#include "SMESHGUI_TranslationDlg.h"
#include "SMESHGUI_TransparencyDlg.h"
#include "SMESHGUI_DisplayEntitiesDlg.h"
+#include "SMESHGUI_SplitBiQuad.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_GEOMGenUtils.h"
{
format = "CGNS";
notSupportedElemTypes.push_back( SMESH::Entity_Ball );
- notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Triangle );
}
else if ( isSAUV )
{
notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+ notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
}
else if ( isGMF )
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
long nbFaces = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] +
info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] +
- info[SMDSEntity_Polygon];
+ info[SMDSEntity_Polygon] + info[SMDSEntity_Quad_Polygon];
long nbVolumes = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra] +
info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] +
info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid] +
}
break;
}
+ case SMESHOp::OpSplitBiQuadratic:
case SMESHOp::OpConvertMeshToQuadratic:
case SMESHOp::OpCreateBoundaryElements: // create 2D mesh from 3D
case SMESHOp::OpReorientFaces:
case SMESHOp::OpBiQuadraticTriangle:
case SMESHOp::OpQuadraticQuadrangle:
case SMESHOp::OpBiQuadraticQuadrangle:
+ case SMESHOp::OpQuadraticPolygon:
case SMESHOp::OpQuadraticTetrahedron:
case SMESHOp::OpQuadraticPyramid:
case SMESHOp::OpQuadraticPentahedron:
SMDSAbs_EntityType type = SMDSEntity_Last;
switch (theCommandID) {
- case SMESHOp::OpQuadraticEdge: type = SMDSEntity_Quad_Edge; break;
- case SMESHOp::OpQuadraticTriangle: type = SMDSEntity_Quad_Triangle; break;
- case SMESHOp::OpBiQuadraticTriangle: type = SMDSEntity_BiQuad_Triangle; break;
- case SMESHOp::OpQuadraticQuadrangle: type = SMDSEntity_Quad_Quadrangle; break;
- case SMESHOp::OpBiQuadraticQuadrangle: type = SMDSEntity_BiQuad_Quadrangle; break;
- case SMESHOp::OpQuadraticTetrahedron: type = SMDSEntity_Quad_Tetra; break;
- case SMESHOp::OpQuadraticPyramid: type = SMDSEntity_Quad_Pyramid; break;
- case SMESHOp::OpQuadraticPentahedron: type = SMDSEntity_Quad_Penta; break;
- case SMESHOp::OpQuadraticHexahedron: type = SMDSEntity_Quad_Hexa; break;
+ case SMESHOp::OpQuadraticEdge: type = SMDSEntity_Quad_Edge; break;
+ case SMESHOp::OpQuadraticTriangle: type = SMDSEntity_Quad_Triangle; break;
+ case SMESHOp::OpBiQuadraticTriangle: type = SMDSEntity_BiQuad_Triangle; break;
+ case SMESHOp::OpQuadraticQuadrangle: type = SMDSEntity_Quad_Quadrangle; break;
+ case SMESHOp::OpBiQuadraticQuadrangle: type = SMDSEntity_BiQuad_Quadrangle; break;
+ case SMESHOp::OpQuadraticPolygon: type = SMDSEntity_Quad_Polygon; break;
+ case SMESHOp::OpQuadraticTetrahedron: type = SMDSEntity_Quad_Tetra; break;
+ case SMESHOp::OpQuadraticPyramid: type = SMDSEntity_Quad_Pyramid; break;
+ case SMESHOp::OpQuadraticPentahedron: type = SMDSEntity_Quad_Penta; break;
+ case SMESHOp::OpQuadraticHexahedron: type = SMDSEntity_Quad_Hexa; break;
case SMESHOp::OpTriQuadraticHexahedron: type = SMDSEntity_TriQuad_Hexa; break;
default: break;
}
createSMESHAction( SMESHOp::OpBiQuadraticTriangle, "BIQUADRATIC_TRIANGLE", "ICON_DLG_BIQUADRATIC_TRIANGLE" );
createSMESHAction( SMESHOp::OpQuadraticQuadrangle, "QUADRATIC_QUADRANGLE", "ICON_DLG_QUADRATIC_QUADRANGLE" );
createSMESHAction( SMESHOp::OpBiQuadraticQuadrangle, "BIQUADRATIC_QUADRANGLE", "ICON_DLG_BIQUADRATIC_QUADRANGLE" );
+ createSMESHAction( SMESHOp::OpQuadraticPolygon, "QUADRATIC_POLYGON", "ICON_DLG_QUADRATIC_POLYGON" );
createSMESHAction( SMESHOp::OpQuadraticTetrahedron, "QUADRATIC_TETRAHEDRON", "ICON_DLG_QUADRATIC_TETRAHEDRON" );
createSMESHAction( SMESHOp::OpQuadraticPyramid, "QUADRATIC_PYRAMID", "ICON_DLG_QUADRATIC_PYRAMID" );
createSMESHAction( SMESHOp::OpQuadraticPentahedron, "QUADRATIC_PENTAHEDRON", "ICON_DLG_QUADRATIC_PENTAHEDRON" );
createSMESHAction( SMESHOp::OpUnionOfTriangles, "UNION", "ICON_UNIONTRI" );
createSMESHAction( SMESHOp::OpCuttingOfQuadrangles, "CUT", "ICON_CUTQUAD" );
createSMESHAction( SMESHOp::OpSplitVolumes, "SPLIT_TO_TETRA", "ICON_SPLIT_TO_TETRA" );
+ createSMESHAction( SMESHOp::OpSplitBiQuadratic, "SPLIT_BIQUAD", "ICON_SPLIT_BIQUAD" );
createSMESHAction( SMESHOp::OpSmoothing, "SMOOTH", "ICON_DLG_SMOOTHING" );
createSMESHAction( SMESHOp::OpExtrusion, "EXTRUSION", "ICON_EXTRUSION" );
createSMESHAction( SMESHOp::OpExtrusionAlongAPath, "EXTRUSION_ALONG", "ICON_EXTRUSION_ALONG" );
createMenu( SMESHOp::OpBiQuadraticTriangle , addId, -1 );
createMenu( SMESHOp::OpQuadraticQuadrangle, addId, -1 );
createMenu( SMESHOp::OpBiQuadraticQuadrangle, addId, -1 );
+ createMenu( SMESHOp::OpQuadraticPolygon, addId, -1 );
createMenu( SMESHOp::OpQuadraticTetrahedron, addId, -1 );
createMenu( SMESHOp::OpQuadraticPyramid, addId, -1 );
createMenu( SMESHOp::OpQuadraticPentahedron, addId, -1 );
createMenu( SMESHOp::OpUnionOfTriangles, modifyId, -1 );
createMenu( SMESHOp::OpCuttingOfQuadrangles, modifyId, -1 );
createMenu( SMESHOp::OpSplitVolumes, modifyId, -1 );
+ createMenu( SMESHOp::OpSplitBiQuadratic, modifyId, -1 );
createMenu( SMESHOp::OpSmoothing, modifyId, -1 );
createMenu( SMESHOp::OpExtrusion, modifyId, -1 );
createMenu( SMESHOp::OpExtrusionAlongAPath , modifyId, -1 );
createTool( SMESHOp::OpBiQuadraticTriangle, addNonElemTb );
createTool( SMESHOp::OpQuadraticQuadrangle, addNonElemTb );
createTool( SMESHOp::OpBiQuadraticQuadrangle, addNonElemTb );
+ createTool( SMESHOp::OpQuadraticPolygon, addNonElemTb );
createTool( SMESHOp::OpQuadraticTetrahedron, addNonElemTb );
createTool( SMESHOp::OpQuadraticPyramid, addNonElemTb );
createTool( SMESHOp::OpQuadraticPentahedron, addNonElemTb );
createTool( SMESHOp::OpUnionOfTriangles, modifyTb );
createTool( SMESHOp::OpCuttingOfQuadrangles, modifyTb );
createTool( SMESHOp::OpSplitVolumes, modifyTb );
+ createTool( SMESHOp::OpSplitBiQuadratic, modifyTb );
createTool( SMESHOp::OpSmoothing, modifyTb );
createTool( SMESHOp::OpExtrusion, modifyTb );
createTool( SMESHOp::OpExtrusionAlongAPath, modifyTb );
// 0020210. Make SMESH_Gen update meshes at switching GEOM->SMESH
GetSMESHGen()->SetCurrentStudy(SALOMEDS::Study::_nil());
- if ( SalomeApp_Study* s = dynamic_cast<SalomeApp_Study*>( study ))
- if ( _PTR(Study) aStudy = s->studyDS()) {
+ if ( SalomeApp_Study* s = dynamic_cast<SalomeApp_Study*>( study )) {
+ if ( _PTR(Study) aStudy = s->studyDS() )
GetSMESHGen()->SetCurrentStudy( _CAST(Study,aStudy)->GetStudy() );
- updateObjBrowser(); // objects can be removed
- }
+ }
// get all view currently opened in the study and connect their signals to
// the corresponding slots of the class.
// to do : create operation here
switch( id )
{
+ case SMESHOp::OpSplitBiQuadratic:
+ op = new SMESHGUI_SplitBiQuadOp();
+ break;
case SMESHOp::OpConvertMeshToQuadratic:
op = new SMESHGUI_ConvToQuadOp();
break;