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[modules/smesh.git] / src / SMESH / SMESH_MeshEditor.hxx
index a042e4bcc19e7f176e5c41159fab43ea57075ca2..870660a8aa4adbef75f0deafbe441e65d9344e3d 100644 (file)
@@ -137,7 +137,6 @@ public:
   bool TriToQuad (TIDSortedElemSet &                   theElems,
                   SMESH::Controls::NumericalFunctorPtr theCriterion,
                   const double                         theMaxAngle);
-
   /*!
    * \brief Split quadrangles into triangles.
    * \param theElems     - The faces to be splitted.
@@ -146,7 +145,6 @@ public:
    */
   bool QuadToTri (TIDSortedElemSet &                   theElems,
                   SMESH::Controls::NumericalFunctorPtr theCriterion);
-
   /*!
    * \brief Split quadrangles into triangles.
    * \param theElems  - The faces to be splitted.
@@ -155,6 +153,11 @@ public:
    */
   bool QuadToTri (TIDSortedElemSet & theElems,
                   const bool         the13Diag);
+  /*!
+   * \brief Split each of given quadrangles into 4 triangles.
+   * \param theElems - The faces to be splitted. If empty all faces are split.
+   */
+  void QuadTo4Tri (TIDSortedElemSet & theElems);
 
   /*!
    * \brief Find better diagonal for splitting.
@@ -190,6 +193,13 @@ public:
   // If the2D, smoothing is performed using UV parameters of nodes
   // on geometrical faces
 
+  typedef TIDTypeCompare TElemSort;
+  typedef std::map < const SMDS_MeshElement*,
+    std::list<const SMDS_MeshElement*>, TElemSort >                        TTElemOfElemListMap;
+  typedef std::map<const SMDS_MeshNode*, std::list<const SMDS_MeshNode*> > TNodeOfNodeListMap;
+  typedef TNodeOfNodeListMap::iterator                                     TNodeOfNodeListMapItr;
+  typedef std::vector<TNodeOfNodeListMapItr>                               TVecOfNnlmiMap;
+  typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TElemSort >    TElemOfVecOfNnlmiMap;
   typedef std::auto_ptr< std::list<int> > PGroupIDs;
 
   PGroupIDs RotationSweep (TIDSortedElemSet & theElements,
@@ -243,13 +253,13 @@ public:
    * @param theTolerance - uses for comparing locations of nodes if flag
    *   EXTRUSION_FLAG_SEW is set
    */
-  PGroupIDs ExtrusionSweep (TIDSortedElemSet &  theElems,
-                            const gp_Vec&       theStep,
-                            const int           theNbSteps,
-                            TElemOfElemListMap& newElemsMap,
-                            const bool          theMakeGroups,
-                            const int           theFlags = EXTRUSION_FLAG_BOUNDARY,
-                            const double        theTolerance = 1.e-6);
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet &   theElems,
+                            const gp_Vec&        theStep,
+                            const int            theNbSteps,
+                            TTElemOfElemListMap& newElemsMap,
+                            const bool           theMakeGroups,
+                            const int            theFlags = EXTRUSION_FLAG_BOUNDARY,
+                            const double         theTolerance = 1.e-6);
   
   /*!
    * Generate new elements by extrusion of theElements
@@ -261,12 +271,12 @@ public:
    *   EXTRUSION_FLAG_SEW is set
    * @param theParams - special structure for manage of extrusion
    */
-  PGroupIDs ExtrusionSweep (TIDSortedElemSet &  theElems,
-                            ExtrusParam&        theParams,
-                            TElemOfElemListMap& newElemsMap,
-                            const bool          theMakeGroups,
-                            const int           theFlags,
-                            const double        theTolerance);
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet &   theElems,
+                            ExtrusParam&         theParams,
+                            TTElemOfElemListMap& newElemsMap,
+                            const bool           theMakeGroups,
+                            const int            theFlags,
+                            const double         theTolerance);
 
 
   // Generate new elements by extrusion of theElements 
@@ -501,6 +511,8 @@ public:
   // Return an index of the shape theElem is on
   // or zero if a shape not found
 
+  void DoubleElements( const TIDSortedElemSet& theElements );
+
   bool DoubleNodes( const std::list< int >& theListOfNodes, 
                     const std::list< int >& theListOfModifiedElems );
   
@@ -576,13 +588,6 @@ public:
                            const SMESH_SequenceOfElemPtr& elemGens,
                            const std::string&             postfix,
                            SMESH_Mesh*                    targetMesh=0);
-
-
-  typedef std::map<const SMDS_MeshNode*, std::list<const SMDS_MeshNode*> > TNodeOfNodeListMap;
-  typedef TNodeOfNodeListMap::iterator                                     TNodeOfNodeListMapItr;
-  typedef std::vector<TNodeOfNodeListMapItr>                               TVecOfNnlmiMap;
-  typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TIDCompare >   TElemOfVecOfNnlmiMap;
-
   /*!
    * \brief Create elements by sweeping an element
    * \param elem - element to sweep
@@ -607,7 +612,7 @@ public:
    * \param srcElements - to append elem for each generated element
    */
   void makeWalls (TNodeOfNodeListMap &     mapNewNodes,
-                  TElemOfElemListMap &     newElemsMap,
+                  TTElemOfElemListMap &    newElemsMap,
                   TElemOfVecOfNnlmiMap &   elemNewNodesMap,
                   TIDSortedElemSet&        elemSet,
                   const int                nbSteps,