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Merge branch 'V9_9_BR'
[modules/smesh.git]
/
src
/
SMESHDS
/
SMESHDS_SubMesh.hxx
diff --git
a/src/SMESHDS/SMESHDS_SubMesh.hxx
b/src/SMESHDS/SMESHDS_SubMesh.hxx
index 9a9d61f63db944e90b705aa40d657d1423cd43c5..8e560dc850778c5b1ac97c59a20b16d9488fea07 100644
(file)
--- a/
src/SMESHDS/SMESHDS_SubMesh.hxx
+++ b/
src/SMESHDS/SMESHDS_SubMesh.hxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
16
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
22
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-29,65
+29,72
@@
#include "SMESH_SMESHDS.hxx"
#include "SMESH_SMESHDS.hxx"
+#include "SMDS_ElementHolder.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_Mesh.hxx"
-#include <s
et
>
+#include <s
mIdType.hxx
>
#include <vector>
#include <vector>
+#include <boost/container/flat_set.hpp>
+class SMESHDS_SubMesh;
+typedef boost::container::flat_set< const SMESHDS_SubMesh* > TSubMeshSet;
+
class SMESHDS_SubMesh;
typedef SMDS_Iterator<const SMESHDS_SubMesh*> SMESHDS_SubMeshIterator;
typedef boost::shared_ptr< SMESHDS_SubMeshIterator > SMESHDS_SubMeshIteratorPtr;
class SMESHDS_Mesh;
class SMESHDS_SubMesh;
typedef SMDS_Iterator<const SMESHDS_SubMesh*> SMESHDS_SubMeshIterator;
typedef boost::shared_ptr< SMESHDS_SubMeshIterator > SMESHDS_SubMeshIteratorPtr;
class SMESHDS_Mesh;
-class SMESHDS_EXPORT SMESHDS_SubMesh
+class SMESHDS_EXPORT SMESHDS_SubMesh
: public SMDS_ElementHolder
{
public:
{
public:
- SMESHDS_SubMesh(SMESHDS_Mesh *parent, int index);
+ SMESHDS_SubMesh(
const
SMESHDS_Mesh *parent, int index);
virtual ~SMESHDS_SubMesh();
virtual bool IsComplexSubmesh() const { return !mySubMeshes.empty(); }
// if !IsComplexSubmesh()
virtual void AddElement(const SMDS_MeshElement * ME);
virtual ~SMESHDS_SubMesh();
virtual bool IsComplexSubmesh() const { return !mySubMeshes.empty(); }
// if !IsComplexSubmesh()
virtual void AddElement(const SMDS_MeshElement * ME);
- virtual bool RemoveElement(const SMDS_MeshElement * ME
, bool isElemDeleted
); // ret true if ME was in
+ virtual bool RemoveElement(const SMDS_MeshElement * ME); // ret true if ME was in
virtual void AddNode(const SMDS_MeshNode * ME);
virtual void AddNode(const SMDS_MeshNode * ME);
- virtual bool RemoveNode(const SMDS_MeshNode * ME, bool isNodeDeleted); // ret true if ME was in
- virtual const SMDS_MeshElement* GetElement( size_t idInShape ) const;
- virtual const SMDS_MeshNode* GetNode ( size_t idInShape ) const;
+ virtual bool RemoveNode(const SMDS_MeshNode * ME); // ret true if ME was in
// if IsComplexSubmesh()
void AddSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh );
void RemoveAllSubmeshes();
bool ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const;
// if IsComplexSubmesh()
void AddSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh );
void RemoveAllSubmeshes();
bool ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const;
-
int
NbSubMeshes() const { return mySubMeshes.size(); }
+
size_t
NbSubMeshes() const { return mySubMeshes.size(); }
SMESHDS_SubMeshIteratorPtr GetSubMeshIterator() const;
// for both types
SMESHDS_SubMeshIteratorPtr GetSubMeshIterator() const;
// for both types
- virtual
int
NbElements() const;
- virtual
SMDS_ElemIteratorPtr GetElements(bool reverse=false
) const;
- virtual
int NbNode
s() const;
- virtual SMDS_NodeIteratorPtr GetNodes(
bool reverse=false
) const;
+ virtual
smIdType
NbElements() const;
+ virtual
smIdType NbNodes(
) const;
+ virtual
SMDS_ElemIteratorPtr GetElement
s() const;
+ virtual SMDS_NodeIteratorPtr GetNodes() const;
virtual bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
virtual bool IsQuadratic() const;
// clear the contents
virtual void Clear();
virtual bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
virtual bool IsQuadratic() const;
// clear the contents
virtual void Clear();
- int getSize();
- void compactList();
SMESHDS_Mesh* GetParent() const { return const_cast< SMESHDS_Mesh*>( myParent ); }
int GetID() const { return myIndex; }
SMESHDS_Mesh* GetParent() const { return const_cast< SMESHDS_Mesh*>( myParent ); }
int GetID() const { return myIndex; }
+ protected: // methods of SMDS_ElementHolder
+
+ virtual SMDS_ElemIteratorPtr getElements();
+ virtual void tmpClear();
+ virtual void add( const SMDS_MeshElement* element );
+ virtual void compact() {}
+
private:
private:
- SMESHDS_Mesh * myParent;
- std::vector<const SMDS_MeshElement*> myElements;
- std::vector<const SMDS_MeshNode*> myNodes;
- int myUnusedIdNodes;
- int myUnusedIdElements;
- int myIndex;
+ int myIndex;
+ smIdType myNbElements;
+ smIdType myNbNodes;
+ const SMDS_MeshElement* my1stElemNode[2]; // elem and node with least ID, to optimize iteration
+ const SMESHDS_Mesh * myParent;
+ TSubMeshSet mySubMeshes;
- std::set<const SMESHDS_SubMesh*> mySubMeshes;
};
#endif
};
#endif