}
else
{
- gp_Pnt nodePnt = SMESH_MeshEditor::TNodeXYZ( n );
+ gp_Pnt nodePnt = SMESH_TNodeXYZ( n );
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
gp_Pnt curvPnt = curve->Value( u );
double dist = nodePnt.Distance( curvPnt );