*/
//================================================================================
-namespace {
+namespace
+{
int dependsOnMapKey( const SMESH_subMesh* sm )
{
int type = sm->GetSubShape().ShapeType();
for ( ; sub.More(); sub.Next() )
{
SMESH_subMesh *aSubMesh = _father->GetSubMesh( sub.Current() );
+ if ( aSubMesh->GetId() == 0 )
+ continue; // not a sub-shape of the shape to mesh
int cle = dependsOnMapKey( aSubMesh );
if ( _mapDepend.find( cle ) == _mapDepend.end())
{
// le retour des evenement father n'indiquent pas que add ou remove fait
SMESH_Hypothesis::Hypothesis_Status aux_ret, ret = SMESH_Hypothesis::HYP_OK;
+ if ( _Id == 0 ) return ret; // not a sub-shape of the shape to mesh
SMESHDS_Mesh* meshDS =_father->GetMeshDS();
SMESH_Algo* algo = 0;
// detect algorithm hiding
//
- if ( ret == SMESH_Hypothesis::HYP_OK &&
- ( event == ADD_ALGO || event == ADD_FATHER_ALGO ) &&
+ if ( ret == SMESH_Hypothesis::HYP_OK &&
+ ( event == ADD_ALGO || event == ADD_FATHER_ALGO ) && algo &&
algo->GetName() == anHyp->GetName() )
{
// is algo hidden?