return myElements.size();
int nbElems = 0;
+#ifndef WNT
set<const SMESHDS_SubMesh*>::iterator it = mySubMeshes.begin();
+#else
+ set<const SMESHDS_SubMesh*>::const_iterator it = mySubMeshes.begin();
+#endif
for ( ; it != mySubMeshes.end(); it++ )
nbElems += (*it)->NbElements();
return myNodes.size();
int nbElems = 0;
+#ifndef WNT
set<const SMESHDS_SubMesh*>::iterator it = mySubMeshes.begin();
+#else
+ set<const SMESHDS_SubMesh*>::const_iterator it = mySubMeshes.begin();
+#endif
for ( ; it != mySubMeshes.end(); it++ )
nbElems += (*it)->NbNodes();