#include "SMESH_SMESH.hxx"
-#include <SMESH_Mesh.hxx>
+#include "SMESH_Mesh.hxx"
#include <TopoDS_Shape.hxx>
#include <SMDS_MeshNode.hxx>
#include <TopoDS_Face.hxx>
return ind;
}
+ /*!
+ * \brief Return number of unique ancestors of the shape
+ */
+ static int NbAncestors(const TopoDS_Shape& shape,
+ const SMESH_Mesh& mesh,
+ TopAbs_ShapeEnum ancestorType=TopAbs_SHAPE);
+
public:
// ---------- PUBLIC INSTANCE METHODS ----------