-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter());
if ( check )
- uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( F ));
+ uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ));
}
else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE)
{
else
uv.SetCoord(0.,0.);
if ( check || !validU )
- uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( E ),/*force=*/ !validU );
+ uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ),/*force=*/ !validU );
// for a node on a seam edge select one of UVs on 2 pcurves
if ( n2 && IsSeamShape( edgeID ) )
}
Quantity_Parameter U,V;
projector.LowerDistanceParameters(U,V);
+ uv.SetCoord( U,V );
if ( nodePnt.Distance( surface->Value( U, V )) > tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
return false;
}
- uv.SetCoord( U,V );
}
else if ( uv.Modulus() > numeric_limits<double>::min() )
{
if ( !force && pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
force = ( GetMeshDS()->ShapeToIndex( E ) != pos->GetShapeId() );
- *check = CheckNodeU( E, n, param, tol, force );
+ *check = CheckNodeU( E, n, param, 2*tol, force );
}
return param;
}
const SMDS_MeshNode* n,
double& u,
const double tol,
- const bool force) const
+ const bool force,
+ double* distance) const
{
if ( force || !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
{
{
gp_Pnt nodePnt = SMESH_MeshEditor::TNodeXYZ( n );
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
- if ( nodePnt.Distance( curve->Value( u )) > tol )
+ double dist = nodePnt.Distance( curve->Value( u ));
+ if ( distance ) *distance = dist;
+ if ( dist > tol )
{
// u incorrect, project the node to the curve
GeomAPI_ProjectPointOnCurve projector( nodePnt, curve, f, l );
return false;
}
Quantity_Parameter U = projector.LowerDistanceParameter();
- if ( nodePnt.Distance( curve->Value( U )) > tol )
+ u = double( U );
+ dist = nodePnt.Distance( curve->Value( U ));
+ if ( distance ) *distance = dist;
+ if ( dist > tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeU(), invalid projection" );
return false;
}
- u = double( U );
+ //u = double( U );
}
else if ( fabs( u ) > numeric_limits<double>::min() )
{
}
else if (edgeID>0 || shapeType == TopAbs_EDGE)
{
+ if ( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE &&
+ Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE &&
+ Pos1->GetShapeId() != Pos2->GetShapeId() ) // issue 0021006
+ return getMediumNodeOnComposedWire(n1,n2,force3d);
+
if( myShape.IsNull() )
E = TopoDS::Edge(meshDS->IndexToShape(edgeID));
else {
if ( !F.IsNull() )
{
gp_XY UV = ( uv[0] + uv[1] ) / 2.;
- CheckNodeUV( F, n12, UV, BRep_Tool::Tolerance( F ), /*force=*/true);
+ CheckNodeUV( F, n12, UV, 2*BRep_Tool::Tolerance( F ), /*force=*/true);
meshDS->SetNodeOnFace(n12, faceID, UV.X(), UV.Y() );
}
else if ( !E.IsNull() )
{
double U = ( u[0] + u[1] ) / 2.;
- CheckNodeU( E, n12, U, BRep_Tool::Tolerance( E ), /*force=*/true);
+ CheckNodeU( E, n12, U, 2*BRep_Tool::Tolerance( E ), /*force=*/true);
meshDS->SetNodeOnEdge(n12, edgeID, U);
}
else if ( myShapeID > 0 )
return n12;
}
+//================================================================================
+/*!
+ * \brief Makes a medium node if nodes reside different edges
+ */
+//================================================================================
+
+const SMDS_MeshNode* SMESH_MesherHelper::getMediumNodeOnComposedWire(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ bool force3d)
+{
+ gp_Pnt middle = 0.5 * XYZ(n1) + 0.5 * XYZ(n2);
+ SMDS_MeshNode* n12 = AddNode( middle.X(), middle.Y(), middle.Z() );
+
+ // To find position on edge and 3D position for n12,
+ // project <middle> to 2 edges and select projection most close to <middle>
+
+ double u = 0, distMiddleProj = Precision::Infinite();
+ int iOkEdge = 0;
+ TopoDS_Edge edges[2];
+ for ( int is2nd = 0; is2nd < 2; ++is2nd )
+ {
+ // get an edge
+ const SMDS_MeshNode* n = is2nd ? n2 : n1;
+ TopoDS_Shape shape = GetSubShapeByNode( n, GetMeshDS() );
+ if ( shape.IsNull() || shape.ShapeType() != TopAbs_EDGE )
+ continue;
+
+ // project to get U of projection and distance from middle to projection
+ TopoDS_Edge edge = edges[ is2nd ] = TopoDS::Edge( shape );
+ double node2MiddleDist = middle.Distance( XYZ(n) );
+ double foundU = GetNodeU( edge, n ), foundDist = node2MiddleDist;
+ CheckNodeU( edge, n12, foundU, 2*BRep_Tool::Tolerance(edge), /*force=*/true, &foundDist );
+ if ( foundDist < node2MiddleDist )
+ {
+ distMiddleProj = foundDist;
+ u = foundU;
+ iOkEdge = is2nd;
+ }
+ }
+ if ( Precision::IsInfinite( distMiddleProj ))
+ {
+ // both projections failed; set n12 on the edge of n1 with U of a common vertex
+ TopoDS_Vertex vCommon;
+ if ( TopExp::CommonVertex( edges[0], edges[1], vCommon ))
+ u = BRep_Tool::Parameter( vCommon, edges[0] );
+ else
+ {
+ double f,l, u0 = GetNodeU( edges[0], n1 );
+ BRep_Tool::Range( edges[0],f,l );
+ u = ( fabs(u0-f) < fabs(u0-l) ) ? f : l;
+ }
+ iOkEdge = 0;
+ distMiddleProj = 0;
+ }
+
+ // move n12 to position of a successfull projection
+ double tol = BRep_Tool::Tolerance(edges[ iOkEdge ]);
+ if ( !force3d && distMiddleProj > 2*tol )
+ {
+ TopLoc_Location loc; double f,l;
+ Handle(Geom_Curve) curve = BRep_Tool::Curve( edges[iOkEdge],loc,f,l );
+ gp_Pnt p = curve->Value( u );
+ GetMeshDS()->MoveNode( n12, p.X(), p.Y(), p.Z() );
+ }
+
+ GetMeshDS()->SetNodeOnEdge(n12, edges[iOkEdge], u);
+
+ myTLinkNodeMap.insert( make_pair( SMESH_TLink(n1,n2), n12 ));
+
+ return n12;
+}
+
//=======================================================================
//function : AddNode
//purpose : Creates a node
return elem;
}
+//=======================================================================
+//function : AddPolygonalFace
+//purpose : Creates polygon, with additional nodes in quadratic mesh
+//=======================================================================
+
+SMDS_MeshFace* SMESH_MesherHelper::AddPolygonalFace (const vector<const SMDS_MeshNode*>& nodes,
+ const int id,
+ const bool force3d)
+{
+ SMESHDS_Mesh * meshDS = GetMeshDS();
+ SMDS_MeshFace* elem = 0;
+
+ if(!myCreateQuadratic) {
+ if(id)
+ elem = meshDS->AddPolygonalFaceWithID(nodes, id);
+ else
+ elem = meshDS->AddPolygonalFace(nodes);
+ }
+ else {
+ vector<const SMDS_MeshNode*> newNodes;
+ for ( int i = 0; i < nodes.size(); ++i )
+ {
+ const SMDS_MeshNode* n1 = nodes[i];
+ const SMDS_MeshNode* n2 = nodes[(i+1)/nodes.size()];
+ const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
+ newNodes.push_back( n1 );
+ newNodes.push_back( n12 );
+ }
+ if(id)
+ elem = meshDS->AddPolygonalFaceWithID(newNodes, id);
+ else
+ elem = meshDS->AddPolygonalFace(newNodes);
+ }
+ if ( mySetElemOnShape && myShapeID > 0 )
+ meshDS->SetMeshElementOnShape( elem, myShapeID );
+
+ return elem;
+}
+
//=======================================================================
//function : AddVolume
//purpose : Creates quadratic or linear prism
return elem;
}
+//=======================================================================
+//function : AddPolyhedralVolume
+//purpose : Creates polyhedron. In quadratic mesh, adds medium nodes
+//=======================================================================
+
+SMDS_MeshVolume*
+SMESH_MesherHelper::AddPolyhedralVolume (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities,
+ const int id,
+ const bool force3d)
+{
+ SMESHDS_Mesh * meshDS = GetMeshDS();
+ SMDS_MeshVolume* elem = 0;
+ if(!myCreateQuadratic)
+ {
+ if(id)
+ elem = meshDS->AddPolyhedralVolumeWithID(nodes, quantities, id);
+ else
+ elem = meshDS->AddPolyhedralVolume(nodes, quantities);
+ }
+ else
+ {
+ vector<const SMDS_MeshNode*> newNodes;
+ vector<int> newQuantities;
+ for ( int iFace=0, iN=0; iFace < quantities.size(); ++iFace)
+ {
+ int nbNodesInFace = quantities[iFace];
+ newQuantities.push_back(0);
+ for ( int i = 0; i < nbNodesInFace; ++i )
+ {
+ const SMDS_MeshNode* n1 = nodes[ iN + i ];
+ newNodes.push_back( n1 );
+ newQuantities.back()++;
+
+ const SMDS_MeshNode* n2 = nodes[ iN + ( i+1==nbNodesInFace ? 0 : i+1 )];
+// if ( n1->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE &&
+// n2->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE )
+ {
+ const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
+ newNodes.push_back( n12 );
+ newQuantities.back()++;
+ }
+ }
+ iN += nbNodesInFace;
+ }
+ if(id)
+ elem = meshDS->AddPolyhedralVolumeWithID( newNodes, newQuantities, id );
+ else
+ elem = meshDS->AddPolyhedralVolume( newNodes, newQuantities );
+ }
+ if ( mySetElemOnShape && myShapeID > 0 )
+ meshDS->SetMeshElementOnShape( elem, myShapeID );
+
+ return elem;
+}
+
//=======================================================================
//function : LoadNodeColumns
//purpose : Load nodes bound to face into a map of node columns
shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
}
+//================================================================================
+/*!
+ * \brief Return maximal tolerance of shape
+ */
+//================================================================================
+
+double SMESH_MesherHelper::MaxTolerance( const TopoDS_Shape& shape )
+{
+ double tol = Precision::Confusion();
+ TopExp_Explorer exp;
+ for ( exp.Init( shape, TopAbs_FACE ); exp.More(); exp.Next() )
+ tol = Max( tol, BRep_Tool::Tolerance( TopoDS::Face( exp.Current())));
+ for ( exp.Init( shape, TopAbs_EDGE ); exp.More(); exp.Next() )
+ tol = Max( tol, BRep_Tool::Tolerance( TopoDS::Edge( exp.Current())));
+ for ( exp.Init( shape, TopAbs_VERTEX ); exp.More(); exp.Next() )
+ tol = Max( tol, BRep_Tool::Tolerance( TopoDS::Vertex( exp.Current())));
+
+ return tol;
+}
+
//=======================================================================
//function : IsQuadraticMesh
//purpose : Check mesh without geometry for: if all elements on this shape are quadratic,
return fabs(param-myPar1[i]) < fabs(param-myPar2[i]) ? myPar2[i] : myPar1[i];
}
+//#include <Perf_Meter.hxx>
+
//=======================================================================
namespace { // Structures used by FixQuadraticElements()
//=======================================================================
#define MSG(txt) __DMP__(txt<<endl)
#define MSGBEG(txt) __DMP__(txt)
- const double straightTol2 = 1e-33; // to detect straing links
+ //const double straightTol2 = 1e-33; // to detect straing links
+ bool isStraightLink(double linkLen2, double middleNodeMove2)
+ {
+ // straight if <node move> < 1/15 * <link length>
+ return middleNodeMove2 < 1/15./15. * linkLen2;
+ }
struct QFace;
// ---------------------------------------
{ _nodeMove += move; _nbMoves += sum ? (_nbMoves==0) : 1; }
gp_XYZ Move() const { return _nodeMove.XYZ() / _nbMoves; }
bool IsMoved() const { return (_nbMoves > 0 && !IsStraight()); }
- bool IsStraight() const { return _nodeMove.SquareMagnitude() <= straightTol2; }
-
+ bool IsStraight() const
+ { return isStraightLink( (XYZ(node1())-XYZ(node2())).SquareModulus(),
+ _nodeMove.SquareMagnitude());
+ }
bool operator<(const QLink& other) const {
return (node1()->GetID() == other.node1()->GetID() ?
node2()->GetID() < other.node2()->GetID() :
TChainLink(const QLink* qlink=0):_qlink(qlink) {
_qfaces[0] = _qfaces[1] = 0;
}
- void SetFace(const QFace* face) { int iF = _qfaces[0] ? 1 : 0; _qfaces[iF]=face; }
+ void SetFace(const QFace* face) const { int iF = _qfaces[0] ? 1 : 0; _qfaces[iF]=face; }
bool IsBoundary() const { return !_qfaces[1]; }
if ( _sides.size() != 4 ) { // triangle - visit all my continous faces
MSGBEG( *this );
+ TLinkSet links;
list< const QFace* > faces( 1, this );
while ( !faces.empty() ) {
const QFace* face = faces.front();
if ( !face->_sideIsAdded[i] && face->_sides[i] ) {
face->_sideIsAdded[i] = true;
// find a face side in the chain
- TChain::iterator chLink = chain.begin();
- for ( ; chLink != chain.end(); ++chLink )
- if ( chLink->_qlink == face->_sides[i] )
- break;
- if ( chLink == chain.end() )
- chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
+ TLinkInSet chLink = links.insert( TChainLink(face->_sides[i])).first;
+// TChain::iterator chLink = chain.begin();
+// for ( ; chLink != chain.end(); ++chLink )
+// if ( chLink->_qlink == face->_sides[i] )
+// break;
+// if ( chLink == chain.end() )
+// chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
// add a face to a chained link and put a continues face in the queue
chLink->SetFace( face );
if ( face->_sides[i]->MediumPos() >= pos )
}
if ( error < ERR_TRI )
error = ERR_TRI;
+ chain.insert( chain.end(), links.begin(),links.end() );
return false;
}
_sideIsAdded[iSide] = true; // not to add this link to chain again
TLinkInSet link = links.find( _sides[iL] );
if ( link == linksEnd ) continue;
if ( (*link)->MediumPos() > SMDS_TOP_FACE )
- continue; // We work on faces here, don't go into a volume
+ continue; // We work on faces here, don't go inside a solid
// check link
if ( link->IsBoundary() ) {
// propagate to adjacent faces till limit step or boundary
double len1 = thePrevLen + (theLink->MiddlePnt() - _sides[iL1]->MiddlePnt()).Modulus();
double len2 = thePrevLen + (theLink->MiddlePnt() - _sides[iL2]->MiddlePnt()).Modulus();
- gp_Vec linkDir1, linkDir2;
+ gp_Vec linkDir1(0,0,0); // initialize to avoid valgrind error ("Conditional jump...")
+ gp_Vec linkDir2(0,0,0);
try {
OCC_CATCH_SIGNALS;
if ( f1 )
enum TSplitTriaResult {
_OK, _NO_CORNERS, _FEW_ROWS, _MANY_ROWS, _NO_SIDELINK, _BAD_MIDQUAD, _NOT_RECT,
- _NO_MIDQUAD, _NO_UPTRIA, _BAD_SET_SIZE, _BAD_CORNER, _BAD_START, _NO_BOTLINK };
+ _NO_MIDQUAD, _NO_UPTRIA, _BAD_SET_SIZE, _BAD_CORNER, _BAD_START, _NO_BOTLINK, _TWISTED_CHAIN };
TSplitTriaResult splitTrianglesIntoChains( TChain & allLinks,
vector< TChain> & resultChains,
const QFace* botTria = botLink->_qfaces[0]; // bottom triangle bound by botLink
if ( !botTria )
{ // the column ends
+ if ( botLink == startLink )
+ return _TWISTED_CHAIN; // issue 0020951
linkSet.erase( botLink );
if ( iRow != rowChains.size() )
return _FEW_ROWS; // different nb of rows in columns
// next bottom link ends at the new corner
linkSet.erase( botLink );
botLink = upTria->GetLinkByNode( linkSet, (isCase2 ? *sideLink : *midQuadLink), corner );
- if ( botLink == linksEnd || botLink == (isCase2 ? midQuadLink : sideLink))
+ if ( botLink == linksEnd || botLink == midQuadLink || botLink == sideLink)
return _NO_BOTLINK;
+ if ( midQuadLink == startLink || sideLink == startLink )
+ return _TWISTED_CHAIN; // issue 0020951
linkSet.erase( midQuadLink );
linkSet.erase( sideLink );
return _OK;
}
-}
+} //namespace
//=======================================================================
/*!
void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
{
- // apply algorithm to solids or geom faces
+ // 0. Apply algorithm to solids or geom faces
// ----------------------------------------------
if ( myShape.IsNull() ) {
if ( !myMesh->HasShapeToMesh() ) return;
SetSubShape( myMesh->GetShapeToMesh() );
+#ifdef _DEBUG_
+ int nbSolids = 0;
+ TopTools_IndexedMapOfShape solids;
+ TopExp::MapShapes(myShape,TopAbs_SOLID,solids);
+ nbSolids = solids.Extent();
+#endif
TopTools_MapOfShape faces; // faces not in solid or in not meshed solid
for ( TopExp_Explorer f(myShape,TopAbs_FACE,TopAbs_SOLID); f.More(); f.Next() ) {
- faces.Add( f.Current() );
+ faces.Add( f.Current() ); // not in solid
}
for ( TopExp_Explorer s(myShape,TopAbs_SOLID); s.More(); s.Next() ) {
if ( myMesh->GetSubMesh( s.Current() )->IsEmpty() ) { // get faces of solid
for ( TopExp_Explorer f( s.Current(), TopAbs_FACE); f.More(); f.Next() )
- faces.Add( f.Current() );
+ faces.Add( f.Current() ); // in not meshed solid
}
else { // fix nodes in the solid and its faces
+ MSG("FIX SOLID " << nbSolids-- << " #" << GetMeshDS()->ShapeToIndex(s.Current()));
SMESH_MesherHelper h(*myMesh);
h.SetSubShape( s.Current() );
h.FixQuadraticElements(false);
}
}
// fix nodes on geom faces
+#ifdef _DEBUG_
+ int nbfaces = faces.Extent();
+#endif
for ( TopTools_MapIteratorOfMapOfShape fIt( faces ); fIt.More(); fIt.Next() ) {
+ MSG("FIX FACE " << nbfaces-- << " #" << GetMeshDS()->ShapeToIndex(fIt.Key()));
SMESH_MesherHelper h(*myMesh);
h.SetSubShape( fIt.Key() );
h.FixQuadraticElements(true);
}
+ //perf_print_all_meters(1);
return;
}
- // Find out type of elements and get iterator on them
+ // 1. Find out type of elements and get iterator on them
// ---------------------------------------------------
SMDS_ElemIteratorPtr elemIt;
if ( !elemIt || !elemIt->more() || elemType < SMDSAbs_Face )
return;
- // Fill in auxiliary data structures
+ // 2. Fill in auxiliary data structures
// ----------------------------------
set< QLink > links;
set< QFace >::iterator pFace;
bool isCurved = false;
- bool hasRectFaces = false;
+ //bool hasRectFaces = false;
set<int> nbElemNodeSet;
if ( elemType == SMDSAbs_Volume )
if ( pFace->NbVolumes() == 0 )
pFace->AddSelfToLinks();
pFace->SetVolume( vol );
- hasRectFaces = hasRectFaces ||
- ( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
- volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
+// hasRectFaces = hasRectFaces ||
+// ( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
+// volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
#ifdef _DEBUG_
if ( nbN == 6 )
pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],faceNodes[4]);
// store QFace
pFace = faces.insert( QFace( faceLinks )).first;
pFace->AddSelfToLinks();
- hasRectFaces = ( hasRectFaces || nbN == 4 );
+ //hasRectFaces = ( hasRectFaces || nbN == 4 );
}
}
if ( !isCurved )
return; // no curved edges of faces
- // Compute displacement of medium nodes
+ // 3. Compute displacement of medium nodes
// -------------------------------------
// two loops on faces: the first is to treat boundary links, the second is for internal ones
{
face = TopoDS::Face( f );
Handle(Geom_Surface) surf = BRep_Tool::Surface(face,loc);
+ bool isStraight[2];
for ( int is1 = 0; is1 < 2; ++is1 ) // move0 or move1
{
TChainLink& link = is1 ? chain.back() : chain.front();
( is1 ? move1 : move0 ).SetCoord( uvMove.X(), uvMove.Y(), 0 );
if ( !is1 ) // correct nodeOnFace for move1 (issue 0020919)
nodeOnFace = (*(++chain.rbegin()))->_mediumNode;
+ isStraight[is1] = isStraightLink( (uv2-uv1).SquareModulus(),uvMove.SquareModulus());
}
- if ( move0.SquareMagnitude() < straightTol2 &&
- move1.SquareMagnitude() < straightTol2 ) {
+// if ( move0.SquareMagnitude() < straightTol2 &&
+// move1.SquareMagnitude() < straightTol2 ) {
+ if ( isStraight[0] && isStraight[1] ) {
MSG("2D straight - ignore");
continue; // straight - no need to move nodes of internal links
}
} // loop on faces
}
- // Move nodes
+ // 4. Move nodes
// -----------
for ( pLink = links.begin(); pLink != links.end(); ++pLink ) {