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23368: [CEA 1865] Possibility to define faces to mesh as a single one: transpatch...
[modules/smesh.git]
/
src
/
SMESHClient
/
SMESH_Client.cxx
diff --git
a/src/SMESHClient/SMESH_Client.cxx
b/src/SMESHClient/SMESH_Client.cxx
index a1cee8e4e3a9cdb31030114d1c614a763dc69546..f556f1a9245d175477f2d6f2900fc7597f3d4f8b 100644
(file)
--- a/
src/SMESHClient/SMESH_Client.cxx
+++ b/
src/SMESHClient/SMESH_Client.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
6
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-24,8
+24,10
@@
// Module : SMESH
#include "SMESH_Client.hxx"
// Module : SMESH
#include "SMESH_Client.hxx"
-#include "SMESH_Mesh.hxx"
+
+#include "SMESHDS_Mesh.hxx"
#include "SMESHDS_Script.hxx"
#include "SMESHDS_Script.hxx"
+#include "SMESH_Mesh.hxx"
#include "SALOME_NamingService.hxx"
#include "SALOME_LifeCycleCORBA.hxx"
#include "SALOME_NamingService.hxx"
#include "SALOME_LifeCycleCORBA.hxx"
@@
-54,7
+56,7
@@
#endif
#ifdef _DEBUG_
#endif
#ifdef _DEBUG_
-static int MYDEBUG =
1
;
+static int MYDEBUG =
0
;
#else
static int MYDEBUG = 0;
#endif
#else
static int MYDEBUG = 0;
#endif
@@
-815,22
+817,19
@@
SMESH_Client::SMESH_Client(CORBA::ORB_ptr theORB,
mySMESHDSMesh(NULL),
mySMDSMesh(NULL)
{
mySMESHDSMesh(NULL),
mySMDSMesh(NULL)
{
- MESSAGE("SMESH_Client::SMESH_Client");
+
if ( MYDEBUG )
MESSAGE("SMESH_Client::SMESH_Client");
myMeshServer->Register();
CORBA::Boolean anIsEmbeddedMode;
GetSMESHGen(theORB,anIsEmbeddedMode);
if(anIsEmbeddedMode){
myMeshServer->Register();
CORBA::Boolean anIsEmbeddedMode;
GetSMESHGen(theORB,anIsEmbeddedMode);
if(anIsEmbeddedMode){
- if ( MYDEBUG )
- MESSAGE("Info: The same process, update mesh by pointer ");
+ if ( MYDEBUG ) MESSAGE("Info: The same process, update mesh by pointer ");
// just set client mesh pointer to server mesh pointer
//SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*>(theMesh->GetMeshPtr());
CORBA::LongLong pointeur = theMesh->GetMeshPtr();
// just set client mesh pointer to server mesh pointer
//SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*>(theMesh->GetMeshPtr());
CORBA::LongLong pointeur = theMesh->GetMeshPtr();
- if( MYDEBUG )
- MESSAGE("SMESH_Client::SMESH_Client pointeur "<<pointeur);
+ if( MYDEBUG ) MESSAGE("SMESH_Client::SMESH_Client pointeur "<<pointeur);
SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*> (pointeur);
SMESH_Mesh* aMesh = reinterpret_cast<SMESH_Mesh*> (pointeur);
- if ( MYDEBUG )
- MESSAGE("SMESH_Client::SMESH_Client aMesh "<<aMesh);
+ if ( MYDEBUG ) MESSAGE("SMESH_Client::SMESH_Client aMesh "<<aMesh);
//if(aMesh->GetMeshDS()->IsEmbeddedMode()){
if(anIsEmbeddedMode){
mySMESHDSMesh = aMesh->GetMeshDS();
//if(aMesh->GetMeshDS()->IsEmbeddedMode()){
if(anIsEmbeddedMode){
mySMESHDSMesh = aMesh->GetMeshDS();
@@
-886,20
+885,22
@@
bool
SMESH_Client::Update(bool theIsClear)
{
bool anIsModified = true;
SMESH_Client::Update(bool theIsClear)
{
bool anIsModified = true;
- if(mySMESHDSMesh){
- MESSAGE("Update mySMESHDSMesh");
+ if(mySMESHDSMesh)
+ {
+ if ( MYDEBUG ) MESSAGE("Update mySMESHDSMesh");
SMESHDS_Script* aScript = mySMESHDSMesh->GetScript();
anIsModified = aScript->IsModified();
aScript->SetModified(false);
SMESHDS_Script* aScript = mySMESHDSMesh->GetScript();
anIsModified = aScript->IsModified();
aScript->SetModified(false);
- }else{
- MESSAGE("Update CORBA");
+ }
+ else
+ {
+ if ( MYDEBUG ) MESSAGE("Update CORBA");
SMESH::log_array_var aSeq = myMeshServer->GetLog( theIsClear );
CORBA::Long aLength = aSeq->length();
anIsModified = aLength > 0;
SMESH::log_array_var aSeq = myMeshServer->GetLog( theIsClear );
CORBA::Long aLength = aSeq->length();
anIsModified = aLength > 0;
- if( MYDEBUG )
- MESSAGE( "Update: length of the script is "<<aLength );
+ if ( MYDEBUG ) MESSAGE( "Update: length of the script is "<<aLength );
- if
(!anIsModified
)
+ if
( !anIsModified
)
return false;
// update client mesh structure by logged changes commands
return false;
// update client mesh structure by logged changes commands