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PR: synchro V7_main tag mergefrom_V6_main_06Mar13
[modules/smesh.git] / src / SMESHGUI / SMESHGUI.cxx
index a3a601a831b81859f51529fb251f0ca797e347cb..826100787b18af03e99618a3138a6821f29391a8 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2011  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 #undef HAVE_FINITE            // VSR: avoid compilation warning on Linux : "HAVE_FINITE" redefined
 #endif
 #include "Python.h"
+
 //  SMESH includes
 #include "SMESHGUI.h"
+#include "SMESHGUI_Add0DElemsOnAllNodesDlg.h"
 #include "SMESHGUI_AddMeshElementDlg.h"
 #include "SMESHGUI_AddQuadraticElementDlg.h"
 #include "SMESHGUI_BuildCompoundDlg.h"
 #include "SMESHGUI_ClippingDlg.h"
 #include "SMESHGUI_ComputeDlg.h"
 #include "SMESHGUI_ConvToQuadOp.h"
+#include "SMESHGUI_CopyMeshDlg.h"
 #include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
 #include "SMESHGUI_DeleteGroupDlg.h"
 #include "SMESHGUI_Displayer.h"
-#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_DuplicateNodesDlg.h"
 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
 #include "SMESHGUI_ExtrusionDlg.h"
 #include "SMESHGUI_FileInfoDlg.h"
 #include "SMESHGUI_Make2DFrom3DOp.h"
 #include "SMESHGUI_MakeNodeAtPointDlg.h"
 #include "SMESHGUI_Measurements.h"
+#include "SMESHGUI_MergeDlg.h"
 #include "SMESHGUI_MeshInfo.h"
 #include "SMESHGUI_MeshOp.h"
 #include "SMESHGUI_MeshOrderOp.h"
 #include "SMESHGUI_MeshPatternDlg.h"
 #include "SMESHGUI_MultiEditDlg.h"
 #include "SMESHGUI_NodesDlg.h"
-#include "SMESHGUI_Preferences_ColorDlg.h"
 #include "SMESHGUI_Preferences_ScalarBarDlg.h"
+#include "SMESHGUI_PropertiesDlg.h"
 #include "SMESHGUI_RemoveElementsDlg.h"
 #include "SMESHGUI_RemoveNodesDlg.h"
 #include "SMESHGUI_RenumberingDlg.h"
+#include "SMESHGUI_ReorientFacesDlg.h"
 #include "SMESHGUI_RevolutionDlg.h"
 #include "SMESHGUI_RotationDlg.h"
+#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_Selection.h"
 #include "SMESHGUI_SewingDlg.h"
 #include "SMESHGUI_SingleEditDlg.h"
 #include "SMESHGUI_SmoothingDlg.h"
 #include "SMESHGUI_SymmetryDlg.h"
 #include "SMESHGUI_TranslationDlg.h"
-#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_TransparencyDlg.h"
-#include "SMESHGUI_DuplicateNodesDlg.h"
-#include "SMESHGUI_CopyMeshDlg.h"
 
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_GroupUtils.h"
 #include "SMESHGUI_FilterUtils.h"
+#include "SMESHGUI_GroupUtils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+#include "SMESHGUI_MeshUtils.h"
 #include "SMESHGUI_PatternUtils.h"
+#include "SMESHGUI_Utils.h"
 #include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_HypothesesUtils.h"
 
 #include <SMESH_version.h>
 
-#include <SMESH_Client.hxx>
+#include "SMESH_ControlsDef.hxx"
 #include <SMESH_Actor.h>
-#include <SMESH_ScalarBarActor.h>
 #include <SMESH_ActorUtils.h>
+#include <SMESH_Client.hxx>
+#include <SMESH_ScalarBarActor.h>
 #include <SMESH_TypeFilter.hxx>
-#include "SMESH_ControlsDef.hxx"
 
 // SALOME GUI includes
-#include <SalomeApp_Tools.h>
-#include <SalomeApp_Study.h>
 #include <SalomeApp_Application.h>
 #include <SalomeApp_CheckFileDlg.h>
+#include <SalomeApp_DataObject.h>
+#include <SalomeApp_Study.h>
+#include <SalomeApp_Tools.h>
 
 #include <LightApp_DataOwner.h>
+#include <LightApp_NameDlg.h>
 #include <LightApp_Preferences.h>
 #include <LightApp_SelectionMgr.h>
 #include <LightApp_UpdateFlags.h>
-#include <LightApp_NameDlg.h>
 
-#include <SVTK_ViewWindow.h>
-#include <SVTK_ViewModel.h>
 #include <SVTK_ViewManager.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
 
 #include <VTKViewer_Algorithm.h>
 
-#include <SUIT_MessageBox.h>
-#include <SUIT_ResourceMgr.h>
-#include <SUIT_FileDlg.h>
 #include <SUIT_Desktop.h>
+#include <SUIT_FileDlg.h>
+#include <SUIT_MessageBox.h>
 #include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
 #include <SUIT_Session.h>
 
 #include <QtxPopupMgr.h>
 
 // Qt includes
 // #define       INCLUDE_MENUITEM_DEF // VSR commented ????????
+#include <QApplication>
 #include <QMenu>
 #include <QTextStream>
 
 #include <boost/shared_ptr.hpp>
 
 // VTK includes
-#include <vtkCamera.h>
-#include <vtkRenderer.h>
-#include <vtkPlane.h>
 #include <vtkCallbackCommand.h>
+#include <vtkCamera.h>
 #include <vtkLookupTable.h>
+#include <vtkPlane.h>
+#include <vtkRenderer.h>
 
 // SALOME KERNEL includes
-#include <SALOMEDS_Study.hxx>
-#include <SALOMEDSClient_StudyBuilder.hxx>
-#include <SALOMEDSClient_SComponent.hxx>
 #include <SALOMEDSClient_ClientFactory.hxx>
 #include <SALOMEDSClient_IParameters.hxx>
+#include <SALOMEDSClient_SComponent.hxx>
+#include <SALOMEDSClient_StudyBuilder.hxx>
+#include <SALOMEDS_Study.hxx>
 
 // OCCT includes
 #include <Standard_ErrorHandler.hxx>
 #include <NCollection_DataMap.hxx>
 
+#include <Basics_Utils.hxx>
+
 //To disable automatic genericobj management, the following line should be commented.
-//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+//Otherwise, it should be uncommented.
+//Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
 #define WITHGENERICOBJ
 
 //namespace{
     std::string myExtension;
 
     if ( theCommandID == 113 ) {
-      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.med)" );
+      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.*med)" );
       filter.append( QObject::tr( "ALL_FILES_FILTER" ) + " (*)" );
     }
     else if ( theCommandID == 112 ) {
       filter.append( QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)" );
     }
     else if ( theCommandID == 115 ) {
-      filter.append( QObject::tr( "STL_ASCII_FILES_FILTER" ) + " (*.stl)" );
+      filter.append( QObject::tr( "STL_FILES_FILTER" ) + " (*.stl)" );
     }
     else if ( theCommandID == 116 ) {
       filter.append( QObject::tr( "CGNS_FILES_FILTER" ) + " (*.cgns)" );
       filter.append( QObject::tr( "SAUV files (*.sauv*)" ) );
       filter.append( QObject::tr( "All files (*)" ) );
     }
+    else if ( theCommandID == 118 ) {
+      filter.append( QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"  );
+      filter.append( QObject::tr( "GMF_BINARY_FILES_FILTER") + " (*.meshb)" );
+    }
 
     QString anInitialPath = "";
     if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
       anInitialPath = QDir::currentPath();
 
-    QStringList filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
-                                                            anInitialPath,
-                                                            filter,
-                                                            QObject::tr( "SMESH_IMPORT_MESH" ) );
+    QStringList filenames;
+    bool toCreateGroups = true;
+
+    // if ( theCommandID == 118 ) { // GMF
+    //   SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+    //     ( SMESHGUI::desktop(), true, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+    //   fd->setWindowTitle( QObject::tr( "SMESH_IMPORT_MESH" ) );
+    //   fd->setNameFilters( filter );
+    //   fd->SetChecked( true );
+    //   if ( fd->exec() )
+    //     filenames << fd->selectedFile();
+    //   toCreateGroups = fd->IsChecked();
+
+    //   delete fd;
+    // }
+    // else
+    {
+      filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
+                                                  anInitialPath,
+                                                  filter,
+                                                  QObject::tr( "SMESH_IMPORT_MESH" ) );
+    }
     if ( filenames.count() > 0 ) {
       SUIT_OverrideCursor wc;
       _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
               }
               break;
             }
+          case 118:
+            {
+              // GMF format
+              SMESH::ComputeError_var res;
+              aMeshes->length( 1 );
+              aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(),
+                                                                  toCreateGroups,
+                                                                  res.out() );
+              if ( res->code != SMESH::DRS_OK ) {
+                errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
+                               arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res->code ).toLatin1().data() ) ) );
+                if ( strlen( res->comment.in() ) > 0 ) {
+                  errors.back() += ": ";
+                  errors.back() += res->comment.in();
+                }
+              }
+              break;
+            }
           }
         }
         catch ( const SALOME::SALOME_Exception& S_ex ) {
 
             anEntryList.append( aMeshSO->GetID().c_str() );
 
-#ifdef WITHGENERICOBJ
             // obj has been published in study. Its refcount has been incremented.
             // It is safe to decrement its refcount
             // so that it will be destroyed when the entry in study will be removed
             aMeshes[i]->UnRegister();
-#endif
           }
           else {
             isEmpty = true;
     const bool isSTL = ( theCommandID == 140 || theCommandID == 141 );
     const bool isCGNS= ( theCommandID == 142 || theCommandID == 143 );
     const bool isSAUV= ( theCommandID == 144 || theCommandID == 145 );
+    const bool isGMF = ( theCommandID == 146 || theCommandID == 147 );
 
     // actually, the following condition can't be met (added for insurance)
     if( selected.Extent() == 0 ||
 
     aMeshIter = aMeshList.begin();
     SMESH::SMESH_IDSource_var aMeshOrGroup = (*aMeshIter).first;
-    SMESH::SMESH_Mesh_var aMesh = aMeshOrGroup->GetMesh();
-    QString aMeshName = (*aMeshIter).second;
+    SMESH::SMESH_Mesh_var            aMesh = aMeshOrGroup->GetMesh();
+    QString                      aMeshName = (*aMeshIter).second;
 
-    if ( isMED || isCGNS || isSAUV )
+    if ( isMED || isCGNS || isSAUV ) // formats where group names must be unique
     {
       // check for equal group names within each mesh
       for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
         }
       }
     }
+    
+    // Warn the user about presence of not supported elements
+    QString format;
+    std::vector< SMESH::EntityType > notSupportedElemTypes, presentNotSupported;
+    if ( isDAT )
+    {
+      format = "DAT";
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Tetra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Tetra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
     else if ( isUNV )
     {
-      // warn the user about presence of not supported elements
+      format = "UNV";
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isSTL )
+    {
+      format = "STL";
+      notSupportedElemTypes.push_back( SMESH::Entity_Edge );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Edge );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isCGNS )
+    {
+      format = "CGNS";
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isSAUV )
+    {
+      format = "SAUV";
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+      notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+    }
+    else if ( isGMF )
+    {
+      format = "GMF";
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    if ( ! notSupportedElemTypes.empty() )
+    {
       SMESH::long_array_var nbElems = aMeshOrGroup->GetMeshInfo();
-      int nbNotSupported = ( nbElems[ SMESH::Entity_Pyramid ] +
-                             nbElems[ SMESH::Entity_Quad_Pyramid ] +
-                             nbElems[ SMESH::Entity_Hexagonal_Prism ] +
-                             nbElems[ SMESH::Entity_Polygon ] +
-                             nbElems[ SMESH::Entity_Polyhedra ] );
-      if ( nbNotSupported > 0 ) {
-        int aRet = SUIT_MessageBox::warning
-          (SMESHGUI::desktop(),
-           QObject::tr("SMESH_WRN_WARNING"),
-           QObject::tr("SMESH_EXPORT_UNV").arg(aMeshName),
-           QObject::tr("SMESH_BUT_YES"),
-           QObject::tr("SMESH_BUT_NO"), 0, 1);
-        if (aRet != 0)
-          return;
+      for ( size_t iType = 0; iType < notSupportedElemTypes.size(); ++iType )
+        if ( nbElems[ notSupportedElemTypes[ iType ]] > 0 )
+          presentNotSupported.push_back( notSupportedElemTypes[ iType ]);
+    }
+    if ( !presentNotSupported.empty() )
+    {
+      QString typeNames;
+      const char* typeMsg[SMESH::Entity_Last] = { "SMESH_NODES",
+        "SMESH_ELEMS0D","SMESH_EDGES","SMESH_QUADRATIC_EDGES","SMESH_TRIANGLES",
+        "SMESH_QUADRATIC_TRIANGLES","SMESH_QUADRANGLES","SMESH_QUADRATIC_QUADRANGLES",
+        "SMESH_BIQUADRATIC_QUADRANGLES","SMESH_POLYGONS","SMESH_QUADRATIC_POLYGONS",
+        "SMESH_TETRAHEDRA","SMESH_QUADRATIC_TETRAHEDRONS","SMESH_PYRAMIDS",
+        "SMESH_QUADRATIC_PYRAMIDS","SMESH_HEXAHEDRA","SMESH_QUADRATIC_HEXAHEDRONS",
+        "SMESH_TRIQUADRATIC_HEXAHEDRONS","SMESH_PENTAHEDRA","SMESH_QUADRATIC_PENTAHEDRONS",
+        "SMESH_OCTAHEDRA","SMESH_POLYEDRONS","SMESH_QUADRATIC_POLYEDRONS","SMESH_BALLS"
+      };
+      QString andStr = " " + QObject::tr("SMESH_AND") + " ", comma(", ");
+      for ( size_t iType = 0; iType < presentNotSupported.size(); ++iType ) {
+        typeNames += QObject::tr( typeMsg[ presentNotSupported[ iType ]]);
+        if ( iType != presentNotSupported.size() - 1 )
+          typeNames += ( iType == presentNotSupported.size() - 2 ) ? andStr : comma;
       }
+      int aRet = SUIT_MessageBox::warning
+        (SMESHGUI::desktop(),
+         QObject::tr("SMESH_WRN_WARNING"),
+         QObject::tr("EXPORT_NOT_SUPPORTED").arg(aMeshName).arg(format).arg(typeNames),
+         QObject::tr("SMESH_BUT_YES"),
+         QObject::tr("SMESH_BUT_NO"), 0, 1);
+      if (aRet != 0)
+        return;
     }
 
     // Get parameters of export operation
 
-    QString aFilename;
+    QString            aFilename;
     SMESH::MED_VERSION aFormat;
     // Init the parameters with the default values
-    bool aIsASCII_STL = true;
+    bool aIsASCII_STL   = true;
     bool toCreateGroups = false;
     SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
     if ( resMgr )
     if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
       anInitialPath = QDir::currentPath();
 
-    if ( isUNV || isDAT )
+    // Get a file name to write in and additional otions
+    if ( isUNV || isDAT || isGMF ) // Export w/o options
     {
       if ( isUNV )
         aFilter = QObject::tr( "IDEAS_FILES_FILTER" ) + " (*.unv)";
-      else
+      else if ( isDAT )
         aFilter = QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)";
-      if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
+      else if ( isGMF )
+        aFilter = QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)" +
+          ";;" +  QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
+     if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
       aFilename = SUIT_FileDlg::getFileName(SMESHGUI::desktop(),
                                             anInitialPath + QString("/") + aMeshName,
                                             aFilter, aTitle, false);
     }
+    // else if ( isGMF )// Export to GMF
+    // {
+      // SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+      //   ( SMESHGUI::desktop(), false, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+      // QStringList filters;
+      // filters << QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"
+      //         << QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
+      // fd->setWindowTitle( aTitle );
+      // fd->setNameFilters( filters );
+
+      // if ( !aMeshOrGroup->_is_equivalent( aMesh ))
+      //   toCreateGroups = false;
+      // else
+      //   toCreateGroups = ( aMesh->NbGroups() > 0 );
+
+      // fd->SetChecked( true );
+      // if ( !anInitialPath.isEmpty() )
+      //   fd->setDirectory( anInitialPath );
+      // fd->selectFile(aMeshName);
+
+      // if ( fd->exec() )
+      //   aFilename = fd->selectedFile();
+      // toCreateGroups = fd->IsChecked();
+
+      // delete fd;
+    // }
     else if ( isCGNS )// Export to CGNS
     {
       SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
 //         bool Renumber = false;
 //         // PAL 14172  : Check of we have to renumber or not from the preferences before export
 //         if (resMgr)
-//           Renumber= resMgr->booleanValue("SMESH","renumbering");
+//           Renumber= resMgr->booleanValue("renumbering");
 //         if (Renumber){
 //           SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
 //           aMeshEditor->RenumberNodes();
                                    toOverwrite && aMeshIndex == 0 );
           }
         }
+        else if ( isGMF )
+        {
+          toCreateGroups = true;
+          aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data(), toCreateGroups );
+        }
       }
       catch (const SALOME::SALOME_Exception& S_ex){
         wc.suspend();
           if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
             unsigned int aMode = anActor->GetEntityMode();
             switch(theCommandID){
+            case 222:
+              InverseEntityMode(aMode,SMESH_Actor::eBallElem);
+              break;
             case 216:
               InverseEntityMode(aMode,SMESH_Actor::e0DElements);
               break;
       SALOMEDS::Color aColor = aGroupObject->GetColor();
       _PTR(SObject) aGroupSObject = SMESH::FindSObject(aGroupObject);
       if (aGroupSObject) {
+        QColor c;
+        int delta;
         if(SMESH_Actor *anActor = SMESH::FindActorByEntry(aGroupSObject->GetID().c_str())) {
-          if( aGroupObject->GetType() == SMESH::NODE )
-            anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
-          else if( aGroupObject->GetType() == SMESH::EDGE )
-            anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
-          else if( aGroupObject->GetType() == SMESH::ELEM0D )
-            anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
-          else {
-            QColor c;
-            int delta;
+          switch ( aGroupObject->GetType ()) {
+          case SMESH::NODE:
+            anActor->SetNodeColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::EDGE:
+            anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::ELEM0D:
+            anActor->Set0DColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::BALL:
+            anActor->SetBallColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::VOLUME:
+            SMESH::GetColor("SMESH", "volume_color", c, delta, "255,0,170|-100");
+            anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, delta ); break;
+          case SMESH::FACE:
+          default:
             SMESH::GetColor("SMESH", "fill_color", c, delta, "0,170,255|-100");
             anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta );
           }
               vtkLookupTable* lookupTable =
                 static_cast<vtkLookupTable*>(aScalarBarActor->GetLookupTable());
               double * minmax = lookupTable->GetRange();
+              bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
               std::vector<int>    nbEvents;
               std::vector<double> funValues;
-              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax );
+              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax, isLogarithmic );
               QString anInitialPath = "";
               if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
                 anInitialPath = QDir::currentPath();
     }
   }
 
-  void SetDisplayMode(int theCommandID, SMESHGUI_StudyId2MarkerMap& theMarkerMap){
+  void SetDisplayMode(int theCommandID, SMESHGUI_StudyId2MarkerMap& theMarkerMap)
+  {
     SALOME_ListIO selected;
     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
     if( !app )
         (new SMESHGUI_TransparencyDlg( SMESHGUI::GetSMESHGUI() ))->show();
         return;
       }
-      case 1132:{
-        QColor c, e, b, n, c0D, o, outl, selection, preselection;
-        int delta;
-        int size0D = 0;
-        int Edgewidth = 0;
-        vtkFloatingPointType Shrink = 0.0;
-        vtkFloatingPointType faces_orientation_scale = 0.0;
-        bool faces_orientation_3dvectors = false;
-
-        VTK::MarkerType aMarkerTypeCurrent = VTK::MT_NONE;
-        VTK::MarkerScale aMarkerScaleCurrent = VTK::MS_NONE;
-        int aMarkerTextureCurrent = 0;
+      case 1132: {
+        double color[3];
+        QColor faceColor, edgeColor, nodeColor, elem0dColor, ballColor;
+        QColor orientationColor, outlineColor, volumeColor;
+        int deltaF = 0, deltaV = 0;
+        int elem0dSize   = 1;
+        int ballSize     = 1;
+        int edgeWidth    = 1;
+        int outlineWidth = 1;
+        double shrinkCoef = 0.0;
+        double orientationScale = 0.0;
+        bool orientation3d = false;
+        VTK::MarkerType markerType = VTK::MT_NONE;
+        VTK::MarkerScale markerScale = VTK::MS_NONE;
+        int markerId = 0;
+        bool hasNodes = false;
+        int presentEntities = 0;
+        bool firstTime  = true;
 
         SALOME_ListIteratorOfListIO It( selected );
-        for( ; It.More(); It.Next()){
+        for ( ; It.More(); It.Next() ) {
           Handle(SALOME_InteractiveObject) IObject = It.Value();
-          if(IObject->hasEntry()){
-            if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
-              vtkFloatingPointType color[3];
-              anActor->GetSufaceColor(color[0], color[1], color[2],delta);
-              int c0 = int (color[0] * 255);
-              int c1 = int (color[1] * 255);
-              int c2 = int (color[2] * 255);
-              c.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType edgecolor[3];
-              anActor->GetEdgeColor(edgecolor[0], edgecolor[1], edgecolor[2]);
-              c0 = int (edgecolor[0] * 255);
-              c1 = int (edgecolor[1] * 255);
-              c2 = int (edgecolor[2] * 255);
-              e.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType nodecolor[3];
-              anActor->GetNodeColor(nodecolor[0], nodecolor[1], nodecolor[2]);
-              c0 = int (nodecolor[0] * 255);
-              c1 = int (nodecolor[1] * 255);
-              c2 = int (nodecolor[2] * 255);
-              n.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType color0D[3];
-              anActor->Get0DColor(color0D[0], color0D[1], color0D[2]);
-              c0 = int (color0D[0] * 255);
-              c1 = int (color0D[1] * 255);
-              c2 = int (color0D[2] * 255);
-              c0D.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType outlineColor[3];
-              anActor->GetOutlineColor(outlineColor[0], outlineColor[1], outlineColor[2]);
-              c0 = int (outlineColor[0] * 255);
-              c1 = int (outlineColor[1] * 255);
-              c2 = int (outlineColor[2] * 255);
-              outl.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType hColor[3];
-              anActor->GetHighlightColor(hColor[0], hColor[1], hColor[2]);
-              c0 = int (hColor[0] * 255);
-              c1 = int (hColor[1] * 255);
-              c2 = int (hColor[2] * 255);
-              selection.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType phColor[3];
-              anActor->GetPreHighlightColor(phColor[0], phColor[1], phColor[2]);
-              c0 = int (phColor[0] * 255);
-              c1 = int (phColor[1] * 255);
-              c2 = int (phColor[2] * 255);
-              preselection.setRgb(c0, c1, c2);
-
-              size0D = (int)anActor->Get0DSize();
-              if(size0D == 0)
-                size0D = 1;
-              Edgewidth = (int)anActor->GetLineWidth();
-              if(Edgewidth == 0)
-                Edgewidth = 1;
-              Shrink = anActor->GetShrinkFactor();
-
-              vtkFloatingPointType faces_orientation_color[3];
-              anActor->GetFacesOrientationColor(faces_orientation_color);
-              c0 = int (faces_orientation_color[0] * 255);
-              c1 = int (faces_orientation_color[1] * 255);
-              c2 = int (faces_orientation_color[2] * 255);
-              o.setRgb(c0, c1, c2);
-
-              faces_orientation_scale = anActor->GetFacesOrientationScale();
-              faces_orientation_3dvectors = anActor->GetFacesOrientation3DVectors();
-
-              aMarkerTypeCurrent = anActor->GetMarkerType();
-              aMarkerScaleCurrent = anActor->GetMarkerScale();
-              aMarkerTextureCurrent = anActor->GetMarkerTexture();
-
-              // even if there are multiple objects in the selection,
-              // we need only the first one to get values for the dialog
-              break;
-            }
+          if ( !IObject->hasEntry() ) continue;
+          SMESH_Actor* anActor = SMESH::FindActorByEntry( IObject->getEntry() );
+          if ( !anActor || !anActor->GetObject() ) continue;
+
+          if ( firstTime ) {
+            // nodes: color, marker
+            anActor->GetNodeColor( color[0], color[1], color[2] );
+            nodeColor.setRgbF( color[0], color[1], color[2] );
+            markerType  = anActor->GetMarkerType();
+            markerScale = anActor->GetMarkerScale();
+            markerId    = anActor->GetMarkerTexture();
+            // edges: color, width
+            anActor->GetEdgeColor( color[0], color[1], color[2] );
+            edgeColor.setRgbF( color[0], color[1], color[2] );
+            edgeWidth = qMax( (int)anActor->GetLineWidth(), 1 ); // minimum allowed width is 1
+            // faces: front color, back color (delta)
+            anActor->GetSufaceColor( color[0], color[1], color[2], deltaF );
+            faceColor.setRgbF( color[0], color[1], color[2] );
+            // faces: front color, back color (delta)
+            anActor->GetVolumeColor( color[0], color[1], color[2], deltaV );
+            volumeColor.setRgbF( color[0], color[1], color[2] );
+            // 0d elements: color, size
+            anActor->Get0DColor( color[0], color[1], color[2] );
+            elem0dColor.setRgbF( color[0], color[1], color[2] );
+            elem0dSize = qMax( (int)anActor->Get0DSize(), 1 ); // minimum allowed size is 1
+            // balls: color, size
+            anActor->GetBallColor( color[0], color[1], color[2] );
+            ballColor.setRgbF( color[0], color[1], color[2] );
+            ballSize = qMax( (int)anActor->GetBallSize(), 1 ); // minimum allowed size is 1
+            // outlines: color
+            anActor->GetOutlineColor( color[0], color[1], color[2] );
+            outlineColor.setRgbF( color[0], color[1], color[2] );
+            outlineWidth = qMax( (int)anActor->GetOutlineWidth(), 1 ); // minimum allowed width is 1
+            // orientation vectors: color, scale, 3d flag
+            anActor->GetFacesOrientationColor( color[0], color[1], color[2] );
+            orientationColor.setRgbF( color[0], color[1], color[2] );
+            orientationScale = anActor->GetFacesOrientationScale();
+            orientation3d = anActor->GetFacesOrientation3DVectors();
+            // shrink factor
+            shrinkCoef = anActor->GetShrinkFactor();
           }
+
+          firstTime = false; // we only take properties from first object (for performance reasons)
+
+          if ( !hasNodes )
+            hasNodes = anActor->GetObject()->GetNbEntities( SMDSAbs_Node );
+          if ( !(presentEntities & SMESH_Actor::eEdges) && anActor->GetObject()->GetNbEntities( SMDSAbs_Edge ) )
+            presentEntities = presentEntities | SMESH_Actor::eEdges;
+          if ( !(presentEntities & SMESH_Actor::eFaces) && anActor->GetObject()->GetNbEntities( SMDSAbs_Face ) )
+            presentEntities = presentEntities | SMESH_Actor::eFaces;
+          if ( !(presentEntities & SMESH_Actor::eVolumes) && anActor->GetObject()->GetNbEntities( SMDSAbs_Volume ) )
+            presentEntities = presentEntities | SMESH_Actor::eVolumes;
+          if ( !(presentEntities & SMESH_Actor::e0DElements) && anActor->GetObject()->GetNbEntities( SMDSAbs_0DElement ) )
+            presentEntities = presentEntities | SMESH_Actor::e0DElements;
+          if ( !(presentEntities & SMESH_Actor::eBallElem) && anActor->GetObject()->GetNbEntities( SMDSAbs_Ball ) )
+            presentEntities = presentEntities | SMESH_Actor::eBallElem;
+          
+          // as we know that all types of elements are present, we can exit the loop
+          if ( presentEntities == SMESH_Actor::eAllEntity )
+            break;
         }
 
-        SMESHGUI_Preferences_ColorDlg *aDlg =
-          new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI() );
-        aDlg->SetColor(1, c);
-        aDlg->SetColor(2, e);
-        aDlg->SetColor(3, n);
-        aDlg->SetColor(4, outl);
-        aDlg->SetDeltaBrightness(delta);
-        aDlg->SetColor(5, c0D);
-        aDlg->SetColor(6, o);
-        aDlg->SetIntValue(1, Edgewidth);
-        aDlg->SetIntValue(2, int(Shrink*100.));
-        aDlg->SetIntValue(3, size0D);
-        aDlg->SetDoubleValue(1, faces_orientation_scale);
-        aDlg->SetBooleanValue(1, faces_orientation_3dvectors);
-        aDlg->SetColor(7, selection);
-        aDlg->SetColor(8, preselection);
-        aDlg->setCustomMarkerMap( theMarkerMap[ aStudy->StudyId() ] );
-
-        if( aMarkerTypeCurrent != VTK::MT_USER )
-          aDlg->setStandardMarker( aMarkerTypeCurrent, aMarkerScaleCurrent );
+        SMESHGUI_PropertiesDlg dlg( theMarkerMap[ aStudy->StudyId() ], SMESHGUI::desktop() );
+        // nodes: color, marker
+        dlg.setNodeColor( nodeColor );
+        if( markerType != VTK::MT_USER )
+          dlg.setNodeMarker( markerType, markerScale );
         else
-          aDlg->setCustomMarker( aMarkerTextureCurrent );
-
-        if(aDlg->exec()){
-          QColor color = aDlg->GetColor(1);
-          QColor edgecolor = aDlg->GetColor(2);
-          QColor nodecolor = aDlg->GetColor(3);
-          QColor outlinecolor = aDlg->GetColor(4);
-          QColor color0D = aDlg->GetColor(5);
-          QColor faces_orientation_color = aDlg->GetColor(6);
-          QColor selectioncolor = aDlg->GetColor(7);
-          QColor preSelectioncolor = aDlg->GetColor(8);
-          int delta = aDlg->GetDeltaBrightness();
-
-          /* Point marker */
-          theMarkerMap[ aStudy->StudyId() ] = aDlg->getCustomMarkerMap();
-
+          dlg.setNodeCustomMarker( markerId );
+        // edges: color, line width
+        dlg.setEdgeColor( edgeColor );
+        dlg.setEdgeWidth( edgeWidth );
+        // faces: front color, back color
+        dlg.setFaceColor( faceColor, deltaF );
+        // volumes: normal color, reversed color
+        dlg.setVolumeColor( volumeColor, deltaV );
+        // outlines: color, line width
+        dlg.setOutlineColor( outlineColor );
+        dlg.setOutlineWidth( outlineWidth );
+        // 0d elements: color, size
+        dlg.setElem0dColor( elem0dColor );
+        dlg.setElem0dSize( elem0dSize );
+        // balls: color, size
+        dlg.setBallColor( ballColor );
+        dlg.setBallSize( ballSize );
+        // orientation: color, scale, 3d flag
+        dlg.setOrientationColor( orientationColor );
+        dlg.setOrientationSize( int( orientationScale * 100. ) );
+        dlg.setOrientation3d( orientation3d );
+        // shrink: scale factor
+        dlg.setShrinkCoef( int( shrinkCoef * 100. ) );
+        // hide unused controls
+        dlg.showControls( presentEntities, hasNodes );
+        
+        if ( dlg.exec() ) {
+          nodeColor        = dlg.nodeColor();
+          markerType       = dlg.nodeMarkerType();
+          markerScale      = dlg.nodeMarkerScale();
+          markerId         = dlg.nodeMarkerId();
+          edgeColor        = dlg.edgeColor();
+          edgeWidth        = dlg.edgeWidth();
+          faceColor        = dlg.faceColor();
+          deltaF           = dlg.faceColorDelta();
+          volumeColor      = dlg.volumeColor();
+          deltaV           = dlg.volumeColorDelta();
+          outlineColor     = dlg.outlineColor();
+          outlineWidth     = dlg.outlineWidth();
+          elem0dColor      = dlg.elem0dColor();
+          elem0dSize       = dlg.elem0dSize();
+          ballColor        = dlg.ballColor();
+          ballSize         = dlg.ballSize();
+          orientationColor = dlg.orientationColor();
+          orientationScale = dlg.orientationSize() / 100.;
+          orientation3d    = dlg.orientation3d();
+          shrinkCoef       = dlg.shrinkCoef() / 100.;
+
+          // store point markers map that might be changed by the user
+          theMarkerMap[ aStudy->StudyId() ] = dlg.customMarkers();
+
+          // set properties from dialog box to the presentations
           SALOME_ListIteratorOfListIO It( selected );
-          for( ; It.More(); It.Next()){
+          for ( ; It.More(); It.Next() ) {
             Handle(SALOME_InteractiveObject) IObject = It.Value();
-            if(IObject->hasEntry()){
-              if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
-                /* actor color and backface color */
-                anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255.,
-                                        vtkFloatingPointType (color.green()) / 255.,
-                                        vtkFloatingPointType (color.blue()) / 255.,
-                                        delta);
-                /* edge color */
-                anActor->SetEdgeColor(vtkFloatingPointType (edgecolor.red()) / 255.,
-                                      vtkFloatingPointType (edgecolor.green()) / 255.,
-                                      vtkFloatingPointType (edgecolor.blue()) / 255.);
-                /* edge outline */
-                anActor->SetOutlineColor(vtkFloatingPointType (outlinecolor.red()) / 255.,
-                                         vtkFloatingPointType (outlinecolor.green()) / 255.,
-                                         vtkFloatingPointType (outlinecolor.blue()) / 255.);
-
-                /* selection */
-                anActor->SetHighlightColor(vtkFloatingPointType (selectioncolor.red()) / 255.,
-                                           vtkFloatingPointType (selectioncolor.green()) / 255.,
-                                           vtkFloatingPointType (selectioncolor.blue()) / 255.);
-                /* pre-selection */
-                anActor->SetPreHighlightColor(vtkFloatingPointType (preSelectioncolor.red()) / 255.,
-                                              vtkFloatingPointType (preSelectioncolor.green()) / 255.,
-                                              vtkFloatingPointType (preSelectioncolor.blue()) / 255.);
-                
-
-                /* Shrink factor and size edges */
-                anActor->SetShrinkFactor(aDlg->GetIntValue(2) / 100.);
-                anActor->SetLineWidth(aDlg->GetIntValue(1));
-
-                /* Nodes color and size */
-                anActor->SetNodeColor(vtkFloatingPointType (nodecolor.red()) / 255.,
-                                      vtkFloatingPointType (nodecolor.green()) / 255.,
-                                      vtkFloatingPointType (nodecolor.blue()) / 255.);
-
-                /* 0D elements */
-                anActor->Set0DColor(vtkFloatingPointType (color0D.red()) / 255.,
-                                    vtkFloatingPointType (color0D.green()) / 255.,
-                                    vtkFloatingPointType (color0D.blue()) / 255.);
-                anActor->Set0DSize(aDlg->GetIntValue(3));
-
-                /* Faces orientation */
-                vtkFloatingPointType c[3] = {vtkFloatingPointType(faces_orientation_color.redF()),
-                                             vtkFloatingPointType(faces_orientation_color.greenF()),
-                                             vtkFloatingPointType(faces_orientation_color.blueF())};
-                anActor->SetFacesOrientationColor(c);
-                anActor->SetFacesOrientationScale(aDlg->GetDoubleValue(1));
-                anActor->SetFacesOrientation3DVectors(aDlg->GetBooleanValue(1));
-
-                VTK::MarkerType aMarkerTypeNew = aDlg->getMarkerType();
-                VTK::MarkerScale aMarkerScaleNew = aDlg->getStandardMarkerScale();
-                int aMarkerTextureNew = aDlg->getCustomMarkerID();
-                if( aMarkerTypeNew != VTK::MT_USER )
-                  anActor->SetMarkerStd( aMarkerTypeNew, aMarkerScaleNew );
-                else {
-                  const VTK::MarkerMap& aMarkerMap = theMarkerMap[ aStudy->StudyId() ];
-                  VTK::MarkerMap::const_iterator anIter = aMarkerMap.find( aMarkerTextureNew );
-                  if( anIter != aMarkerMap.end() )
-                    anActor->SetMarkerTexture( aMarkerTextureNew, anIter->second.second );
-                }
-
-                SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
-                if( !aGroupObject->_is_nil() )
-                {
-                  SMESH::ElementType anElementType = aGroupObject->GetType();
-                  QColor aColor;
-                  switch( anElementType )
-                  {
-                    case SMESH::NODE: aColor = nodecolor; break;
-                    case SMESH::EDGE: aColor = edgecolor; break;
-                    default: aColor = color; break;
-                  }
-
-                  SALOMEDS::Color aGroupColor;
-                  aGroupColor.R = (float)aColor.red() / 255.0;
-                  aGroupColor.G = (float)aColor.green() / 255.0;
-                  aGroupColor.B = (float)aColor.blue() / 255.0;
-                  aGroupObject->SetColor( aGroupColor );
-                }
-              }
+            if ( !IObject->hasEntry() ) continue;
+            SMESH_Actor* anActor = SMESH::FindActorByEntry( IObject->getEntry() );
+            if ( !anActor ) continue;
+            
+            // nodes: color, marker
+            anActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+            if ( markerType != VTK::MT_USER ) {
+              anActor->SetMarkerStd( markerType, markerScale );
             }
-          }
+            else {
+              const VTK::MarkerMap& markerMap = theMarkerMap[ aStudy->StudyId() ];
+              VTK::MarkerMap::const_iterator iter = markerMap.find( markerId );
+              if ( iter != markerMap.end() )
+                anActor->SetMarkerTexture( markerId, iter->second.second );
+            }
+            // volumes: normal color, reversed color (delta)
+            anActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+            // faces: front color, back color (delta)
+            anActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+            // edges: color, width
+            anActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+            anActor->SetLineWidth( edgeWidth );
+            // outlines: color
+            anActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+            anActor->SetOutlineWidth( outlineWidth );
+            // 0D elements: color, size
+            anActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+            anActor->Set0DSize( elem0dSize );
+            // balls: color, size
+            anActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+            anActor->SetBallSize( ballSize );
+            // orientation: color, scale, 3d flag
+            anActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
+            anActor->SetFacesOrientationScale( orientationScale );
+            anActor->SetFacesOrientation3DVectors( orientation3d );
+            // shrink factor
+            anActor->SetShrinkFactor( shrinkCoef );
+
+            // for groups, set also proper color
+            SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
+            if ( !aGroupObject->_is_nil() ) {
+              SMESH::ElementType anElementType = aGroupObject->GetType();
+              QColor aColor;
+              switch( anElementType ) {
+              case SMESH::NODE:
+                aColor = nodeColor; break;
+              case SMESH::EDGE:
+                aColor = edgeColor; break;
+              case SMESH::FACE: 
+                aColor = faceColor; break;
+              case SMESH::VOLUME:
+                aColor = volumeColor; break;
+              case SMESH::ELEM0D: 
+                aColor = elem0dColor; break;
+              case SMESH::BALL: 
+                aColor = ballColor; break;
+              default: break;
+              }
+              
+              if ( aColor.isValid() ) {
+                SALOMEDS::Color aGroupColor;
+                aGroupColor.R = aColor.redF();
+                aGroupColor.G = aColor.greenF();
+                aGroupColor.B = aColor.blueF();
+                aGroupObject->SetColor( aGroupColor );
+              }
+            } // if ( !aGroupObject->_is_nil() )
+          } // for ( ; It.More(); It.Next() )
           SMESH::RepaintCurrentView();
-        }
-        delete aDlg;
+        } // if ( dlg.exec() )
         return;
-      }
-      }
+      } // case 1132:
+      } // switch(theCommandID)
       SALOME_ListIteratorOfListIO It( selected );
       for( ; It.More(); It.Next()){
         Handle(SALOME_InteractiveObject) IObject = It.Value();
             aControl = SMESH_Actor::eCoincidentElems3D;
             break;
           }
-            
+
           anActor->SetControlMode(aControl);
           anActor->GetScalarBarActor()->SetTitle( functorToString( anActor->GetFunctor() ).toLatin1().constData() );
           SMESH::RepaintCurrentView();
 
 
   bool CheckOIType(const Handle(SALOME_InteractiveObject) & theIO,
-                   MeshObjectType                           theType,
+                   SMESH::MeshObjectType                           theType,
                    const QString                            theInTypeName,
                    QString &                                theOutTypeName)
   {
 
     QString aTypeName;
     if (
-        CheckOIType ( theIO, HYPOTHESIS,    "Hypothesis", aTypeName ) ||
-        CheckOIType ( theIO, ALGORITHM,     "Algorithm",  aTypeName ) ||
-        CheckOIType ( theIO, MESH,          "Mesh",       aTypeName ) ||
-        CheckOIType ( theIO, SUBMESH,       "SubMesh",    aTypeName ) ||
-        CheckOIType ( theIO, GROUP,         "Group",      aTypeName )
+        CheckOIType ( theIO, SMESH::HYPOTHESIS,    "Hypothesis", aTypeName ) ||
+        CheckOIType ( theIO, SMESH::ALGORITHM,     "Algorithm",  aTypeName ) ||
+        CheckOIType ( theIO, SMESH::MESH,          "Mesh",       aTypeName ) ||
+        CheckOIType ( theIO, SMESH::SUBMESH,       "SubMesh",    aTypeName ) ||
+        CheckOIType ( theIO, SMESH::GROUP,         "Group",      aTypeName )
         )
       return aTypeName;
 
 
     SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
 
-      SALOME_ListIteratorOfListIO It(selected);
-      
-      aStudyBuilder->NewCommand();  // There is a transaction
-      for( ; It.More(); It.Next()){ // loop on selected IO's
-        Handle(SALOME_InteractiveObject) IObject = It.Value();
-        if(IObject->hasEntry()) {
-          _PTR(SObject) aSO = aStudy->FindObjectID(IObject->getEntry());
-          
-          // disable removal of "SMESH" component object
-          if(aSO->FindAttribute(anAttr, "AttributeIOR")){
-            anIOR = anAttr;
-            if ( engineIOR() == anIOR->Value().c_str() )
-              continue;
-          }
-          //Check the referenced object
-          _PTR(SObject) aRefSObject;
-          if ( aSO && aSO->ReferencedObject( aRefSObject ) )
-            aSO = aRefSObject; // Delete main Object instead of reference
-          
-          // put the whole hierarchy of sub-objects of the selected SO into a list and
-          // then treat them all starting from the deepest objects (at list back)
-          
-          std::list< _PTR(SObject) > listSO;
-          listSO.push_back( aSO );
-          std::list< _PTR(SObject) >::iterator itSO = listSO.begin();
-          for ( ; itSO != listSO.end(); ++itSO ) {
-            _PTR(ChildIterator) it = aStudy->NewChildIterator( *itSO );
-            for (it->InitEx(false); it->More(); it->Next())
-              listSO.push_back( it->Value() );
-          }
-          
-          // treat SO's in the list starting from the back
-          
-          std::list< _PTR(SObject) >::reverse_iterator ritSO = listSO.rbegin();
-          for ( ; ritSO != listSO.rend(); ++ritSO ) {
-            _PTR(SObject) SO = *ritSO;
-            if ( !SO ) continue;
-            std::string anEntry = SO->GetID();
-            
-            /** Erase graphical object **/
-          if(SO->FindAttribute(anAttr, "AttributeIOR")){
-            ViewManagerList aViewMenegers = anApp->viewManagers();
-            ViewManagerList::const_iterator it = aViewMenegers.begin();
-            for( ; it != aViewMenegers.end(); it++) {         
-              SUIT_ViewManager* vm = *it;
-              int nbSf = vm ? vm->getViewsCount() : 0;
-              if(vm) {
-                QVector<SUIT_ViewWindow*> aViews = vm->getViews();
-                for(int i = 0; i < nbSf; i++){
-                  SUIT_ViewWindow *sf = aViews[i];
-                  if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
-                    SMESH::RemoveActor(sf,anActor);
-                  }
-                }
-              }
-            }
-          }
-            /** Remove an object from data structures **/
-            SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( SO ));
-            SMESH::SMESH_subMesh_var   aSubMesh = SMESH::SMESH_subMesh::_narrow( SMESH::SObjectToObject( SO ));
-            if ( !aGroup->_is_nil() ) {                          // DELETE GROUP
-              SMESH::SMESH_Mesh_var aMesh = aGroup->GetMesh();
-              aMesh->RemoveGroup( aGroup );
-            }
-            else if ( !aSubMesh->_is_nil() ) {                   // DELETE SUBMESH
-              SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
-              aMesh->RemoveSubMesh( aSubMesh );
-              
-              _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
-              if (aMeshSO)
-                SMESH::ModifiedMesh(aMeshSO, false, aMesh->NbNodes()==0);
-            }
-            else {
-              IObject = new SALOME_InteractiveObject
-                ( anEntry.c_str(), engineIOR().toLatin1().data(), SO->GetName().c_str() );
-              QString objType = CheckTypeObject(IObject);
-              if ( objType == "Hypothesis" || objType == "Algorithm" ) {// DELETE HYPOTHESIS
-                SMESH::RemoveHypothesisOrAlgorithmOnMesh(IObject);
-                aStudyBuilder->RemoveObjectWithChildren( SO );
-              }
-              else {// default action: remove SObject from the study
-                // san - it's no use opening a transaction here until UNDO/REDO is provided in SMESH
-                //SUIT_Operation *op = new SALOMEGUI_ImportOperation(myActiveStudy);
-                //op->start();
-                aStudyBuilder->RemoveObjectWithChildren( SO );
-                //op->finish();
-              }
-            }
-          } /* listSO back loop */
-        } /* IObject->hasEntry() */
-      } /* more/next */
-    
+    // Put the whole hierarchy of sub-objects of the selected SO's into a list and
+    // then treat them all starting from the deepest objects (at list back)
+    std::list< _PTR(SObject) > listSO;
+    SALOME_ListIteratorOfListIO It(selected);
+    for( ; It.More(); It.Next()) // loop on selected IO's
+    {
+      Handle(SALOME_InteractiveObject) IObject = It.Value();
+      if(IObject->hasEntry()) {
+        _PTR(SObject) aSO = aStudy->FindObjectID(IObject->getEntry());
+
+        // disable removal of "SMESH" component object
+        if(aSO->FindAttribute(anAttr, "AttributeIOR")){
+          anIOR = anAttr;
+          if ( engineIOR() == anIOR->Value().c_str() )
+            continue;
+        }
+        //Check the referenced object
+        _PTR(SObject) aRefSObject;
+        if ( aSO && aSO->ReferencedObject( aRefSObject ) )
+          aSO = aRefSObject; // Delete main Object instead of reference
+
+        listSO.push_back( aSO );
+        std::list< _PTR(SObject) >::iterator itSO = listSO.begin();
+        for ( ; itSO != listSO.end(); ++itSO ) {
+          _PTR(ChildIterator) it = aStudy->NewChildIterator( *itSO );
+          for (it->InitEx(false); it->More(); it->Next())
+            listSO.push_back( it->Value() );
+        }
+      }
+    }
+    // Check if none of objects to delete is referred from outside
+    std::list< _PTR(SObject) >::reverse_iterator ritSO;
+    for ( ritSO = listSO.rbegin(); ritSO != listSO.rend(); ++ritSO )
+    {
+      _PTR(SObject) SO = *ritSO;
+      if ( !SO ) continue;
+      std::vector<_PTR(SObject)> aReferences = aStudy->FindDependances( *ritSO  );
+      for (size_t i = 0; i < aReferences.size(); i++) {
+        _PTR(SComponent) aComponent = aReferences[i]->GetFatherComponent();
+        std::string type = aComponent->ComponentDataType();
+        if ( type != "SMESH" )
+        {
+          SUIT_MessageBox::warning( anApp->desktop(),
+                                    QObject::tr("WRN_WARNING"),
+                                    QObject::tr("DEP_OBJECT") );
+          return; // outside SMESH, there is an object depending on a SMESH object 
+        }
+      }
+    }
+
+    // Treat SO's in the list starting from the back
+    aStudyBuilder->NewCommand();  // There is a transaction
+    for ( ritSO = listSO.rbegin(); ritSO != listSO.rend(); ++ritSO )
+    {
+      _PTR(SObject) SO = *ritSO;
+      if ( !SO ) continue;
+      std::string anEntry = SO->GetID();
+
+      /** Erase graphical object **/
+      if(SO->FindAttribute(anAttr, "AttributeIOR")) {
+        SMESH::RemoveVisualObjectWithActors( anEntry.c_str(), true);
+        // ViewManagerList aViewMenegers = anApp->viewManagers();
+        // ViewManagerList::const_iterator it = aViewMenegers.begin();
+        // for( ; it != aViewMenegers.end(); it++) {         
+        //   SUIT_ViewManager* vm = *it;
+        //   int nbSf = vm ? vm->getViewsCount() : 0;
+        //   if(vm) {
+        //     QVector<SUIT_ViewWindow*> aViews = vm->getViews();
+        //     for(int i = 0; i < nbSf; i++){
+        //       SUIT_ViewWindow *sf = aViews[i];
+        //       if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
+        //         SMESH::RemoveActor(sf,anActor);
+        //       }
+        //     }
+        //   }
+        // }
+      }
+      /** Remove an object from data structures **/
+      SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( SO ));
+      SMESH::SMESH_subMesh_var   aSubMesh = SMESH::SMESH_subMesh::_narrow( SMESH::SObjectToObject( SO ));
+      if ( !aGroup->_is_nil() ) {                          // DELETE GROUP
+        SMESH::SMESH_Mesh_var aMesh = aGroup->GetMesh();
+        aMesh->RemoveGroup( aGroup );
+      }
+      else if ( !aSubMesh->_is_nil() ) {                   // DELETE SUBMESH
+        SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
+        aMesh->RemoveSubMesh( aSubMesh );
+
+        _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
+        if (aMeshSO)
+          SMESH::ModifiedMesh(aMeshSO, false, aMesh->NbNodes()==0);
+      }
+      else {
+        Handle(SALOME_InteractiveObject) IObject = new SALOME_InteractiveObject
+          ( anEntry.c_str(), engineIOR().toLatin1().data(), SO->GetName().c_str() );
+        QString objType = CheckTypeObject(IObject);
+        if ( objType == "Hypothesis" || objType == "Algorithm" ) {// DELETE HYPOTHESIS
+          SMESH::RemoveHypothesisOrAlgorithmOnMesh(IObject);
+          aStudyBuilder->RemoveObjectWithChildren( SO );
+        }
+        else {// default action: remove SObject from the study
+              // san - it's no use opening a transaction here until UNDO/REDO is provided in SMESH
+              //SUIT_Operation *op = new SALOMEGUI_ImportOperation(myActiveStudy);
+              //op->start();
+          aStudyBuilder->RemoveObjectWithChildren( SO );
+          //op->finish();
+        }
+      }
+    } /* listSO back loop */
+
     aStudyBuilder->CommitCommand();
 
     /* Clear any previous selection */
 
     SMESHGUI::GetSMESHGUI()->updateObjBrowser();
   }
-//}
+//} namespace
 
 extern "C" {
   SMESHGUI_EXPORT CAM_Module* createModule()
@@ -1698,8 +1889,7 @@ SMESH::SMESH_Gen_var SMESHGUI::myComponentSMESH = SMESH::SMESH_Gen::_nil();
  */
 //=============================================================================
 SMESHGUI::SMESHGUI() :
-SalomeApp_Module( "SMESH" ),
-LightApp_Module( "SMESH" )
+SalomeApp_Module( "SMESH" )
 {
   if ( CORBA::is_nil( myComponentSMESH ) )
   {
@@ -1734,10 +1924,6 @@ LightApp_Module( "SMESH" )
   myEventCallbackCommand->SetCallback( SMESHGUI::ProcessEvents );
   myPriority = 0.0;
 
-  SMESH::GetFilterManager();
-  SMESH::GetPattern();
-  SMESH::GetMeasurements();
-
   /* load resources for all available meshers */
   SMESH::InitAvailableHypotheses();
 }
@@ -1749,12 +1935,6 @@ LightApp_Module( "SMESH" )
 //=============================================================================
 SMESHGUI::~SMESHGUI()
 {
-#ifdef WITHGENERICOBJ
-  SMESH::GetFilterManager()->UnRegister();
-  SMESH::GetMeasurements()->UnRegister();
-#endif
-  SMESH::GetFilterManager() = SMESH::FilterManager::_nil();
-  SMESH::GetMeasurements() = SMESH::Measurements::_nil();
 }
 
 //=============================================================================
@@ -2041,6 +2221,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 116:
   case 115:
   case 117:
+  case 118:
   case 113:
   case 112:
   case 111:                                     // IMPORT
@@ -2081,6 +2262,8 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 143:
   case 144:
   case 145:
+  case 146:
+  case 147:
     {
       ::ExportMeshToFile(theCommandID);
       break;
@@ -2167,6 +2350,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 218: // Faces
   case 219: // Volumes
   case 220: // All Entity
+  case 222: // Balls
     ::SetDisplayEntity(theCommandID);
   break;
 
@@ -2308,16 +2492,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
     break;
   }
 
-  case 701:                                     // COMPUTE MESH
-  case 711:                                     // PRECOMPUTE MESH
-  case 712:                                     // EVALUATE MESH
-  case 713:                                     // MESH ORDER
-    {
-      if (checkLock(aStudy)) break;
-      startOperation( theCommandID );
-    }
-    break;
-
+  case 701: // COMPUTE MESH
+  case 711: // PRECOMPUTE MESH
+  case 712: // EVALUATE MESH
+  case 713: // MESH ORDER
   case 702: // Create mesh
   case 703: // Create sub-mesh
   case 704: // Edit mesh/sub-mesh
@@ -2462,26 +2640,11 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
   case 417: // Convert mesh to quadratic
-    {
-    startOperation( 417 );
-      /*      if (checkLock(aStudy)) break;
-      if (vtkwnd) {
-        EmitSignalDeactivateDialog();
-        new SMESHGUI_ConvToQuadDlg();
-      } else {
-        SUIT_MessageBox::warning(desktop(),
-                               tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"));
-                               }*/
-      break;
-    }
   case 418: // create 2D mesh from 3D
+  case 420: // Reorient faces
+  case 806: // CREATE GEO GROUP
     {
-      startOperation( 418 );
-      break;
-    }
-  case 806:                                     // CREATE GEO GROUP
-    {
-      startOperation( 806 );
+      startOperation( theCommandID );
       break;
     }
   case 801:                                     // CREATE GROUP
@@ -2831,6 +2994,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
 
+  case 4008:                                    // BALL
   case 4009:                                    // ELEM0D
   case 4010:                                    // EDGE
   case 4021:                                    // TRIANGLE
@@ -2847,24 +3011,16 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
         EmitSignalDeactivateDialog();
         SMDSAbs_EntityType type = SMDSEntity_Edge;
         switch (theCommandID) {
-        case 4009:
-          type = SMDSEntity_0D; break;
-        case 4021:
-          type = SMDSEntity_Triangle; break;
-        case 4022:
-          type = SMDSEntity_Quadrangle; break;
-        case 4031:
-          type = SMDSEntity_Tetra; break;
-        case 4023:
-          type = SMDSEntity_Polygon; break;
-        case 4032:
-          type = SMDSEntity_Hexa; break;
-        case 4133:
-          type = SMDSEntity_Penta; break;
-        case 4134:
-          type = SMDSEntity_Pyramid; break;
-        case 4135:
-          type = SMDSEntity_Hexagonal_Prism; break;
+        case 4008: type = SMDSEntity_Ball;            break;
+        case 4009: type = SMDSEntity_0D;              break;
+        case 4021: type = SMDSEntity_Triangle;        break;
+        case 4022: type = SMDSEntity_Quadrangle;      break;
+        case 4031: type = SMDSEntity_Tetra;           break;
+        case 4023: type = SMDSEntity_Polygon;         break;
+        case 4032: type = SMDSEntity_Hexa;            break;
+        case 4133: type = SMDSEntity_Penta;           break;
+        case 4134: type = SMDSEntity_Pyramid;         break;
+        case 4135: type = SMDSEntity_Hexagonal_Prism; break;
         default:;
         }
         ( new SMESHGUI_AddMeshElementDlg( this, type ) )->show();
@@ -2901,7 +3057,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       if(checkLock(aStudy)) break;
       if ( vtkwnd ) {
         EmitSignalDeactivateDialog();
-        SMDSAbs_EntityType type;
+        SMDSAbs_EntityType type = SMDSEntity_Last;
 
         switch (theCommandID) {
         case 4034:
@@ -2919,13 +3075,13 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
         case 4039:
           type = SMDSEntity_Quad_Penta; break;
         case 4040:
-          type = SMDSEntity_Quad_Hexa;
+          type = SMDSEntity_Quad_Hexa; break;
         case 4140:
-          type = SMDSEntity_TriQuad_Hexa;
-          break;
-        default:;
+          type = SMDSEntity_TriQuad_Hexa; break;
+        default: break;
         }
-         ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
+        if ( type != SMDSEntity_Last )
+          ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
       }
       else {
         SUIT_MessageBox::warning(SMESHGUI::desktop(),
@@ -3176,6 +3332,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
 
+  case 4070: // 0D_ON_ALL_NODES
+    startOperation( 4070 );
+    break;
+
   case 5105: // Library of selection filters
   {
     static QList<int> aTypes;
@@ -3376,12 +3536,8 @@ void SMESHGUI::createPopupItem( const int id,
                                 const QString& theRule,
                                 const int pId )
 {
-  int parentId = pId;
-  if( pId!=-1 )
-    parentId = popupMgr()->actionId( action( pId ) );
-
   if( !popupMgr()->contains( popupMgr()->actionId( action( id ) ) ) )
-    popupMgr()->insert( action( id ), parentId, 0 );
+    popupMgr()->insert( action( id ), pId, 0 );
 
   QString lc = "$";        // VSR : instead of QtxPopupSelection::defEquality();
   QString dc = "selcount"; // VSR : insetad of QtxPopupSelection::defSelCountParam()
@@ -3417,25 +3573,28 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   // ----- create actions --------------
 
-  createSMESHAction(  111, "DAT", "", (Qt::CTRL+Qt::Key_B) );
-  createSMESHAction(  112, "UNV", "", (Qt::CTRL+Qt::Key_U) );
-  createSMESHAction(  113, "MED", "", (Qt::CTRL+Qt::Key_M) );
+  //createSMESHAction(  111, "IMPORT_DAT", "", (Qt::CTRL+Qt::Key_B) );
+  createSMESHAction(  112, "IMPORT_UNV", "", (Qt::CTRL+Qt::Key_U) );
+  createSMESHAction(  113, "IMPORT_MED", "", (Qt::CTRL+Qt::Key_M) );
   createSMESHAction(  114, "NUM" );
-  createSMESHAction(  115, "STL" );
-  createSMESHAction(  116, "CGNS" );
-  createSMESHAction(  117, "SAUV" );
+  createSMESHAction(  115, "IMPORT_STL"  );
+  createSMESHAction(  116, "IMPORT_CGNS" );
+  createSMESHAction(  117, "IMPORT_SAUV" );
+  createSMESHAction(  118, "IMPORT_GMF"  );
   createSMESHAction(  121, "DAT" );
   createSMESHAction(  122, "MED" );
   createSMESHAction(  123, "UNV" );
   createSMESHAction(  140, "STL" );
-  createSMESHAction(  142, "CGNS" );
-  createSMESHAction(  144, "SAUV" );
-  createSMESHAction(  124, "EXPORT_DAT" );
-  createSMESHAction(  125, "EXPORT_MED" );
-  createSMESHAction(  126, "EXPORT_UNV" );
-  createSMESHAction(  141, "EXPORT_STL" );
-  createSMESHAction(  143, "EXPORT_CGNS" );
-  createSMESHAction(  145, "EXPORT_SAUV" );
+  createSMESHAction(  142, "CGNS");
+  createSMESHAction(  144, "SAUV");
+  createSMESHAction(  146, "GMF" );
+  createSMESHAction(  124, "DAT" );
+  createSMESHAction(  125, "MED" );
+  createSMESHAction(  126, "UNV" );
+  createSMESHAction(  141, "STL" );
+  createSMESHAction(  143, "CGNS");
+  createSMESHAction(  145, "SAUV");
+  createSMESHAction(  147, "GMF" );
   createSMESHAction(  150, "FILE_INFO" );
   createSMESHAction(   33, "DELETE",          "ICON_DELETE", Qt::Key_Delete );
   createSMESHAction( 5105, "SEL_FILTER_LIB" );
@@ -3492,6 +3651,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 6009, "VOLUME_3D",       "ICON_VOLUME_3D",     0, true );
   createSMESHAction( 4000, "NODE",            "ICON_DLG_NODE" );
   createSMESHAction( 4009, "ELEM0D",          "ICON_DLG_ELEM0D" );
+  createSMESHAction( 4008, "BALL",            "ICON_DLG_BALL" );
   createSMESHAction( 4010, "EDGE",            "ICON_DLG_EDGE" );
   createSMESHAction( 4021, "TRIANGLE",        "ICON_DLG_TRIANGLE" );
   createSMESHAction( 4022, "QUAD",            "ICON_DLG_QUADRANGLE" );
@@ -3526,6 +3686,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 4067, "MESH_THROU_POINT","ICON_DLG_MOVE_NODE" );
   createSMESHAction( 4068, "SCALE",           "ICON_DLG_MESH_SCALE" );
   createSMESHAction( 4069, "DUPLICATE_NODES", "ICON_SMESH_DUPLICATE_NODES" );
+  createSMESHAction( 4070, "0D_ON_ALL_NODES", "ICON_0D_ON_ALL_NODES" );
   createSMESHAction(  407, "INV",             "ICON_DLG_MESH_DIAGONAL" );
   createSMESHAction(  408, "UNION2",          "ICON_UNION2TRI" );
   createSMESHAction(  409, "ORIENT",          "ICON_DLG_MESH_ORIENTATION" );
@@ -3539,6 +3700,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  417, "CONV_TO_QUAD",    "ICON_CONV_TO_QUAD" );
   createSMESHAction(  418, "2D_FROM_3D",      "ICON_2D_FROM_3D" );
   createSMESHAction(  419, "SPLIT_TO_TETRA",  "ICON_SPLIT_TO_TETRA" );
+  createSMESHAction(  420, "REORIENT_2D",     "ICON_REORIENT_2D" );
   createSMESHAction(  200, "RESET" );
   createSMESHAction(  201, "SCALAR_BAR_PROP" );
   createSMESHAction(  2021, "SAVE_DISTRIBUTION" );
@@ -3551,6 +3713,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  213, "SHRINK",         "ICON_SHRINK", 0, true );
   createSMESHAction(  214, "UPDATE",         "ICON_UPDATE" );
   createSMESHAction(  215, "NODES",          "ICON_POINTS", 0, true );
+  createSMESHAction(  222, "BALLS",          "ICON_DLG_BALL", 0, true );
   createSMESHAction(  216, "ELEMS0D",        "ICON_DLG_ELEM0D", 0, true );
   createSMESHAction(  217, "EDGES",          "ICON_DLG_EDGE", 0, true );
   createSMESHAction(  218, "FACES",          "ICON_DLG_TRIANGLE", 0, true );
@@ -3577,8 +3740,8 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 501, "MEASURE_MIN_DIST", "ICON_MEASURE_MIN_DIST" );
   createSMESHAction( 502, "MEASURE_BND_BOX",  "ICON_MEASURE_BND_BOX" );
 
-  createSMESHAction( 300, "ERASE" );
-  createSMESHAction( 301, "DISPLAY" );
+  createSMESHAction( 300, "HIDE" );
+  createSMESHAction( 301, "SHOW" );
   createSMESHAction( 302, "DISPLAY_ONLY" );
 
   // ----- create menu --------------
@@ -3604,7 +3767,7 @@ void SMESHGUI::initialize( CAM_Application* app )
       renumId  = createMenu( tr( "MEN_RENUM" ),  modifyId, 404 ),
       transfId = createMenu( tr( "MEN_TRANSF" ), modifyId, 405 );
 
-  createMenu( 111, importId, -1 );
+  //createMenu( 111, importId, -1 );
   createMenu( 112, importId, -1 );
   createMenu( 113, importId, -1 );
   createMenu( 115, importId, -1 );
@@ -3612,6 +3775,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( 116, importId, -1 );
 #endif
   createMenu( 117, importId, -1 );
+  createMenu( 118, importId, -1 );
   createMenu( 121, exportId, -1 );
   createMenu( 122, exportId, -1 );
   createMenu( 123, exportId, -1 );
@@ -3620,6 +3784,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( 142, exportId, -1 ); // export to CGNS
 #endif
   createMenu( 144, exportId, -1 ); // export to SAUV
+  createMenu( 146, exportId, -1 ); // export to GMF
   createMenu( separator(), fileId, 10 );
 
   createMenu( 33, editId, -1 );
@@ -3684,6 +3849,8 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   createMenu( 4000, addId, -1 );
   createMenu( 4009, addId, -1 );
+  createMenu( 4070, addId, -1 );
+  createMenu( 4008, addId, -1 );
   createMenu( 4010, addId, -1 );
   createMenu( 4021, addId, -1 );
   createMenu( 4022, addId, -1 );
@@ -3729,6 +3896,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( 407, modifyId, -1 );
   createMenu( 408, modifyId, -1 );
   createMenu( 409, modifyId, -1 );
+  createMenu( 420, modifyId, -1 );
   createMenu( 410, modifyId, -1 );
   createMenu( 411, modifyId, -1 );
   createMenu( 419, modifyId, -1 );
@@ -3807,6 +3975,8 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   createTool( 4000, addRemTb );
   createTool( 4009, addRemTb );
+  createTool( 4070, addRemTb );
+  createTool( 4008, addRemTb );
   createTool( 4010, addRemTb );
   createTool( 4021, addRemTb );
   createTool( 4022, addRemTb );
@@ -3850,6 +4020,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createTool( 407, modifyTb );
   createTool( 408, modifyTb );
   createTool( 409, modifyTb );
+  createTool( 420, modifyTb );
   createTool( 410, modifyTb );
   createTool( 411, modifyTb );
   createTool( 419, modifyTb );
@@ -3870,17 +4041,17 @@ void SMESHGUI::initialize( CAM_Application* app )
   QString OB = "'ObjectBrowser'",
           View = "'" + SVTK_Viewer::Type() + "'",
           pat = "'%1'",
-          mesh    = pat.arg( SMESHGUI_Selection::typeName( MESH ) ),
-          group   = pat.arg( SMESHGUI_Selection::typeName( GROUP ) ),
-          hypo    = pat.arg( SMESHGUI_Selection::typeName( HYPOTHESIS ) ),
-          algo    = pat.arg( SMESHGUI_Selection::typeName( ALGORITHM ) ),
+          mesh    = pat.arg( SMESHGUI_Selection::typeName( SMESH::MESH ) ),
+          group   = pat.arg( SMESHGUI_Selection::typeName( SMESH::GROUP ) ),
+          hypo    = pat.arg( SMESHGUI_Selection::typeName( SMESH::HYPOTHESIS ) ),
+          algo    = pat.arg( SMESHGUI_Selection::typeName( SMESH::ALGORITHM ) ),
           elems   = QString( "'%1' '%2' '%3' '%4' '%5' '%6'" ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_VERTEX ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_EDGE ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_FACE ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_SOLID ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_COMPOUND ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH ) ),
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_VERTEX ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_EDGE ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_FACE ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_SOLID ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_COMPOUND ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH ) ),
           subMesh = elems,
           mesh_part = mesh + " " + subMesh + " " + group,
           mesh_group = mesh + " " + group,
@@ -3896,6 +4067,7 @@ void SMESHGUI::initialize( CAM_Application* app )
     hasNodes("(numberOfNodes > 0 )"),//&& isVisible)"),
     hasElems("(count( elemTypes ) > 0)"),
     hasDifferentElems("(count( elemTypes ) > 1)"),
+    hasBalls("({'BallElem'} in elemTypes)"),
     hasElems0d("({'Elem0d'} in elemTypes)"),
     hasEdges("({'Edge'} in elemTypes)"),
     hasFaces("({'Face'} in elemTypes)"),
@@ -3935,14 +4107,18 @@ void SMESHGUI::initialize( CAM_Application* app )
   QString multiple_non_empty = QString( " && %1>0 && numberOfNodes>0" ).arg( dc );
   QString only_one_2D        = only_one_non_empty + " && dim>1";
 
-  createPopupItem( 125, OB, mesh_group, multiple_non_empty );   // EXPORT_MED
-  createPopupItem( 126, OB, mesh_group, only_one_non_empty );   // EXPORT_UNV
-  createPopupItem( 141, OB, mesh_group, only_one_2D );          // EXPORT_STL
+  int anId = popupMgr()->insert( tr( "MEN_EXPORT" ), -1, -1 );        // EXPORT submenu
+  createPopupItem( 125, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_MED
+  createPopupItem( 126, OB, mesh_group, only_one_non_empty, anId );   // EXPORT_UNV
+  createPopupItem( 141, OB, mesh_group, only_one_2D, anId );          // EXPORT_STL
 #ifdef WITH_CGNS
-  createPopupItem( 143, OB, mesh_group, multiple_non_empty );   // EXPORT_CGNS
+  createPopupItem( 143, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_CGNS
 #endif
-  createPopupItem( 145, OB, mesh_group, multiple_non_empty );   // EXPORT_SAUV
+  createPopupItem( 145, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_SAUV
+  createPopupItem( 147, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_GMF
+  createPopupItem( 124, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_DAT
   createPopupItem(  33, OB, mesh_part + " " + hyp_alg );        // DELETE
+  createPopupItem( 813, OB, group );                            // DEL_GROUP with contents
   popupMgr()->insert( separator(), -1, 0 );
 
   // popup for viewer
@@ -3960,7 +4136,6 @@ void SMESHGUI::initialize( CAM_Application* app )
   createPopupItem( 1137, OB + " " + View, mesh, "&& isAutoColor" );       // DISABLE_AUTO_COLOR
   popupMgr()->insert( separator(), -1, 0 );
 
-  int anId;
   QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" );
   QString aType = QString( "%1type in {%2}" ).arg( lc );
   aType = aType.arg( mesh_part );
@@ -4031,6 +4206,10 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->setRule( action( 219 ), aDiffElemsInVTK + "&& isVisible &&" + hasVolumes, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 219 ), "{'Volume'} in entityMode", QtxPopupMgr::ToggleRule );
 
+  popupMgr()->insert( action( 222 ), anId, -1 ); // BALLS
+  popupMgr()->setRule( action( 222 ), aDiffElemsInVTK + "&& isVisible &&" + hasBalls, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 222 ), "{'BallElem'} in entityMode", QtxPopupMgr::ToggleRule );
+
   popupMgr()->insert( separator(), anId, -1 );
 
   popupMgr()->insert( action( 220 ), anId, -1 ); // ALL
@@ -4302,7 +4481,7 @@ bool SMESHGUI::activateModule( SUIT_Study* study )
   // end of GEOM plugins loading
 
   // Reset actions accelerator keys
-  action(111)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_B)); // Import DAT
+  //action(111)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_B)); // Import DAT
   action(112)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_U)); // Import UNV
   action(113)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_M)); // Import MED
 
@@ -4337,7 +4516,7 @@ bool SMESHGUI::deactivateModule( SUIT_Study* study )
   EmitSignalCloseAllDialogs();
 
   // Unset actions accelerator keys
-  action(111)->setShortcut(QKeySequence()); // Import DAT
+  //action(111)->setShortcut(QKeySequence()); // Import DAT
   action(112)->setShortcut(QKeySequence()); // Import UNV
   action(113)->setShortcut(QKeySequence()); // Import MED
 
@@ -4555,7 +4734,7 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( notifyMode, "indexes", indices );
 
   int infoGroup = addPreference( tr( "PREF_GROUP_INFO" ), genTab );
-  setPreferenceProperty( infoGroup, "columns", 4 );
+  setPreferenceProperty( infoGroup, "columns", 2 );
   int elemInfo = addPreference( tr( "PREF_ELEM_INFO" ), infoGroup, LightApp_Preferences::Selector, "SMESH", "mesh_elem_info" );
   modes.clear();
   modes.append( tr( "PREF_ELEM_INFO_SIMPLE" ) );
@@ -4570,6 +4749,10 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( nodesLim, "max", 10000000 );
   setPreferenceProperty( nodesLim, "step", 10000 );
   setPreferenceProperty( nodesLim, "special", tr( "PREF_UPDATE_LIMIT_NOLIMIT" ) );
+  addPreference( tr( "PREF_ELEM_INFO_GRP_DETAILS" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "elem_info_grp_details" );
+  addPreference( tr( "PREF_DUMP_BASE_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_base" );
+  addPreference( tr( "PREF_DUMP_ELEM_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_elem" );
+  addPreference( tr( "PREF_DUMP_ADD_INFO"  ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_add" );
 
   int segGroup = addPreference( tr( "PREF_GROUP_SEGMENT_LENGTH" ), genTab );
   setPreferenceProperty( segGroup, "columns", 2 );
@@ -4616,7 +4799,7 @@ void SMESHGUI::createPreferences()
   int previewGroup = addPreference( tr( "SMESH_PREF_GROUP_PREVIEW" ), genTab );
   setPreferenceProperty( previewGroup, "columns", 2 );
   int chunkSize = addPreference( tr( "PREF_PREVIEW_CHUNK_SIZE" ), previewGroup, LightApp_Preferences::IntSpin, "SMESH", "preview_actor_chunk_size" );
-  setPreferenceProperty( chunkSize, "min",  0 );
+  setPreferenceProperty( chunkSize, "min",  1 );
   setPreferenceProperty( chunkSize, "max",  1000 );
   setPreferenceProperty( chunkSize, "step", 50 );
 
@@ -4656,37 +4839,59 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( markerScale, "indexes", aMarkerScaleIndicesList );
 
   int elemGroup = addPreference( tr( "PREF_GROUP_ELEMENTS" ), meshTab );
-  setPreferenceProperty( elemGroup, "columns", 2 );
+  //setPreferenceProperty( elemGroup, "columns", 2 );
 
-  int ColorId = addPreference( tr( "PREF_FILL"     ), elemGroup, LightApp_Preferences::BiColor, "SMESH", "fill_color" );
+  int ColorId = addPreference( tr( "PREF_FILL" ), elemGroup, LightApp_Preferences::BiColor, "SMESH", "fill_color" );
+  setPreferenceProperty( ColorId, "text", tr("PREF_BACKFACE") );
+  ColorId = addPreference( tr( "PREF_VOLUME" ), elemGroup, LightApp_Preferences::BiColor, "SMESH", "volume_color" );
+  setPreferenceProperty( ColorId, "text", tr("PREF_REVERSEDVOLUME") );
   addPreference( tr( "PREF_COLOR_0D" ), elemGroup, LightApp_Preferences::Color, "SMESH", "elem0d_color" );
-
+  addPreference( tr( "PREF_BALL_COLOR" ), elemGroup, LightApp_Preferences::Color, "SMESH", "ball_elem_color" );
   addPreference( tr( "PREF_OUTLINE"  ), elemGroup, LightApp_Preferences::Color, "SMESH", "outline_color" );
   addPreference( tr( "PREF_WIREFRAME"  ), elemGroup, LightApp_Preferences::Color, "SMESH", "wireframe_color" );
 
-  setPreferenceProperty( ColorId, "text", tr("PREF_BACKFACE") );
 
   int grpGroup = addPreference( tr( "PREF_GROUP_GROUPS" ), meshTab );
   setPreferenceProperty( grpGroup, "columns", 2 );
 
   addPreference( tr( "PREF_GRP_NAMES" ), grpGroup, LightApp_Preferences::Color, "SMESH", "group_name_color" );
+  addPreference( tr( "PREF_GRP_DEF_COLOR" ), grpGroup, LightApp_Preferences::Color, "SMESH", "default_grp_color" );
 
   int size0d = addPreference(tr("PREF_SIZE_0D"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "elem0d_size");
+  int ballSize = addPreference(tr("PREF_BALL_SIZE"), elemGroup,
+                             LightApp_Preferences::IntSpin, "SMESH", "ball_elem_size");
   int elemW  = addPreference(tr("PREF_WIDTH"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "element_width");
+  int outW  = addPreference(tr("PREF_OUTLINE_WIDTH"), elemGroup,
+                             LightApp_Preferences::IntSpin, "SMESH", "outline_width");
   int shrink = addPreference(tr("PREF_SHRINK_COEFF"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "shrink_coeff");
 
   setPreferenceProperty( size0d, "min", 1 );
   setPreferenceProperty( size0d, "max", 10 );
 
+  setPreferenceProperty( ballSize, "min", 1 );
+  setPreferenceProperty( ballSize, "max", 10 );
+
   setPreferenceProperty( elemW, "min", 1 );
   setPreferenceProperty( elemW, "max", 5 );
 
+  setPreferenceProperty( outW, "min", 1 );
+  setPreferenceProperty( outW, "max", 5 );
+
   setPreferenceProperty( shrink, "min", 0 );
   setPreferenceProperty( shrink, "max", 100 );
 
+  int numGroup = addPreference( tr( "PREF_GROUP_NUMBERING" ), meshTab );
+  setPreferenceProperty( numGroup, "columns", 2 );
+  
+  addPreference( tr( "PREF_NUMBERING_NODE" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_node_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_node_font", true );
+
+  addPreference( tr( "PREF_NUMBERING_ELEM" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_elem_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_elem_font", true );
+
   int orientGroup = addPreference( tr( "PREF_GROUP_FACES_ORIENTATION" ), meshTab );
   setPreferenceProperty( orientGroup, "columns", 1 );
 
@@ -4873,6 +5078,12 @@ void SMESHGUI::preferencesChanged( const QString& sect, const QString& name )
       QString val = aResourceMgr->stringValue( "SMESH", name );
       myComponentSMESH->SetOption( name.toLatin1().constData(), val.toLatin1().constData() );
     }
+    else if ( name == QString( "numbering_node_color" ) || name == QString( "numbering_node_font" ) ) {
+      SMESH::UpdateFontProp( this );    
+    }
+    else if ( name == QString( "numbering_elem_color" ) || name == QString( "numbering_elem_font" ) ) {
+      SMESH::UpdateFontProp( this );
+    }
 
     if(aWarning.size() != 0){
       aWarning += "The default values are applied instead.";
@@ -4952,6 +5163,9 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
     case 418: // create 2D mesh as boundary on 3D
       op = new SMESHGUI_Make2DFrom3DOp();
     break;
+    case 420: // Reorient faces
+      op = new SMESHGUI_ReorientFacesOp();
+      break;
     case 701: // Compute mesh
       op = new SMESHGUI_ComputeOp();
     break;
@@ -4979,9 +5193,12 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
     case 904: // Find element
       op = new SMESHGUI_FindElemByPointOp();
       break;
-    case 4067: // make mesh pass through point
+    case 4067: // Make mesh pass through point
       op = new SMESHGUI_MakeNodeAtPointOp();
       break;
+    case 4070: // Create 0D elements on all nodes
+      op = new SMESHGUI_Add0DElemsOnAllNodesOp();
+      break;
     default:
     break;
   }
@@ -5056,16 +5273,16 @@ SALOMEDS::Color SMESHGUI::getUniqueColor( const QList<SALOMEDS::Color>& theReser
   aColor.setHsv( aHue, 255, 255 );
 
   SALOMEDS::Color aSColor;
-  aSColor.R = (double)aColor.red() / 255.0;
-  aSColor.G = (double)aColor.green() / 255.0;
-  aSColor.B = (double)aColor.blue() / 255.0;
+  aSColor.R = aColor.redF();
+  aSColor.G = aColor.greenF();
+  aSColor.B = aColor.blueF();
 
   return aSColor;
 }
 
-const char gSeparator = '_'; // character used to separate parameter names
-const char gDigitsSep = ':'; // character used to separate numeric parameter values (color = r:g:b)
-const char gPathSep   = '|'; // character used to separate paths
+const char* gSeparator = "_"; // character used to separate parameter names
+const char* gDigitsSep = ":"; // character used to separate numeric parameter values (color = r:g:b)
+const char* gPathSep   = "|"; // character used to separate paths
 
 /*!
  * \brief Store visual parameters
@@ -5075,6 +5292,9 @@ const char gPathSep   = '|'; // character used to separate paths
  */
 void SMESHGUI::storeVisualParameters (int savePoint)
 {
+  // localizing
+  Kernel_Utils::Localizer loc;
+
   SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
   if (!appStudy || !appStudy->studyDS())
     return;
@@ -5215,9 +5435,11 @@ void SMESHGUI::storeVisualParameters (int savePoint)
 
                   // Displayed entities
                   unsigned int aMode = aSmeshActor->GetEntityMode();
-                  bool isE = aMode & SMESH_Actor::eEdges;
-                  bool isF = aMode & SMESH_Actor::eFaces;
-                  bool isV = aMode & SMESH_Actor::eVolumes;
+                  bool isE  = aMode & SMESH_Actor::eEdges;
+                  bool isF  = aMode & SMESH_Actor::eFaces;
+                  bool isV  = aMode & SMESH_Actor::eVolumes;
+                  bool is0d = aMode & SMESH_Actor::e0DElements;
+                  bool isB  = aMode & SMESH_Actor::eBallElem;
 
                   QString modeStr ("e");
                   modeStr += gDigitsSep; modeStr += QString::number(isE);
@@ -5225,53 +5447,92 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                   modeStr += gDigitsSep; modeStr += QString::number(isF);
                   modeStr += gDigitsSep; modeStr += "v";
                   modeStr += gDigitsSep; modeStr += QString::number(isV);
+                  modeStr += gDigitsSep; modeStr += "0d";
+                  modeStr += gDigitsSep; modeStr += QString::number(is0d);
+                  modeStr += gDigitsSep; modeStr += "b";
+                  modeStr += gDigitsSep; modeStr += QString::number(isB);
 
                   param = vtkParam + "Entities";
                   ip->setParameter(entry, param, modeStr.toLatin1().data());
 
-                  // Colors (surface:edge:)
-                  vtkFloatingPointType r, g, b;
+                  // Colors
+                  double r, g, b;
                   int delta;
 
                   aSmeshActor->GetSufaceColor(r, g, b, delta);
-                  QString colorStr ("surface");
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
-
-                  colorStr += gDigitsSep; colorStr += "backsurface";
-                  colorStr += gDigitsSep; colorStr += QString::number(delta);
-
+                  QStringList colorStr;
+                  colorStr << "surface";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  colorStr << "backsurface";
+                  colorStr << QString::number(delta);
+
+                  aSmeshActor->GetVolumeColor(r, g, b, delta);
+                  colorStr << "volume";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+                  colorStr << QString::number(delta);
 
                   aSmeshActor->GetEdgeColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "edge";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "edge";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
                   aSmeshActor->GetNodeColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "node";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "node";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
                   aSmeshActor->GetOutlineColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "outline";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "outline";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->Get0DColor(r, g, b);
+                  colorStr << "elem0d";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->GetBallColor(r, g, b);
+                  colorStr << "ball";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->GetFacesOrientationColor(r, g, b);
+                  colorStr << "orientation";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
                   param = vtkParam + "Colors";
-                  ip->setParameter(entry, param, colorStr.toLatin1().data());
-
-                  // Sizes of lines and points
-                  QString sizeStr ("line");
-                  sizeStr += gDigitsSep; sizeStr += QString::number((int)aSmeshActor->GetLineWidth());
-                  sizeStr += gDigitsSep; sizeStr += "shrink";
-                  sizeStr += gDigitsSep; sizeStr += QString::number(aSmeshActor->GetShrinkFactor());
+                  ip->setParameter(entry, param, qPrintable(colorStr.join(gDigitsSep)));
+
+                  // Sizes
+                  QStringList sizeStr;
+                  sizeStr << "line";
+                  sizeStr << QString::number((int)aSmeshActor->GetLineWidth());
+                  sizeStr << "outline";
+                  sizeStr << QString::number((int)aSmeshActor->GetOutlineWidth());
+                  sizeStr << "elem0d";
+                  sizeStr << QString::number((int)aSmeshActor->Get0DSize());
+                  sizeStr << "ball";
+                  sizeStr << QString::number((int)aSmeshActor->GetBallSize());
+                  sizeStr << "shrink";
+                  sizeStr << QString::number(aSmeshActor->GetShrinkFactor());
+                  sizeStr << "orientation";
+                  sizeStr << QString::number(aSmeshActor->GetFacesOrientationScale());
+                  sizeStr << QString::number(aSmeshActor->GetFacesOrientation3DVectors());
 
                   param = vtkParam + "Sizes";
-                  ip->setParameter(entry, param, sizeStr.toLatin1().data());
+                  ip->setParameter(entry, param, qPrintable(sizeStr.join(gDigitsSep)));
 
                   // Point marker
                   QString markerStr;
@@ -5334,8 +5595,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
 typedef struct {
   int Id;
   vtkIdType Orientation;
-  vtkFloatingPointType Distance;
-  vtkFloatingPointType Angle[2];
+  double Distance;
+  double Angle[2];
 } TPlaneData;
 typedef std::list<TPlaneData>         TPlaneDataList;
 typedef std::map<int, TPlaneDataList> TPlaneDataMap;
@@ -5357,6 +5618,9 @@ typedef std::map<int, TPlaneInfoList> TPlaneInfoMap;
  */
 void SMESHGUI::restoreVisualParameters (int savePoint)
 {
+  // localizing
+  Kernel_Utils::Localizer loc;
+
   SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
   if (!appStudy || !appStudy->studyDS())
     return;
@@ -5593,96 +5857,280 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
             // Displayed entities
             else if (paramNameStr == "Entities") {
               QStringList mode = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (mode.count() == 6) {
-                if (mode[0] != "e" || mode[2]  != "f" || mode[4] != "v") {
-                  MESSAGE("Invalid order of data in Entities, must be: "
-                          "e:0/1:f:0/1:v:0/1");
-                }
-                else {
-                  unsigned int aMode = aSmeshActor->GetEntityMode();
-                  unsigned int aNewMode =
-                    (int(SMESH_Actor::eEdges  ) * mode[1].toInt()) |
-                    (int(SMESH_Actor::eFaces  ) * mode[3].toInt()) |
-                    (int(SMESH_Actor::eVolumes) * mode[5].toInt());
-                  if (aNewMode != aMode)
-                    aSmeshActor->SetEntityMode(aNewMode);
+              int aEntityMode = SMESH_Actor::eAllEntity;
+              for ( int i = 0; i < mode.count(); i+=2 ) {
+                if ( i < mode.count()-1 ) {
+                  QString type = mode[i];
+                  bool val = mode[i+1].toInt();
+                  if      ( type == "e" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eEdges;
+                  else if ( type == "f" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eFaces;
+                  else if ( type == "v" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eVolumes;
+                  else if ( type == "0d" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::e0DElements;
+                  else if ( type == "b" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eBallElem;
                 }
               }
+              aSmeshActor->SetEntityMode( aEntityMode );
             }
             // Colors
             else if (paramNameStr == "Colors") {
               QStringList colors = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (colors.count() == 16 || colors.count() == 18 ) {
-                if (colors[0] != "surface" || colors[4]  != "backsurface" ||
-                    (colors[8] != "edge" && colors[6] != "edge" ) || (colors[12] != "node" && colors[10] != "node") ||
-                    (colors.count() == 18 && colors[14] != "outline")) {
-                  MESSAGE("Invalid order of data in Colors, must be: "
-                          "surface:r:g:b:backsurface:r:g:b:edge:r:g:b:node:r:g:b or surface:r:g:b:backsurface:delta:edge:r:g:b:node:r:g:b:outline:r:g:b");
+              QColor nodeColor;
+              QColor edgeColor;
+              QColor faceColor;
+              QColor volumeColor;
+              QColor elem0dColor;
+              QColor ballColor;
+              QColor outlineColor;
+              QColor orientationColor;
+              int deltaF;
+              int deltaV;
+              QColor c;
+              double r, g, b;
+              bool bOk;
+              // below lines are required to get default values for delta coefficients
+              // of backface color for faces and color of reversed volumes
+              SMESH::GetColor( "SMESH", "fill_color",   c, deltaF, "0,170,255|-100" );
+              SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
+              for ( int i = 0; i < colors.count(); i++ ) {
+                QString type = colors[i];
+                if ( type == "surface" ) {
+                  // face color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  faceColor.setRgbF( r, g, b );
+                  i += 3;
                 }
-                else {
-                  int delta = 0;
-                  float er,eg,eb;
-                  float nr,ng,nb;
-                  vtkFloatingPointType otr,otg,otb;
-                  //Old case backsurface color is independent
-                  if( colors.count() == 16 ) {
-                    QColor ffc;
-                    SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
-                    er = colors[9].toFloat();
-                    eg = colors[10].toFloat();
-                    eb = colors[11].toFloat();
-
-                    nr = colors[13].toFloat();
-                    ng = colors[14].toFloat();
-                    nb = colors[15].toFloat();
-                    SMESH::GetColor("SMESH", "outline_color", otr, otg, otb, QColor( 0, 70, 0 ) );
-                  } else {
-                    //New case backsurface color depends on surface color
-                    delta = colors[5].toInt();
-
-                    er = colors[7].toFloat();
-                    eg = colors[8].toFloat();
-                    eb = colors[9].toFloat();
-
-                    nr = colors[11].toFloat();
-                    ng = colors[12].toFloat();
-                    nb = colors[13].toFloat();
-
-                    otr = colors[15].toFloat();
-                    otg = colors[16].toFloat();
-                    otb = colors[17].toFloat();
-                  }
-                  aSmeshActor->SetSufaceColor(colors[1].toFloat(), colors[2].toFloat(), colors[3].toFloat(), delta);
-                  aSmeshActor->SetEdgeColor(er,eg,eb);
-                  aSmeshActor->SetNodeColor(nr,ng,nb);
-                  aSmeshActor->SetOutlineColor(otr,otg,otb);
+                else if ( type == "backsurface" ) {
+                  // backface color can be defined in several ways
+                  // - in old versions, it is set as rgb triple r:g:b - this was is unsupported now
+                  // - in latest versions, it is set as delta coefficient
+                  bool rgbOk = false, deltaOk;
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  int delta = colors[i+1].toInt( &deltaOk );
+                  i++;                                 // shift index
+                  if ( i+1 < colors.count() )          // index is shifted to 1
+                    g = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;                    // shift index
+                  if ( rgbOk && i+1 < colors.count() ) // index is shifted to 2
+                    b = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;
+                  // - as currently there's no way to set directly backsurface color as it was before,
+                  // we ignore old dump where r,g,b triple was set
+                  // - also we check that delta parameter is set properly
+                  if ( !rgbOk && deltaOk )
+                    deltaF = delta;
+                }
+                else if ( type == "volume" ) {
+                  // volume color is set by 4 values r:g:b:delta, where
+                  // - r,g,b - is a normal volume rgb color components
+                  // - delta - is a reversed volume color delta coefficient
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+4 >= colors.count() ) break;                  // format error
+                  int delta = colors[i+4].toInt( &bOk );
+                  if ( !bOk ) break;                                   // format error
+                  volumeColor.setRgbF( r, g, b );
+                  deltaV = delta;
+                  i += 4;
+                }
+                else if ( type == "edge" ) {
+                  // edge color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  edgeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "node" ) {
+                  // node color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  nodeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "elem0d" ) {
+                  // 0d element color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  elem0dColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "ball" ) {
+                  // ball color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  ballColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "outline" ) {
+                  // outline color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  outlineColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "orientation" ) {
+                  // orientation color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  orientationColor.setRgbF( r, g, b );
+                  i += 3;
                 }
               }
+              // node color
+              if ( nodeColor.isValid() )
+                aSmeshActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+              // edge color
+              if ( edgeColor.isValid() )
+                aSmeshActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+              // face color
+              if ( faceColor.isValid() )
+                aSmeshActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // volume color
+              if ( volumeColor.isValid() )
+                aSmeshActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+              else if ( faceColor.isValid() ) // backward compatibility (no separate color for volumes)
+                aSmeshActor->SetVolumeColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // 0d element color
+              if ( elem0dColor.isValid() )
+                aSmeshActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+              // ball color
+              if ( ballColor.isValid() )
+                aSmeshActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+              // outline color
+              if ( outlineColor.isValid() )
+                aSmeshActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+              // orientation color
+              if ( orientationColor.isValid() )
+                aSmeshActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
             }
-            // Sizes of lines and points
+            // Sizes
             else if (paramNameStr == "Sizes") {
               QStringList sizes = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (sizes.count() == 4) {
-                if (sizes[0] != "line" || sizes[2] != "shrink") {
-                  MESSAGE("Invalid order of data in Sizes, must be: "
-                          "line:int:shrink:float");
+              bool bOk;
+              int lineWidth = -1;
+              int outlineWidth = -1;
+              int elem0dSize = -1;
+              int ballSize = -1;
+              double shrinkSize = -1;
+              double orientationSize = -1;
+              bool orientation3d = false;
+              for ( int i = 0; i < sizes.count(); i++ ) {
+                QString type = sizes[i];
+                if ( type == "line" ) {
+                  // line (wireframe) width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  lineWidth = v;
+                  i++;
                 }
-                else {
-                  aSmeshActor->SetLineWidth(sizes[1].toInt());
-                  aSmeshActor->SetShrinkFactor(sizes[3].toFloat());
+                if ( type == "outline" ) {
+                  // outline width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  outlineWidth = v;
+                  i++;
                 }
-              }
-              else if (sizes.count() == 6) { // just to support old format
-                if (sizes[0] != "line" || sizes[2]  != "node" || sizes[4] != "shrink") {
-                  MESSAGE("Invalid order of data in Sizes, must be: "
-                          "line:int:node:int:shrink:float");
+                else if ( type == "elem0d" ) {
+                  // 0d element size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  elem0dSize = v;
+                  i++;
                 }
-                else {
-                  aSmeshActor->SetLineWidth(sizes[1].toInt());
-                  //aSmeshActor->SetNodeSize(sizes[3].toInt()); // made obsolete
-                  aSmeshActor->SetShrinkFactor(sizes[5].toFloat());
+                else if ( type == "ball" ) {
+                  // ball size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  ballSize = v;
+                  i++;
+                }
+                else if ( type == "shrink" ) {
+                  // shrink factor is given as single floating point value
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break;  // format error
+                  shrinkSize = v;
+                  i++;
+                }
+                else if ( type == "orientation" ) {
+                  // orientation vectors are specified by two values size:3d, where
+                  // - size - is a floating point value specifying scale factor
+                  // - 3d - is a boolean
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v1 = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= sizes.count() ) break;                          // format error
+                  int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break;       // format error
+                  orientationSize = v1;
+                  orientation3d = (bool)v2;
+                  i += 2;
                 }
               }
+              // line (wireframe) width
+              if ( lineWidth > 0 )
+                aSmeshActor->SetLineWidth( lineWidth );
+              // outline width
+              if ( outlineWidth > 0 )
+                aSmeshActor->SetOutlineWidth( outlineWidth );
+              else if ( lineWidth > 0 ) // backward compatibility (no separate width for outlines)
+                aSmeshActor->SetOutlineWidth( lineWidth );
+              // 0d element size
+              if ( elem0dSize > 0 )
+                aSmeshActor->Set0DSize( elem0dSize );
+              // ball size
+              if ( ballSize > 0 )
+                aSmeshActor->SetBallSize( ballSize );
+              // shrink factor
+              if ( shrinkSize > 0 )
+                aSmeshActor->SetShrinkFactor( shrinkSize );
+              // orientation vectors
+              if ( orientationSize > 0 ) {
+                aSmeshActor->SetFacesOrientationScale( orientationSize );
+                aSmeshActor->SetFacesOrientation3DVectors( orientation3d );
+              }
             }
             // Point marker
             else if (paramNameStr == "PointMarker") {
@@ -5723,7 +6171,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
                 if (val != "Off") {
                   SMESH::Orientation anOrientation = (SMESH::Orientation)vals[0].toInt();
                   double aDistance = vals[1].toFloat();
-                  vtkFloatingPointType anAngle[2];
+                  double anAngle[2];
                   anAngle[0] = vals[2].toFloat();
                   anAngle[1] = vals[3].toFloat();
 
@@ -5903,7 +6351,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
   \param param parameter
   \return identifier of preferences
 */
-int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param )
+int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param, const bool needSize )
 {
   int tfont = addPreference( label, pId, LightApp_Preferences::Font, "SMESH", param );
 
@@ -5917,6 +6365,7 @@ int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString
   setPreferenceProperty( tfont, "fonts", fam );
 
   int f = QtxFontEdit::Family | QtxFontEdit::Bold | QtxFontEdit::Italic | QtxFontEdit::Shadow;
+  if ( needSize ) f = f | QtxFontEdit::Size;
   setPreferenceProperty( tfont, "features", f );
 
   return tfont;
@@ -5945,6 +6394,35 @@ void SMESHGUI::onViewClosed( SUIT_ViewWindow* pview ) {
 #endif
 }
 
+void SMESHGUI::message( const QString& msg )
+{
+  // dispatch message
+  QStringList data = msg.split("/");
+  if ( data.count() > 0 ) {
+    if ( data.first() == "mesh_loading" ) {
+      // get mesh entry
+      QString entry = data.count() > 1 ? data[1] : QString();
+      if ( entry.isEmpty() )
+        return;
+      // get study
+      _PTR(Study) study = dynamic_cast<SalomeApp_Study*>( application()->activeStudy() )->studyDS();
+      // get mesh name
+      _PTR(SObject) obj = study->FindObjectID( entry.toLatin1().constData() );
+      QString name;
+      if ( obj )
+        name = obj->GetName().c_str();
+      if ( name.isEmpty() )
+        return;
+      
+      if ( data.last() == "stop" )
+        application()->putInfo( tr( "MESH_LOADING_MSG_FINISHED" ).arg( name ) );
+      else
+        application()->putInfo( tr( "MESH_LOADING_MSG" ).arg( name ) );
+      QApplication::processEvents();
+    }
+  }
+}
+
 /*!
   \brief Connects or disconnects signals about activating and cloning view on the module slots
   \param pview view which is connected/disconnected
@@ -5971,21 +6449,25 @@ bool SMESHGUI::renameAllowed( const QString& entry) const {
   if( !anApp )
     return false;
 
-  _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); //Document OCAF de l'etude active
-  if( !aStudy )
+  SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>( anApp->activeStudy() );
+  if( !appStudy )
+    return false;
+
+  SalomeApp_DataObject* obj = dynamic_cast<SalomeApp_DataObject*>(appStudy->findObjectByEntry(entry));
+  
+  if(!obj)
     return false;
 
-  bool appRes = SalomeApp_Module::renameAllowed(entry);
-  if( !appRes )
+  if(appStudy->isComponent(entry) || obj->isReference())
     return false;
 
   // check type to prevent renaming of inappropriate objects
-  int aType = SMESHGUI_Selection::type(qPrintable(entry), aStudy);
-  if (aType == MESH || aType == GROUP ||
-      aType == SUBMESH || aType == SUBMESH_COMPOUND ||
-      aType == SUBMESH_SOLID || aType == SUBMESH_FACE ||
-      aType == SUBMESH_EDGE || aType == SUBMESH_VERTEX ||
-      aType == HYPOTHESIS || aType == ALGORITHM)
+  int aType = SMESHGUI_Selection::type(qPrintable(entry), SMESH::GetActiveStudyDocument());
+  if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+      aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+      aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+      aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+      aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM)
     return true;
 
   return false;
@@ -6002,14 +6484,23 @@ bool SMESHGUI::renameObject( const QString& entry, const QString& name) {
   SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( application() );
   if( !anApp )
     return false;
+    
+  SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>( anApp->activeStudy() );
 
-  _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); //Document OCAF de l'etude active
-  if( !aStudy )
+  if(!appStudy)
     return false;
-
-  bool appRes = SalomeApp_Module::renameObject(entry,name);
-  if( !appRes )
+  
+  _PTR(Study) aStudy = appStudy->studyDS();
+  
+  if(!aStudy)
     return false;
+  
+  bool aLocked = (_PTR(AttributeStudyProperties)(appStudy->studyDS()->GetProperties()))->IsLocked();
+  if ( aLocked ) {
+    SUIT_MessageBox::warning ( anApp->desktop(), QObject::tr("WRN_WARNING"), QObject::tr("WRN_STUDY_LOCKED") );
+    return false;
+  }
+
 
   _PTR(SObject) obj = aStudy->FindObjectID( qPrintable(entry) );
   _PTR(GenericAttribute) anAttr;
@@ -6018,12 +6509,12 @@ bool SMESHGUI::renameObject( const QString& entry, const QString& name) {
     if ( obj->FindAttribute(anAttr, "AttributeName") ) {
       aName = anAttr;
       // check type to prevent renaming of inappropriate objects
-      int aType = SMESHGUI_Selection::type( qPrintable(entry), aStudy );
-      if (aType == MESH || aType == GROUP ||
-          aType == SUBMESH || aType == SUBMESH_COMPOUND ||
-          aType == SUBMESH_SOLID || aType == SUBMESH_FACE ||
-          aType == SUBMESH_EDGE || aType == SUBMESH_VERTEX ||
-          aType == HYPOTHESIS || aType == ALGORITHM) {
+      int aType = SMESHGUI_Selection::type( qPrintable(entry), SMESH::GetActiveStudyDocument() );
+      if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+          aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+          aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+          aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+          aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM) {
         if ( !name.isEmpty() ) {
           SMESHGUI::GetSMESHGen()->SetName(obj->GetIOR().c_str(), qPrintable(name) );