;
+          type = SMDSEntity_Quad_Hexa; break;
         case 4140:
-          type = SMDSEntity_TriQuad_Hexa;
-          break;
-        default:;
+          type = SMDSEntity_TriQuad_Hexa; break;
+        default: break;
         }
-         ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
+        if ( type != SMDSEntity_Last )
+          ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
       }
       else {
         SUIT_MessageBox::warning(SMESHGUI::desktop(),
@@ -3295,6 +3332,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
 
+  case 4070: // 0D_ON_ALL_NODES
+    startOperation( 4070 );
+    break;
+
   case 5105: // Library of selection filters
   {
     static QList<int> aTypes;
@@ -3645,6 +3686,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 4067, "MESH_THROU_POINT","ICON_DLG_MOVE_NODE" );
   createSMESHAction( 4068, "SCALE",           "ICON_DLG_MESH_SCALE" );
   createSMESHAction( 4069, "DUPLICATE_NODES", "ICON_SMESH_DUPLICATE_NODES" );
+  createSMESHAction( 4070, "0D_ON_ALL_NODES", "ICON_0D_ON_ALL_NODES" );
   createSMESHAction(  407, "INV",             "ICON_DLG_MESH_DIAGONAL" );
   createSMESHAction(  408, "UNION2",          "ICON_UNION2TRI" );
   createSMESHAction(  409, "ORIENT",          "ICON_DLG_MESH_ORIENTATION" );
@@ -3807,6 +3849,7 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   createMenu( 4000, addId, -1 );
   createMenu( 4009, addId, -1 );
+  createMenu( 4070, addId, -1 );
   createMenu( 4008, addId, -1 );
   createMenu( 4010, addId, -1 );
   createMenu( 4021, addId, -1 );
@@ -3932,6 +3975,7 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   createTool( 4000, addRemTb );
   createTool( 4009, addRemTb );
+  createTool( 4070, addRemTb );
   createTool( 4008, addRemTb );
   createTool( 4010, addRemTb );
   createTool( 4021, addRemTb );
@@ -4690,7 +4734,7 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( notifyMode, "indexes", indices );
 
   int infoGroup = addPreference( tr( "PREF_GROUP_INFO" ), genTab );
-  setPreferenceProperty( infoGroup, "columns", 4 );
+  setPreferenceProperty( infoGroup, "columns", 2 );
   int elemInfo = addPreference( tr( "PREF_ELEM_INFO" ), infoGroup, LightApp_Preferences::Selector, "SMESH", "mesh_elem_info" );
   modes.clear();
   modes.append( tr( "PREF_ELEM_INFO_SIMPLE" ) );
@@ -4705,6 +4749,10 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( nodesLim, "max", 10000000 );
   setPreferenceProperty( nodesLim, "step", 10000 );
   setPreferenceProperty( nodesLim, "special", tr( "PREF_UPDATE_LIMIT_NOLIMIT" ) );
+  addPreference( tr( "PREF_ELEM_INFO_GRP_DETAILS" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "elem_info_grp_details" );
+  addPreference( tr( "PREF_DUMP_BASE_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_base" );
+  addPreference( tr( "PREF_DUMP_ELEM_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_elem" );
+  addPreference( tr( "PREF_DUMP_ADD_INFO"  ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_add" );
 
   int segGroup = addPreference( tr( "PREF_GROUP_SEGMENT_LENGTH" ), genTab );
   setPreferenceProperty( segGroup, "columns", 2 );
@@ -4835,6 +4883,15 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( shrink, "min", 0 );
   setPreferenceProperty( shrink, "max", 100 );
 
+  int numGroup = addPreference( tr( "PREF_GROUP_NUMBERING" ), meshTab );
+  setPreferenceProperty( numGroup, "columns", 2 );
+  
+  addPreference( tr( "PREF_NUMBERING_NODE" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_node_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_node_font", true );
+
+  addPreference( tr( "PREF_NUMBERING_ELEM" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_elem_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_elem_font", true );
+
   int orientGroup = addPreference( tr( "PREF_GROUP_FACES_ORIENTATION" ), meshTab );
   setPreferenceProperty( orientGroup, "columns", 1 );
 
@@ -5021,6 +5078,12 @@ void SMESHGUI::preferencesChanged( const QString& sect, const QString& name )
       QString val = aResourceMgr->stringValue( "SMESH", name );
       myComponentSMESH->SetOption( name.toLatin1().constData(), val.toLatin1().constData() );
     }
+    else if ( name == QString( "numbering_node_color" ) || name == QString( "numbering_node_font" ) ) {
+      SMESH::UpdateFontProp( this );    
+    }
+    else if ( name == QString( "numbering_elem_color" ) || name == QString( "numbering_elem_font" ) ) {
+      SMESH::UpdateFontProp( this );
+    }
 
     if(aWarning.size() != 0){
       aWarning += "The default values are applied instead.";
@@ -5130,9 +5193,12 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
     case 904: // Find element
       op = new SMESHGUI_FindElemByPointOp();
       break;
-    case 4067: // make mesh pass through point
+    case 4067: // Make mesh pass through point
       op = new SMESHGUI_MakeNodeAtPointOp();
       break;
+    case 4070: // Create 0D elements on all nodes
+      op = new SMESHGUI_Add0DElemsOnAllNodesOp();
+      break;
     default:
     break;
   }
@@ -5372,8 +5438,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                   bool isE  = aMode & SMESH_Actor::eEdges;
                   bool isF  = aMode & SMESH_Actor::eFaces;
                   bool isV  = aMode & SMESH_Actor::eVolumes;
-                 bool is0d = aMode & SMESH_Actor::e0DElements;
-                 bool isB  = aMode & SMESH_Actor::eBallElem;
+                  bool is0d = aMode & SMESH_Actor::e0DElements;
+                  bool isB  = aMode & SMESH_Actor::eBallElem;
 
                   QString modeStr ("e");
                   modeStr += gDigitsSep; modeStr += QString::number(isE);
@@ -5390,12 +5456,12 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                   ip->setParameter(entry, param, modeStr.toLatin1().data());
 
                   // Colors
-                  vtkFloatingPointType r, g, b;
+                  double r, g, b;
                   int delta;
 
                   aSmeshActor->GetSufaceColor(r, g, b, delta);
                   QStringList colorStr;
-                 colorStr << "surface";
+                  colorStr << "surface";
                   colorStr << QString::number(r);
                   colorStr << QString::number(g);
                   colorStr << QString::number(b);
@@ -5450,8 +5516,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                   ip->setParameter(entry, param, qPrintable(colorStr.join(gDigitsSep)));
 
                   // Sizes
-                 QStringList sizeStr;
-                 sizeStr << "line";
+                  QStringList sizeStr;
+                  sizeStr << "line";
                   sizeStr << QString::number((int)aSmeshActor->GetLineWidth());
                   sizeStr << "outline";
                   sizeStr << QString::number((int)aSmeshActor->GetOutlineWidth());
@@ -5529,8 +5595,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
 typedef struct {
   int Id;
   vtkIdType Orientation;
-  vtkFloatingPointType Distance;
-  vtkFloatingPointType Angle[2];
+  double Distance;
+  double Angle[2];
 } TPlaneData;
 typedef std::list<TPlaneData>         TPlaneDataList;
 typedef std::map<int, TPlaneDataList> TPlaneDataMap;
@@ -5791,280 +5857,280 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
             // Displayed entities
             else if (paramNameStr == "Entities") {
               QStringList mode = val.split(gDigitsSep, QString::SkipEmptyParts);
-             int aEntityMode = SMESH_Actor::eAllEntity;
-             for ( int i = 0; i < mode.count(); i+=2 ) {
-               if ( i < mode.count()-1 ) {
-                 QString type = mode[i];
-                 bool val = mode[i+1].toInt();
-                 if      ( type == "e" && !val )
-                   aEntityMode = aEntityMode & ~SMESH_Actor::eEdges;
-                 else if ( type == "f" && !val )
-                   aEntityMode = aEntityMode & ~SMESH_Actor::eFaces;
-                 else if ( type == "v" && !val )
-                   aEntityMode = aEntityMode & ~SMESH_Actor::eVolumes;
-                 else if ( type == "0d" && !val )
-                   aEntityMode = aEntityMode & ~SMESH_Actor::e0DElements;
-                 else if ( type == "b" && !val )
-                   aEntityMode = aEntityMode & ~SMESH_Actor::eBallElem;
-               }
-             }
-             aSmeshActor->SetEntityMode( aEntityMode );
+              int aEntityMode = SMESH_Actor::eAllEntity;
+              for ( int i = 0; i < mode.count(); i+=2 ) {
+                if ( i < mode.count()-1 ) {
+                  QString type = mode[i];
+                  bool val = mode[i+1].toInt();
+                  if      ( type == "e" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eEdges;
+                  else if ( type == "f" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eFaces;
+                  else if ( type == "v" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eVolumes;
+                  else if ( type == "0d" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::e0DElements;
+                  else if ( type == "b" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eBallElem;
+                }
+              }
+              aSmeshActor->SetEntityMode( aEntityMode );
             }
             // Colors
             else if (paramNameStr == "Colors") {
               QStringList colors = val.split(gDigitsSep, QString::SkipEmptyParts);
-             QColor nodeColor;
-             QColor edgeColor;
-             QColor faceColor;
-             QColor volumeColor;
-             QColor elem0dColor;
-             QColor ballColor;
-             QColor outlineColor;
-             QColor orientationColor;
-             int deltaF;
-             int deltaV;
-             QColor c;
-             double r, g, b;
-             bool bOk;
-             // below lines are required to get default values for delta coefficients
-             // of backface color for faces and color of reversed volumes
-             SMESH::GetColor( "SMESH", "fill_color",   c, deltaF, "0,170,255|-100" );
-             SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
-             for ( int i = 0; i < colors.count(); i++ ) {
-               QString type = colors[i];
-               if ( type == "surface" ) {
-                 // face color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 faceColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "backsurface" ) {
-                 // backface color can be defined in several ways
-                 // - in old versions, it is set as rgb triple r:g:b - this was is unsupported now
-                 // - in latest versions, it is set as delta coefficient
-                 bool rgbOk = false, deltaOk;
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 int delta = colors[i+1].toInt( &deltaOk );
-                 i++;                                 // shift index
-                 if ( i+1 < colors.count() )          // index is shifted to 1
-                   g = colors[i+1].toDouble( &rgbOk );
-                 if ( rgbOk ) i++;                    // shift index
-                 if ( rgbOk && i+1 < colors.count() ) // index is shifted to 2
-                   b = colors[i+1].toDouble( &rgbOk );
-                 if ( rgbOk ) i++;
-                 // - as currently there's no way to set directly backsurface color as it was before,
-                 // we ignore old dump where r,g,b triple was set
-                 // - also we check that delta parameter is set properly
-                 if ( !rgbOk && deltaOk )
-                   deltaF = delta;
-               }
-               else if ( type == "volume" ) {
-                 // volume color is set by 4 values r:g:b:delta, where
-                 // - r,g,b - is a normal volume rgb color components
-                 // - delta - is a reversed volume color delta coefficient
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+4 >= colors.count() ) break;                  // format error
-                 int delta = colors[i+4].toInt( &bOk );
+              QColor nodeColor;
+              QColor edgeColor;
+              QColor faceColor;
+              QColor volumeColor;
+              QColor elem0dColor;
+              QColor ballColor;
+              QColor outlineColor;
+              QColor orientationColor;
+              int deltaF;
+              int deltaV;
+              QColor c;
+              double r, g, b;
+              bool bOk;
+              // below lines are required to get default values for delta coefficients
+              // of backface color for faces and color of reversed volumes
+              SMESH::GetColor( "SMESH", "fill_color",   c, deltaF, "0,170,255|-100" );
+              SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
+              for ( int i = 0; i < colors.count(); i++ ) {
+                QString type = colors[i];
+                if ( type == "surface" ) {
+                  // face color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  faceColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "backsurface" ) {
+                  // backface color can be defined in several ways
+                  // - in old versions, it is set as rgb triple r:g:b - this was is unsupported now
+                  // - in latest versions, it is set as delta coefficient
+                  bool rgbOk = false, deltaOk;
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  int delta = colors[i+1].toInt( &deltaOk );
+                  i++;                                 // shift index
+                  if ( i+1 < colors.count() )          // index is shifted to 1
+                    g = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;                    // shift index
+                  if ( rgbOk && i+1 < colors.count() ) // index is shifted to 2
+                    b = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;
+                  // - as currently there's no way to set directly backsurface color as it was before,
+                  // we ignore old dump where r,g,b triple was set
+                  // - also we check that delta parameter is set properly
+                  if ( !rgbOk && deltaOk )
+                    deltaF = delta;
+                }
+                else if ( type == "volume" ) {
+                  // volume color is set by 4 values r:g:b:delta, where
+                  // - r,g,b - is a normal volume rgb color components
+                  // - delta - is a reversed volume color delta coefficient
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+4 >= colors.count() ) break;                  // format error
+                  int delta = colors[i+4].toInt( &bOk );
                   if ( !bOk ) break;                                   // format error
-                 volumeColor.setRgbF( r, g, b );
-                 deltaV = delta;
-                 i += 4;
-               }
-               else if ( type == "edge" ) {
-                 // edge color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 edgeColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "node" ) {
-                 // node color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 nodeColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "elem0d" ) {
-                 // 0d element color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 elem0dColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "ball" ) {
-                 // ball color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 ballColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "outline" ) {
-                 // outline color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 outlineColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-               else if ( type == "orientation" ) {
-                 // orientation color is set by 3 values r:g:b, where
-                 // - r,g,b - is rgb color components
-                 if ( i+1 >= colors.count() ) break;                  // format error
-                 r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= colors.count() ) break;                  // format error
-                 g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+3 >= colors.count() ) break;                  // format error
-                 b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 orientationColor.setRgbF( r, g, b );
-                 i += 3;
-               }
-             }
-             // node color
-             if ( nodeColor.isValid() )
-               aSmeshActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
-             // edge color
-             if ( edgeColor.isValid() )
-               aSmeshActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
-             // face color
-             if ( faceColor.isValid() )
-               aSmeshActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
-             // volume color
-             if ( volumeColor.isValid() )
-               aSmeshActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
-             else if ( faceColor.isValid() ) // backward compatibility (no separate color for volumes)
-               aSmeshActor->SetVolumeColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
-             // 0d element color
-             if ( elem0dColor.isValid() )
-               aSmeshActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
-             // ball color
-             if ( ballColor.isValid() )
-               aSmeshActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
-             // outline color
-             if ( outlineColor.isValid() )
-               aSmeshActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
-             // orientation color
-             if ( orientationColor.isValid() )
-               aSmeshActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
+                  volumeColor.setRgbF( r, g, b );
+                  deltaV = delta;
+                  i += 4;
+                }
+                else if ( type == "edge" ) {
+                  // edge color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  edgeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "node" ) {
+                  // node color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  nodeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "elem0d" ) {
+                  // 0d element color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  elem0dColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "ball" ) {
+                  // ball color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  ballColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "outline" ) {
+                  // outline color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  outlineColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "orientation" ) {
+                  // orientation color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  orientationColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+              }
+              // node color
+              if ( nodeColor.isValid() )
+                aSmeshActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+              // edge color
+              if ( edgeColor.isValid() )
+                aSmeshActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+              // face color
+              if ( faceColor.isValid() )
+                aSmeshActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // volume color
+              if ( volumeColor.isValid() )
+                aSmeshActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+              else if ( faceColor.isValid() ) // backward compatibility (no separate color for volumes)
+                aSmeshActor->SetVolumeColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // 0d element color
+              if ( elem0dColor.isValid() )
+                aSmeshActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+              // ball color
+              if ( ballColor.isValid() )
+                aSmeshActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+              // outline color
+              if ( outlineColor.isValid() )
+                aSmeshActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+              // orientation color
+              if ( orientationColor.isValid() )
+                aSmeshActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
             }
             // Sizes
             else if (paramNameStr == "Sizes") {
               QStringList sizes = val.split(gDigitsSep, QString::SkipEmptyParts);
-             bool bOk;
-             int lineWidth = -1;
-             int outlineWidth = -1;
-             int elem0dSize = -1;
-             int ballSize = -1;
-             double shrinkSize = -1;
-             double orientationSize = -1;
-             bool orientation3d = false;
-             for ( int i = 0; i < sizes.count(); i++ ) {
-               QString type = sizes[i];
-               if ( type == "line" ) {
-                 // line (wireframe) width is given as single integer value
-                 if ( i+1 >= sizes.count() ) break;                    // format error
-                 int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
-                 lineWidth = v;
-                 i++;
-               }
-               if ( type == "outline" ) {
-                 // outline width is given as single integer value
-                 if ( i+1 >= sizes.count() ) break;                    // format error
-                 int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
-                 outlineWidth = v;
-                 i++;
-               }
-               else if ( type == "elem0d" ) {
-                 // 0d element size is given as single integer value
-                 if ( i+1 >= sizes.count() ) break;                    // format error
-                 int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
-                 elem0dSize = v;
-                 i++;
-               }
-               else if ( type == "ball" ) {
-                 // ball size is given as single integer value
-                 if ( i+1 >= sizes.count() ) break;                    // format error
-                 int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
-                 ballSize = v;
-                 i++;
-               }
-               else if ( type == "shrink" ) {
-                 // shrink factor is given as single floating point value
-                 if ( i+1 >= sizes.count() ) break;                          // format error
-                 double v = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break;  // format error
-                 shrinkSize = v;
-                 i++;
-               }
-               else if ( type == "orientation" ) {
-                 // orientation vectors are specified by two values size:3d, where
-                 // - size - is a floating point value specifying scale factor
-                 // - 3d - is a boolean
-                 if ( i+1 >= sizes.count() ) break;                          // format error
-                 double v1 = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
-                 if ( i+2 >= sizes.count() ) break;                          // format error
-                 int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break;       // format error
-                 orientationSize = v1;
-                 orientation3d = (bool)v2;
-                 i += 2;
-               }
-             }
-             // line (wireframe) width
-             if ( lineWidth > 0 )
-               aSmeshActor->SetLineWidth( lineWidth );
-             // outline width
-             if ( outlineWidth > 0 )
-               aSmeshActor->SetOutlineWidth( outlineWidth );
-             else if ( lineWidth > 0 ) // backward compatibility (no separate width for outlines)
-               aSmeshActor->SetOutlineWidth( lineWidth );
-             // 0d element size
-             if ( elem0dSize > 0 )
-               aSmeshActor->Set0DSize( elem0dSize );
-             // ball size
-             if ( ballSize > 0 )
-               aSmeshActor->SetBallSize( ballSize );
-             // shrink factor
-             if ( shrinkSize > 0 )
-               aSmeshActor->SetShrinkFactor( shrinkSize );
-             // orientation vectors
-             if ( orientationSize > 0 ) {
-               aSmeshActor->SetFacesOrientationScale( orientationSize );
-               aSmeshActor->SetFacesOrientation3DVectors( orientation3d );
-             }
+              bool bOk;
+              int lineWidth = -1;
+              int outlineWidth = -1;
+              int elem0dSize = -1;
+              int ballSize = -1;
+              double shrinkSize = -1;
+              double orientationSize = -1;
+              bool orientation3d = false;
+              for ( int i = 0; i < sizes.count(); i++ ) {
+                QString type = sizes[i];
+                if ( type == "line" ) {
+                  // line (wireframe) width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  lineWidth = v;
+                  i++;
+                }
+                if ( type == "outline" ) {
+                  // outline width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  outlineWidth = v;
+                  i++;
+                }
+                else if ( type == "elem0d" ) {
+                  // 0d element size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  elem0dSize = v;
+                  i++;
+                }
+                else if ( type == "ball" ) {
+                  // ball size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  ballSize = v;
+                  i++;
+                }
+                else if ( type == "shrink" ) {
+                  // shrink factor is given as single floating point value
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break;  // format error
+                  shrinkSize = v;
+                  i++;
+                }
+                else if ( type == "orientation" ) {
+                  // orientation vectors are specified by two values size:3d, where
+                  // - size - is a floating point value specifying scale factor
+                  // - 3d - is a boolean
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v1 = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= sizes.count() ) break;                          // format error
+                  int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break;       // format error
+                  orientationSize = v1;
+                  orientation3d = (bool)v2;
+                  i += 2;
+                }
+              }
+              // line (wireframe) width
+              if ( lineWidth > 0 )
+                aSmeshActor->SetLineWidth( lineWidth );
+              // outline width
+              if ( outlineWidth > 0 )
+                aSmeshActor->SetOutlineWidth( outlineWidth );
+              else if ( lineWidth > 0 ) // backward compatibility (no separate width for outlines)
+                aSmeshActor->SetOutlineWidth( lineWidth );
+              // 0d element size
+              if ( elem0dSize > 0 )
+                aSmeshActor->Set0DSize( elem0dSize );
+              // ball size
+              if ( ballSize > 0 )
+                aSmeshActor->SetBallSize( ballSize );
+              // shrink factor
+              if ( shrinkSize > 0 )
+                aSmeshActor->SetShrinkFactor( shrinkSize );
+              // orientation vectors
+              if ( orientationSize > 0 ) {
+                aSmeshActor->SetFacesOrientationScale( orientationSize );
+                aSmeshActor->SetFacesOrientation3DVectors( orientation3d );
+              }
             }
             // Point marker
             else if (paramNameStr == "PointMarker") {
@@ -6105,7 +6171,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
                 if (val != "Off") {
                   SMESH::Orientation anOrientation = (SMESH::Orientation)vals[0].toInt();
                   double aDistance = vals[1].toFloat();
-                  vtkFloatingPointType anAngle[2];
+                  double anAngle[2];
                   anAngle[0] = vals[2].toFloat();
                   anAngle[1] = vals[3].toFloat();
 
@@ -6285,7 +6351,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
   \param param parameter
   \return identifier of preferences
 */
-int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param )
+int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param, const bool needSize )
 {
   int tfont = addPreference( label, pId, LightApp_Preferences::Font, "SMESH", param );
 
@@ -6299,6 +6365,7 @@ int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString
   setPreferenceProperty( tfont, "fonts", fam );
 
   int f = QtxFontEdit::Family | QtxFontEdit::Bold | QtxFontEdit::Italic | QtxFontEdit::Shadow;
+  if ( needSize ) f = f | QtxFontEdit::Size;
   setPreferenceProperty( tfont, "features", f );
 
   return tfont;