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PR: synchro V7_main tag mergefrom_V6_main_06Mar13
[modules/smesh.git] / src / SMESHGUI / SMESHGUI.cxx
index 259115ba9acc6c165ac302aa97eaa5d3d0a49e8f..826100787b18af03e99618a3138a6821f29391a8 100644 (file)
@@ -1,42 +1,47 @@
-//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
-//  This library is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU Lesser General Public
-//  License as published by the Free Software Foundation; either
-//  version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
 //
-//  This library is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-//  Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
-//  You should have received a copy of the GNU Lesser General Public
-//  License along with this library; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
-//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
-//  SMESH SMESHGUI : GUI for SMESH component
 //  File   : SMESHGUI.cxx
 //  Author : Nicolas REJNERI, Open CASCADE S.A.S.
 
 #include <Standard_math.hxx>  // E.A. must be included before Python.h to fix compilation on windows
+#ifdef HAVE_FINITE
+#undef HAVE_FINITE            // VSR: avoid compilation warning on Linux : "HAVE_FINITE" redefined
+#endif
 #include "Python.h"
+
 //  SMESH includes
 #include "SMESHGUI.h"
+#include "SMESHGUI_Add0DElemsOnAllNodesDlg.h"
 #include "SMESHGUI_AddMeshElementDlg.h"
 #include "SMESHGUI_AddQuadraticElementDlg.h"
 #include "SMESHGUI_BuildCompoundDlg.h"
 #include "SMESHGUI_ClippingDlg.h"
 #include "SMESHGUI_ComputeDlg.h"
 #include "SMESHGUI_ConvToQuadOp.h"
+#include "SMESHGUI_CopyMeshDlg.h"
 #include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
 #include "SMESHGUI_DeleteGroupDlg.h"
 #include "SMESHGUI_Displayer.h"
-#include "SMESHGUI_MergeDlg.h"
+#include "SMESHGUI_DuplicateNodesDlg.h"
 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
 #include "SMESHGUI_ExtrusionDlg.h"
 #include "SMESHGUI_FileInfoDlg.h"
 #include "SMESHGUI_Hypotheses.h"
 #include "SMESHGUI_Make2DFrom3DOp.h"
 #include "SMESHGUI_MakeNodeAtPointDlg.h"
-//#include "SMESHGUI_MeshInfosDlg.h"
 #include "SMESHGUI_Measurements.h"
+#include "SMESHGUI_MergeDlg.h"
 #include "SMESHGUI_MeshInfo.h"
 #include "SMESHGUI_MeshOp.h"
 #include "SMESHGUI_MeshOrderOp.h"
 #include "SMESHGUI_MeshPatternDlg.h"
 #include "SMESHGUI_MultiEditDlg.h"
 #include "SMESHGUI_NodesDlg.h"
-#include "SMESHGUI_Preferences_ColorDlg.h"
 #include "SMESHGUI_Preferences_ScalarBarDlg.h"
+#include "SMESHGUI_PropertiesDlg.h"
 #include "SMESHGUI_RemoveElementsDlg.h"
 #include "SMESHGUI_RemoveNodesDlg.h"
 #include "SMESHGUI_RenumberingDlg.h"
+#include "SMESHGUI_ReorientFacesDlg.h"
 #include "SMESHGUI_RevolutionDlg.h"
 #include "SMESHGUI_RotationDlg.h"
+#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_Selection.h"
 #include "SMESHGUI_SewingDlg.h"
 #include "SMESHGUI_SingleEditDlg.h"
 #include "SMESHGUI_SmoothingDlg.h"
-//#include "SMESHGUI_StandardMeshInfosDlg.h"
 #include "SMESHGUI_SymmetryDlg.h"
 #include "SMESHGUI_TranslationDlg.h"
-#include "SMESHGUI_ScaleDlg.h"
 #include "SMESHGUI_TransparencyDlg.h"
-//#include "SMESHGUI_WhatIsDlg.h"
-#include "SMESHGUI_DuplicateNodesDlg.h"
-#include "SMESHGUI_CopyMeshDlg.h"
 
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_GroupUtils.h"
 #include "SMESHGUI_FilterUtils.h"
+#include "SMESHGUI_GroupUtils.h"
+#include "SMESHGUI_HypothesesUtils.h"
+#include "SMESHGUI_MeshUtils.h"
 #include "SMESHGUI_PatternUtils.h"
+#include "SMESHGUI_Utils.h"
 #include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_HypothesesUtils.h"
 
-#include <SMESH_Client.hxx>
+#include <SMESH_version.h>
+
+#include "SMESH_ControlsDef.hxx"
 #include <SMESH_Actor.h>
-#include <SMESH_ScalarBarActor.h>
 #include <SMESH_ActorUtils.h>
+#include <SMESH_Client.hxx>
+#include <SMESH_ScalarBarActor.h>
 #include <SMESH_TypeFilter.hxx>
-#include "SMESH_ControlsDef.hxx"
 
 // SALOME GUI includes
-#include <SalomeApp_Tools.h>
-#include <SalomeApp_Study.h>
 #include <SalomeApp_Application.h>
 #include <SalomeApp_CheckFileDlg.h>
+#include <SalomeApp_DataObject.h>
+#include <SalomeApp_Study.h>
+#include <SalomeApp_Tools.h>
 
 #include <LightApp_DataOwner.h>
+#include <LightApp_NameDlg.h>
 #include <LightApp_Preferences.h>
 #include <LightApp_SelectionMgr.h>
 #include <LightApp_UpdateFlags.h>
-#include <LightApp_NameDlg.h>
 
-#include <SVTK_ViewWindow.h>
-#include <SVTK_ViewModel.h>
 #include <SVTK_ViewManager.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
 
 #include <VTKViewer_Algorithm.h>
 
-#include <SUIT_MessageBox.h>
-#include <SUIT_ResourceMgr.h>
-#include <SUIT_FileDlg.h>
 #include <SUIT_Desktop.h>
+#include <SUIT_FileDlg.h>
+#include <SUIT_MessageBox.h>
 #include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
 #include <SUIT_Session.h>
 
 #include <QtxPopupMgr.h>
 
 // Qt includes
 // #define       INCLUDE_MENUITEM_DEF // VSR commented ????????
+#include <QApplication>
 #include <QMenu>
 #include <QTextStream>
 
 #include <boost/shared_ptr.hpp>
 
 // VTK includes
-#include <vtkCamera.h>
-#include <vtkRenderer.h>
-#include <vtkPlane.h>
 #include <vtkCallbackCommand.h>
+#include <vtkCamera.h>
 #include <vtkLookupTable.h>
+#include <vtkPlane.h>
+#include <vtkRenderer.h>
 
 // SALOME KERNEL includes
-#include <SALOMEDS_Study.hxx>
-#include <SALOMEDSClient_StudyBuilder.hxx>
-#include <SALOMEDSClient_SComponent.hxx>
 #include <SALOMEDSClient_ClientFactory.hxx>
 #include <SALOMEDSClient_IParameters.hxx>
+#include <SALOMEDSClient_SComponent.hxx>
+#include <SALOMEDSClient_StudyBuilder.hxx>
+#include <SALOMEDS_Study.hxx>
 
 // OCCT includes
 #include <Standard_ErrorHandler.hxx>
 #include <NCollection_DataMap.hxx>
 
+#include <Basics_Utils.hxx>
+
 //To disable automatic genericobj management, the following line should be commented.
-//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+//Otherwise, it should be uncommented.
+//Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
 #define WITHGENERICOBJ
 
 //namespace{
     std::string myExtension;
 
     if ( theCommandID == 113 ) {
-      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.med)" );
+      filter.append( QObject::tr( "MED_FILES_FILTER" ) + " (*.*med)" );
       filter.append( QObject::tr( "ALL_FILES_FILTER" ) + " (*)" );
     }
     else if ( theCommandID == 112 ) {
     else if ( theCommandID == 111 ) {
       filter.append( QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)" );
     }
+    else if ( theCommandID == 115 ) {
+      filter.append( QObject::tr( "STL_FILES_FILTER" ) + " (*.stl)" );
+    }
+    else if ( theCommandID == 116 ) {
+      filter.append( QObject::tr( "CGNS_FILES_FILTER" ) + " (*.cgns)" );
+    }
+    else if ( theCommandID == 117 ) {
+      filter.append( QObject::tr( "SAUV files (*.sauv*)" ) );
+      filter.append( QObject::tr( "All files (*)" ) );
+    }
+    else if ( theCommandID == 118 ) {
+      filter.append( QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"  );
+      filter.append( QObject::tr( "GMF_BINARY_FILES_FILTER") + " (*.meshb)" );
+    }
 
     QString anInitialPath = "";
     if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
       anInitialPath = QDir::currentPath();
 
-    QStringList filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
-                                                            anInitialPath,
-                                                            filter,
-                                                            QObject::tr( "SMESH_IMPORT_MESH" ) );
+    QStringList filenames;
+    bool toCreateGroups = true;
+
+    // if ( theCommandID == 118 ) { // GMF
+    //   SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+    //     ( SMESHGUI::desktop(), true, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+    //   fd->setWindowTitle( QObject::tr( "SMESH_IMPORT_MESH" ) );
+    //   fd->setNameFilters( filter );
+    //   fd->SetChecked( true );
+    //   if ( fd->exec() )
+    //     filenames << fd->selectedFile();
+    //   toCreateGroups = fd->IsChecked();
+
+    //   delete fd;
+    // }
+    // else
+    {
+      filenames = SUIT_FileDlg::getOpenFileNames( SMESHGUI::desktop(),
+                                                  anInitialPath,
+                                                  filter,
+                                                  QObject::tr( "SMESH_IMPORT_MESH" ) );
+    }
     if ( filenames.count() > 0 ) {
       SUIT_OverrideCursor wc;
       _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
 
       QStringList errors;
+      QStringList anEntryList;
       bool isEmpty = false;
       for ( QStringList::ConstIterator it = filenames.begin(); it != filenames.end(); ++it ) {
         QString filename = *it;
               }
               break;
             }
+          case 115:
+            {
+              // STL format
+              aMeshes->length( 1 );
+              aMeshes[0] = theComponentMesh->CreateMeshesFromSTL( filename.toLatin1().constData() );
+              if ( aMeshes[0]->_is_nil() ) {
+                errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
+                               arg( QObject::tr( "SMESH_ERR_UNKNOWN_IMPORT_ERROR" ) ) );
+              }
+              break;
+            }
+          case 116:
+            {
+              // CGNS format
+              SMESH::DriverMED_ReadStatus res;
+              aMeshes = theComponentMesh->CreateMeshesFromCGNS( filename.toLatin1().constData(), res );
+              if ( res != SMESH::DRS_OK ) {
+                errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
+                               arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res ).toLatin1().data() ) ) );
+              }
+              break;
+            }
+          case 117:
+            {
+              // SAUV format
+              SMESH::DriverMED_ReadStatus res;
+              aMeshes = theComponentMesh->CreateMeshesFromSAUV( filename.toLatin1().constData(), res );
+              if ( res != SMESH::DRS_OK ) {
+                errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
+                               arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res ).toLatin1().data() ) ) );
+              }
+              break;
+            }
+          case 118:
+            {
+              // GMF format
+              SMESH::ComputeError_var res;
+              aMeshes->length( 1 );
+              aMeshes[0] = theComponentMesh->CreateMeshesFromGMF( filename.toLatin1().constData(),
+                                                                  toCreateGroups,
+                                                                  res.out() );
+              if ( res->code != SMESH::DRS_OK ) {
+                errors.append( QString( "%1 :\n\t%2" ).arg( filename ).
+                               arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res->code ).toLatin1().data() ) ) );
+                if ( strlen( res->comment.in() ) > 0 ) {
+                  errors.back() += ": ";
+                  errors.back() += res->comment.in();
+                }
+              }
+              break;
+            }
           }
         }
         catch ( const SALOME::SALOME_Exception& S_ex ) {
             if ( theCommandID == 112 ) // mesh names aren't taken from the file for UNV import
               SMESH::SetName( aMeshSO, QFileInfo(filename).fileName() );
 
-#ifdef WITHGENERICOBJ
+            anEntryList.append( aMeshSO->GetID().c_str() );
+
             // obj has been published in study. Its refcount has been incremented.
             // It is safe to decrement its refcount
             // so that it will be destroyed when the entry in study will be removed
-            aMeshes[i]->Destroy();
-#endif
+            aMeshes[i]->UnRegister();
           }
           else {
             isEmpty = true;
       // update Object browser
       SMESHGUI::GetSMESHGUI()->updateObjBrowser();
 
+      // browse to the published meshes
+      if( LightApp_Application* anApp =
+          dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+        anApp->browseObjects( anEntryList );
+
       // show Error message box if there were errors
       if ( errors.count() > 0 ) {
         SUIT_MessageBox::critical( SMESHGUI::desktop(),
     }
   }
 
+  //================================================================================
+  /*!
+   * \brief Export selected meshes or groups into a file
+   */
+  //================================================================================
+
   void ExportMeshToFile( int theCommandID )
   {
     LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
     if( aSel )
       aSel->selectedObjects( selected );
 
+    const bool isMED = ( theCommandID == 122 || theCommandID == 125 );
+    const bool isDAT = ( theCommandID == 121 || theCommandID == 124 );
+    const bool isUNV = ( theCommandID == 123 || theCommandID == 126 );
+    const bool isSTL = ( theCommandID == 140 || theCommandID == 141 );
+    const bool isCGNS= ( theCommandID == 142 || theCommandID == 143 );
+    const bool isSAUV= ( theCommandID == 144 || theCommandID == 145 );
+    const bool isGMF = ( theCommandID == 146 || theCommandID == 147 );
+
     // actually, the following condition can't be met (added for insurance)
     if( selected.Extent() == 0 ||
-        ( selected.Extent() > 1 && theCommandID != 122 && theCommandID != 125 ) )
+        ( selected.Extent() > 1 && !isMED && !isSTL ))
       return;
 
+    // get mesh object from selection and check duplication of their names
     bool hasDuplicatedMeshNames = false;
-    QList< QPair< SMESH::SMESH_Mesh_var, QString > > aMeshList;
-    QList< QPair< SMESH::SMESH_Mesh_var, QString > >::iterator aMeshIter;
+    QList< QPair< SMESH::SMESH_IDSource_var, QString > > aMeshList;
+    QList< QPair< SMESH::SMESH_IDSource_var, QString > >::iterator aMeshIter;
     SALOME_ListIteratorOfListIO It( selected );
-    for( ; It.More(); It.Next() ) {
+    for( ; It.More(); It.Next() )
+    {
       Handle(SALOME_InteractiveObject) anIObject = It.Value();
-      SMESH::SMESH_Mesh_var aMeshItem = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>( anIObject );
+      SMESH::SMESH_IDSource_var aMeshItem = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(anIObject);
       if ( aMeshItem->_is_nil() ) {
         SUIT_MessageBox::warning( SMESHGUI::desktop(),
                                   QObject::tr( "SMESH_WRN_WARNING" ),
 
       QString aMeshName = anIObject->getName();
 
-      // check for duplications
-      for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
-        if( aMeshName == (*aMeshIter).second ) {
-          hasDuplicatedMeshNames = true;
-          break;
+      // check for name duplications
+      if ( !hasDuplicatedMeshNames )
+        for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
+          if( aMeshName == (*aMeshIter).second ) {
+            hasDuplicatedMeshNames = true;
+            break;
+          }
         }
-      }
 
-      aMeshList.append( QPair< SMESH::SMESH_Mesh_var, QString >( aMeshItem, aMeshName ) );
+      aMeshList.append( QPair< SMESH::SMESH_IDSource_var, QString >( aMeshItem, aMeshName ) );
     }
 
-    if( hasDuplicatedMeshNames ) {
+    if( hasDuplicatedMeshNames && isMED ) {
       int aRet = SUIT_MessageBox::warning(SMESHGUI::desktop(),
                                           QObject::tr("SMESH_WRN_WARNING"),
                                           QObject::tr("SMESH_EXPORT_MED_DUPLICATED_MESH_NAMES"),
     }
 
     aMeshIter = aMeshList.begin();
-    SMESH::SMESH_Mesh_var aMesh = (*aMeshIter).first;
-    QString aMeshName = (*aMeshIter).second;
-
-    QList<SALOMEDS::Color> aReservedColors;
+    SMESH::SMESH_IDSource_var aMeshOrGroup = (*aMeshIter).first;
+    SMESH::SMESH_Mesh_var            aMesh = aMeshOrGroup->GetMesh();
+    QString                      aMeshName = (*aMeshIter).second;
 
-    QString aFilter, aTitle = QObject::tr("SMESH_EXPORT_MESH");
-    QMap<QString, SMESH::MED_VERSION> aFilterMap;
-    QMap<QString, int> aFilterMapSTL;
-    switch ( theCommandID ) {
-    case 125:
-    case 122:
-      {
-        for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
-          SMESH::SMESH_Mesh_var aMeshItem = (*aMeshIter).first;
-          if (aMeshItem->HasDuplicatedGroupNamesMED()) {
-            int aRet = SUIT_MessageBox::warning
-              (SMESHGUI::desktop(),
-               QObject::tr("SMESH_WRN_WARNING"),
-               QObject::tr("SMESH_EXPORT_MED_DUPLICATED_GRP").arg((*aMeshIter).second),
-               QObject::tr("SMESH_BUT_YES"),
-               QObject::tr("SMESH_BUT_NO"), 0, 1);
-            if (aRet != 0)
-              return;
-          }
-        }
-        // PAL18696
-        QString v21 (aMesh->GetVersionString(SMESH::MED_V2_1, 2));
-        QString v22 (aMesh->GetVersionString(SMESH::MED_V2_2, 2));
-        aFilterMap.insert( QObject::tr( "MED_VX_FILES_FILTER" ).arg( v21 ) + " (*.med)", SMESH::MED_V2_1 );
-        aFilterMap.insert( QObject::tr( "MED_VX_FILES_FILTER" ).arg( v22 ) + " (*.med)", SMESH::MED_V2_2 );
-      }
-      break;
-    case 124:
-    case 121:
-      aFilter = QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)";
-      break;
-    case 126:
-    case 123:
-      {
-        if (aMesh->NbPyramids()) {
+    if ( isMED || isCGNS || isSAUV ) // formats where group names must be unique
+    {
+      // check for equal group names within each mesh
+      for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
+        SMESH::SMESH_Mesh_var aMeshItem = SMESH::SMESH_Mesh::_narrow( (*aMeshIter).first );
+        if ( !aMeshItem->_is_nil() && aMeshItem->HasDuplicatedGroupNamesMED()) {
           int aRet = SUIT_MessageBox::warning
             (SMESHGUI::desktop(),
              QObject::tr("SMESH_WRN_WARNING"),
-             QObject::tr("SMESH_EXPORT_UNV").arg(aMeshName),
+             QObject::tr("SMESH_EXPORT_MED_DUPLICATED_GRP").arg((*aMeshIter).second),
              QObject::tr("SMESH_BUT_YES"),
              QObject::tr("SMESH_BUT_NO"), 0, 1);
           if (aRet != 0)
             return;
         }
-        aFilter = QObject::tr( "IDEAS_FILES_FILTER" ) + " (*.unv)";
       }
-      break;
-    case 140:
-    case 141:
-      {
-        // export STL
-        /*
-          there must be check on others mesh elements not equal triangles
-        */
-//         if (aMesh->NbTriangles() < 1) {
-//           SUIT_MessageBox::warning
-//             (SMESHGUI::desktop(),
-//              QObject::tr("SMESH_WRN_WARNING"),
-//              QObject::tr("SMESH_EXPORT_STL1").arg(aMeshName));
-//           return;
-//         }
-//         if (!(aMesh->NbElements() - aMesh->NbTriangles())) {
-//           int aRet = SUIT_MessageBox::warning
-//             (SMESHGUI::desktop(),
-//              QObject::tr("SMESH_WRN_WARNING"),
-//              QObject::tr("SMESH_EXPORT_STL2").arg(aMeshName),
-//              QObject::tr("SMESH_BUT_YES"),
-//              QObject::tr("SMESH_BUT_NO"), 0, 1);
-//           if (aRet != 0)
-//             return;
-//         }
-
-        aFilterMapSTL.insert( QObject::tr( "STL_ASCII_FILES_FILTER" ) + " (*.stl)", 1 ); // 1 - ASCII mode
-        aFilterMapSTL.insert( QObject::tr( "STL_BIN_FILES_FILTER" )   + " (*.stl)", 0 ); // 0 - Binary mode
+    }
+    
+    // Warn the user about presence of not supported elements
+    QString format;
+    std::vector< SMESH::EntityType > notSupportedElemTypes, presentNotSupported;
+    if ( isDAT )
+    {
+      format = "DAT";
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Tetra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Tetra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isUNV )
+    {
+      format = "UNV";
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isSTL )
+    {
+      format = "STL";
+      notSupportedElemTypes.push_back( SMESH::Entity_Edge );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Edge );
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isCGNS )
+    {
+      format = "CGNS";
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    else if ( isSAUV )
+    {
+      format = "SAUV";
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+      notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Quadrangle );
+      notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+    }
+    else if ( isGMF )
+    {
+      format = "GMF";
+      notSupportedElemTypes.push_back( SMESH::Entity_0D );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Pyramid );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Penta );
+      notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
+      notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polyhedra );
+      notSupportedElemTypes.push_back( SMESH::Entity_Ball );
+    }
+    if ( ! notSupportedElemTypes.empty() )
+    {
+      SMESH::long_array_var nbElems = aMeshOrGroup->GetMeshInfo();
+      for ( size_t iType = 0; iType < notSupportedElemTypes.size(); ++iType )
+        if ( nbElems[ notSupportedElemTypes[ iType ]] > 0 )
+          presentNotSupported.push_back( notSupportedElemTypes[ iType ]);
+    }
+    if ( !presentNotSupported.empty() )
+    {
+      QString typeNames;
+      const char* typeMsg[SMESH::Entity_Last] = { "SMESH_NODES",
+        "SMESH_ELEMS0D","SMESH_EDGES","SMESH_QUADRATIC_EDGES","SMESH_TRIANGLES",
+        "SMESH_QUADRATIC_TRIANGLES","SMESH_QUADRANGLES","SMESH_QUADRATIC_QUADRANGLES",
+        "SMESH_BIQUADRATIC_QUADRANGLES","SMESH_POLYGONS","SMESH_QUADRATIC_POLYGONS",
+        "SMESH_TETRAHEDRA","SMESH_QUADRATIC_TETRAHEDRONS","SMESH_PYRAMIDS",
+        "SMESH_QUADRATIC_PYRAMIDS","SMESH_HEXAHEDRA","SMESH_QUADRATIC_HEXAHEDRONS",
+        "SMESH_TRIQUADRATIC_HEXAHEDRONS","SMESH_PENTAHEDRA","SMESH_QUADRATIC_PENTAHEDRONS",
+        "SMESH_OCTAHEDRA","SMESH_POLYEDRONS","SMESH_QUADRATIC_POLYEDRONS","SMESH_BALLS"
+      };
+      QString andStr = " " + QObject::tr("SMESH_AND") + " ", comma(", ");
+      for ( size_t iType = 0; iType < presentNotSupported.size(); ++iType ) {
+        typeNames += QObject::tr( typeMsg[ presentNotSupported[ iType ]]);
+        if ( iType != presentNotSupported.size() - 1 )
+          typeNames += ( iType == presentNotSupported.size() - 2 ) ? andStr : comma;
       }
-      break;
-    default:
-      return;
+      int aRet = SUIT_MessageBox::warning
+        (SMESHGUI::desktop(),
+         QObject::tr("SMESH_WRN_WARNING"),
+         QObject::tr("EXPORT_NOT_SUPPORTED").arg(aMeshName).arg(format).arg(typeNames),
+         QObject::tr("SMESH_BUT_YES"),
+         QObject::tr("SMESH_BUT_NO"), 0, 1);
+      if (aRet != 0)
+        return;
     }
 
-    QString aFilename;
+    // Get parameters of export operation
+
+    QString            aFilename;
     SMESH::MED_VERSION aFormat;
-    // Init the parameter with the default value
-    bool aIsASCII_STL = true;
+    // Init the parameters with the default values
+    bool aIsASCII_STL   = true;
     bool toCreateGroups = false;
     SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
     if ( resMgr )
       toCreateGroups = resMgr->booleanValue( "SMESH", "auto_groups", false );
     bool toOverwrite = true;
 
+    QString aFilter, aTitle = QObject::tr("SMESH_EXPORT_MESH");
     QString anInitialPath = "";
     if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
       anInitialPath = QDir::currentPath();
 
-    if ( theCommandID != 122 && theCommandID != 125 && theCommandID != 140 && theCommandID != 141) {
-      if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
-      aFilename = SUIT_FileDlg::getFileName(SMESHGUI::desktop(), anInitialPath + QString("/") + aMeshName,
+    // Get a file name to write in and additional otions
+    if ( isUNV || isDAT || isGMF ) // Export w/o options
+    {
+      if ( isUNV )
+        aFilter = QObject::tr( "IDEAS_FILES_FILTER" ) + " (*.unv)";
+      else if ( isDAT )
+        aFilter = QObject::tr( "DAT_FILES_FILTER" ) + " (*.dat)";
+      else if ( isGMF )
+        aFilter = QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)" +
+          ";;" +  QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
+     if ( anInitialPath.isEmpty() ) anInitialPath = SUIT_FileDlg::getLastVisitedPath();
+      aFilename = SUIT_FileDlg::getFileName(SMESHGUI::desktop(),
+                                            anInitialPath + QString("/") + aMeshName,
                                             aFilter, aTitle, false);
     }
-    else if(theCommandID == 140 || theCommandID == 141) { // Export to STL
+    // else if ( isGMF )// Export to GMF
+    // {
+      // SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
+      //   ( SMESHGUI::desktop(), false, QObject::tr("SMESH_REQUIRED_GROUPS"), true, true );
+      // QStringList filters;
+      // filters << QObject::tr( "GMF_ASCII_FILES_FILTER" ) + " (*.mesh)"
+      //         << QObject::tr( "GMF_BINARY_FILES_FILTER" )  + " (*.meshb)";
+      // fd->setWindowTitle( aTitle );
+      // fd->setNameFilters( filters );
+
+      // if ( !aMeshOrGroup->_is_equivalent( aMesh ))
+      //   toCreateGroups = false;
+      // else
+      //   toCreateGroups = ( aMesh->NbGroups() > 0 );
+
+      // fd->SetChecked( true );
+      // if ( !anInitialPath.isEmpty() )
+      //   fd->setDirectory( anInitialPath );
+      // fd->selectFile(aMeshName);
+
+      // if ( fd->exec() )
+      //   aFilename = fd->selectedFile();
+      // toCreateGroups = fd->IsChecked();
+
+      // delete fd;
+    // }
+    else if ( isCGNS )// Export to CGNS
+    {
+      SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
+      fd->setWindowTitle( aTitle );
+      fd->setNameFilter( QObject::tr( "CGNS_FILES_FILTER" ) + " (*.cgns)" );
+      if ( !anInitialPath.isEmpty() )
+        fd->setDirectory( anInitialPath );
+      fd->selectFile(aMeshName);
+      SMESHGUI_FileValidator* fv = new SMESHGUI_FileValidator( fd );
+      fd->setValidator( fv );
+
+      if ( fd->exec() )
+        aFilename = fd->selectedFile();
+      toOverwrite = fv->isOverwrite();
+
+      delete fd;
+    }
+    else if ( isSTL ) // Export to STL
+    {
+      QMap<QString, int> aFilterMap;
+      aFilterMap.insert( QObject::tr( "STL_ASCII_FILES_FILTER" ) + " (*.stl)", 1 );
+      aFilterMap.insert( QObject::tr( "STL_BIN_FILES_FILTER" )   + " (*.stl)", 0 );
+
       QStringList filters;
-      QMap<QString, int>::const_iterator it = aFilterMapSTL.begin();
-      for ( ; it != aFilterMapSTL.end(); ++it )
+      QMap<QString, int>::const_iterator it = aFilterMap.begin();
+      for ( ; it != aFilterMap.end(); ++it )
         filters.push_back( it.key() );
 
       SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
       while (!is_ok) {
         if ( fd->exec() )
           aFilename = fd->selectedFile();
-        aIsASCII_STL = (aFilterMapSTL[fd->selectedNameFilter()]) == 1 ? true: false;
+        aIsASCII_STL = (aFilterMap[fd->selectedNameFilter()]) == 1 ? true: false;
         is_ok = true;
       }
       delete fd;
     }
-    else { // Export to MED
+    else if ( isMED || isSAUV ) // Export to MED or SAUV
+    {
+      QMap<QString, SMESH::MED_VERSION> aFilterMap;
+      //QString v21 (aMesh->GetVersionString(SMESH::MED_V2_1, 2));
+      if ( isMED ) {
+        QString v22 (aMesh->GetVersionString(SMESH::MED_V2_2, 2));
+        //aFilterMap.insert( QObject::tr( "MED_VX_FILES_FILTER" ).arg( v21 ) + " (*.med)", SMESH::MED_V2_1 );
+        aFilterMap.insert( QObject::tr( "MED_VX_FILES_FILTER" ).arg( v22 ) + " (*.med)", SMESH::MED_V2_2 );
+      }
+      else { // isSAUV
+        aFilterMap.insert("All files (*)", SMESH::MED_V2_1 );
+        aFilterMap.insert("SAUV files (*.sauv)", SMESH::MED_V2_2 );
+        aFilterMap.insert("SAUV files (*.sauve)", SMESH::MED_V2_1 );
+      }
+
       QStringList filters;
       QString aDefaultFilter;
       QMap<QString, SMESH::MED_VERSION>::const_iterator it = aFilterMap.begin();
           aDefaultFilter = it.key();
       }
 
-      //SUIT_FileDlg* fd = new SUIT_FileDlg( SMESHGUI::desktop(), false, true, true );
       SalomeApp_CheckFileDlg* fd = new SalomeApp_CheckFileDlg
         ( SMESHGUI::desktop(), false, QObject::tr("SMESH_AUTO_GROUPS"), true, true );
       fd->setWindowTitle( aTitle );
       fd->setNameFilters( filters );
-      //fd->setSelectedNameFilter( QObject::tr("MED 2.2 (*.med)") );
       fd->selectNameFilter(aDefaultFilter);
       fd->SetChecked(toCreateGroups);
       if ( !anInitialPath.isEmpty() )
         toOverwrite = fv->isOverwrite();
         is_ok = true;
         if ( !aFilename.isEmpty() ) {
-          for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
-            SMESH::SMESH_Mesh_var aMeshItem = (*aMeshIter).first;
-            if( (aMeshItem->NbPolygons()>0 || aMeshItem->NbPolyhedrons()>0)
-                && aFormat==SMESH::MED_V2_1) {
-              int aRet = SUIT_MessageBox::warning(SMESHGUI::desktop(),
-                                                  QObject::tr("SMESH_WRN_WARNING"),
-                                                  QObject::tr("SMESH_EXPORT_MED_V2_1").arg((*aMeshIter).second),
-                                                  QObject::tr("SMESH_BUT_YES"),
-                                                  QObject::tr("SMESH_BUT_NO"), 0, 1);
-              if (aRet != 0) {
-                is_ok = false;
-                break;
+          // med-2.1 does not support poly elements
+          if ( aFormat==SMESH::MED_V2_1 )
+            for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ ) {
+              SMESH::SMESH_IDSource_var aMeshItem = (*aMeshIter).first;
+              SMESH::long_array_var nbElems = aMeshItem->GetMeshInfo();
+              if ( nbElems[ SMESH::Entity_Polygon   ] + nbElems[ SMESH::Entity_Quad_Polygon   ] +
+                   nbElems[ SMESH::Entity_Polyhedra ] + nbElems[ SMESH::Entity_Quad_Polyhedra ])
+              {
+                int aRet = SUIT_MessageBox::warning(SMESHGUI::desktop(),
+                                                    QObject::tr("SMESH_WRN_WARNING"),
+                                                    QObject::tr("SMESH_EXPORT_MED_V2_1").arg((*aMeshIter).second),
+                                                    QObject::tr("SMESH_BUT_YES"),
+                                                    QObject::tr("SMESH_BUT_NO"), 0, 1);
+                if (aRet != 0) {
+                  is_ok = false;
+                  break;
+                }
               }
             }
-          }
           if( !toOverwrite ) {
+            // can't append to an existing using other format
             SMESH::MED_VERSION aVersion = SMESH::MED_V2_1;
             bool isVersionOk = SMESHGUI::GetSMESHGen()->GetMEDVersion( aFilename.toLatin1().constData(), aVersion );
             if( !isVersionOk || aVersion != aFormat ) {
                 }
               }
             }
-
             if( !aMeshNamesCollisionList.isEmpty() ) {
               QString aMeshNamesCollisionString = aMeshNamesCollisionList.join( ", " );
               int aRet = SUIT_MessageBox::warning(SMESHGUI::desktop(),
       toCreateGroups = fd->IsChecked();
       delete fd;
     }
+    else
+    {
+      return;
+    }
+
+    // Perform export
+
     if ( !aFilename.isEmpty() ) {
       // Check whether the file already exists and delete it if yes
       QFile aFile( aFilename );
       SUIT_OverrideCursor wc;
 
       try {
-        bool Renumber = false;
-        // PAL 14172  : Check of we have to renumber or not from the preferences before export
-        if (resMgr)
-          Renumber= resMgr->booleanValue("SMESH","renumbering");
-        if (Renumber){
-          SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
-          aMeshEditor->RenumberNodes();
-          aMeshEditor->RenumberElements();
-          if ( SMESHGUI::automaticUpdate() )
-            SMESH::UpdateView();
+        // Renumbering is not needed since SMDS redesign in V6.2.0 (Nov 2010)
+//         bool Renumber = false;
+//         // PAL 14172  : Check of we have to renumber or not from the preferences before export
+//         if (resMgr)
+//           Renumber= resMgr->booleanValue("renumbering");
+//         if (Renumber){
+//           SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
+//           aMeshEditor->RenumberNodes();
+//           aMeshEditor->RenumberElements();
+//           if ( SMESHGUI::automaticUpdate() )
+//             SMESH::UpdateView();
+//         }
+        if ( isMED )
+        {
+          aMeshIter = aMeshList.begin();
+          for( int aMeshIndex = 0; aMeshIter != aMeshList.end(); aMeshIter++, aMeshIndex++ )
+          {
+            SMESH::SMESH_IDSource_var aMeshOrGroup = (*aMeshIter).first;
+            SMESH::SMESH_Mesh_var        aMeshItem = aMeshOrGroup->GetMesh();
+            if ( aMeshOrGroup->_is_equivalent( aMeshItem ))
+              aMeshItem->ExportToMEDX( aFilename.toLatin1().data(), toCreateGroups,
+                                       aFormat, toOverwrite && aMeshIndex == 0 );
+            else
+              aMeshItem->ExportPartToMED( aMeshOrGroup, aFilename.toLatin1().data(), toCreateGroups,
+                                          aFormat, toOverwrite && aMeshIndex == 0 );
+          }
         }
-        switch ( theCommandID ) {
-        case 125:
-        case 122: {
-            int aMeshIndex = 0;
-            for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++, aMeshIndex++ ) {
-              SMESH::SMESH_Mesh_var aMeshItem = (*aMeshIter).first;
-              if( !aMeshItem->_is_nil() )
-                aMeshItem->ExportToMEDX( aFilename.toLatin1().data(), toCreateGroups, aFormat, toOverwrite && aMeshIndex == 0 );
-            }
+        else if ( isSAUV )
+        {
+          for( aMeshIter = aMeshList.begin(); aMeshIter != aMeshList.end(); aMeshIter++ )
+          {
+            SMESH::SMESH_Mesh_var aMeshItem = SMESH::SMESH_Mesh::_narrow( (*aMeshIter).first );
+            if( !aMeshItem->_is_nil() )
+              aMeshItem->ExportSAUV( aFilename.toLatin1().data(), toCreateGroups );
           }
-          break;
-        case 124:
-        case 121:
-          aMesh->ExportDAT( aFilename.toLatin1().data() );
-          break;
-        case 126:
-        case 123:
-          aMesh->ExportUNV( aFilename.toLatin1().data() );
-          break;
-        case 140:
-        case 141:
-          aMesh->ExportSTL( aFilename.toLatin1().data(), aIsASCII_STL );
-          break;
-        default:
-          break;
+        }
+        else if ( isDAT )
+        {
+          if ( aMeshOrGroup->_is_equivalent( aMesh ))
+            aMesh->ExportDAT( aFilename.toLatin1().data() );
+          else
+            aMesh->ExportPartToDAT( aMeshOrGroup, aFilename.toLatin1().data() );
+        }
+        else if ( isUNV )
+        {
+          if ( aMeshOrGroup->_is_equivalent( aMesh ))
+            aMesh->ExportUNV( aFilename.toLatin1().data() );
+          else
+            aMesh->ExportPartToUNV( aMeshOrGroup, aFilename.toLatin1().data() );
+        }
+        else if ( isSTL )
+        {
+          if ( aMeshOrGroup->_is_equivalent( aMesh ))
+            aMesh->ExportSTL( aFilename.toLatin1().data(), aIsASCII_STL );
+          else
+            aMesh->ExportPartToSTL( aMeshOrGroup, aFilename.toLatin1().data(), aIsASCII_STL );
+        }
+        else if ( isCGNS )
+        {
+          aMeshIter = aMeshList.begin();
+          for( int aMeshIndex = 0; aMeshIter != aMeshList.end(); aMeshIter++, aMeshIndex++ )
+          {
+            SMESH::SMESH_IDSource_var aMeshOrGroup = (*aMeshIter).first;
+            SMESH::SMESH_Mesh_var        aMeshItem = aMeshOrGroup->GetMesh();
+            aMeshItem->ExportCGNS( aMeshOrGroup,
+                                   aFilename.toLatin1().data(),
+                                   toOverwrite && aMeshIndex == 0 );
+          }
+        }
+        else if ( isGMF )
+        {
+          toCreateGroups = true;
+          aMesh->ExportGMF( aMeshOrGroup, aFilename.toLatin1().data(), toCreateGroups );
         }
       }
       catch (const SALOME::SALOME_Exception& S_ex){
           if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
             unsigned int aMode = anActor->GetEntityMode();
             switch(theCommandID){
+            case 222:
+              InverseEntityMode(aMode,SMESH_Actor::eBallElem);
+              break;
             case 216:
               InverseEntityMode(aMode,SMESH_Actor::e0DElements);
               break;
       SALOMEDS::Color aColor = aGroupObject->GetColor();
       _PTR(SObject) aGroupSObject = SMESH::FindSObject(aGroupObject);
       if (aGroupSObject) {
+        QColor c;
+        int delta;
         if(SMESH_Actor *anActor = SMESH::FindActorByEntry(aGroupSObject->GetID().c_str())) {
-          if( aGroupObject->GetType() == SMESH::NODE )
-            anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
-          else if( aGroupObject->GetType() == SMESH::EDGE )
-            anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
-          else if( aGroupObject->GetType() == SMESH::ELEM0D )
-            anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
-          else
-            anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+          switch ( aGroupObject->GetType ()) {
+          case SMESH::NODE:
+            anActor->SetNodeColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::EDGE:
+            anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::ELEM0D:
+            anActor->Set0DColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::BALL:
+            anActor->SetBallColor( aColor.R, aColor.G, aColor.B ); break;
+          case SMESH::VOLUME:
+            SMESH::GetColor("SMESH", "volume_color", c, delta, "255,0,170|-100");
+            anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, delta ); break;
+          case SMESH::FACE:
+          default:
+            SMESH::GetColor("SMESH", "fill_color", c, delta, "0,170,255|-100");
+            anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta );
+          }
         }
       }
     }
       type = QObject::tr( "OVER_CONSTRAINED_VOLUME" );
     else if ( dynamic_cast< SMESH::Controls::OverConstrainedFace* >( f.get() ) )
       type = QObject::tr( "OVER_CONSTRAINED_FACE" );
+    else if ( dynamic_cast< SMESH::Controls::CoincidentNodes* >( f.get() ) )
+      type = QObject::tr( "EQUAL_NODE" );
+    else if ( dynamic_cast< SMESH::Controls::CoincidentElements1D* >( f.get() ) )
+      type = QObject::tr( "EQUAL_EDGE" );
+    else if ( dynamic_cast< SMESH::Controls::CoincidentElements2D* >( f.get() ) )
+      type = QObject::tr( "EQUAL_FACE" );
+    else if ( dynamic_cast< SMESH::Controls::CoincidentElements3D* >( f.get() ) )
+      type = QObject::tr( "EQUAL_VOLUME" );
     return type;
   }
 
               vtkLookupTable* lookupTable =
                 static_cast<vtkLookupTable*>(aScalarBarActor->GetLookupTable());
               double * minmax = lookupTable->GetRange();
+              bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
               std::vector<int>    nbEvents;
               std::vector<double> funValues;
-              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax );
+              aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, minmax, isLogarithmic );
               QString anInitialPath = "";
               if ( SUIT_FileDlg::getLastVisitedPath().isEmpty() )
                 anInitialPath = QDir::currentPath();
     }
   }
 
-  void SetDisplayMode(int theCommandID, SMESHGUI_StudyId2MarkerMap& theMarkerMap){
+  void SetDisplayMode(int theCommandID, SMESHGUI_StudyId2MarkerMap& theMarkerMap)
+  {
     SALOME_ListIO selected;
     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
     if( !app )
         (new SMESHGUI_TransparencyDlg( SMESHGUI::GetSMESHGUI() ))->show();
         return;
       }
-      case 1132:{
-        QColor c, e, b, n, c0D, o;
-        int size0D = 0;
-        int Edgewidth = 0;
-        vtkFloatingPointType Shrink = 0.0;
-        vtkFloatingPointType faces_orientation_scale = 0.0;
-        bool faces_orientation_3dvectors = false;
-
-        VTK::MarkerType aMarkerTypeCurrent = VTK::MT_NONE;
-        VTK::MarkerScale aMarkerScaleCurrent = VTK::MS_NONE;
-        int aMarkerTextureCurrent = 0;
+      case 1132: {
+        double color[3];
+        QColor faceColor, edgeColor, nodeColor, elem0dColor, ballColor;
+        QColor orientationColor, outlineColor, volumeColor;
+        int deltaF = 0, deltaV = 0;
+        int elem0dSize   = 1;
+        int ballSize     = 1;
+        int edgeWidth    = 1;
+        int outlineWidth = 1;
+        double shrinkCoef = 0.0;
+        double orientationScale = 0.0;
+        bool orientation3d = false;
+        VTK::MarkerType markerType = VTK::MT_NONE;
+        VTK::MarkerScale markerScale = VTK::MS_NONE;
+        int markerId = 0;
+        bool hasNodes = false;
+        int presentEntities = 0;
+        bool firstTime  = true;
 
         SALOME_ListIteratorOfListIO It( selected );
-        for( ; It.More(); It.Next()){
+        for ( ; It.More(); It.Next() ) {
           Handle(SALOME_InteractiveObject) IObject = It.Value();
-          if(IObject->hasEntry()){
-            if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
-              vtkFloatingPointType color[3];
-              anActor->GetSufaceColor(color[0], color[1], color[2]);
-              int c0 = int (color[0] * 255);
-              int c1 = int (color[1] * 255);
-              int c2 = int (color[2] * 255);
-              c.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType edgecolor[3];
-              anActor->GetEdgeColor(edgecolor[0], edgecolor[1], edgecolor[2]);
-              c0 = int (edgecolor[0] * 255);
-              c1 = int (edgecolor[1] * 255);
-              c2 = int (edgecolor[2] * 255);
-              e.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType backfacecolor[3];
-              anActor->GetBackSufaceColor(backfacecolor[0], backfacecolor[1], backfacecolor[2]);
-              c0 = int (backfacecolor[0] * 255);
-              c1 = int (backfacecolor[1] * 255);
-              c2 = int (backfacecolor[2] * 255);
-              b.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType nodecolor[3];
-              anActor->GetNodeColor(nodecolor[0], nodecolor[1], nodecolor[2]);
-              c0 = int (nodecolor[0] * 255);
-              c1 = int (nodecolor[1] * 255);
-              c2 = int (nodecolor[2] * 255);
-              n.setRgb(c0, c1, c2);
-
-              vtkFloatingPointType color0D[3];
-              anActor->Get0DColor(color0D[0], color0D[1], color0D[2]);
-              c0 = int (color0D[0] * 255);
-              c1 = int (color0D[1] * 255);
-              c2 = int (color0D[2] * 255);
-              c0D.setRgb(c0, c1, c2);
-
-              size0D = (int)anActor->Get0DSize();
-              if(size0D == 0)
-                size0D = 1;
-              Edgewidth = (int)anActor->GetLineWidth();
-              if(Edgewidth == 0)
-                Edgewidth = 1;
-              Shrink = anActor->GetShrinkFactor();
-
-              vtkFloatingPointType faces_orientation_color[3];
-              anActor->GetFacesOrientationColor(faces_orientation_color);
-              c0 = int (faces_orientation_color[0] * 255);
-              c1 = int (faces_orientation_color[1] * 255);
-              c2 = int (faces_orientation_color[2] * 255);
-              o.setRgb(c0, c1, c2);
-
-              faces_orientation_scale = anActor->GetFacesOrientationScale();
-              faces_orientation_3dvectors = anActor->GetFacesOrientation3DVectors();
-
-              aMarkerTypeCurrent = anActor->GetMarkerType();
-              aMarkerScaleCurrent = anActor->GetMarkerScale();
-              aMarkerTextureCurrent = anActor->GetMarkerTexture();
-
-              // even if there are multiple objects in the selection,
-              // we need only the first one to get values for the dialog
-              break;
-            }
+          if ( !IObject->hasEntry() ) continue;
+          SMESH_Actor* anActor = SMESH::FindActorByEntry( IObject->getEntry() );
+          if ( !anActor || !anActor->GetObject() ) continue;
+
+          if ( firstTime ) {
+            // nodes: color, marker
+            anActor->GetNodeColor( color[0], color[1], color[2] );
+            nodeColor.setRgbF( color[0], color[1], color[2] );
+            markerType  = anActor->GetMarkerType();
+            markerScale = anActor->GetMarkerScale();
+            markerId    = anActor->GetMarkerTexture();
+            // edges: color, width
+            anActor->GetEdgeColor( color[0], color[1], color[2] );
+            edgeColor.setRgbF( color[0], color[1], color[2] );
+            edgeWidth = qMax( (int)anActor->GetLineWidth(), 1 ); // minimum allowed width is 1
+            // faces: front color, back color (delta)
+            anActor->GetSufaceColor( color[0], color[1], color[2], deltaF );
+            faceColor.setRgbF( color[0], color[1], color[2] );
+            // faces: front color, back color (delta)
+            anActor->GetVolumeColor( color[0], color[1], color[2], deltaV );
+            volumeColor.setRgbF( color[0], color[1], color[2] );
+            // 0d elements: color, size
+            anActor->Get0DColor( color[0], color[1], color[2] );
+            elem0dColor.setRgbF( color[0], color[1], color[2] );
+            elem0dSize = qMax( (int)anActor->Get0DSize(), 1 ); // minimum allowed size is 1
+            // balls: color, size
+            anActor->GetBallColor( color[0], color[1], color[2] );
+            ballColor.setRgbF( color[0], color[1], color[2] );
+            ballSize = qMax( (int)anActor->GetBallSize(), 1 ); // minimum allowed size is 1
+            // outlines: color
+            anActor->GetOutlineColor( color[0], color[1], color[2] );
+            outlineColor.setRgbF( color[0], color[1], color[2] );
+            outlineWidth = qMax( (int)anActor->GetOutlineWidth(), 1 ); // minimum allowed width is 1
+            // orientation vectors: color, scale, 3d flag
+            anActor->GetFacesOrientationColor( color[0], color[1], color[2] );
+            orientationColor.setRgbF( color[0], color[1], color[2] );
+            orientationScale = anActor->GetFacesOrientationScale();
+            orientation3d = anActor->GetFacesOrientation3DVectors();
+            // shrink factor
+            shrinkCoef = anActor->GetShrinkFactor();
           }
+
+          firstTime = false; // we only take properties from first object (for performance reasons)
+
+          if ( !hasNodes )
+            hasNodes = anActor->GetObject()->GetNbEntities( SMDSAbs_Node );
+          if ( !(presentEntities & SMESH_Actor::eEdges) && anActor->GetObject()->GetNbEntities( SMDSAbs_Edge ) )
+            presentEntities = presentEntities | SMESH_Actor::eEdges;
+          if ( !(presentEntities & SMESH_Actor::eFaces) && anActor->GetObject()->GetNbEntities( SMDSAbs_Face ) )
+            presentEntities = presentEntities | SMESH_Actor::eFaces;
+          if ( !(presentEntities & SMESH_Actor::eVolumes) && anActor->GetObject()->GetNbEntities( SMDSAbs_Volume ) )
+            presentEntities = presentEntities | SMESH_Actor::eVolumes;
+          if ( !(presentEntities & SMESH_Actor::e0DElements) && anActor->GetObject()->GetNbEntities( SMDSAbs_0DElement ) )
+            presentEntities = presentEntities | SMESH_Actor::e0DElements;
+          if ( !(presentEntities & SMESH_Actor::eBallElem) && anActor->GetObject()->GetNbEntities( SMDSAbs_Ball ) )
+            presentEntities = presentEntities | SMESH_Actor::eBallElem;
+          
+          // as we know that all types of elements are present, we can exit the loop
+          if ( presentEntities == SMESH_Actor::eAllEntity )
+            break;
         }
 
-        SMESHGUI_Preferences_ColorDlg *aDlg =
-          new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI() );
-        aDlg->SetColor(1, c);
-        aDlg->SetColor(2, e);
-        aDlg->SetColor(3, n);
-        aDlg->SetColor(4, b);
-        aDlg->SetColor(5, c0D);
-        aDlg->SetColor(6, o);
-        aDlg->SetIntValue(1, Edgewidth);
-        aDlg->SetIntValue(2, int(Shrink*100.));
-        aDlg->SetIntValue(3, size0D);
-        aDlg->SetDoubleValue(1, faces_orientation_scale);
-        aDlg->SetBooleanValue(1, faces_orientation_3dvectors);
-        aDlg->setCustomMarkerMap( theMarkerMap[ aStudy->StudyId() ] );
-
-        if( aMarkerTypeCurrent != VTK::MT_USER )
-          aDlg->setStandardMarker( aMarkerTypeCurrent, aMarkerScaleCurrent );
+        SMESHGUI_PropertiesDlg dlg( theMarkerMap[ aStudy->StudyId() ], SMESHGUI::desktop() );
+        // nodes: color, marker
+        dlg.setNodeColor( nodeColor );
+        if( markerType != VTK::MT_USER )
+          dlg.setNodeMarker( markerType, markerScale );
         else
-          aDlg->setCustomMarker( aMarkerTextureCurrent );
-
-        if(aDlg->exec()){
-          QColor color = aDlg->GetColor(1);
-          QColor edgecolor = aDlg->GetColor(2);
-          QColor nodecolor = aDlg->GetColor(3);
-          QColor backfacecolor = aDlg->GetColor(4);
-          QColor color0D = aDlg->GetColor(5);
-          QColor faces_orientation_color = aDlg->GetColor(6);
-
-          /* Point marker */
-          theMarkerMap[ aStudy->StudyId() ] = aDlg->getCustomMarkerMap();
-
+          dlg.setNodeCustomMarker( markerId );
+        // edges: color, line width
+        dlg.setEdgeColor( edgeColor );
+        dlg.setEdgeWidth( edgeWidth );
+        // faces: front color, back color
+        dlg.setFaceColor( faceColor, deltaF );
+        // volumes: normal color, reversed color
+        dlg.setVolumeColor( volumeColor, deltaV );
+        // outlines: color, line width
+        dlg.setOutlineColor( outlineColor );
+        dlg.setOutlineWidth( outlineWidth );
+        // 0d elements: color, size
+        dlg.setElem0dColor( elem0dColor );
+        dlg.setElem0dSize( elem0dSize );
+        // balls: color, size
+        dlg.setBallColor( ballColor );
+        dlg.setBallSize( ballSize );
+        // orientation: color, scale, 3d flag
+        dlg.setOrientationColor( orientationColor );
+        dlg.setOrientationSize( int( orientationScale * 100. ) );
+        dlg.setOrientation3d( orientation3d );
+        // shrink: scale factor
+        dlg.setShrinkCoef( int( shrinkCoef * 100. ) );
+        // hide unused controls
+        dlg.showControls( presentEntities, hasNodes );
+        
+        if ( dlg.exec() ) {
+          nodeColor        = dlg.nodeColor();
+          markerType       = dlg.nodeMarkerType();
+          markerScale      = dlg.nodeMarkerScale();
+          markerId         = dlg.nodeMarkerId();
+          edgeColor        = dlg.edgeColor();
+          edgeWidth        = dlg.edgeWidth();
+          faceColor        = dlg.faceColor();
+          deltaF           = dlg.faceColorDelta();
+          volumeColor      = dlg.volumeColor();
+          deltaV           = dlg.volumeColorDelta();
+          outlineColor     = dlg.outlineColor();
+          outlineWidth     = dlg.outlineWidth();
+          elem0dColor      = dlg.elem0dColor();
+          elem0dSize       = dlg.elem0dSize();
+          ballColor        = dlg.ballColor();
+          ballSize         = dlg.ballSize();
+          orientationColor = dlg.orientationColor();
+          orientationScale = dlg.orientationSize() / 100.;
+          orientation3d    = dlg.orientation3d();
+          shrinkCoef       = dlg.shrinkCoef() / 100.;
+
+          // store point markers map that might be changed by the user
+          theMarkerMap[ aStudy->StudyId() ] = dlg.customMarkers();
+
+          // set properties from dialog box to the presentations
           SALOME_ListIteratorOfListIO It( selected );
-          for( ; It.More(); It.Next()){
+          for ( ; It.More(); It.Next() ) {
             Handle(SALOME_InteractiveObject) IObject = It.Value();
-            if(IObject->hasEntry()){
-              if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){
-                /* actor color and backface color */
-                anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255.,
-                                        vtkFloatingPointType (color.green()) / 255.,
-                                        vtkFloatingPointType (color.blue()) / 255.);
-                anActor->SetBackSufaceColor(vtkFloatingPointType (backfacecolor.red()) / 255.,
-                                            vtkFloatingPointType (backfacecolor.green()) / 255.,
-                                            vtkFloatingPointType (backfacecolor.blue()) / 255.);
-
-                /* edge color */
-                anActor->SetEdgeColor(vtkFloatingPointType (edgecolor.red()) / 255.,
-                                      vtkFloatingPointType (edgecolor.green()) / 255.,
-                                      vtkFloatingPointType (edgecolor.blue()) / 255.);
-
-                /* Shrink factor and size edges */
-                anActor->SetShrinkFactor(aDlg->GetIntValue(2) / 100.);
-                anActor->SetLineWidth(aDlg->GetIntValue(1));
-
-                /* Nodes color and size */
-                anActor->SetNodeColor(vtkFloatingPointType (nodecolor.red()) / 255.,
-                                      vtkFloatingPointType (nodecolor.green()) / 255.,
-                                      vtkFloatingPointType (nodecolor.blue()) / 255.);
-
-                /* 0D elements */
-                anActor->Set0DColor(vtkFloatingPointType (color0D.red()) / 255.,
-                                    vtkFloatingPointType (color0D.green()) / 255.,
-                                    vtkFloatingPointType (color0D.blue()) / 255.);
-                anActor->Set0DSize(aDlg->GetIntValue(3));
-
-                /* Faces orientation */
-                vtkFloatingPointType c[3] = {vtkFloatingPointType(faces_orientation_color.redF()),
-                                             vtkFloatingPointType(faces_orientation_color.greenF()),
-                                             vtkFloatingPointType(faces_orientation_color.blueF())};
-                anActor->SetFacesOrientationColor(c);
-                anActor->SetFacesOrientationScale(aDlg->GetDoubleValue(1));
-                anActor->SetFacesOrientation3DVectors(aDlg->GetBooleanValue(1));
-
-                VTK::MarkerType aMarkerTypeNew = aDlg->getMarkerType();
-                VTK::MarkerScale aMarkerScaleNew = aDlg->getStandardMarkerScale();
-                int aMarkerTextureNew = aDlg->getCustomMarkerID();
-                if( aMarkerTypeNew != VTK::MT_USER )
-                  anActor->SetMarkerStd( aMarkerTypeNew, aMarkerScaleNew );
-                else {
-                  const VTK::MarkerMap& aMarkerMap = theMarkerMap[ aStudy->StudyId() ];
-                  VTK::MarkerMap::const_iterator anIter = aMarkerMap.find( aMarkerTextureNew );
-                  if( anIter != aMarkerMap.end() )
-                    anActor->SetMarkerTexture( aMarkerTextureNew, anIter->second.second );
-                }
-
-                SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
-                if( !aGroupObject->_is_nil() )
-                {
-                  SMESH::ElementType anElementType = aGroupObject->GetType();
-                  QColor aColor;
-                  switch( anElementType )
-                  {
-                    case SMESH::NODE: aColor = nodecolor; break;
-                    case SMESH::EDGE: aColor = edgecolor; break;
-                    default: aColor = color; break;
-                  }
-
-                  SALOMEDS::Color aGroupColor;
-                  aGroupColor.R = (float)aColor.red() / 255.0;
-                  aGroupColor.G = (float)aColor.green() / 255.0;
-                  aGroupColor.B = (float)aColor.blue() / 255.0;
-                  aGroupObject->SetColor( aGroupColor );
-                }
-              }
+            if ( !IObject->hasEntry() ) continue;
+            SMESH_Actor* anActor = SMESH::FindActorByEntry( IObject->getEntry() );
+            if ( !anActor ) continue;
+            
+            // nodes: color, marker
+            anActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+            if ( markerType != VTK::MT_USER ) {
+              anActor->SetMarkerStd( markerType, markerScale );
             }
-          }
+            else {
+              const VTK::MarkerMap& markerMap = theMarkerMap[ aStudy->StudyId() ];
+              VTK::MarkerMap::const_iterator iter = markerMap.find( markerId );
+              if ( iter != markerMap.end() )
+                anActor->SetMarkerTexture( markerId, iter->second.second );
+            }
+            // volumes: normal color, reversed color (delta)
+            anActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+            // faces: front color, back color (delta)
+            anActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+            // edges: color, width
+            anActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+            anActor->SetLineWidth( edgeWidth );
+            // outlines: color
+            anActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+            anActor->SetOutlineWidth( outlineWidth );
+            // 0D elements: color, size
+            anActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+            anActor->Set0DSize( elem0dSize );
+            // balls: color, size
+            anActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+            anActor->SetBallSize( ballSize );
+            // orientation: color, scale, 3d flag
+            anActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
+            anActor->SetFacesOrientationScale( orientationScale );
+            anActor->SetFacesOrientation3DVectors( orientation3d );
+            // shrink factor
+            anActor->SetShrinkFactor( shrinkCoef );
+
+            // for groups, set also proper color
+            SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
+            if ( !aGroupObject->_is_nil() ) {
+              SMESH::ElementType anElementType = aGroupObject->GetType();
+              QColor aColor;
+              switch( anElementType ) {
+              case SMESH::NODE:
+                aColor = nodeColor; break;
+              case SMESH::EDGE:
+                aColor = edgeColor; break;
+              case SMESH::FACE: 
+                aColor = faceColor; break;
+              case SMESH::VOLUME:
+                aColor = volumeColor; break;
+              case SMESH::ELEM0D: 
+                aColor = elem0dColor; break;
+              case SMESH::BALL: 
+                aColor = ballColor; break;
+              default: break;
+              }
+              
+              if ( aColor.isValid() ) {
+                SALOMEDS::Color aGroupColor;
+                aGroupColor.R = aColor.redF();
+                aGroupColor.G = aColor.greenF();
+                aGroupColor.B = aColor.blueF();
+                aGroupObject->SetColor( aGroupColor );
+              }
+            } // if ( !aGroupObject->_is_nil() )
+          } // for ( ; It.More(); It.Next() )
           SMESH::RepaintCurrentView();
-        }
-        delete aDlg;
+        } // if ( dlg.exec() )
         return;
-      }
-      }
+      } // case 1132:
+      } // switch(theCommandID)
       SALOME_ListIteratorOfListIO It( selected );
       for( ; It.More(); It.Next()){
         Handle(SALOME_InteractiveObject) IObject = It.Value();
       Handle(SALOME_InteractiveObject) anIO = selected.First();
       if(!anIO.IsNull()){
         SMESH_Actor::eControl aControl = SMESH_Actor::eNone;
-        if(SMESH_Actor *anActor = SMESH::FindActorByEntry(anIO->getEntry())){
+        if(SMESH_Actor *anActor = SMESH::FindActorByEntry(anIO->getEntry())) {
           switch ( theCommandID ){
           case 6001:
             aControl = SMESH_Actor::eLength;
           case 6027:
             aControl = SMESH_Actor::eOverConstrainedFace;
             break;
+          case 6028:
+            aControl = SMESH_Actor::eCoincidentNodes;
+            break;
+          case 6029:
+            aControl = SMESH_Actor::eCoincidentElems1D;
+            break;
+          case 6030:
+            aControl = SMESH_Actor:: eCoincidentElems2D;
+            break;
+          case 6031:
+            aControl = SMESH_Actor::eCoincidentElems3D;
+            break;
           }
+
           anActor->SetControlMode(aControl);
           anActor->GetScalarBarActor()->SetTitle( functorToString( anActor->GetFunctor() ).toLatin1().constData() );
           SMESH::RepaintCurrentView();
 
 
   bool CheckOIType(const Handle(SALOME_InteractiveObject) & theIO,
-                   MeshObjectType                           theType,
+                   SMESH::MeshObjectType                           theType,
                    const QString                            theInTypeName,
                    QString &                                theOutTypeName)
   {
 
     QString aTypeName;
     if (
-        CheckOIType ( theIO, HYPOTHESIS,    "Hypothesis", aTypeName ) ||
-        CheckOIType ( theIO, ALGORITHM,     "Algorithm",  aTypeName ) ||
-        CheckOIType ( theIO, MESH,          "Mesh",       aTypeName ) ||
-        CheckOIType ( theIO, SUBMESH,       "SubMesh",    aTypeName ) ||
-        CheckOIType ( theIO, GROUP,         "Group",      aTypeName )
+        CheckOIType ( theIO, SMESH::HYPOTHESIS,    "Hypothesis", aTypeName ) ||
+        CheckOIType ( theIO, SMESH::ALGORITHM,     "Algorithm",  aTypeName ) ||
+        CheckOIType ( theIO, SMESH::MESH,          "Mesh",       aTypeName ) ||
+        CheckOIType ( theIO, SMESH::SUBMESH,       "SubMesh",    aTypeName ) ||
+        CheckOIType ( theIO, SMESH::GROUP,         "Group",      aTypeName )
         )
       return aTypeName;
 
 
     SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
 
-    ViewManagerList aViewMenegers = anApp->viewManagers();
-    ViewManagerList::const_iterator it = aViewMenegers.begin();
-    for( ; it != aViewMenegers.end(); it++) {
-      
-      SUIT_ViewManager* vm = *it;
-      int nbSf = vm ? vm->getViewsCount() : 0;
+    // Put the whole hierarchy of sub-objects of the selected SO's into a list and
+    // then treat them all starting from the deepest objects (at list back)
+    std::list< _PTR(SObject) > listSO;
+    SALOME_ListIteratorOfListIO It(selected);
+    for( ; It.More(); It.Next()) // loop on selected IO's
+    {
+      Handle(SALOME_InteractiveObject) IObject = It.Value();
+      if(IObject->hasEntry()) {
+        _PTR(SObject) aSO = aStudy->FindObjectID(IObject->getEntry());
+
+        // disable removal of "SMESH" component object
+        if(aSO->FindAttribute(anAttr, "AttributeIOR")){
+          anIOR = anAttr;
+          if ( engineIOR() == anIOR->Value().c_str() )
+            continue;
+        }
+        //Check the referenced object
+        _PTR(SObject) aRefSObject;
+        if ( aSO && aSO->ReferencedObject( aRefSObject ) )
+          aSO = aRefSObject; // Delete main Object instead of reference
+
+        listSO.push_back( aSO );
+        std::list< _PTR(SObject) >::iterator itSO = listSO.begin();
+        for ( ; itSO != listSO.end(); ++itSO ) {
+          _PTR(ChildIterator) it = aStudy->NewChildIterator( *itSO );
+          for (it->InitEx(false); it->More(); it->Next())
+            listSO.push_back( it->Value() );
+        }
+      }
+    }
+    // Check if none of objects to delete is referred from outside
+    std::list< _PTR(SObject) >::reverse_iterator ritSO;
+    for ( ritSO = listSO.rbegin(); ritSO != listSO.rend(); ++ritSO )
+    {
+      _PTR(SObject) SO = *ritSO;
+      if ( !SO ) continue;
+      std::vector<_PTR(SObject)> aReferences = aStudy->FindDependances( *ritSO  );
+      for (size_t i = 0; i < aReferences.size(); i++) {
+        _PTR(SComponent) aComponent = aReferences[i]->GetFatherComponent();
+        std::string type = aComponent->ComponentDataType();
+        if ( type != "SMESH" )
+        {
+          SUIT_MessageBox::warning( anApp->desktop(),
+                                    QObject::tr("WRN_WARNING"),
+                                    QObject::tr("DEP_OBJECT") );
+          return; // outside SMESH, there is an object depending on a SMESH object 
+        }
+      }
+    }
+
+    // Treat SO's in the list starting from the back
+    aStudyBuilder->NewCommand();  // There is a transaction
+    for ( ritSO = listSO.rbegin(); ritSO != listSO.rend(); ++ritSO )
+    {
+      _PTR(SObject) SO = *ritSO;
+      if ( !SO ) continue;
+      std::string anEntry = SO->GetID();
+
+      /** Erase graphical object **/
+      if(SO->FindAttribute(anAttr, "AttributeIOR")) {
+        SMESH::RemoveVisualObjectWithActors( anEntry.c_str(), true);
+        // ViewManagerList aViewMenegers = anApp->viewManagers();
+        // ViewManagerList::const_iterator it = aViewMenegers.begin();
+        // for( ; it != aViewMenegers.end(); it++) {         
+        //   SUIT_ViewManager* vm = *it;
+        //   int nbSf = vm ? vm->getViewsCount() : 0;
+        //   if(vm) {
+        //     QVector<SUIT_ViewWindow*> aViews = vm->getViews();
+        //     for(int i = 0; i < nbSf; i++){
+        //       SUIT_ViewWindow *sf = aViews[i];
+        //       if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
+        //         SMESH::RemoveActor(sf,anActor);
+        //       }
+        //     }
+        //   }
+        // }
+      }
+      /** Remove an object from data structures **/
+      SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( SO ));
+      SMESH::SMESH_subMesh_var   aSubMesh = SMESH::SMESH_subMesh::_narrow( SMESH::SObjectToObject( SO ));
+      if ( !aGroup->_is_nil() ) {                          // DELETE GROUP
+        SMESH::SMESH_Mesh_var aMesh = aGroup->GetMesh();
+        aMesh->RemoveGroup( aGroup );
+      }
+      else if ( !aSubMesh->_is_nil() ) {                   // DELETE SUBMESH
+        SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
+        aMesh->RemoveSubMesh( aSubMesh );
+
+        _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
+        if (aMeshSO)
+          SMESH::ModifiedMesh(aMeshSO, false, aMesh->NbNodes()==0);
+      }
+      else {
+        Handle(SALOME_InteractiveObject) IObject = new SALOME_InteractiveObject
+          ( anEntry.c_str(), engineIOR().toLatin1().data(), SO->GetName().c_str() );
+        QString objType = CheckTypeObject(IObject);
+        if ( objType == "Hypothesis" || objType == "Algorithm" ) {// DELETE HYPOTHESIS
+          SMESH::RemoveHypothesisOrAlgorithmOnMesh(IObject);
+          aStudyBuilder->RemoveObjectWithChildren( SO );
+        }
+        else {// default action: remove SObject from the study
+              // san - it's no use opening a transaction here until UNDO/REDO is provided in SMESH
+              //SUIT_Operation *op = new SALOMEGUI_ImportOperation(myActiveStudy);
+              //op->start();
+          aStudyBuilder->RemoveObjectWithChildren( SO );
+          //op->finish();
+        }
+      }
+    } /* listSO back loop */
 
-      SALOME_ListIteratorOfListIO It(selected);
-      
-      aStudyBuilder->NewCommand();  // There is a transaction
-      for( ; It.More(); It.Next()){ // loop on selected IO's
-        Handle(SALOME_InteractiveObject) IObject = It.Value();
-        if(IObject->hasEntry()) {
-          _PTR(SObject) aSO = aStudy->FindObjectID(IObject->getEntry());
-          
-          // disable removal of "SMESH" component object
-          if(aSO->FindAttribute(anAttr, "AttributeIOR")){
-            anIOR = anAttr;
-            if ( engineIOR() == anIOR->Value().c_str() )
-              continue;
-          }
-          //Check the referenced object
-          _PTR(SObject) aRefSObject;
-          if ( aSO && aSO->ReferencedObject( aRefSObject ) )
-            aSO = aRefSObject; // Delete main Object instead of reference
-          
-          // put the whole hierarchy of sub-objects of the selected SO into a list and
-          // then treat them all starting from the deepest objects (at list back)
-          
-          std::list< _PTR(SObject) > listSO;
-          listSO.push_back( aSO );
-          std::list< _PTR(SObject) >::iterator itSO = listSO.begin();
-          for ( ; itSO != listSO.end(); ++itSO ) {
-            _PTR(ChildIterator) it = aStudy->NewChildIterator( *itSO );
-            for (it->InitEx(false); it->More(); it->Next())
-              listSO.push_back( it->Value() );
-          }
-          
-          // treat SO's in the list starting from the back
-          
-          std::list< _PTR(SObject) >::reverse_iterator ritSO = listSO.rbegin();
-          for ( ; ritSO != listSO.rend(); ++ritSO ) {
-            _PTR(SObject) SO = *ritSO;
-            if ( !SO ) continue;
-            std::string anEntry = SO->GetID();
-            
-            /** Erase graphical object **/
-            if(SO->FindAttribute(anAttr, "AttributeIOR") && vm ){
-              QVector<SUIT_ViewWindow*> aViews = vm->getViews();
-              for(int i = 0; i < nbSf; i++){
-                SUIT_ViewWindow *sf = aViews[i];
-                if(SMESH_Actor* anActor = SMESH::FindActorByEntry(sf,anEntry.c_str())){
-                  SMESH::RemoveActor(sf,anActor);
-                }
-              }
-            }
-            
-            /** Remove an object from data structures **/
-            SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( SO ));
-            SMESH::SMESH_subMesh_var   aSubMesh = SMESH::SMESH_subMesh::_narrow( SMESH::SObjectToObject( SO ));
-            if ( !aGroup->_is_nil() ) {                          // DELETE GROUP
-              SMESH::SMESH_Mesh_var aMesh = aGroup->GetMesh();
-              aMesh->RemoveGroup( aGroup );
-            }
-            else if ( !aSubMesh->_is_nil() ) {                   // DELETE SUBMESH
-              SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
-              aMesh->RemoveSubMesh( aSubMesh );
-              
-              _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh);
-              if (aMeshSO)
-                SMESH::ModifiedMesh(aMeshSO, false, aMesh->NbNodes()==0);
-            }
-            else {
-              IObject = new SALOME_InteractiveObject
-                ( anEntry.c_str(), engineIOR().toLatin1().data(), SO->GetName().c_str() );
-              QString objType = CheckTypeObject(IObject);
-              if ( objType == "Hypothesis" || objType == "Algorithm" ) {// DELETE HYPOTHESIS
-                SMESH::RemoveHypothesisOrAlgorithmOnMesh(IObject);
-                aStudyBuilder->RemoveObjectWithChildren( SO );
-              }
-              else {// default action: remove SObject from the study
-                // san - it's no use opening a transaction here until UNDO/REDO is provided in SMESH
-                //SUIT_Operation *op = new SALOMEGUI_ImportOperation(myActiveStudy);
-                //op->start();
-                aStudyBuilder->RemoveObjectWithChildren( SO );
-                //op->finish();
-              }
-            }
-          } /* listSO back loop */
-        } /* IObject->hasEntry() */
-      } /* more/next */
-    } /* aViewMenegers list loop */
-    
     aStudyBuilder->CommitCommand();
 
     /* Clear any previous selection */
 
     SMESHGUI::GetSMESHGUI()->updateObjBrowser();
   }
-//}
+//} namespace
 
 extern "C" {
   SMESHGUI_EXPORT CAM_Module* createModule()
   {
     return new SMESHGUI();
   }
+
+  SMESHGUI_EXPORT  char* getModuleVersion() {
+    return (char*)SMESH_VERSION_STR;
+  }
 }
 
 SMESH::SMESH_Gen_var SMESHGUI::myComponentSMESH = SMESH::SMESH_Gen::_nil();
@@ -1527,8 +1889,7 @@ SMESH::SMESH_Gen_var SMESHGUI::myComponentSMESH = SMESH::SMESH_Gen::_nil();
  */
 //=============================================================================
 SMESHGUI::SMESHGUI() :
-SalomeApp_Module( "SMESH" ),
-LightApp_Module( "SMESH" )
+SalomeApp_Module( "SMESH" )
 {
   if ( CORBA::is_nil( myComponentSMESH ) )
   {
@@ -1542,6 +1903,14 @@ LightApp_Module( "SMESH" )
     myComponentSMESH->SetBoundaryBoxSegmentation( nbSeg );
     nbSeg = aResourceMgr->integerValue( "SMESH", "nb_segments_per_edge", 15 );
     myComponentSMESH->SetDefaultNbSegments( nbSeg );
+
+    const char* options[] = { "historical_python_dump", "forget_mesh_on_hyp_modif" };
+    for ( size_t i = 0; i < sizeof(options)/sizeof(char*); ++i )
+      if ( aResourceMgr->hasValue( "SMESH", options[i] ))
+      {
+        QString val = aResourceMgr->stringValue( "SMESH", options[i] );
+        myComponentSMESH->SetOption( options[i], val.toLatin1().constData() );
+      }
   }
 
   myActiveDialogBox = 0;
@@ -1555,10 +1924,6 @@ LightApp_Module( "SMESH" )
   myEventCallbackCommand->SetCallback( SMESHGUI::ProcessEvents );
   myPriority = 0.0;
 
-  SMESH::GetFilterManager();
-  SMESH::GetPattern();
-  SMESH::GetMeasurements();
-
   /* load resources for all available meshers */
   SMESH::InitAvailableHypotheses();
 }
@@ -1570,12 +1935,6 @@ LightApp_Module( "SMESH" )
 //=============================================================================
 SMESHGUI::~SMESHGUI()
 {
-#ifdef WITHGENERICOBJ
-  SMESH::GetFilterManager()->Destroy();
-  SMESH::GetMeasurements()->Destroy();
-#endif
-  SMESH::GetFilterManager() = SMESH::FilterManager::_nil();
-  SMESH::GetMeasurements() = SMESH::Measurements::_nil();
 }
 
 //=============================================================================
@@ -1859,9 +2218,13 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
     OnEditDelete();
     break;
 
-  case 113:                                     // IMPORT
+  case 116:
+  case 115:
+  case 117:
+  case 118:
+  case 113:
   case 112:
-  case 111:
+  case 111:                                     // IMPORT
     {
       if(checkLock(aStudy)) break;
       ::ImportMeshesFromFile(GetSMESHGen(),theCommandID);
@@ -1895,6 +2258,12 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 126:
   case 140:
   case 141:
+  case 142:
+  case 143:
+  case 144:
+  case 145:
+  case 146:
+  case 147:
     {
       ::ExportMeshToFile(theCommandID);
       break;
@@ -1959,7 +2328,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
 
   case 1134: // Clipping
   case 1133: // Tranparency
-  case 1132: // Colors / Size
+  case 1132: // Display preferences (colors, shrink size, line width, ...)
 
     // Display Mode
   case 215: // Nodes
@@ -1981,6 +2350,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 218: // Faces
   case 219: // Volumes
   case 220: // All Entity
+  case 222: // Balls
     ::SetDisplayEntity(theCommandID);
   break;
 
@@ -2122,16 +2492,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
     break;
   }
 
-  case 701:                                     // COMPUTE MESH
-  case 711:                                     // PRECOMPUTE MESH
-  case 712:                                     // EVALUATE MESH
-  case 713:                                     // MESH ORDER
-    {
-      if (checkLock(aStudy)) break;
-      startOperation( theCommandID );
-    }
-    break;
-
+  case 701: // COMPUTE MESH
+  case 711: // PRECOMPUTE MESH
+  case 712: // EVALUATE MESH
+  case 713: // MESH ORDER
   case 702: // Create mesh
   case 703: // Create sub-mesh
   case 704: // Edit mesh/sub-mesh
@@ -2276,26 +2640,11 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
   case 417: // Convert mesh to quadratic
-    {
-    startOperation( 417 );
-      /*      if (checkLock(aStudy)) break;
-      if (vtkwnd) {
-        EmitSignalDeactivateDialog();
-        new SMESHGUI_ConvToQuadDlg();
-      } else {
-        SUIT_MessageBox::warning(desktop(),
-                               tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"));
-                               }*/
-      break;
-    }
   case 418: // create 2D mesh from 3D
+  case 420: // Reorient faces
+  case 806: // CREATE GEO GROUP
     {
-      startOperation( 418 );
-      break;
-    }
-  case 806:                                     // CREATE GEO GROUP
-    {
-      startOperation( 806 );
+      startOperation( theCommandID );
       break;
     }
   case 801:                                     // CREATE GROUP
@@ -2361,24 +2710,33 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
                 SMESH::long_array_var aVolumes = aSubMesh->GetElementsByType(SMESH::VOLUME);
                 // create group for each type o elements
                 QString aName = IObject->getName();
+                QStringList anEntryList;
                 if (aNodes->length() > 0) {
                   SMESH::SMESH_Group_var aGroup = SMESH::AddGroup(aMesh, SMESH::NODE, aName + "_Nodes");
                   aGroup->Add(aNodes.inout());
+                  if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( aGroup ) )
+                    anEntryList.append( aSObject->GetID().c_str() );
                 }
                 if (aEdges->length() > 0) {
                   SMESH::SMESH_Group_var aGroup = SMESH::AddGroup(aMesh, SMESH::EDGE, aName + "_Edges");
                   aGroup->Add(aEdges.inout());
+                  if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( aGroup ) )
+                    anEntryList.append( aSObject->GetID().c_str() );
                 }
                 if (aFaces->length() > 0) {
                   SMESH::SMESH_Group_var aGroup = SMESH::AddGroup(aMesh, SMESH::FACE, aName + "_Faces");
                   aGroup->Add(aFaces.inout());
+                  if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( aGroup ) )
+                    anEntryList.append( aSObject->GetID().c_str() );
                 }
                 if (aVolumes->length() > 0) {
                   SMESH::SMESH_Group_var aGroup = SMESH::AddGroup(aMesh, SMESH::VOLUME, aName + "_Volumes");
                   aGroup->Add(aVolumes.inout());
+                  if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( aGroup ) )
+                    anEntryList.append( aSObject->GetID().c_str() );
                 }
                 updateObjBrowser();
-
+                anApp->browseObjects( anEntryList );
               }
               catch(const SALOME::SALOME_Exception & S_ex){
                 SalomeApp_Tools::QtCatchCorbaException(S_ex);
@@ -2478,6 +2836,15 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
           SMESHGUI_GroupDlg *aDlg = new SMESHGUI_GroupDlg( this, aGroup, true );
           aDlg->show();
         }
+        else
+        {
+          SMESH::SMESH_GroupOnFilter_var aGroup =
+            SMESH::IObjectToInterface<SMESH::SMESH_GroupOnFilter>(It.Value());
+          if (!aGroup->_is_nil()) {
+            SMESHGUI_GroupDlg *aDlg = new SMESHGUI_GroupDlg( this, aGroup, true );
+            aDlg->show();
+          }
+        }
       }
       break;
     }
@@ -2565,38 +2932,6 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       }
       break;
     }
-    /*
-  case 902:                                     // STANDARD MESH INFOS
-    {
-      EmitSignalDeactivateDialog();
-      LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
-      SALOME_ListIO selected;
-      if( aSel )
-        aSel->selectedObjects( selected );
-
-      if ( selected.Extent() > 1 ) { // a dlg for each IO
-        SALOME_ListIO IOs;
-        SALOME_ListIteratorOfListIO It (selected);
-        for ( ; It.More(); It.Next() ) {
-          IOs.Clear();
-          IOs.Append( It.Value() );
-          aSel->setSelectedObjects( IOs );
-          ( new SMESHGUI_StandardMeshInfosDlg( this ) )->show();
-        }
-        // restore selection
-        aSel->setSelectedObjects( selected );
-      }
-      else
-        ( new SMESHGUI_StandardMeshInfosDlg( this ) )->show();
-      break;
-    }
-  case 903:                                     // WHAT IS
-    {
-      EmitSignalDeactivateDialog();
-      ( new SMESHGUI_WhatIsDlg( this ) )->show();
-      break;
-    }
-    */
 
   case 904:                                     // FIND ELEM
     {
@@ -2638,71 +2973,6 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       }
       break;
     }
-
-  case 1101:                                    // RENAME
-    {
-      if ( checkLock( aStudy ) )
-        break;
-
-      LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
-      SALOME_ListIO selected;
-      if( aSel )
-        aSel->selectedObjects( selected );
-
-      bool isAny = false; // is there any appropriate object selected
-
-      SALOME_ListIteratorOfListIO It( selected );
-      for ( ; It.More(); It.Next() )
-      {
-        Handle(SALOME_InteractiveObject) IObject = It.Value();
-        _PTR(SObject) obj = aStudy->FindObjectID( IObject->getEntry() );
-        _PTR(GenericAttribute) anAttr;
-        _PTR(AttributeName) aName;
-        if ( obj )
-        {
-          if ( obj->FindAttribute(anAttr, "AttributeName") )
-          {
-            aName = anAttr;
-            QString newName = QString(aName->Value().c_str());
-
-            // check type to prevent renaming of inappropriate objects
-            int aType = SMESHGUI_Selection::type(IObject->getEntry(), aStudy);
-            if (aType == MESH || aType == GROUP ||
-                aType == SUBMESH || aType == SUBMESH_COMPOUND ||
-                aType == SUBMESH_SOLID || aType == SUBMESH_FACE ||
-                aType == SUBMESH_EDGE || aType == SUBMESH_VERTEX ||
-                aType == HYPOTHESIS || aType == ALGORITHM)
-            {
-              isAny = true;
-              newName = LightApp_NameDlg::getName(desktop(), newName);
-              if ( !newName.isEmpty() )
-              {
-                SMESHGUI::GetSMESHGen()->SetName(obj->GetIOR().c_str(), newName.toLatin1().data());
-
-                // update name of group object and its actor
-                SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
-                if( !aGroupObject->_is_nil() )
-                {
-                  aGroupObject->SetName( newName.toLatin1().data() );
-                  if ( SMESH_Actor *anActor = SMESH::FindActorByEntry( IObject->getEntry() ) )
-                    anActor->setName( newName.toLatin1().data() );
-                }
-
-                updateObjBrowser();
-              }
-            }
-          }
-        }
-      } // for
-
-      if (!isAny) {
-        SUIT_MessageBox::warning(desktop(),
-                                 QObject::tr("SMESH_WRN_WARNING"),
-                                 QObject::tr("SMESH_WRN_NO_APPROPRIATE_SELECTION"));
-      }
-      break;
-    }
-
   case 1102:                                    // REMOVE HYPOTHESIS / ALGORITHMS
     {
       if(checkLock(aStudy)) break;
@@ -2724,37 +2994,36 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
 
+  case 4008:                                    // BALL
   case 4009:                                    // ELEM0D
-  case 4010:                                    // GEOM::EDGE
+  case 4010:                                    // EDGE
   case 4021:                                    // TRIANGLE
   case 4022:                                    // QUAD
   case 4023:                                    // POLYGON
   case 4031:                                    // TETRA
   case 4032:                                    // HEXA
+  case 4133:                                    // PENTA
+  case 4134:                                    // PYRAMID
+  case 4135:                                    // OCTA12
     {
       if(checkLock(aStudy)) break;
       if ( vtkwnd ) {
         EmitSignalDeactivateDialog();
-        SMDSAbs_ElementType type    = SMDSAbs_Edge;
-        int                 nbNodes = 2;
+        SMDSAbs_EntityType type = SMDSEntity_Edge;
         switch (theCommandID) {
-        case 4009:                                      // ELEM0D
-          type = SMDSAbs_0DElement; nbNodes = 1; break;
-        case 4021:                                      // TRIANGLE
-          type = SMDSAbs_Face; nbNodes = 3; break;
-        case 4022:                                      // QUAD
-          type = SMDSAbs_Face; nbNodes = 4; break;
-        case 4031:                                      // TETRA
-          type = SMDSAbs_Volume; nbNodes = 4; break;
-        case 4023:                                      // POLYGON
-          type = SMDSAbs_Face; nbNodes = 5; break;     // 5 - identificator for POLYGON
-        case 4032:                                      // HEXA
-          type = SMDSAbs_Volume; nbNodes = 8; break;
-        case 4033:                                      // POLYHEDRE
-          type = SMDSAbs_Volume; nbNodes = 9; break; // 9 - identificator for POLYHEDRE
+        case 4008: type = SMDSEntity_Ball;            break;
+        case 4009: type = SMDSEntity_0D;              break;
+        case 4021: type = SMDSEntity_Triangle;        break;
+        case 4022: type = SMDSEntity_Quadrangle;      break;
+        case 4031: type = SMDSEntity_Tetra;           break;
+        case 4023: type = SMDSEntity_Polygon;         break;
+        case 4032: type = SMDSEntity_Hexa;            break;
+        case 4133: type = SMDSEntity_Penta;           break;
+        case 4134: type = SMDSEntity_Pyramid;         break;
+        case 4135: type = SMDSEntity_Hexagonal_Prism; break;
         default:;
         }
-        ( new SMESHGUI_AddMeshElementDlg( this, type, nbNodes ) )->show();
+        ( new SMESHGUI_AddMeshElementDlg( this, type ) )->show();
       }
       else {
         SUIT_MessageBox::warning(desktop(),
@@ -2778,35 +3047,41 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 4034:     // QUADRATIC EDGE
   case 4035:     // QUADRATIC TRIANGLE
   case 4036:     // QUADRATIC QUADRANGLE
+  case 4136:     // BIQUADRATIC QUADRANGLE
   case 4037:     // QUADRATIC TETRAHEDRON
   case 4038:     // QUADRATIC PYRAMID
   case 4039:     // QUADRATIC PENTAHEDRON
   case 4040:     // QUADRATIC HEXAHEDRON
+  case 4140:     // TRIQUADRATIC HEXAHEDRON
     {
       if(checkLock(aStudy)) break;
       if ( vtkwnd ) {
         EmitSignalDeactivateDialog();
-        int type;
+        SMDSAbs_EntityType type = SMDSEntity_Last;
 
         switch (theCommandID) {
         case 4034:
-          type = QUAD_EDGE; break;
+          type = SMDSEntity_Quad_Edge; break;
         case 4035:
-          type = QUAD_TRIANGLE; break;
+          type = SMDSEntity_Quad_Triangle; break;
         case 4036:
-          type = QUAD_QUADRANGLE; break;
+          type = SMDSEntity_Quad_Quadrangle; break;
+        case 4136:
+          type = SMDSEntity_BiQuad_Quadrangle; break;
         case 4037:
-          type = QUAD_TETRAHEDRON; break;
+          type = SMDSEntity_Quad_Tetra; break;
         case 4038:
-          type = QUAD_PYRAMID; break;
+          type = SMDSEntity_Quad_Pyramid; break;
         case 4039:
-          type = QUAD_PENTAHEDRON; break;
+          type = SMDSEntity_Quad_Penta; break;
         case 4040:
-          type = QUAD_HEXAHEDRON;
-          break;
-        default:;
+          type = SMDSEntity_Quad_Hexa; break;
+        case 4140:
+          type = SMDSEntity_TriQuad_Hexa; break;
+        default: break;
         }
-         ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
+        if ( type != SMDSEntity_Last )
+          ( new SMESHGUI_AddQuadraticElementDlg( this, type ) )->show();
       }
       else {
         SUIT_MessageBox::warning(SMESHGUI::desktop(),
@@ -2858,7 +3133,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
         SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IOS);
       if ( aMesh->_is_nil()) continue;
       try {
-        SMESH::UpdateView(SMESH::eErase, IOS->getEntry());
+        SMESH::RemoveVisualObjectWithActors(IOS->getEntry(), true);
         aMesh->Clear();
         _PTR(SObject) aMeshSObj = SMESH::FindSObject(aMesh);
         SMESH::ModifiedMesh( aMeshSObj, false, true);
@@ -2868,7 +3143,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
         for ( anIter->InitEx(true); anIter->More(); anIter->Next() )
         {
           _PTR(SObject) so = anIter->Value();
-          SMESH::UpdateView(SMESH::eErase, so->GetID().c_str());
+          SMESH::RemoveVisualObjectWithActors(so->GetID().c_str(), true);
         }
       }
       catch (const SALOME::SALOME_Exception& S_ex){
@@ -2911,7 +3186,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
             }
             catch (const SALOME::SALOME_Exception& S_ex) {
               SalomeApp_Tools::QtCatchCorbaException(S_ex);
-            } 
+            }
             catch (...) {
             }
           }
@@ -3057,6 +3332,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
       break;
     }
 
+  case 4070: // 0D_ON_ALL_NODES
+    startOperation( 4070 );
+    break;
+
   case 5105: // Library of selection filters
   {
     static QList<int> aTypes;
@@ -3097,6 +3376,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
   case 6025:
   case 6026:
   case 6027:
+  case 6028:
+  case 6029:
+  case 6030:
+  case 6031:
     if ( vtkwnd ) {
 
       LightApp_SelectionMgr* mgr = selectionMgr();
@@ -3221,7 +3504,7 @@ void SMESHGUI::BuildPresentation( const Handle(SALOME_InteractiveObject) & theIO
 // function : createSMESHAction
 // purpose  :
 //=======================================================================
-void SMESHGUI::createSMESHAction( const int id, const QString& po_id, const QString& icon_id, 
+void SMESHGUI::createSMESHAction( const int id, const QString& po_id, const QString& icon_id,
                                   const int key, const bool toggle, const QString& shortcutAction  )
 {
   QIcon icon;
@@ -3239,7 +3522,7 @@ void SMESHGUI::createSMESHAction( const int id, const QString& po_id, const QStr
           menu       = tr( QString( "MEN_%1" ).arg( po_id ).toLatin1().data() ),
           status_bar = tr( QString( "STB_%1" ).arg( po_id ).toLatin1().data() );
 
-  createAction( id, tooltip, icon, menu, status_bar, key, parent, 
+  createAction( id, tooltip, icon, menu, status_bar, key, parent,
                 toggle, this, SLOT( OnGUIEvent() ), shortcutAction );
 }
 
@@ -3253,12 +3536,8 @@ void SMESHGUI::createPopupItem( const int id,
                                 const QString& theRule,
                                 const int pId )
 {
-  int parentId = pId;
-  if( pId!=-1 )
-    parentId = popupMgr()->actionId( action( pId ) );
-
   if( !popupMgr()->contains( popupMgr()->actionId( action( id ) ) ) )
-    popupMgr()->insert( action( id ), parentId, 0 );
+    popupMgr()->insert( action( id ), pId, 0 );
 
   QString lc = "$";        // VSR : instead of QtxPopupSelection::defEquality();
   QString dc = "selcount"; // VSR : insetad of QtxPopupSelection::defSelCountParam()
@@ -3294,18 +3573,28 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   // ----- create actions --------------
 
-  createSMESHAction(  111, "DAT", "", (Qt::CTRL+Qt::Key_B) );
-  createSMESHAction(  112, "UNV", "", (Qt::CTRL+Qt::Key_U) );
-  createSMESHAction(  113, "MED", "", (Qt::CTRL+Qt::Key_M) );
+  //createSMESHAction(  111, "IMPORT_DAT", "", (Qt::CTRL+Qt::Key_B) );
+  createSMESHAction(  112, "IMPORT_UNV", "", (Qt::CTRL+Qt::Key_U) );
+  createSMESHAction(  113, "IMPORT_MED", "", (Qt::CTRL+Qt::Key_M) );
   createSMESHAction(  114, "NUM" );
+  createSMESHAction(  115, "IMPORT_STL"  );
+  createSMESHAction(  116, "IMPORT_CGNS" );
+  createSMESHAction(  117, "IMPORT_SAUV" );
+  createSMESHAction(  118, "IMPORT_GMF"  );
   createSMESHAction(  121, "DAT" );
   createSMESHAction(  122, "MED" );
   createSMESHAction(  123, "UNV" );
   createSMESHAction(  140, "STL" );
-  createSMESHAction(  124, "EXPORT_DAT" );
-  createSMESHAction(  125, "EXPORT_MED" );
-  createSMESHAction(  126, "EXPORT_UNV" );
-  createSMESHAction(  141, "EXPORT_STL" );
+  createSMESHAction(  142, "CGNS");
+  createSMESHAction(  144, "SAUV");
+  createSMESHAction(  146, "GMF" );
+  createSMESHAction(  124, "DAT" );
+  createSMESHAction(  125, "MED" );
+  createSMESHAction(  126, "UNV" );
+  createSMESHAction(  141, "STL" );
+  createSMESHAction(  143, "CGNS");
+  createSMESHAction(  145, "SAUV");
+  createSMESHAction(  147, "GMF" );
   createSMESHAction(  150, "FILE_INFO" );
   createSMESHAction(   33, "DELETE",          "ICON_DELETE", Qt::Key_Delete );
   createSMESHAction( 5105, "SEL_FILTER_LIB" );
@@ -3332,17 +3621,21 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  813, "DEL_GROUP",       "ICON_DEL_GROUP" );
   createSMESHAction(  900, "ADV_INFO",        "ICON_ADV_INFO" );
   //createSMESHAction(  902, "STD_INFO",        "ICON_STD_INFO" );
-  createSMESHAction(  903, "WHAT_IS",         "ICON_WHAT_IS" );
+  //createSMESHAction(  903, "WHAT_IS",         "ICON_WHAT_IS" ); // VSR: issue #0021242 (eliminate "Mesh Element Information" command)
   createSMESHAction(  904, "FIND_ELEM",       "ICON_FIND_ELEM" );
   createSMESHAction( 6001, "LENGTH",          "ICON_LENGTH",        0, true );
   createSMESHAction( 6002, "FREE_EDGE",       "ICON_FREE_EDGE",     0, true );
   createSMESHAction( 6021, "FREE_FACES",      "ICON_FREE_FACES",    0, true );
-  createSMESHAction( 6022, "MAX_ELEMENT_LENGTH_2D", "ICON_MAX_ELEMENT_LENGTH_2D", 0, true );
-  createSMESHAction( 6023, "MAX_ELEMENT_LENGTH_3D", "ICON_MAX_ELEMENT_LENGTH_3D", 0, true );
-  createSMESHAction( 6024, "BARE_BORDER_VOLUME","ICON_BARE_BORDER_VOLUME", 0, true );
-  createSMESHAction( 6025, "BARE_BORDER_FACE","ICON_BARE_BORDER_FACE", 0, true );
+  createSMESHAction( 6022, "MAX_ELEMENT_LENGTH_2D",  "ICON_MAX_ELEMENT_LENGTH_2D",   0, true );
+  createSMESHAction( 6023, "MAX_ELEMENT_LENGTH_3D",  "ICON_MAX_ELEMENT_LENGTH_3D",   0, true );
+  createSMESHAction( 6024, "BARE_BORDER_VOLUME",     "ICON_BARE_BORDER_VOLUME",      0, true );
+  createSMESHAction( 6025, "BARE_BORDER_FACE",       "ICON_BARE_BORDER_FACE",        0, true );
   createSMESHAction( 6026, "OVER_CONSTRAINED_VOLUME","ICON_OVER_CONSTRAINED_VOLUME", 0, true );
-  createSMESHAction( 6027, "OVER_CONSTRAINED_FACE","ICON_OVER_CONSTRAINED_FACE", 0, true );
+  createSMESHAction( 6027, "OVER_CONSTRAINED_FACE",  "ICON_OVER_CONSTRAINED_FACE",   0, true );
+  createSMESHAction( 6028, "EQUAL_NODE",      "ICON_EQUAL_NODE",    0, true );
+  createSMESHAction( 6029, "EQUAL_EDGE",      "ICON_EQUAL_EDGE",    0, true );
+  createSMESHAction( 6030, "EQUAL_FACE",      "ICON_EQUAL_FACE",    0, true );
+  createSMESHAction( 6031, "EQUAL_VOLUME",    "ICON_EQUAL_VOLUME",  0, true );
   createSMESHAction( 6003, "FREE_BORDER",     "ICON_FREE_EDGE_2D",  0, true );
   createSMESHAction( 6004, "CONNECTION",      "ICON_CONNECTION",    0, true );
   createSMESHAction( 6005, "FREE_NODE",       "ICON_FREE_NODE",     0, true );
@@ -3358,15 +3651,29 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 6009, "VOLUME_3D",       "ICON_VOLUME_3D",     0, true );
   createSMESHAction( 4000, "NODE",            "ICON_DLG_NODE" );
   createSMESHAction( 4009, "ELEM0D",          "ICON_DLG_ELEM0D" );
+  createSMESHAction( 4008, "BALL",            "ICON_DLG_BALL" );
   createSMESHAction( 4010, "EDGE",            "ICON_DLG_EDGE" );
   createSMESHAction( 4021, "TRIANGLE",        "ICON_DLG_TRIANGLE" );
   createSMESHAction( 4022, "QUAD",            "ICON_DLG_QUADRANGLE" );
   createSMESHAction( 4023, "POLYGON",         "ICON_DLG_POLYGON" );
   createSMESHAction( 4031, "TETRA",           "ICON_DLG_TETRAS" );
   createSMESHAction( 4032, "HEXA",            "ICON_DLG_HEXAS" );
-  createSMESHAction( 4041, "REMOVE_NODES",    "ICON_DLG_REM_NODE" );
-  createSMESHAction( 4042, "REMOVE_ELEMENTS", "ICON_DLG_REM_ELEMENT" );
-  createSMESHAction( 4044, "REMOVE_ORPHAN_NODES", "ICON_DLG_REM_ORPHAN_NODES" );
+  createSMESHAction( 4133, "PENTA",           "ICON_DLG_PENTA" );
+  createSMESHAction( 4134, "PYRAMID",         "ICON_DLG_PYRAMID" );
+  createSMESHAction( 4135, "OCTA",            "ICON_DLG_OCTA" );
+  createSMESHAction( 4033, "POLYHEDRON",              "ICON_DLG_POLYHEDRON" );
+  createSMESHAction( 4034, "QUADRATIC_EDGE",          "ICON_DLG_QUADRATIC_EDGE" );
+  createSMESHAction( 4035, "QUADRATIC_TRIANGLE",      "ICON_DLG_QUADRATIC_TRIANGLE" );
+  createSMESHAction( 4036, "QUADRATIC_QUADRANGLE",    "ICON_DLG_QUADRATIC_QUADRANGLE" );
+  createSMESHAction( 4136, "BIQUADRATIC_QUADRANGLE",  "ICON_DLG_BIQUADRATIC_QUADRANGLE" );
+  createSMESHAction( 4037, "QUADRATIC_TETRAHEDRON",   "ICON_DLG_QUADRATIC_TETRAHEDRON" );
+  createSMESHAction( 4038, "QUADRATIC_PYRAMID",       "ICON_DLG_QUADRATIC_PYRAMID" );
+  createSMESHAction( 4039, "QUADRATIC_PENTAHEDRON",   "ICON_DLG_QUADRATIC_PENTAHEDRON" );
+  createSMESHAction( 4040, "QUADRATIC_HEXAHEDRON",    "ICON_DLG_QUADRATIC_HEXAHEDRON" );
+  createSMESHAction( 4140, "TRIQUADRATIC_HEXAHEDRON", "ICON_DLG_TRIQUADRATIC_HEXAHEDRON" );
+  createSMESHAction( 4041, "REMOVE_NODES",          "ICON_DLG_REM_NODE" );
+  createSMESHAction( 4042, "REMOVE_ELEMENTS",       "ICON_DLG_REM_ELEMENT" );
+  createSMESHAction( 4044, "REMOVE_ORPHAN_NODES",   "ICON_DLG_REM_ORPHAN_NODES" );
   createSMESHAction( 4043, "CLEAR_MESH"    ,  "ICON_CLEAR_MESH" );
   createSMESHAction( 4051, "RENUM_NODES",     "ICON_DLG_RENUMBERING_NODES" );
   createSMESHAction( 4052, "RENUM_ELEMENTS",  "ICON_DLG_RENUMBERING_ELEMENTS" );
@@ -3379,6 +3686,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 4067, "MESH_THROU_POINT","ICON_DLG_MOVE_NODE" );
   createSMESHAction( 4068, "SCALE",           "ICON_DLG_MESH_SCALE" );
   createSMESHAction( 4069, "DUPLICATE_NODES", "ICON_SMESH_DUPLICATE_NODES" );
+  createSMESHAction( 4070, "0D_ON_ALL_NODES", "ICON_0D_ON_ALL_NODES" );
   createSMESHAction(  407, "INV",             "ICON_DLG_MESH_DIAGONAL" );
   createSMESHAction(  408, "UNION2",          "ICON_UNION2TRI" );
   createSMESHAction(  409, "ORIENT",          "ICON_DLG_MESH_ORIENTATION" );
@@ -3392,6 +3700,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  417, "CONV_TO_QUAD",    "ICON_CONV_TO_QUAD" );
   createSMESHAction(  418, "2D_FROM_3D",      "ICON_2D_FROM_3D" );
   createSMESHAction(  419, "SPLIT_TO_TETRA",  "ICON_SPLIT_TO_TETRA" );
+  createSMESHAction(  420, "REORIENT_2D",     "ICON_REORIENT_2D" );
   createSMESHAction(  200, "RESET" );
   createSMESHAction(  201, "SCALAR_BAR_PROP" );
   createSMESHAction(  2021, "SAVE_DISTRIBUTION" );
@@ -3404,6 +3713,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  213, "SHRINK",         "ICON_SHRINK", 0, true );
   createSMESHAction(  214, "UPDATE",         "ICON_UPDATE" );
   createSMESHAction(  215, "NODES",          "ICON_POINTS", 0, true );
+  createSMESHAction(  222, "BALLS",          "ICON_DLG_BALL", 0, true );
   createSMESHAction(  216, "ELEMS0D",        "ICON_DLG_ELEM0D", 0, true );
   createSMESHAction(  217, "EDGES",          "ICON_DLG_EDGE", 0, true );
   createSMESHAction(  218, "FACES",          "ICON_DLG_TRIANGLE", 0, true );
@@ -3415,7 +3725,6 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction(  232, "ARC_REPRESENTATION", "", 0, true );
 
   createSMESHAction( 1100, "EDIT_HYPO" );
-  createSMESHAction( 1101, "RENAME", "", Qt::Key_F2 );
   createSMESHAction( 1102, "UNASSIGN" );
   createSMESHAction( 9010, "NUM_NODES", "", 0, true );
   createSMESHAction( 9011, "NUM_ELEMENTS", "", 0, true );
@@ -3431,17 +3740,9 @@ void SMESHGUI::initialize( CAM_Application* app )
   createSMESHAction( 501, "MEASURE_MIN_DIST", "ICON_MEASURE_MIN_DIST" );
   createSMESHAction( 502, "MEASURE_BND_BOX",  "ICON_MEASURE_BND_BOX" );
 
-  createSMESHAction( 300, "ERASE" );
-  createSMESHAction( 301, "DISPLAY" );
+  createSMESHAction( 300, "HIDE" );
+  createSMESHAction( 301, "SHOW" );
   createSMESHAction( 302, "DISPLAY_ONLY" );
-  createSMESHAction( 4033, "POLYHEDRON", "ICON_DLG_POLYHEDRON" );
-  createSMESHAction( 4034, "QUADRATIC_EDGE", "ICON_DLG_QUADRATIC_EDGE" );
-  createSMESHAction( 4035, "QUADRATIC_TRIANGLE", "ICON_DLG_QUADRATIC_TRIANGLE" );
-  createSMESHAction( 4036, "QUADRATIC_QUADRANGLE", "ICON_DLG_QUADRATIC_QUADRANGLE" );
-  createSMESHAction( 4037, "QUADRATIC_TETRAHEDRON", "ICON_DLG_QUADRATIC_TETRAHEDRON" );
-  createSMESHAction( 4038, "QUADRATIC_PYRAMID", "ICON_DLG_QUADRATIC_PYRAMID" );
-  createSMESHAction( 4039, "QUADRATIC_PENTAHEDRON", "ICON_DLG_QUADRATIC_PENTAHEDRON" );
-  createSMESHAction( 4040, "QUADRATIC_HEXAHEDRON", "ICON_DLG_QUADRATIC_HEXAHEDRON" );
 
   // ----- create menu --------------
   int fileId    = createMenu( tr( "MEN_FILE" ),    -1,  1 ),
@@ -3466,15 +3767,24 @@ void SMESHGUI::initialize( CAM_Application* app )
       renumId  = createMenu( tr( "MEN_RENUM" ),  modifyId, 404 ),
       transfId = createMenu( tr( "MEN_TRANSF" ), modifyId, 405 );
 
-  createMenu( 111, importId, -1 );
+  //createMenu( 111, importId, -1 );
   createMenu( 112, importId, -1 );
   createMenu( 113, importId, -1 );
-
+  createMenu( 115, importId, -1 );
+#ifdef WITH_CGNS
+  createMenu( 116, importId, -1 );
+#endif
+  createMenu( 117, importId, -1 );
+  createMenu( 118, importId, -1 );
   createMenu( 121, exportId, -1 );
   createMenu( 122, exportId, -1 );
   createMenu( 123, exportId, -1 );
-  createMenu( 140, exportId, -1 ); // export to stl STL
-
+  createMenu( 140, exportId, -1 ); // export to STL
+#ifdef WITH_CGNS
+  createMenu( 142, exportId, -1 ); // export to CGNS
+#endif
+  createMenu( 144, exportId, -1 ); // export to SAUV
+  createMenu( 146, exportId, -1 ); // export to GMF
   createMenu( separator(), fileId, 10 );
 
   createMenu( 33, editId, -1 );
@@ -3506,15 +3816,17 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( separator(), meshId, -1 );
   createMenu( 900, meshId, -1 );
   //createMenu( 902, meshId, -1 );
-  createMenu( 903, meshId, -1 );
+  //createMenu( 903, meshId, -1 ); // VSR: issue #0021242 (eliminate "Mesh Element Information" command)
   createMenu( 904, meshId, -1 );
   createMenu( separator(), meshId, -1 );
 
   createMenu( 6005, nodeId, -1 );
+  createMenu( 6028, nodeId, -1 );
   createMenu( 6002, edgeId, -1 );
   createMenu( 6003, edgeId, -1 );
   createMenu( 6001, edgeId, -1 );
   createMenu( 6004, edgeId, -1 );
+  createMenu( 6029, edgeId, -1 );
   createMenu( 6021, faceId, -1 );
   createMenu( 6025, faceId, -1 );
   createMenu( 6027, faceId, -1 );
@@ -3527,29 +3839,38 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( 6015, faceId, -1 );
   createMenu( 6016, faceId, -1 );
   createMenu( 6022, faceId, -1 );
+  createMenu( 6030, faceId, -1 );
   createMenu( 6017, volumeId, -1 );
   createMenu( 6009, volumeId, -1 );
   createMenu( 6023, volumeId, -1 );
   createMenu( 6024, volumeId, -1 );
   createMenu( 6026, volumeId, -1 );
+  createMenu( 6031, volumeId, -1 );
 
   createMenu( 4000, addId, -1 );
   createMenu( 4009, addId, -1 );
+  createMenu( 4070, addId, -1 );
+  createMenu( 4008, addId, -1 );
   createMenu( 4010, addId, -1 );
   createMenu( 4021, addId, -1 );
   createMenu( 4022, addId, -1 );
   createMenu( 4023, addId, -1 );
   createMenu( 4031, addId, -1 );
   createMenu( 4032, addId, -1 );
+  createMenu( 4133, addId, -1 );
+  createMenu( 4134, addId, -1 );
+  createMenu( 4135, addId, -1 );
   createMenu( 4033, addId, -1 );
   createMenu( separator(), addId, -1 );
   createMenu( 4034, addId, -1 );
   createMenu( 4035, addId, -1 );
   createMenu( 4036, addId, -1 );
+  createMenu( 4136, addId, -1 );
   createMenu( 4037, addId, -1 );
   createMenu( 4038, addId, -1 );
   createMenu( 4039, addId, -1 );
   createMenu( 4040, addId, -1 );
+  createMenu( 4140, addId, -1 );
 
   createMenu( 4041, removeId, -1 );
   createMenu( 4042, removeId, -1 );
@@ -3565,16 +3886,17 @@ void SMESHGUI::initialize( CAM_Application* app )
   createMenu( 4061, transfId, -1 );
   createMenu( 4062, transfId, -1 );
   createMenu( 4063, transfId, -1 );
+  createMenu( 4068, transfId, -1 );
   createMenu( 4064, transfId, -1 );
   createMenu( 4065, transfId, -1 );
   createMenu( 4066, transfId, -1 );
-  createMenu( 4068, transfId, -1 );
   createMenu( 4069, transfId, -1 );
 
   createMenu( 4067,modifyId, -1 );
   createMenu( 407, modifyId, -1 );
   createMenu( 408, modifyId, -1 );
   createMenu( 409, modifyId, -1 );
+  createMenu( 420, modifyId, -1 );
   createMenu( 410, modifyId, -1 );
   createMenu( 411, modifyId, -1 );
   createMenu( 419, modifyId, -1 );
@@ -3616,16 +3938,18 @@ void SMESHGUI::initialize( CAM_Application* app )
   createTool( separator(), meshTb );
   createTool( 900, meshTb );
   //createTool( 902, meshTb );
-  createTool( 903, meshTb );
+  //createTool( 903, meshTb ); // VSR: issue #0021242 (eliminate "Mesh Element Information" command)
   createTool( 904, meshTb );
   createTool( separator(), meshTb );
 
   createTool( 6005, ctrlTb );
+  createTool( 6028, ctrlTb );
   createTool( separator(), ctrlTb );
   createTool( 6002, ctrlTb );
   createTool( 6003, ctrlTb );
   createTool( 6001, ctrlTb );
   createTool( 6004, ctrlTb );
+  createTool( 6029, ctrlTb );
   createTool( separator(), ctrlTb );
   createTool( 6021, ctrlTb );
   createTool( 6025, ctrlTb );
@@ -3639,31 +3963,40 @@ void SMESHGUI::initialize( CAM_Application* app )
   createTool( 6015, ctrlTb );
   createTool( 6016, ctrlTb );
   createTool( 6022, ctrlTb );
+  createTool( 6030, ctrlTb );
   createTool( separator(), ctrlTb );
   createTool( 6017, ctrlTb );
   createTool( 6009, ctrlTb );
   createTool( 6023, ctrlTb );
   createTool( 6024, ctrlTb );
   createTool( 6026, ctrlTb );
+  createTool( 6031, ctrlTb );
   createTool( separator(), ctrlTb );
 
   createTool( 4000, addRemTb );
   createTool( 4009, addRemTb );
+  createTool( 4070, addRemTb );
+  createTool( 4008, addRemTb );
   createTool( 4010, addRemTb );
   createTool( 4021, addRemTb );
   createTool( 4022, addRemTb );
   createTool( 4023, addRemTb );
   createTool( 4031, addRemTb );
   createTool( 4032, addRemTb );
+  createTool( 4133, addRemTb );
+  createTool( 4134, addRemTb );
+  createTool( 4135, addRemTb );
   createTool( 4033, addRemTb );
   createTool( separator(), addRemTb );
   createTool( 4034, addRemTb );
   createTool( 4035, addRemTb );
   createTool( 4036, addRemTb );
+  createTool( 4136, addRemTb );
   createTool( 4037, addRemTb );
   createTool( 4038, addRemTb );
   createTool( 4039, addRemTb );
   createTool( 4040, addRemTb );
+  createTool( 4140, addRemTb );
   createTool( separator(), addRemTb );
   createTool( 4041, addRemTb );
   createTool( 4042, addRemTb );
@@ -3676,10 +4009,10 @@ void SMESHGUI::initialize( CAM_Application* app )
   createTool( 4061, addRemTb );
   createTool( 4062, addRemTb );
   createTool( 4063, addRemTb );
+  createTool( 4068, addRemTb );
   createTool( 4064, addRemTb );
   createTool( 4065, addRemTb );
   createTool( 4066, addRemTb );
-  createTool( 4068, addRemTb );
   createTool( 4069, addRemTb );
   createTool( separator(), addRemTb );
 
@@ -3687,6 +4020,7 @@ void SMESHGUI::initialize( CAM_Application* app )
   createTool( 407, modifyTb );
   createTool( 408, modifyTb );
   createTool( 409, modifyTb );
+  createTool( 420, modifyTb );
   createTool( 410, modifyTb );
   createTool( 411, modifyTb );
   createTool( 419, modifyTb );
@@ -3707,19 +4041,20 @@ void SMESHGUI::initialize( CAM_Application* app )
   QString OB = "'ObjectBrowser'",
           View = "'" + SVTK_Viewer::Type() + "'",
           pat = "'%1'",
-          mesh    = pat.arg( SMESHGUI_Selection::typeName( MESH ) ),
-          group   = pat.arg( SMESHGUI_Selection::typeName( GROUP ) ),
-          hypo    = pat.arg( SMESHGUI_Selection::typeName( HYPOTHESIS ) ),
-          algo    = pat.arg( SMESHGUI_Selection::typeName( ALGORITHM ) ),
+          mesh    = pat.arg( SMESHGUI_Selection::typeName( SMESH::MESH ) ),
+          group   = pat.arg( SMESHGUI_Selection::typeName( SMESH::GROUP ) ),
+          hypo    = pat.arg( SMESHGUI_Selection::typeName( SMESH::HYPOTHESIS ) ),
+          algo    = pat.arg( SMESHGUI_Selection::typeName( SMESH::ALGORITHM ) ),
           elems   = QString( "'%1' '%2' '%3' '%4' '%5' '%6'" ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_VERTEX ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_EDGE ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_FACE ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_SOLID ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH_COMPOUND ) ).
-                       arg( SMESHGUI_Selection::typeName( SUBMESH ) ),
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_VERTEX ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_EDGE ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_FACE ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_SOLID ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH_COMPOUND ) ).
+                       arg( SMESHGUI_Selection::typeName( SMESH::SUBMESH ) ),
           subMesh = elems,
-          mesh_group = mesh + " " + subMesh + " " + group,
+          mesh_part = mesh + " " + subMesh + " " + group,
+          mesh_group = mesh + " " + group,
           hyp_alg = hypo + " " + algo;
 
   // popup for object browser
@@ -3732,6 +4067,7 @@ void SMESHGUI::initialize( CAM_Application* app )
     hasNodes("(numberOfNodes > 0 )"),//&& isVisible)"),
     hasElems("(count( elemTypes ) > 0)"),
     hasDifferentElems("(count( elemTypes ) > 1)"),
+    hasBalls("({'BallElem'} in elemTypes)"),
     hasElems0d("({'Elem0d'} in elemTypes)"),
     hasEdges("({'Edge'} in elemTypes)"),
     hasFaces("({'Face'} in elemTypes)"),
@@ -3739,21 +4075,18 @@ void SMESHGUI::initialize( CAM_Application* app )
 
   createPopupItem( 150, OB, mesh, "&& selcount=1 && isImported" );      // FILE INFORMATION
   createPopupItem( 703, OB, mesh, "&& isComputable");      // CREATE_SUBMESH
-  //createPopupItem( 703, OB, subMesh, "&& isComputable" );  // CREATE_SUBMESH
   createPopupItem( 704, OB, mesh, "&& isComputable");      // EDIT_MESHSUBMESH
   createPopupItem( 704, OB, subMesh, "&& isComputable" );  // EDIT_MESHSUBMESH
   createPopupItem( 803, OB, group );                       // EDIT_GROUP
-  createPopupItem( 815, OB, group, "&& groupType = 'GroupOnGeom'" ); // EDIT_GROUP
+  createPopupItem( 815, OB, group, "&& groupType != 'Group'" ); // EDIT AS STANDALONE
 
   popupMgr()->insert( separator(), -1, 0 );
   createPopupItem( 701, OB, mesh, "&& isComputable" );     // COMPUTE
   createPopupItem( 711, OB, mesh, "&& isComputable && isPreComputable" ); // PRECOMPUTE
   createPopupItem( 712, OB, mesh, "&& isComputable" );     // EVALUATE
   createPopupItem( 713, OB, mesh, "&& isComputable" );     // MESH ORDER
-  createPopupItem( 214, OB, mesh_group );                  // UPDATE
-  createPopupItem( 900, OB, mesh_group );                  // ADV_INFO
-  //createPopupItem( 902, OB, mesh );                        // STD_INFO
-  createPopupItem( 903, OB, mesh_group );                  // WHAT_IS
+  createPopupItem( 214, OB, mesh_part );                   // UPDATE
+  createPopupItem( 900, OB, mesh_part );                   // ADV_INFO
   createPopupItem( 904, OB, mesh_group );                  // FIND_ELEM
   popupMgr()->insert( separator(), -1, 0 );
   createPopupItem( 801, OB, mesh );                        // CREATE_GROUP
@@ -3761,23 +4094,31 @@ void SMESHGUI::initialize( CAM_Application* app )
   createPopupItem( 802, OB, subMesh );                     // CONSTRUCT_GROUP
   popupMgr()->insert( separator(), -1, 0 );
   createPopupItem( 1100, OB, hypo);                        // EDIT HYPOTHESIS
-  createPopupItem( 1102, OB, hyp_alg ); // REMOVE HYPOTHESIS / ALGORITHMS
-  createPopupItem( 1101, OB, mesh_group + " " + hyp_alg ); // RENAME
+  createPopupItem( 1102, OB, hyp_alg );                    // REMOVE HYPOTHESIS / ALGORITHMS
   popupMgr()->insert( separator(), -1, 0 );
   createPopupItem( 4043, OB, mesh );                       // CLEAR_MESH
   popupMgr()->insert( separator(), -1, 0 );
-  createPopupItem( 417, OB, mesh/*, "&& " + hasElems*/);       // convert to quadratic
-  createPopupItem( 418, OB, mesh/*, "&& " + hasVolumes*/);     // create 2D mesh on 3D
+  createPopupItem( 417, OB, mesh + " " + subMesh );        // convert to quadratic
+  createPopupItem( 418, OB, mesh + " " + group,            // create 2D mesh from 3D
+                   "&& dim>=2");
   popupMgr()->insert( separator(), -1, 0 );
 
   QString only_one_non_empty = QString( " && %1=1 && numberOfNodes>0" ).arg( dc );
   QString multiple_non_empty = QString( " && %1>0 && numberOfNodes>0" ).arg( dc );
-
-  createPopupItem( 125, OB, mesh, multiple_non_empty );   // EXPORT_MED
-  createPopupItem( 126, OB, mesh, only_one_non_empty );   // EXPORT_UNV
-  createPopupItem( 141, OB, mesh, only_one_non_empty );   // EXPORT_STL
-  //createPopupItem( 33, OB, subMesh + " " + group );       // DELETE
-  createPopupItem(  33, OB, mesh_group + " " + hyp_alg ); // DELETE
+  QString only_one_2D        = only_one_non_empty + " && dim>1";
+
+  int anId = popupMgr()->insert( tr( "MEN_EXPORT" ), -1, -1 );        // EXPORT submenu
+  createPopupItem( 125, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_MED
+  createPopupItem( 126, OB, mesh_group, only_one_non_empty, anId );   // EXPORT_UNV
+  createPopupItem( 141, OB, mesh_group, only_one_2D, anId );          // EXPORT_STL
+#ifdef WITH_CGNS
+  createPopupItem( 143, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_CGNS
+#endif
+  createPopupItem( 145, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_SAUV
+  createPopupItem( 147, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_GMF
+  createPopupItem( 124, OB, mesh_group, multiple_non_empty, anId );   // EXPORT_DAT
+  createPopupItem(  33, OB, mesh_part + " " + hyp_alg );        // DELETE
+  createPopupItem( 813, OB, group );                            // DEL_GROUP with contents
   popupMgr()->insert( separator(), -1, 0 );
 
   // popup for viewer
@@ -3786,21 +4127,18 @@ void SMESHGUI::initialize( CAM_Application* app )
   createPopupItem( 805, View, elems ); // REMOVE
 
   popupMgr()->insert( separator(), -1, 0 );
-  createPopupItem( 214, View, mesh_group ); // UPDATE
-  createPopupItem( 900, View, mesh_group ); // ADV_INFO
-  //createPopupItem( 902, View, mesh );       // STD_INFO
-  createPopupItem( 903, View, mesh_group ); // WHAT_IS
-  createPopupItem( 904, View, mesh_group ); // FIND_ELEM
+  createPopupItem( 214, View, mesh_part );  // UPDATE
+  createPopupItem( 900, View, mesh_part );  // ADV_INFO
+  createPopupItem( 904, View, mesh );       // FIND_ELEM
   popupMgr()->insert( separator(), -1, 0 );
 
   createPopupItem( 1136, OB + " " + View, mesh, "&& (not isAutoColor)" ); // AUTO_COLOR
   createPopupItem( 1137, OB + " " + View, mesh, "&& isAutoColor" );       // DISABLE_AUTO_COLOR
   popupMgr()->insert( separator(), -1, 0 );
 
-  int anId;
   QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" );
   QString aType = QString( "%1type in {%2}" ).arg( lc );
-  aType = aType.arg( mesh_group );
+  aType = aType.arg( mesh_part );
   QString aMeshInVTK = aClient + "&&" + aType;
 
   aClient = "($client in {'VTKViewer' 'ObjectBrowser'})";
@@ -3868,6 +4206,10 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->setRule( action( 219 ), aDiffElemsInVTK + "&& isVisible &&" + hasVolumes, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 219 ), "{'Volume'} in entityMode", QtxPopupMgr::ToggleRule );
 
+  popupMgr()->insert( action( 222 ), anId, -1 ); // BALLS
+  popupMgr()->setRule( action( 222 ), aDiffElemsInVTK + "&& isVisible &&" + hasBalls, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 222 ), "{'BallElem'} in entityMode", QtxPopupMgr::ToggleRule );
+
   popupMgr()->insert( separator(), anId, -1 );
 
   popupMgr()->insert( action( 220 ), anId, -1 ); // ALL
@@ -3927,6 +4269,10 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->setRule( action( 6005 ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 6005 ), "controlMode = 'eFreeNodes'", QtxPopupMgr::ToggleRule );
 
+  popupMgr()->insert ( action( 6028 ), aSubId, -1 ); // EQUAL_NODE
+  popupMgr()->setRule( action( 6028 ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 6028 ), "controlMode = 'eCoincidentNodes'", QtxPopupMgr::ToggleRule);
+
   aSubId = popupMgr()->insert( tr( "MEN_EDGE_CTRL" ), anId, -1 ); // EDGE CONTROLS
 
   popupMgr()->insert( action( 6002 ), aSubId, -1 ); // FREE_EDGE
@@ -3944,6 +4290,9 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->insert( action( 6004 ), aSubId, -1 ); // CONNECTION
   popupMgr()->setRule( action( 6004 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 6004 ), "controlMode = 'eMultiConnection'", QtxPopupMgr::ToggleRule );
+  popupMgr()->insert ( action( 6029 ), aSubId, -1 ); // EQUAL_EDGE
+  popupMgr()->setRule( action( 6029 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 6029 ), "controlMode = 'eCoincidentElems1D'", QtxPopupMgr::ToggleRule);
 
   aSubId = popupMgr()->insert( tr( "MEN_FACE_CTRL" ), anId, -1 ); // FACE CONTROLS
 
@@ -3995,6 +4344,9 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->insert ( action( 6027 ), aSubId, -1 ); // OVER_CONSTRAINED_FACE
   popupMgr()->setRule( action( 6027 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 6027 ), "controlMode = 'eOverConstrainedFace'", QtxPopupMgr::ToggleRule );
+  popupMgr()->insert ( action( 6030 ), aSubId, -1 ); // EQUAL_FACE
+  popupMgr()->setRule( action( 6030 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 6030 ), "controlMode = 'eCoincidentElems2D'", QtxPopupMgr::ToggleRule );
 
   aSubId = popupMgr()->insert( tr( "MEN_VOLUME_CTRL" ), anId, -1 ); // VOLUME CONTROLS
 
@@ -4018,6 +4370,10 @@ void SMESHGUI::initialize( CAM_Application* app )
   popupMgr()->setRule( action( 6026 ), aMeshInVtkHasVolumes, QtxPopupMgr::VisibleRule );
   popupMgr()->setRule( action( 6026 ), "controlMode = 'eOverConstrainedVolume'", QtxPopupMgr::ToggleRule );
 
+  popupMgr()->insert ( action( 6031 ), aSubId, -1 ); // EQUAL_VOLUME
+  popupMgr()->setRule( action( 6031 ), aMeshInVtkHasVolumes, QtxPopupMgr::VisibleRule );
+  popupMgr()->setRule( action( 6031 ), "controlMode = 'eCoincidentElems3D'", QtxPopupMgr::ToggleRule );
+
   popupMgr()->insert( separator(), anId, -1 );
 
   popupMgr()->insert( action( 201 ), anId, -1 ); // SCALAR_BAR_PROP
@@ -4111,7 +4467,7 @@ bool SMESHGUI::activateModule( SUIT_Study* study )
 
   // import Python module that manages SMESH plugins (need to be here because SalomePyQt API uses active module)
   PyGILState_STATE gstate = PyGILState_Ensure();
-  PyObject* pluginsmanager=PyImport_ImportModule((char*)"salome_pluginsmanager");
+  PyObject* pluginsmanager=PyImport_ImportModuleNoBlock((char*)"salome_pluginsmanager");
   if(pluginsmanager==NULL)
     PyErr_Print();
   else
@@ -4125,12 +4481,11 @@ bool SMESHGUI::activateModule( SUIT_Study* study )
   // end of GEOM plugins loading
 
   // Reset actions accelerator keys
-  action(111)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_B)); // Import DAT
+  //action(111)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_B)); // Import DAT
   action(112)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_U)); // Import UNV
   action(113)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_M)); // Import MED
 
   action(  33)->setEnabled(true); // Delete: Key_Delete
-  action(1101)->setEnabled(true); // Rename: Key_F2
 
   //  0020210. Make SMESH_Gen update meshes at switching GEOM->SMESH
   GetSMESHGen()->SetCurrentStudy(SALOMEDS::Study::_nil());
@@ -4139,7 +4494,7 @@ bool SMESHGUI::activateModule( SUIT_Study* study )
       GetSMESHGen()->SetCurrentStudy( _CAST(Study,aStudy)->GetStudy() );
       updateObjBrowser(); // objects can be removed
     }
-  
+
   // get all view currently opened in the study and connect their signals  to
   // the corresponding slots of the class.
   SUIT_Desktop* aDesk = study->application()->desktop();
@@ -4161,12 +4516,11 @@ bool SMESHGUI::deactivateModule( SUIT_Study* study )
   EmitSignalCloseAllDialogs();
 
   // Unset actions accelerator keys
-  action(111)->setShortcut(QKeySequence()); // Import DAT
+  //action(111)->setShortcut(QKeySequence()); // Import DAT
   action(112)->setShortcut(QKeySequence()); // Import UNV
   action(113)->setShortcut(QKeySequence()); // Import MED
 
   action(  33)->setEnabled(false); // Delete: Key_Delete
-  action(1101)->setEnabled(false); // Rename: Key_F2
 
   return SalomeApp_Module::deactivateModule( study );
 }
@@ -4248,7 +4602,7 @@ void SMESHGUI::onViewManagerActivated( SUIT_ViewManager* mgr )
 {
   if ( dynamic_cast<SVTK_ViewManager*>( mgr ) ) {
     SMESH::UpdateSelectionProp( this );
-    
+
     QVector<SUIT_ViewWindow*> aViews = mgr->getViews();
     for(int i = 0; i < aViews.count() ; i++){
       SUIT_ViewWindow *sf = aViews[i];
@@ -4319,15 +4673,20 @@ void SMESHGUI::createPreferences()
   int prec = addPreference( tr( "PREF_PRECISION_VALUE" ), qaGroup, LightApp_Preferences::IntSpin, "SMESH", "controls_precision" );
   setPreferenceProperty( prec, "min", 0 );
   setPreferenceProperty( prec, "max", 16 );
+  int doubleNodesTol = addPreference( tr( "PREF_EQUAL_NODES_TOL" ), qaGroup, LightApp_Preferences::DblSpin, "SMESH", "equal_nodes_tolerance" );
+  setPreferenceProperty( doubleNodesTol, "precision", 10 );
+  setPreferenceProperty( doubleNodesTol, "min", 0.0000000001 );
+  setPreferenceProperty( doubleNodesTol, "max", 1000000.0 );
+  setPreferenceProperty( doubleNodesTol, "step", 0.0000001 );
 
   int dispgroup = addPreference( tr( "PREF_DISPLAY_MODE" ), genTab );
   setPreferenceProperty( dispgroup, "columns", 2 );
   int dispmode = addPreference( tr( "PREF_DISPLAY_MODE" ), dispgroup, LightApp_Preferences::Selector, "SMESH", "display_mode" );
   QStringList modes;
-  modes.append( "Wireframe" );
-  modes.append( "Shading" );
-  modes.append( "Nodes" );
-  modes.append( "Shrink" );
+  modes.append( tr("MEN_WIRE") );
+  modes.append( tr("MEN_SHADE") );
+  modes.append( tr("MEN_NODES") );
+  modes.append( tr("MEN_SHRINK") );
   QList<QVariant> indices;
   indices.append( 0 );
   indices.append( 1 );
@@ -4340,8 +4699,8 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( arcgroup, "columns", 2 );
   int quadraticmode = addPreference( tr( "QUADRATIC_REPRESENT_MODE" ), arcgroup, LightApp_Preferences::Selector, "SMESH", "quadratic_mode" );
   QStringList quadraticModes;
-  quadraticModes.append("Lines");
-  quadraticModes.append("Arcs");
+  quadraticModes.append(tr("MEN_LINE_REPRESENTATION"));
+  quadraticModes.append(tr("MEN_ARC_REPRESENTATION"));
   indices.clear();
   indices.append( 0 );
   indices.append( 1 );
@@ -4375,7 +4734,7 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( notifyMode, "indexes", indices );
 
   int infoGroup = addPreference( tr( "PREF_GROUP_INFO" ), genTab );
-  setPreferenceProperty( computeGroup, "columns", 2 );
+  setPreferenceProperty( infoGroup, "columns", 2 );
   int elemInfo = addPreference( tr( "PREF_ELEM_INFO" ), infoGroup, LightApp_Preferences::Selector, "SMESH", "mesh_elem_info" );
   modes.clear();
   modes.append( tr( "PREF_ELEM_INFO_SIMPLE" ) );
@@ -4385,6 +4744,15 @@ void SMESHGUI::createPreferences()
   indices.append( 1 );
   setPreferenceProperty( elemInfo, "strings", modes );
   setPreferenceProperty( elemInfo, "indexes", indices );
+  int nodesLim = addPreference( tr( "PREF_GPP_NODES_LIMIT" ), infoGroup, LightApp_Preferences::IntSpin, "SMESH", "info_groups_nodes_limit" );
+  setPreferenceProperty( nodesLim, "min", 0 );
+  setPreferenceProperty( nodesLim, "max", 10000000 );
+  setPreferenceProperty( nodesLim, "step", 10000 );
+  setPreferenceProperty( nodesLim, "special", tr( "PREF_UPDATE_LIMIT_NOLIMIT" ) );
+  addPreference( tr( "PREF_ELEM_INFO_GRP_DETAILS" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "elem_info_grp_details" );
+  addPreference( tr( "PREF_DUMP_BASE_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_base" );
+  addPreference( tr( "PREF_DUMP_ELEM_INFO" ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_elem" );
+  addPreference( tr( "PREF_DUMP_ADD_INFO"  ), infoGroup, LightApp_Preferences::Bool, "SMESH", "info_dump_add" );
 
   int segGroup = addPreference( tr( "PREF_GROUP_SEGMENT_LENGTH" ), genTab );
   setPreferenceProperty( segGroup, "columns", 2 );
@@ -4397,6 +4765,11 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( nbSeg, "min", 1 );
   setPreferenceProperty( nbSeg, "max", 10000000 );
 
+  int loadGroup = addPreference( tr( "SMESH_PREF_MESH_LOADING" ), genTab );
+  addPreference( tr( "PREF_FORGET_MESH_AT_HYP_MODIF" ), loadGroup, LightApp_Preferences::Bool,
+                 "SMESH", "forget_mesh_on_hyp_modif" );
+
+
   // Quantities with individual precision settings
   int precGroup = addPreference( tr( "SMESH_PREF_GROUP_PRECISION" ), genTab );
   setPreferenceProperty( precGroup, "columns", 2 );
@@ -4423,6 +4796,16 @@ void SMESHGUI::createPreferences()
     setPreferenceProperty( precs[ii], "precision", 2 );
   }
 
+  int previewGroup = addPreference( tr( "SMESH_PREF_GROUP_PREVIEW" ), genTab );
+  setPreferenceProperty( previewGroup, "columns", 2 );
+  int chunkSize = addPreference( tr( "PREF_PREVIEW_CHUNK_SIZE" ), previewGroup, LightApp_Preferences::IntSpin, "SMESH", "preview_actor_chunk_size" );
+  setPreferenceProperty( chunkSize, "min",  1 );
+  setPreferenceProperty( chunkSize, "max",  1000 );
+  setPreferenceProperty( chunkSize, "step", 50 );
+
+  int pyDumpGroup = addPreference( tr( "PREF_PYTHON_DUMP" ), genTab );
+  addPreference( tr( "PREF_HISTORICAL_PYTHON_DUMP" ), pyDumpGroup, LightApp_Preferences::Bool, "SMESH", "historical_python_dump" );
+
   // Mesh tab ------------------------------------------------------------------------
   int meshTab = addPreference( tr( "PREF_TAB_MESH" ) );
   int nodeGroup = addPreference( tr( "PREF_GROUP_NODES" ), meshTab );
@@ -4456,42 +4839,59 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( markerScale, "indexes", aMarkerScaleIndicesList );
 
   int elemGroup = addPreference( tr( "PREF_GROUP_ELEMENTS" ), meshTab );
-  setPreferenceProperty( elemGroup, "columns", 2 );
+  //setPreferenceProperty( elemGroup, "columns", 2 );
 
-  addPreference( tr( "PREF_FILL"     ), elemGroup, LightApp_Preferences::Color, "SMESH", "fill_color" );
-  addPreference( tr( "PREF_OUTLINE"  ), elemGroup, LightApp_Preferences::Color, "SMESH", "outline_color" );
-  addPreference( tr( "PREF_BACKFACE" ), elemGroup, LightApp_Preferences::Color, "SMESH", "backface_color" );
+  int ColorId = addPreference( tr( "PREF_FILL" ), elemGroup, LightApp_Preferences::BiColor, "SMESH", "fill_color" );
+  setPreferenceProperty( ColorId, "text", tr("PREF_BACKFACE") );
+  ColorId = addPreference( tr( "PREF_VOLUME" ), elemGroup, LightApp_Preferences::BiColor, "SMESH", "volume_color" );
+  setPreferenceProperty( ColorId, "text", tr("PREF_REVERSEDVOLUME") );
   addPreference( tr( "PREF_COLOR_0D" ), elemGroup, LightApp_Preferences::Color, "SMESH", "elem0d_color" );
+  addPreference( tr( "PREF_BALL_COLOR" ), elemGroup, LightApp_Preferences::Color, "SMESH", "ball_elem_color" );
+  addPreference( tr( "PREF_OUTLINE"  ), elemGroup, LightApp_Preferences::Color, "SMESH", "outline_color" );
+  addPreference( tr( "PREF_WIREFRAME"  ), elemGroup, LightApp_Preferences::Color, "SMESH", "wireframe_color" );
+
 
   int grpGroup = addPreference( tr( "PREF_GROUP_GROUPS" ), meshTab );
   setPreferenceProperty( grpGroup, "columns", 2 );
 
   addPreference( tr( "PREF_GRP_NAMES" ), grpGroup, LightApp_Preferences::Color, "SMESH", "group_name_color" );
-
-  //int sp = addPreference( "", elemGroup, LightApp_Preferences::Space );
-  //setPreferenceProperty( sp, "hstretch", 0 );
-  //setPreferenceProperty( sp, "vstretch", 0 );
+  addPreference( tr( "PREF_GRP_DEF_COLOR" ), grpGroup, LightApp_Preferences::Color, "SMESH", "default_grp_color" );
 
   int size0d = addPreference(tr("PREF_SIZE_0D"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "elem0d_size");
-  int sp = addPreference( "", elemGroup, LightApp_Preferences::Space );
+  int ballSize = addPreference(tr("PREF_BALL_SIZE"), elemGroup,
+                             LightApp_Preferences::IntSpin, "SMESH", "ball_elem_size");
   int elemW  = addPreference(tr("PREF_WIDTH"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "element_width");
+  int outW  = addPreference(tr("PREF_OUTLINE_WIDTH"), elemGroup,
+                             LightApp_Preferences::IntSpin, "SMESH", "outline_width");
   int shrink = addPreference(tr("PREF_SHRINK_COEFF"), elemGroup,
                              LightApp_Preferences::IntSpin, "SMESH", "shrink_coeff");
 
   setPreferenceProperty( size0d, "min", 1 );
   setPreferenceProperty( size0d, "max", 10 );
 
-  setPreferenceProperty( sp, "hstretch", 0 );
-  setPreferenceProperty( sp, "vstretch", 0 );
+  setPreferenceProperty( ballSize, "min", 1 );
+  setPreferenceProperty( ballSize, "max", 10 );
 
   setPreferenceProperty( elemW, "min", 1 );
   setPreferenceProperty( elemW, "max", 5 );
 
+  setPreferenceProperty( outW, "min", 1 );
+  setPreferenceProperty( outW, "max", 5 );
+
   setPreferenceProperty( shrink, "min", 0 );
   setPreferenceProperty( shrink, "max", 100 );
 
+  int numGroup = addPreference( tr( "PREF_GROUP_NUMBERING" ), meshTab );
+  setPreferenceProperty( numGroup, "columns", 2 );
+  
+  addPreference( tr( "PREF_NUMBERING_NODE" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_node_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_node_font", true );
+
+  addPreference( tr( "PREF_NUMBERING_ELEM" ), numGroup, LightApp_Preferences::Color, "SMESH", "numbering_elem_color" );
+  addVtkFontPref( tr( "PREF_NUMBERING_FONT" ), numGroup, "numbering_elem_font", true );
+
   int orientGroup = addPreference( tr( "PREF_GROUP_FACES_ORIENTATION" ), meshTab );
   setPreferenceProperty( orientGroup, "columns", 1 );
 
@@ -4512,19 +4912,11 @@ void SMESHGUI::createPreferences()
 
   addPreference( tr( "PREF_OBJECT_COLOR" ), selGroup, LightApp_Preferences::Color, "SMESH", "selection_object_color" );
   addPreference( tr( "PREF_ELEMENT_COLOR" ), selGroup, LightApp_Preferences::Color, "SMESH", "selection_element_color" );
-  int selW = addPreference( tr( "PREF_WIDTH" ), selGroup, LightApp_Preferences::IntSpin, "SMESH", "selection_width" );
-
-  setPreferenceProperty( selW, "min", 1 );
-  setPreferenceProperty( selW, "max", 5 );
 
   int preGroup = addPreference( tr( "PREF_GROUP_PRESELECTION" ), selTab );
   setPreferenceProperty( preGroup, "columns", 2 );
 
   addPreference( tr( "PREF_HIGHLIGHT_COLOR" ), preGroup, LightApp_Preferences::Color, "SMESH", "highlight_color" );
-  int preW = addPreference( tr( "PREF_WIDTH" ), preGroup, LightApp_Preferences::IntSpin, "SMESH", "highlight_width" );
-
-  setPreferenceProperty( preW, "min", 1 );
-  setPreferenceProperty( preW, "max", 5 );
 
   int precSelGroup = addPreference( tr( "PREF_GROUP_PRECISION" ), selTab );
   setPreferenceProperty( precSelGroup, "columns", 2 );
@@ -4605,12 +4997,12 @@ void SMESHGUI::createPreferences()
   setPreferenceProperty( hh, "min", 0.0 );
   setPreferenceProperty( hh, "max", 1.0 );
   setPreferenceProperty( hh, "step", 0.1 );
-  
+
   int distributionGr = addPreference( tr( "SMESH_DISTRIBUTION_SCALARBAR" ), sbarTab, LightApp_Preferences::Auto, "SMESH", "distribution_visibility" );
   int coloringType = addPreference( tr( "SMESH_DISTRIBUTION_COLORING_TYPE" ), distributionGr, LightApp_Preferences::Selector, "SMESH", "distribution_coloring_type" );
   setPreferenceProperty( distributionGr, "columns", 3 );
   QStringList types;
-  types.append( tr( "SMESH_MONOCOLOR" ) ); 
+  types.append( tr( "SMESH_MONOCOLOR" ) );
   types.append( tr( "SMESH_MULTICOLOR" ) );
   indices.clear(); indices.append( 0 ); indices.append( 1 );
   setPreferenceProperty( coloringType, "strings", types );
@@ -4627,7 +5019,7 @@ void SMESHGUI::preferencesChanged( const QString& sect, const QString& name )
     std::string aWarning;
     SUIT_ResourceMgr* aResourceMgr = SMESH::GetResourceMgr(this);
     if( name=="selection_object_color" || name=="selection_element_color" ||
-        name=="selection_width" || name=="highlight_color" || name=="highlight_width" ||
+        name=="highlight_color" ||
         name=="selection_precision_node" || name=="selection_precision_element" ||
         name=="selection_precision_object")
       SMESH::UpdateSelectionProp( this );
@@ -4681,6 +5073,17 @@ void SMESHGUI::preferencesChanged( const QString& sect, const QString& name )
       int nbSeg = aResourceMgr->integerValue( "SMESH", "nb_segments_per_edge", 15 );
       myComponentSMESH->SetDefaultNbSegments( nbSeg );
     }
+    else if ( name == "historical_python_dump" ||
+              name == "forget_mesh_on_hyp_modif") {
+      QString val = aResourceMgr->stringValue( "SMESH", name );
+      myComponentSMESH->SetOption( name.toLatin1().constData(), val.toLatin1().constData() );
+    }
+    else if ( name == QString( "numbering_node_color" ) || name == QString( "numbering_node_font" ) ) {
+      SMESH::UpdateFontProp( this );    
+    }
+    else if ( name == QString( "numbering_elem_color" ) || name == QString( "numbering_elem_font" ) ) {
+      SMESH::UpdateFontProp( this );
+    }
 
     if(aWarning.size() != 0){
       aWarning += "The default values are applied instead.";
@@ -4702,7 +5105,7 @@ void SMESHGUI::preferencesChanged( const QString& sect, const QString& name )
 //================================================================================
 void SMESHGUI::update( const int flags )
 {
-  if ( flags & UF_Viewer | flags & UF_Forced )
+  if ( (flags & UF_Viewer) | (flags & UF_Forced) )
     SMESH::UpdateView();
   else
     SalomeApp_Module::update( flags );
@@ -4760,6 +5163,9 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
     case 418: // create 2D mesh as boundary on 3D
       op = new SMESHGUI_Make2DFrom3DOp();
     break;
+    case 420: // Reorient faces
+      op = new SMESHGUI_ReorientFacesOp();
+      break;
     case 701: // Compute mesh
       op = new SMESHGUI_ComputeOp();
     break;
@@ -4787,9 +5193,12 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
     case 904: // Find element
       op = new SMESHGUI_FindElemByPointOp();
       break;
-    case 4067: // make mesh pass through point
+    case 4067: // Make mesh pass through point
       op = new SMESHGUI_MakeNodeAtPointOp();
       break;
+    case 4070: // Create 0D elements on all nodes
+      op = new SMESHGUI_Add0DElemsOnAllNodesOp();
+      break;
     default:
     break;
   }
@@ -4864,16 +5273,16 @@ SALOMEDS::Color SMESHGUI::getUniqueColor( const QList<SALOMEDS::Color>& theReser
   aColor.setHsv( aHue, 255, 255 );
 
   SALOMEDS::Color aSColor;
-  aSColor.R = (double)aColor.red() / 255.0;
-  aSColor.G = (double)aColor.green() / 255.0;
-  aSColor.B = (double)aColor.blue() / 255.0;
+  aSColor.R = aColor.redF();
+  aSColor.G = aColor.greenF();
+  aSColor.B = aColor.blueF();
 
   return aSColor;
 }
 
-const char gSeparator = '_'; // character used to separate parameter names
-const char gDigitsSep = ':'; // character used to separate numeric parameter values (color = r:g:b)
-const char gPathSep   = '|'; // character used to separate paths
+const char* gSeparator = "_"; // character used to separate parameter names
+const char* gDigitsSep = ":"; // character used to separate numeric parameter values (color = r:g:b)
+const char* gPathSep   = "|"; // character used to separate paths
 
 /*!
  * \brief Store visual parameters
@@ -4883,6 +5292,9 @@ const char gPathSep   = '|'; // character used to separate paths
  */
 void SMESHGUI::storeVisualParameters (int savePoint)
 {
+  // localizing
+  Kernel_Utils::Localizer loc;
+
   SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
   if (!appStudy || !appStudy->studyDS())
     return;
@@ -5023,9 +5435,11 @@ void SMESHGUI::storeVisualParameters (int savePoint)
 
                   // Displayed entities
                   unsigned int aMode = aSmeshActor->GetEntityMode();
-                  bool isE = aMode & SMESH_Actor::eEdges;
-                  bool isF = aMode & SMESH_Actor::eFaces;
-                  bool isV = aMode & SMESH_Actor::eVolumes;
+                  bool isE  = aMode & SMESH_Actor::eEdges;
+                  bool isF  = aMode & SMESH_Actor::eFaces;
+                  bool isV  = aMode & SMESH_Actor::eVolumes;
+                  bool is0d = aMode & SMESH_Actor::e0DElements;
+                  bool isB  = aMode & SMESH_Actor::eBallElem;
 
                   QString modeStr ("e");
                   modeStr += gDigitsSep; modeStr += QString::number(isE);
@@ -5033,48 +5447,92 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                   modeStr += gDigitsSep; modeStr += QString::number(isF);
                   modeStr += gDigitsSep; modeStr += "v";
                   modeStr += gDigitsSep; modeStr += QString::number(isV);
+                  modeStr += gDigitsSep; modeStr += "0d";
+                  modeStr += gDigitsSep; modeStr += QString::number(is0d);
+                  modeStr += gDigitsSep; modeStr += "b";
+                  modeStr += gDigitsSep; modeStr += QString::number(isB);
 
                   param = vtkParam + "Entities";
                   ip->setParameter(entry, param, modeStr.toLatin1().data());
 
-                  // Colors (surface:edge:)
-                  vtkFloatingPointType r, g, b;
+                  // Colors
+                  double r, g, b;
+                  int delta;
 
-                  aSmeshActor->GetSufaceColor(r, g, b);
-                  QString colorStr ("surface");
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  aSmeshActor->GetSufaceColor(r, g, b, delta);
+                  QStringList colorStr;
+                  colorStr << "surface";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
-                  aSmeshActor->GetBackSufaceColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "backsurface";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "backsurface";
+                  colorStr << QString::number(delta);
+
+                  aSmeshActor->GetVolumeColor(r, g, b, delta);
+                  colorStr << "volume";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+                  colorStr << QString::number(delta);
 
                   aSmeshActor->GetEdgeColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "edge";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "edge";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
                   aSmeshActor->GetNodeColor(r, g, b);
-                  colorStr += gDigitsSep; colorStr += "node";
-                  colorStr += gDigitsSep; colorStr += QString::number(r);
-                  colorStr += gDigitsSep; colorStr += QString::number(g);
-                  colorStr += gDigitsSep; colorStr += QString::number(b);
+                  colorStr << "node";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->GetOutlineColor(r, g, b);
+                  colorStr << "outline";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->Get0DColor(r, g, b);
+                  colorStr << "elem0d";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->GetBallColor(r, g, b);
+                  colorStr << "ball";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
+
+                  aSmeshActor->GetFacesOrientationColor(r, g, b);
+                  colorStr << "orientation";
+                  colorStr << QString::number(r);
+                  colorStr << QString::number(g);
+                  colorStr << QString::number(b);
 
                   param = vtkParam + "Colors";
-                  ip->setParameter(entry, param, colorStr.toLatin1().data());
-
-                  // Sizes of lines and points
-                  QString sizeStr ("line");
-                  sizeStr += gDigitsSep; sizeStr += QString::number((int)aSmeshActor->GetLineWidth());
-                  sizeStr += gDigitsSep; sizeStr += "shrink";
-                  sizeStr += gDigitsSep; sizeStr += QString::number(aSmeshActor->GetShrinkFactor());
+                  ip->setParameter(entry, param, qPrintable(colorStr.join(gDigitsSep)));
+
+                  // Sizes
+                  QStringList sizeStr;
+                  sizeStr << "line";
+                  sizeStr << QString::number((int)aSmeshActor->GetLineWidth());
+                  sizeStr << "outline";
+                  sizeStr << QString::number((int)aSmeshActor->GetOutlineWidth());
+                  sizeStr << "elem0d";
+                  sizeStr << QString::number((int)aSmeshActor->Get0DSize());
+                  sizeStr << "ball";
+                  sizeStr << QString::number((int)aSmeshActor->GetBallSize());
+                  sizeStr << "shrink";
+                  sizeStr << QString::number(aSmeshActor->GetShrinkFactor());
+                  sizeStr << "orientation";
+                  sizeStr << QString::number(aSmeshActor->GetFacesOrientationScale());
+                  sizeStr << QString::number(aSmeshActor->GetFacesOrientation3DVectors());
 
                   param = vtkParam + "Sizes";
-                  ip->setParameter(entry, param, sizeStr.toLatin1().data());
+                  ip->setParameter(entry, param, qPrintable(sizeStr.join(gDigitsSep)));
 
                   // Point marker
                   QString markerStr;
@@ -5114,7 +5572,7 @@ void SMESHGUI::storeVisualParameters (int savePoint)
                       for ( ; anIter2 != anActorList.end(); anIter2++ ) {
                         if( aSmeshActor == *anIter2 ) {
                           ip->setParameter( entry, param + QString::number( ++aPlaneId ).toLatin1().constData(),
-                                            QString::number( anId ).toLatin1().constData() );                          
+                                            QString::number( anId ).toLatin1().constData() );
                           break;
                         }
                       }
@@ -5137,8 +5595,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
 typedef struct {
   int Id;
   vtkIdType Orientation;
-  vtkFloatingPointType Distance;
-  vtkFloatingPointType Angle[2];
+  double Distance;
+  double Angle[2];
 } TPlaneData;
 typedef std::list<TPlaneData>         TPlaneDataList;
 typedef std::map<int, TPlaneDataList> TPlaneDataMap;
@@ -5160,6 +5618,9 @@ typedef std::map<int, TPlaneInfoList> TPlaneInfoMap;
  */
 void SMESHGUI::restoreVisualParameters (int savePoint)
 {
+  // localizing
+  Kernel_Utils::Localizer loc;
+
   SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>(application()->activeStudy());
   if (!appStudy || !appStudy->studyDS())
     return;
@@ -5279,7 +5740,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
         continue;
 
       TPlaneDataList& aPlaneDataList = aPlaneDataMap[ aViewId ];
-      aPlaneDataList.push_back( aPlaneData );      
+      aPlaneDataList.push_back( aPlaneData );
     }
   }
 
@@ -5396,63 +5857,280 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
             // Displayed entities
             else if (paramNameStr == "Entities") {
               QStringList mode = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (mode.count() == 6) {
-                if (mode[0] != "e" || mode[2]  != "f" || mode[4] != "v") {
-                  MESSAGE("Invalid order of data in Entities, must be: "
-                          "e:0/1:f:0/1:v:0/1");
-                }
-                else {
-                  unsigned int aMode = aSmeshActor->GetEntityMode();
-                  unsigned int aNewMode =
-                    (int(SMESH_Actor::eEdges  ) * mode[1].toInt()) |
-                    (int(SMESH_Actor::eFaces  ) * mode[3].toInt()) |
-                    (int(SMESH_Actor::eVolumes) * mode[5].toInt());
-                  if (aNewMode != aMode)
-                    aSmeshActor->SetEntityMode(aNewMode);
+              int aEntityMode = SMESH_Actor::eAllEntity;
+              for ( int i = 0; i < mode.count(); i+=2 ) {
+                if ( i < mode.count()-1 ) {
+                  QString type = mode[i];
+                  bool val = mode[i+1].toInt();
+                  if      ( type == "e" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eEdges;
+                  else if ( type == "f" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eFaces;
+                  else if ( type == "v" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eVolumes;
+                  else if ( type == "0d" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::e0DElements;
+                  else if ( type == "b" && !val )
+                    aEntityMode = aEntityMode & ~SMESH_Actor::eBallElem;
                 }
               }
+              aSmeshActor->SetEntityMode( aEntityMode );
             }
             // Colors
             else if (paramNameStr == "Colors") {
               QStringList colors = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (colors.count() == 16) {
-                if (colors[0] != "surface" || colors[4]  != "backsurface" ||
-                    colors[8] != "edge"    || colors[12] != "node") {
-                  MESSAGE("Invalid order of data in Colors, must be: "
-                          "surface:r:g:b:backsurface:r:g:b:edge:r:g:b:node:r:g:b");
+              QColor nodeColor;
+              QColor edgeColor;
+              QColor faceColor;
+              QColor volumeColor;
+              QColor elem0dColor;
+              QColor ballColor;
+              QColor outlineColor;
+              QColor orientationColor;
+              int deltaF;
+              int deltaV;
+              QColor c;
+              double r, g, b;
+              bool bOk;
+              // below lines are required to get default values for delta coefficients
+              // of backface color for faces and color of reversed volumes
+              SMESH::GetColor( "SMESH", "fill_color",   c, deltaF, "0,170,255|-100" );
+              SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
+              for ( int i = 0; i < colors.count(); i++ ) {
+                QString type = colors[i];
+                if ( type == "surface" ) {
+                  // face color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  faceColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "backsurface" ) {
+                  // backface color can be defined in several ways
+                  // - in old versions, it is set as rgb triple r:g:b - this was is unsupported now
+                  // - in latest versions, it is set as delta coefficient
+                  bool rgbOk = false, deltaOk;
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  int delta = colors[i+1].toInt( &deltaOk );
+                  i++;                                 // shift index
+                  if ( i+1 < colors.count() )          // index is shifted to 1
+                    g = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;                    // shift index
+                  if ( rgbOk && i+1 < colors.count() ) // index is shifted to 2
+                    b = colors[i+1].toDouble( &rgbOk );
+                  if ( rgbOk ) i++;
+                  // - as currently there's no way to set directly backsurface color as it was before,
+                  // we ignore old dump where r,g,b triple was set
+                  // - also we check that delta parameter is set properly
+                  if ( !rgbOk && deltaOk )
+                    deltaF = delta;
+                }
+                else if ( type == "volume" ) {
+                  // volume color is set by 4 values r:g:b:delta, where
+                  // - r,g,b - is a normal volume rgb color components
+                  // - delta - is a reversed volume color delta coefficient
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+4 >= colors.count() ) break;                  // format error
+                  int delta = colors[i+4].toInt( &bOk );
+                  if ( !bOk ) break;                                   // format error
+                  volumeColor.setRgbF( r, g, b );
+                  deltaV = delta;
+                  i += 4;
+                }
+                else if ( type == "edge" ) {
+                  // edge color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  edgeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "node" ) {
+                  // node color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  nodeColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "elem0d" ) {
+                  // 0d element color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  elem0dColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "ball" ) {
+                  // ball color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  ballColor.setRgbF( r, g, b );
+                  i += 3;
                 }
-                else {
-                  aSmeshActor->SetSufaceColor(colors[1].toFloat(), colors[2].toFloat(), colors[3].toFloat());
-                  aSmeshActor->SetBackSufaceColor(colors[5].toFloat(), colors[6].toFloat(), colors[7].toFloat());
-                  aSmeshActor->SetEdgeColor(colors[9].toFloat(), colors[10].toFloat(), colors[11].toFloat());
-                  aSmeshActor->SetNodeColor(colors[13].toFloat(), colors[14].toFloat(), colors[15].toFloat());
+                else if ( type == "outline" ) {
+                  // outline color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  outlineColor.setRgbF( r, g, b );
+                  i += 3;
+                }
+                else if ( type == "orientation" ) {
+                  // orientation color is set by 3 values r:g:b, where
+                  // - r,g,b - is rgb color components
+                  if ( i+1 >= colors.count() ) break;                  // format error
+                  r = colors[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= colors.count() ) break;                  // format error
+                  g = colors[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+3 >= colors.count() ) break;                  // format error
+                  b = colors[i+3].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  orientationColor.setRgbF( r, g, b );
+                  i += 3;
                 }
               }
+              // node color
+              if ( nodeColor.isValid() )
+                aSmeshActor->SetNodeColor( nodeColor.redF(), nodeColor.greenF(), nodeColor.blueF() );
+              // edge color
+              if ( edgeColor.isValid() )
+                aSmeshActor->SetEdgeColor( edgeColor.redF(), edgeColor.greenF(), edgeColor.blueF() );
+              // face color
+              if ( faceColor.isValid() )
+                aSmeshActor->SetSufaceColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // volume color
+              if ( volumeColor.isValid() )
+                aSmeshActor->SetVolumeColor( volumeColor.redF(), volumeColor.greenF(), volumeColor.blueF(), deltaV );
+              else if ( faceColor.isValid() ) // backward compatibility (no separate color for volumes)
+                aSmeshActor->SetVolumeColor( faceColor.redF(), faceColor.greenF(), faceColor.blueF(), deltaF );
+              // 0d element color
+              if ( elem0dColor.isValid() )
+                aSmeshActor->Set0DColor( elem0dColor.redF(), elem0dColor.greenF(), elem0dColor.blueF() );
+              // ball color
+              if ( ballColor.isValid() )
+                aSmeshActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() );
+              // outline color
+              if ( outlineColor.isValid() )
+                aSmeshActor->SetOutlineColor( outlineColor.redF(), outlineColor.greenF(), outlineColor.blueF() );
+              // orientation color
+              if ( orientationColor.isValid() )
+                aSmeshActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() );
             }
-            // Sizes of lines and points
+            // Sizes
             else if (paramNameStr == "Sizes") {
               QStringList sizes = val.split(gDigitsSep, QString::SkipEmptyParts);
-              if (sizes.count() == 4) {
-                if (sizes[0] != "line" || sizes[2] != "shrink") {
-                  MESSAGE("Invalid order of data in Sizes, must be: "
-                          "line:int:shrink:float");
+              bool bOk;
+              int lineWidth = -1;
+              int outlineWidth = -1;
+              int elem0dSize = -1;
+              int ballSize = -1;
+              double shrinkSize = -1;
+              double orientationSize = -1;
+              bool orientation3d = false;
+              for ( int i = 0; i < sizes.count(); i++ ) {
+                QString type = sizes[i];
+                if ( type == "line" ) {
+                  // line (wireframe) width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  lineWidth = v;
+                  i++;
                 }
-                else {
-                  aSmeshActor->SetLineWidth(sizes[1].toInt());
-                  aSmeshActor->SetShrinkFactor(sizes[3].toFloat());
+                if ( type == "outline" ) {
+                  // outline width is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  outlineWidth = v;
+                  i++;
                 }
-              }
-              else if (sizes.count() == 6) { // just to support old format
-                if (sizes[0] != "line" || sizes[2]  != "node" || sizes[4] != "shrink") {
-                  MESSAGE("Invalid order of data in Sizes, must be: "
-                          "line:int:node:int:shrink:float");
+                else if ( type == "elem0d" ) {
+                  // 0d element size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  elem0dSize = v;
+                  i++;
+                }
+                else if ( type == "ball" ) {
+                  // ball size is given as single integer value
+                  if ( i+1 >= sizes.count() ) break;                    // format error
+                  int v = sizes[i+1].toInt( &bOk ); if ( !bOk ) break;  // format error
+                  ballSize = v;
+                  i++;
+                }
+                else if ( type == "shrink" ) {
+                  // shrink factor is given as single floating point value
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break;  // format error
+                  shrinkSize = v;
+                  i++;
                 }
-                else {
-                  aSmeshActor->SetLineWidth(sizes[1].toInt());
-                  //aSmeshActor->SetNodeSize(sizes[3].toInt()); // made obsolete
-                  aSmeshActor->SetShrinkFactor(sizes[5].toFloat());
+                else if ( type == "orientation" ) {
+                  // orientation vectors are specified by two values size:3d, where
+                  // - size - is a floating point value specifying scale factor
+                  // - 3d - is a boolean
+                  if ( i+1 >= sizes.count() ) break;                          // format error
+                  double v1 = sizes[i+1].toDouble( &bOk ); if ( !bOk ) break; // format error
+                  if ( i+2 >= sizes.count() ) break;                          // format error
+                  int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break;       // format error
+                  orientationSize = v1;
+                  orientation3d = (bool)v2;
+                  i += 2;
                 }
               }
+              // line (wireframe) width
+              if ( lineWidth > 0 )
+                aSmeshActor->SetLineWidth( lineWidth );
+              // outline width
+              if ( outlineWidth > 0 )
+                aSmeshActor->SetOutlineWidth( outlineWidth );
+              else if ( lineWidth > 0 ) // backward compatibility (no separate width for outlines)
+                aSmeshActor->SetOutlineWidth( lineWidth );
+              // 0d element size
+              if ( elem0dSize > 0 )
+                aSmeshActor->Set0DSize( elem0dSize );
+              // ball size
+              if ( ballSize > 0 )
+                aSmeshActor->SetBallSize( ballSize );
+              // shrink factor
+              if ( shrinkSize > 0 )
+                aSmeshActor->SetShrinkFactor( shrinkSize );
+              // orientation vectors
+              if ( orientationSize > 0 ) {
+                aSmeshActor->SetFacesOrientationScale( orientationSize );
+                aSmeshActor->SetFacesOrientation3DVectors( orientation3d );
+              }
             }
             // Point marker
             else if (paramNameStr == "PointMarker") {
@@ -5493,7 +6171,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
                 if (val != "Off") {
                   SMESH::Orientation anOrientation = (SMESH::Orientation)vals[0].toInt();
                   double aDistance = vals[1].toFloat();
-                  vtkFloatingPointType anAngle[2];
+                  double anAngle[2];
                   anAngle[0] = vals[2].toFloat();
                   anAngle[1] = vals[3].toFloat();
 
@@ -5673,9 +6351,9 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
   \param param parameter
   \return identifier of preferences
 */
-int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param )
+int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString& param, const bool needSize )
 {
-  int tfont = addPreference( label, pId, LightApp_Preferences::Font, "VISU", param );
+  int tfont = addPreference( label, pId, LightApp_Preferences::Font, "SMESH", param );
 
   setPreferenceProperty( tfont, "mode", QtxFontEdit::Custom );
 
@@ -5687,6 +6365,7 @@ int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString
   setPreferenceProperty( tfont, "fonts", fam );
 
   int f = QtxFontEdit::Family | QtxFontEdit::Bold | QtxFontEdit::Italic | QtxFontEdit::Shadow;
+  if ( needSize ) f = f | QtxFontEdit::Size;
   setPreferenceProperty( tfont, "features", f );
 
   return tfont;
@@ -5712,7 +6391,36 @@ void SMESHGUI::onViewClosed( SUIT_ViewWindow* pview ) {
 #ifndef DISABLE_PLOT2DVIEWER
   //Crear all Plot2d Viewers if need.
   SMESH::ClearPlot2Viewers(pview);
-#endif  
+#endif
+}
+
+void SMESHGUI::message( const QString& msg )
+{
+  // dispatch message
+  QStringList data = msg.split("/");
+  if ( data.count() > 0 ) {
+    if ( data.first() == "mesh_loading" ) {
+      // get mesh entry
+      QString entry = data.count() > 1 ? data[1] : QString();
+      if ( entry.isEmpty() )
+        return;
+      // get study
+      _PTR(Study) study = dynamic_cast<SalomeApp_Study*>( application()->activeStudy() )->studyDS();
+      // get mesh name
+      _PTR(SObject) obj = study->FindObjectID( entry.toLatin1().constData() );
+      QString name;
+      if ( obj )
+        name = obj->GetName().c_str();
+      if ( name.isEmpty() )
+        return;
+      
+      if ( data.last() == "stop" )
+        application()->putInfo( tr( "MESH_LOADING_MSG_FINISHED" ).arg( name ) );
+      else
+        application()->putInfo( tr( "MESH_LOADING_MSG" ).arg( name ) );
+      QApplication::processEvents();
+    }
+  }
 }
 
 /*!
@@ -5722,14 +6430,108 @@ void SMESHGUI::onViewClosed( SUIT_ViewWindow* pview ) {
 void SMESHGUI::connectView( const SUIT_ViewWindow* pview ) {
   if(!pview)
     return;
-  
+
   SUIT_ViewManager* viewMgr = pview->getViewManager();
   if ( viewMgr ) {
     disconnect( viewMgr, SIGNAL( deleteView( SUIT_ViewWindow* ) ),
                 this, SLOT( onViewClosed( SUIT_ViewWindow* ) ) );
-    
+
     connect( viewMgr, SIGNAL( deleteView( SUIT_ViewWindow* ) ),
              this, SLOT( onViewClosed( SUIT_ViewWindow* ) ) );
   }
 }
+
+/*!
+  \brief Return \c true if object can be renamed
+*/
+bool SMESHGUI::renameAllowed( const QString& entry) const {
+  SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( application() );
+  if( !anApp )
+    return false;
+
+  SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>( anApp->activeStudy() );
+  if( !appStudy )
+    return false;
+
+  SalomeApp_DataObject* obj = dynamic_cast<SalomeApp_DataObject*>(appStudy->findObjectByEntry(entry));
+  
+  if(!obj)
+    return false;
+
+  if(appStudy->isComponent(entry) || obj->isReference())
+    return false;
+
+  // check type to prevent renaming of inappropriate objects
+  int aType = SMESHGUI_Selection::type(qPrintable(entry), SMESH::GetActiveStudyDocument());
+  if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+      aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+      aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+      aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+      aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM)
+    return true;
+
+  return false;
+}
+
+/*!
+  Rename object by entry.
+  \param entry entry of the object
+  \param name new name of the object
+  \brief Return \c true if rename operation finished successfully, \c false otherwise.
+*/
+bool SMESHGUI::renameObject( const QString& entry, const QString& name) {
+
+  SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( application() );
+  if( !anApp )
+    return false;
+    
+  SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study*>( anApp->activeStudy() );
+
+  if(!appStudy)
+    return false;
+  
+  _PTR(Study) aStudy = appStudy->studyDS();
+  
+  if(!aStudy)
+    return false;
+  
+  bool aLocked = (_PTR(AttributeStudyProperties)(appStudy->studyDS()->GetProperties()))->IsLocked();
+  if ( aLocked ) {
+    SUIT_MessageBox::warning ( anApp->desktop(), QObject::tr("WRN_WARNING"), QObject::tr("WRN_STUDY_LOCKED") );
+    return false;
+  }
+
+
+  _PTR(SObject) obj = aStudy->FindObjectID( qPrintable(entry) );
+  _PTR(GenericAttribute) anAttr;
+  _PTR(AttributeName) aName;
+  if ( obj ) {
+    if ( obj->FindAttribute(anAttr, "AttributeName") ) {
+      aName = anAttr;
+      // check type to prevent renaming of inappropriate objects
+      int aType = SMESHGUI_Selection::type( qPrintable(entry), SMESH::GetActiveStudyDocument() );
+      if (aType == SMESH::MESH || aType == SMESH::GROUP ||
+          aType == SMESH::SUBMESH || aType == SMESH::SUBMESH_COMPOUND ||
+          aType == SMESH::SUBMESH_SOLID || aType == SMESH::SUBMESH_FACE ||
+          aType == SMESH::SUBMESH_EDGE || aType == SMESH::SUBMESH_VERTEX ||
+          aType == SMESH::HYPOTHESIS || aType == SMESH::ALGORITHM) {
+        if ( !name.isEmpty() ) {
+          SMESHGUI::GetSMESHGen()->SetName(obj->GetIOR().c_str(), qPrintable(name) );
+
+          // update name of group object and its actor
+          Handle(SALOME_InteractiveObject) IObject =
+            new SALOME_InteractiveObject ( qPrintable(entry), "SMESH", qPrintable(name) );
+
+          SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
+          if( !aGroupObject->_is_nil() ) {
+            aGroupObject->SetName( qPrintable(name) );
+            if ( SMESH_Actor *anActor = SMESH::FindActorByEntry( qPrintable(entry) ) )
+              anActor->setName( qPrintable(name) );
+          }
+          return true;
+        }
+      }
+    }
+  }
+  return false;
+}