+ smIdType removeQuadElem( SMESHDS_SubMesh * theSm,
+ SMDS_ElemIteratorPtr theItr,
+ const int theShapeID);
+ /*!
+ * \brief Create groups of elements made during transformation
+ * \param nodeGens - nodes making corresponding myLastCreatedNodes
+ * \param elemGens - elements making corresponding myLastCreatedElems
+ * \param postfix - to append to names of new groups
+ * \param targetMesh - mesh to create groups in
+ * \param topPresent - is there "top" elements that are created by sweeping
+ */
+ PGroupIDs generateGroups(const SMESH_SequenceOfElemPtr& nodeGens,
+ const SMESH_SequenceOfElemPtr& elemGens,
+ const std::string& postfix,
+ SMESH_Mesh* targetMesh=0,
+ const bool topPresent=true);
+ /*!
+ * \brief Create elements by sweeping an element
+ * \param elem - element to sweep
+ * \param newNodesItVec - nodes generated from each node of the element
+ * \param newElems - generated elements
+ * \param nbSteps - number of sweeping steps
+ * \param srcElements - to append elem for each generated element
+ */
+ void sweepElement(const SMDS_MeshElement* elem,
+ const std::vector<TNodeOfNodeListMapItr> & newNodesItVec,
+ std::list<const SMDS_MeshElement*>& newElems,
+ const size_t nbSteps,
+ SMESH_SequenceOfElemPtr& srcElements);
+
+ /*!
+ * \brief Computes new connectivity of an element after merging nodes
+ * \param [in] elems - the element
+ * \param [out] newElemDefs - definition(s) of result element(s)
+ * \param [inout] nodeNodeMap - nodes to merge
+ * \param [in] avoidMakingHoles - if true and and the element becomes invalid
+ * after merging (but not degenerated), removes nodes causing
+ * the invalidity from \a nodeNodeMap.
+ * \return bool - true if the element should be removed
+ */
+ bool applyMerge( const SMDS_MeshElement* elems,
+ std::vector< ElemFeatures >& newElemDefs,
+ TNodeNodeMap& nodeNodeMap,
+ const bool avoidMakingHoles );
+ /*!
+ * \brief Create 1D and 2D elements around swept elements
+ * \param mapNewNodes - source nodes and ones generated from them
+ * \param newElemsMap - source elements and ones generated from them
+ * \param elemNewNodesMap - nodes generated from each node of each element
+ * \param elemSet - all swept elements
+ * \param nbSteps - number of sweeping steps
+ * \param srcElements - to append elem for each generated element
+ */
+ void makeWalls (TNodeOfNodeListMap & mapNewNodes,
+ TTElemOfElemListMap & newElemsMap,
+ TElemOfVecOfNnlmiMap & elemNewNodesMap,
+ TIDSortedElemSet& elemSet,
+ const int nbSteps,
+ SMESH_SequenceOfElemPtr& srcElements);
+
+ static void linearAngleVariation(const int NbSteps,
+ std::list<double>& theAngles);
+ static void linearScaleVariation(const int NbSteps,
+ std::list<double>& theScales);
+
+ bool doubleNodes( SMESHDS_Mesh* theMeshDS,
+ const TIDSortedElemSet& theElems,
+ const TIDSortedElemSet& theNodesNot,
+ TNodeNodeMap& theNodeNodeMap,
+ const bool theIsDoubleElem );
+
+ void copyPosition( const SMDS_MeshNode* from,
+ const SMDS_MeshNode* to );
+
+private:
+
+ SMESH_Mesh * myMesh;
+
+ // Nodes and elements created during last operation
+ SMESH_SequenceOfElemPtr myLastCreatedNodes, myLastCreatedElems;