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022484: EDF 2304 SMESH: Reorient a group of faces regarding to a volume
[modules/smesh.git]
/
src
/
SMESH
/
SMESH_MeshEditor.hxx
diff --git
a/src/SMESH/SMESH_MeshEditor.hxx
b/src/SMESH/SMESH_MeshEditor.hxx
index c8f821f4ebee05e2241a55bdc3eea1952511efc0..5adb43a4132c2fef50e9d3b54adf2c07b0ab8a19 100644
(file)
--- a/
src/SMESH/SMESH_MeshEditor.hxx
+++ b/
src/SMESH/SMESH_MeshEditor.hxx
@@
-126,6
+126,12
@@
public:
// Reverse theFaces whose orientation to be same as that of theFace
// oriented according to theDirection. Return nb of reoriented faces
// Reverse theFaces whose orientation to be same as that of theFace
// oriented according to theDirection. Return nb of reoriented faces
+ int Reorient2DBy3D (TIDSortedElemSet & theFaces,
+ TIDSortedElemSet & theVolumes,
+ const bool theOutsideNormal);
+ // Reorient faces basing on orientation of adjacent volumes.
+ // Return nb of reoriented faces
+
/*!
* \brief Fuse neighbour triangles into quadrangles.
* \param theElems - The triangles to be fused.
/*!
* \brief Fuse neighbour triangles into quadrangles.
* \param theElems - The triangles to be fused.