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[modules/smesh.git] / src / SMESH / SMESH_MeshEditor.hxx
index 0dfd8c09d0ce31e7cba87ae62d5983e0b0a0d5e1..19510498e326be4d842d304b8dae4d9ecf7e7817 100644 (file)
-//  SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
+//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+//  This library is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU Lesser General Public
+//  License as published by the Free Software Foundation; either
+//  version 2.1 of the License.
 //
+//  This library is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+//  Lesser General Public License for more details.
 //
+//  You should have received a copy of the GNU Lesser General Public
+//  License along with this library; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//  SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
 // File      : SMESH_MeshEditor.hxx
 // Created   : Mon Apr 12 14:56:19 2004
 // Author    : Edward AGAPOV (eap)
 // Module    : SMESH
-
-
+//
 #ifndef SMESH_MeshEditor_HeaderFile
 #define SMESH_MeshEditor_HeaderFile
 
-#include "SMESH_Mesh.hxx"
+#include "SMESH_SMESH.hxx"
+
+#include "SMDS_MeshElement.hxx"
 #include "SMESH_Controls.hxx"
+#include "SMESH_Mesh.hxx"
+#include "SMESH_SequenceOfElemPtr.hxx"
+#include "SMESH_SequenceOfNode.hxx"
+
+#include <TColStd_HSequenceOfReal.hxx>
+#include <gp_Dir.hxx>
 
 #include <list>
 #include <map>
+#include <set>
 
-class SMDS_MeshElement;
 class SMDS_MeshFace;
 class SMDS_MeshNode;
 class gp_Ax1;
 class gp_Vec;
 class gp_Pnt;
+class SMESH_MesherHelper;
+
+
+typedef std::map<const SMDS_MeshElement*,
+                 std::list<const SMDS_MeshElement*> >        TElemOfElemListMap;
+typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
+
+//!< Set of elements sorted by ID, to be used to assure predictability of edition
+typedef std::set< const SMDS_MeshElement*, TIDCompare >      TIDSortedElemSet;
+
+typedef pair< const SMDS_MeshNode*, const SMDS_MeshNode* >   NLink;
+
+
+//=======================================================================
+/*!
+ * \brief Searcher for the node closest to point
+ */
+//=======================================================================
+struct SMESH_NodeSearcher
+{
+  virtual const SMDS_MeshNode* FindClosestTo( const gp_Pnt& pnt ) = 0;
+  virtual void MoveNode( const SMDS_MeshNode* node, const gp_Pnt& toPnt ) = 0;
+};
+
+//=======================================================================
+/*!
+ * \brief Return elements of given type where the given point is IN or ON.
+ *
+ * 'ALL' type means elements of any type excluding nodes and 0D elements
+ */
+//=======================================================================
+
+struct SMESH_ElementSearcher
+{
+  virtual void FindElementsByPoint(const gp_Pnt&                           point,
+                                   SMDSAbs_ElementType                     type,
+                                   std::vector< const SMDS_MeshElement* >& foundElems)=0;
+};
+
+//=======================================================================
+/*!
+ * \brief A sorted pair of nodes
+ */
+//=======================================================================
+
+struct SMESH_TLink: public NLink
+{
+  SMESH_TLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 ):NLink( n1, n2 )
+  { if ( n1->GetID() < n2->GetID() ) std::swap( first, second ); }
+  SMESH_TLink(const NLink& link ):NLink( link )
+  { if ( first->GetID() < second->GetID() ) std::swap( first, second ); }
+  const SMDS_MeshNode* node1() const { return first; }
+  const SMDS_MeshNode* node2() const { return second; }
+};
+
+//=======================================================================
+/*!
+ * auxiliary class
+ */
+//=======================================================================
+class SMESH_MeshEditor_PathPoint {
+public:
+  SMESH_MeshEditor_PathPoint() {
+    myPnt.SetCoord(99., 99., 99.);
+    myTgt.SetCoord(1.,0.,0.);
+    myAngle=0.;
+    myPrm=0.;
+  }
+  void SetPnt(const gp_Pnt& aP3D){
+    myPnt=aP3D;
+  }
+  void SetTangent(const gp_Dir& aTgt){
+    myTgt=aTgt;
+  }
+  void SetAngle(const double& aBeta){
+    myAngle=aBeta;
+  }
+  void SetParameter(const double& aPrm){
+    myPrm=aPrm;
+  }
+  const gp_Pnt& Pnt()const{
+    return myPnt;
+  }
+  const gp_Dir& Tangent()const{
+    return myTgt;
+  }
+  double Angle()const{
+    return myAngle;
+  }
+  double Parameter()const{
+    return myPrm;
+  }
+
+protected:
+  gp_Pnt myPnt;
+  gp_Dir myTgt;
+  double myAngle;
+  double myPrm;
+};
+
+
+// ============================================================
+/*!
+ * \brief Editor of a mesh
+ */
+// ============================================================
+
+class SMESH_EXPORT SMESH_MeshEditor {
 
-class SMESH_MeshEditor {
- public:
+public:
 
   SMESH_MeshEditor( SMESH_Mesh* theMesh );
 
+  /*!
+   * \brief Add element
+   */
+  SMDS_MeshElement* AddElement(const std::vector<const SMDS_MeshNode*> & nodes,
+                               const SMDSAbs_ElementType                 type,
+                               const bool                                isPoly,
+                               const int                                 ID = 0);
+  /*!
+   * \brief Add element
+   */
+  SMDS_MeshElement* AddElement(const std::vector<int>  & nodeIDs,
+                               const SMDSAbs_ElementType type,
+                               const bool                isPoly,
+                               const int                 ID = 0);
+
   bool Remove (const std::list< int >& theElemIDs, const bool isNodes);
   // Remove a node or an element.
   // Modify a compute state of sub-meshes which become empty
@@ -82,7 +210,7 @@ class SMESH_MeshEditor {
    *                       is still performed; theMaxAngle is mesured in radians.
    * \retval bool - Success or not.
    */
-  bool TriToQuad (std::set<const SMDS_MeshElement*> &  theElems,
+  bool TriToQuad (TIDSortedElemSet &                   theElems,
                   SMESH::Controls::NumericalFunctorPtr theCriterion,
                   const double                         theMaxAngle);
 
@@ -92,7 +220,7 @@ class SMESH_MeshEditor {
    * \param theCriterion - Is used to choose a diagonal for splitting.
    * \retval bool - Success or not.
    */
-  bool QuadToTri (std::set<const SMDS_MeshElement*> &  theElems,
+  bool QuadToTri (TIDSortedElemSet &                   theElems,
                   SMESH::Controls::NumericalFunctorPtr theCriterion);
 
   /*!
@@ -101,8 +229,8 @@ class SMESH_MeshEditor {
    * \param the13Diag - Is used to choose a diagonal for splitting.
    * \retval bool - Success or not.
    */
-  bool QuadToTri (std::set<const SMDS_MeshElement*> & theElems,
-                  const bool                          the13Diag);
+  bool QuadToTri (TIDSortedElemSet & theElems,
+                  const bool         the13Diag);
 
   /*!
    * \brief Find better diagonal for splitting.
@@ -116,12 +244,12 @@ class SMESH_MeshEditor {
 
   enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };
 
-  void Smooth (std::set<const SMDS_MeshElement*> & theElements,
-               std::set<const SMDS_MeshNode*> &    theFixedNodes,
-               const SmoothMethod                  theSmoothMethod,
-               const int                           theNbIterations,
-               double                              theTgtAspectRatio = 1.0,
-               const bool                          the2D = true);
+  void Smooth (TIDSortedElemSet &               theElements,
+               std::set<const SMDS_MeshNode*> & theFixedNodes,
+               const SmoothMethod               theSmoothMethod,
+               const int                        theNbIterations,
+               double                           theTgtAspectRatio = 1.0,
+               const bool                       the2D = true);
   // Smooth theElements using theSmoothMethod during theNbIterations
   // or until a worst element has aspect ratio <= theTgtAspectRatio.
   // Aspect Ratio varies in range [1.0, inf].
@@ -131,18 +259,85 @@ class SMESH_MeshEditor {
   // If the2D, smoothing is performed using UV parameters of nodes
   // on geometrical faces
 
+  typedef std::auto_ptr< std::list<int> > PGroupIDs;
 
-  void RotationSweep (std::set<const SMDS_MeshElement*> & theElements,
-                      const gp_Ax1&                       theAxis,
-                      const double                        theAngle,
-                      const int                           theNbSteps,
-                      const double                        theToler);
+  PGroupIDs RotationSweep (TIDSortedElemSet & theElements,
+                           const gp_Ax1&      theAxis,
+                           const double       theAngle,
+                           const int          theNbSteps,
+                           const double       theToler,
+                           const bool         theMakeGroups,
+                           const bool         theMakeWalls=true);
   // Generate new elements by rotation of theElements around theAxis
   // by theAngle by theNbSteps
 
-  void ExtrusionSweep (std::set<const SMDS_MeshElement*> & theElements,
-                       const gp_Vec&                       theStep,
-                       const int                           theNbSteps);
+  /*!
+   * Auxilary flag for advanced extrusion.
+   * BOUNDARY: create or not boundary for result of extrusion
+   * SEW:      try to use existing nodes or create new nodes in any case
+   */
+  enum ExtrusionFlags {
+    EXTRUSION_FLAG_BOUNDARY = 0x01,
+    EXTRUSION_FLAG_SEW = 0x02
+  };
+  
+  /*!
+   * special structire for control of extrusion functionality
+   */
+  struct ExtrusParam {
+    gp_Dir myDir; // direction of extrusion
+    Handle(TColStd_HSequenceOfReal) mySteps; // magnitudes for each step
+    SMESH_SequenceOfNode myNodes; // nodes for using in sewing
+  };
+
+  /*!
+   * Create new node in the mesh with given coordinates
+   * (auxilary for advanced extrusion)
+   */
+  const SMDS_MeshNode* CreateNode(const double x,
+                                  const double y,
+                                  const double z,
+                                  const double tolnode,
+                                  SMESH_SequenceOfNode& aNodes);
+
+  /*!
+   * Generate new elements by extrusion of theElements
+   * It is a method used in .idl file. All functionality
+   * is implemented in the next method (see below) which
+   * is used in the cuurent method.
+   * param theElems - list of elements for extrusion
+   * param newElemsMap returns history of extrusion
+   * param theFlags set flags for performing extrusion (see description
+   *   of enum ExtrusionFlags for additional information)
+   * param theTolerance - uses for comparing locations of nodes if flag
+   *   EXTRUSION_FLAG_SEW is set
+   */
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet &  theElems,
+                            const gp_Vec&       theStep,
+                            const int           theNbSteps,
+                            TElemOfElemListMap& newElemsMap,
+                            const bool          theMakeGroups,
+                            const int           theFlags = EXTRUSION_FLAG_BOUNDARY,
+                            const double        theTolerance = 1.e-6);
+  
+  /*!
+   * Generate new elements by extrusion of theElements
+   * param theElems - list of elements for extrusion
+   * param newElemsMap returns history of extrusion
+   * param theFlags set flags for performing extrusion (see description
+   *   of enum ExtrusionFlags for additional information)
+   * param theTolerance - uses for comparing locations of nodes if flag
+   *   EXTRUSION_FLAG_SEW is set
+   * param theParams - special structure for manage of extrusion
+   */
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet &  theElems,
+                            ExtrusParam&        theParams,
+                            TElemOfElemListMap& newElemsMap,
+                            const bool          theMakeGroups,
+                            const int           theFlags,
+                            const double        theTolerance);
+
+
   // Generate new elements by extrusion of theElements 
   // by theStep by theNbSteps
 
@@ -156,21 +351,35 @@ class SMESH_MeshEditor {
     EXTR_CANT_GET_TANGENT
     };
   
-  Extrusion_Error ExtrusionAlongTrack (std::set<const SMDS_MeshElement*> & theElements,
-                                       SMESH_subMesh*                      theTrackPattern,
-                                       const SMDS_MeshNode*                theNodeStart,
-                                       const bool                          theHasAngles,
-                                       std::list<double>&                  theAngles,
-                                       const bool                          theHasRefPoint,
-                                       const gp_Pnt&                       theRefPoint);
+  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet &   theElements,
+                                       SMESH_subMesh*       theTrackPattern,
+                                       const SMDS_MeshNode* theNodeStart,
+                                       const bool           theHasAngles,
+                                       std::list<double>&   theAngles,
+                                       const bool           theLinearVariation,
+                                       const bool           theHasRefPoint,
+                                       const gp_Pnt&        theRefPoint,
+                                       const bool           theMakeGroups);
+  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet &   theElements,
+                                       SMESH_Mesh*          theTrackPattern,
+                                       const SMDS_MeshNode* theNodeStart,
+                                       const bool           theHasAngles,
+                                       std::list<double>&   theAngles,
+                                       const bool           theLinearVariation,
+                                       const bool           theHasRefPoint,
+                                       const gp_Pnt&        theRefPoint,
+                                       const bool           theMakeGroups);
   // Generate new elements by extrusion of theElements along path given by theTrackPattern,
   // theHasAngles are the rotation angles, base point can be given by theRefPoint
 
-  void Transform (std::set<const SMDS_MeshElement*> & theElements,
-                  const gp_Trsf&                      theTrsf,
-                  const bool                          theCopy);
+  PGroupIDs Transform (TIDSortedElemSet & theElements,
+                       const gp_Trsf&     theTrsf,
+                       const bool         theCopy,
+                       const bool         theMakeGroups,
+                       SMESH_Mesh*        theTargetMesh=0);
   // Move or copy theElements applying theTrsf to their nodes
 
+
   typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
 
   void FindCoincidentNodes (std::set<const SMDS_MeshNode*> & theNodes,
@@ -179,9 +388,24 @@ class SMESH_MeshEditor {
   // Return list of group of nodes close to each other within theTolerance.
   // Search among theNodes or in the whole mesh if theNodes is empty.
 
-  int SimplifyFace (const vector<const SMDS_MeshNode *> faceNodes,
-                    vector<const SMDS_MeshNode *>&      poly_nodes,
-                    vector<int>&                        quantities) const;
+  /*!
+   * \brief Return SMESH_NodeSearcher
+   */
+  SMESH_NodeSearcher* GetNodeSearcher();
+
+  /*!
+   * \brief Return SMESH_ElementSearcher
+   */
+  SMESH_ElementSearcher* GetElementSearcher();
+  /*!
+   * \brief Return true if the point is IN or ON of the element
+   */
+  static bool isOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
+
+
+  int SimplifyFace (const std::vector<const SMDS_MeshNode *> faceNodes,
+                    std::vector<const SMDS_MeshNode *>&      poly_nodes,
+                    std::vector<int>&                        quantities) const;
   // Split face, defined by <faceNodes>, into several faces by repeating nodes.
   // Is used by MergeNodes()
 
@@ -189,6 +413,16 @@ class SMESH_MeshEditor {
   // In each group, the cdr of nodes are substituted by the first one
   // in all elements.
 
+  typedef std::list< std::list< int > > TListOfListOfElementsID;
+
+  void FindEqualElements(std::set<const SMDS_MeshElement*> & theElements,
+                         TListOfListOfElementsID &           theGroupsOfElementsID);
+  // Return list of group of elements build on the same nodes.
+  // Search among theElements or in the whole mesh if theElements is empty.
+
+  void MergeElements(TListOfListOfElementsID & theGroupsOfElementsID);
+  // In each group remove all but first of elements.
+
   void MergeEqualElements();
   // Remove all but one of elements built on the same nodes.
   // Return nb of successfully merged groups.
@@ -198,6 +432,13 @@ class SMESH_MeshEditor {
                                    const SMDS_MeshNode* theNode3 = 0);
   // Return true if the three nodes are on a free border
 
+  static bool FindFreeBorder (const SMDS_MeshNode*                  theFirstNode,
+                              const SMDS_MeshNode*                  theSecondNode,
+                              const SMDS_MeshNode*                  theLastNode,
+                              std::list< const SMDS_MeshNode* > &   theNodes,
+                              std::list< const SMDS_MeshElement* >& theFaces);
+  // Return nodes and faces of a free border if found 
+
   enum Sew_Error {
     SEW_OK,
     // for SewFreeBorder()
@@ -210,7 +451,8 @@ class SMESH_MeshEditor {
     SEW_DIFF_NB_OF_ELEMENTS,
     SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
     SEW_BAD_SIDE1_NODES,
-    SEW_BAD_SIDE2_NODES
+    SEW_BAD_SIDE2_NODES,
+    SEW_INTERNAL_ERROR
     };
     
 
@@ -243,12 +485,12 @@ class SMESH_MeshEditor {
   // nodes are inserted.
   // Return false, if sewing failed.
 
-  Sew_Error SewSideElements (std::set<const SMDS_MeshElement*>& theSide1,
-                             std::set<const SMDS_MeshElement*>& theSide2,
-                             const SMDS_MeshNode*               theFirstNode1ToMerge,
-                             const SMDS_MeshNode*               theFirstNode2ToMerge,
-                             const SMDS_MeshNode*               theSecondNode1ToMerge,
-                             const SMDS_MeshNode*               theSecondNode2ToMerge);
+  Sew_Error SewSideElements (TIDSortedElemSet&    theSide1,
+                             TIDSortedElemSet&    theSide2,
+                             const SMDS_MeshNode* theFirstNode1ToMerge,
+                             const SMDS_MeshNode* theFirstNode2ToMerge,
+                             const SMDS_MeshNode* theSecondNode1ToMerge,
+                             const SMDS_MeshNode* theSecondNode2ToMerge);
   // Sew two sides of a mesh. Nodes belonging to theSide1 are
   // merged with nodes of elements of theSide2.
   // Number of elements in theSide1 and in theSide2 must be
@@ -270,6 +512,15 @@ class SMESH_MeshEditor {
   // insert theNodesToInsert into all volumes, containing link
   // theBetweenNode1 - theBetweenNode2, between theBetweenNode1 and theBetweenNode2.
 
+  void ConvertToQuadratic(const bool theForce3d);
+  //converts all mesh to quadratic one, deletes old elements, replacing 
+  //them with quadratic ones with the same id.
+
+  bool ConvertFromQuadratic();
+  //converts all mesh from quadratic to ordinary ones, deletes old quadratic elements, replacing 
+  //them with ordinary mesh elements with the same id.
+
+
 //  static int SortQuadNodes (const SMDS_Mesh * theMesh,
 //                            int               theNodeIds[] );
 //  // Set 4 nodes of a quadrangle face in a good order.
@@ -284,31 +535,191 @@ class SMESH_MeshEditor {
   static void AddToSameGroups (const SMDS_MeshElement* elemToAdd,
                                const SMDS_MeshElement* elemInGroups,
                                SMESHDS_Mesh *          aMesh);
-  // Add elemToAdd to the groups the elemInGroups belongs to
+  // Add elemToAdd to the all groups the elemInGroups belongs to
+
+  static void RemoveElemFromGroups (const SMDS_MeshElement* element,
+                                    SMESHDS_Mesh *          aMesh);
+  // remove element from the all groups
+
+  static void ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
+                                   const SMDS_MeshElement* elemToAdd,
+                                   SMESHDS_Mesh *          aMesh);
+  // replace elemToRm by elemToAdd in the all groups
+
+  /*!
+   * \brief Return nodes linked to the given one in elements of the type
+   */
+  static void GetLinkedNodes( const SMDS_MeshNode* node,
+                              TIDSortedElemSet &   linkedNodes,
+                              SMDSAbs_ElementType  type = SMDSAbs_All );
 
   static const SMDS_MeshElement*
-    FindFaceInSet(const SMDS_MeshNode*                     n1,
-                  const SMDS_MeshNode*                     n2,
-                  const std::set<const SMDS_MeshElement*>& elemSet,
-                  const std::set<const SMDS_MeshElement*>& avoidSet);
+    FindFaceInSet(const SMDS_MeshNode*    n1,
+                  const SMDS_MeshNode*    n2,
+                  const TIDSortedElemSet& elemSet,
+                  const TIDSortedElemSet& avoidSet);
   // Return a face having linked nodes n1 and n2 and which is
   // - not in avoidSet,
   // - in elemSet provided that !elemSet.empty()
 
+  /*!
+   * \brief Find corresponding nodes in two sets of faces 
+    * \param theSide1 - first face set
+    * \param theSide2 - second first face
+    * \param theFirstNode1 - a boundary node of set 1
+    * \param theFirstNode2 - a node of set 2 corresponding to theFirstNode1
+    * \param theSecondNode1 - a boundary node of set 1 linked with theFirstNode1
+    * \param theSecondNode2 - a node of set 2 corresponding to theSecondNode1
+    * \param nReplaceMap - output map of corresponding nodes
+    * \retval Sew_Error  - is a success or not
+   */
+  static Sew_Error FindMatchingNodes(std::set<const SMDS_MeshElement*>& theSide1,
+                                     std::set<const SMDS_MeshElement*>& theSide2,
+                                     const SMDS_MeshNode*          theFirstNode1,
+                                     const SMDS_MeshNode*          theFirstNode2,
+                                     const SMDS_MeshNode*          theSecondNode1,
+                                     const SMDS_MeshNode*          theSecondNode2,
+                                     TNodeNodeMap &                nReplaceMap);
+
+  /*!
+   * \brief Returns true if given node is medium
+    * \param n - node to check
+    * \param typeToCheck - type of elements containing the node to ask about node status
+    * \retval bool - check result
+   */
+  static bool IsMedium(const SMDS_MeshNode*      node,
+                       const SMDSAbs_ElementType typeToCheck = SMDSAbs_All);
+
   int FindShape (const SMDS_MeshElement * theElem);
   // Return an index of the shape theElem is on
   // or zero if a shape not found
 
-
   SMESH_Mesh * GetMesh() { return myMesh; }
 
   SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); }
 
+  const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
+
+  const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
+  
+  bool DoubleNodes( const TIDSortedElemSet& theElems, 
+                    const TIDSortedElemSet& theNodesNot,
+                    const TIDSortedElemSet& theAffectedElems );
+
+  bool DoubleNodesInRegion( const TIDSortedElemSet& theElems, 
+                            const TIDSortedElemSet& theNodesNot,
+                            const TopoDS_Shape&     theShape );
+
+  /*!
+   * \brief Generated skin mesh (containing 2D cells) from 3D mesh
+   * The created 2D mesh elements based on nodes of free faces of boundary volumes
+   * \return TRUE if operation has been completed successfully, FALSE otherwise
+   */
+  bool Make2DMeshFrom3D();
+  
+private:
+
+  /*!
+   * \brief Convert elements contained in a submesh to quadratic
+    * \retval int - nb of checked elements
+   */
+  int convertElemToQuadratic(SMESHDS_SubMesh *   theSm,
+                             SMESH_MesherHelper& theHelper,
+                             const bool          theForce3d);
+
+  /*!
+   * \brief Convert quadratic elements to linear ones and remove quadratic nodes
+    * \retval int - nb of checked elements
+   */
+  int removeQuadElem( SMESHDS_SubMesh *    theSm,
+                      SMDS_ElemIteratorPtr theItr,
+                      const int            theShapeID);
+  /*!
+   * \brief Create groups of elements made during transformation
+   * \param nodeGens - nodes making corresponding myLastCreatedNodes
+   * \param elemGens - elements making corresponding myLastCreatedElems
+   * \param postfix - to append to names of new groups
+   */
+  PGroupIDs generateGroups(const SMESH_SequenceOfElemPtr& nodeGens,
+                           const SMESH_SequenceOfElemPtr& elemGens,
+                           const std::string&             postfix,
+                           SMESH_Mesh*                    targetMesh=0);
 
- private:
+
+  typedef std::map<const SMDS_MeshNode*, std::list<const SMDS_MeshNode*> > TNodeOfNodeListMap;
+  typedef TNodeOfNodeListMap::iterator                                     TNodeOfNodeListMapItr;
+  typedef std::vector<TNodeOfNodeListMapItr>                               TVecOfNnlmiMap;
+  typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap >               TElemOfVecOfNnlmiMap;
+
+  /*!
+   * \brief Create elements by sweeping an element
+    * \param elem - element to sweep
+    * \param newNodesItVec - nodes generated from each node of the element
+    * \param newElems - generated elements
+    * \param nbSteps - number of sweeping steps
+    * \param srcElements - to append elem for each generated element
+   */
+  void sweepElement(const SMDS_MeshElement*                    elem,
+                    const std::vector<TNodeOfNodeListMapItr> & newNodesItVec,
+                    std::list<const SMDS_MeshElement*>&        newElems,
+                    const int                                  nbSteps,
+                    SMESH_SequenceOfElemPtr&                   srcElements);
+
+  /*!
+   * \brief Create 1D and 2D elements around swept elements
+    * \param mapNewNodes - source nodes and ones generated from them
+    * \param newElemsMap - source elements and ones generated from them
+    * \param elemNewNodesMap - nodes generated from each node of each element
+    * \param elemSet - all swept elements
+    * \param nbSteps - number of sweeping steps
+    * \param srcElements - to append elem for each generated element
+   */
+  void makeWalls (TNodeOfNodeListMap &     mapNewNodes,
+                  TElemOfElemListMap &     newElemsMap,
+                  TElemOfVecOfNnlmiMap &   elemNewNodesMap,
+                  TIDSortedElemSet&        elemSet,
+                  const int                nbSteps,
+                  SMESH_SequenceOfElemPtr& srcElements);
+
+  /*!
+   * auxilary for ExtrusionAlongTrack
+   */
+  Extrusion_Error MakeEdgePathPoints(std::list<double>& aPrms,
+                                     const TopoDS_Edge& aTrackEdge,
+                                     bool FirstIsStart,
+                                     list<SMESH_MeshEditor_PathPoint>& LPP);
+  Extrusion_Error MakeExtrElements(TIDSortedElemSet& theElements,
+                                   list<SMESH_MeshEditor_PathPoint>& fullList,
+                                   const bool theHasAngles,
+                                   list<double>& theAngles,
+                                   const bool theLinearVariation,
+                                   const bool theHasRefPoint,
+                                   const gp_Pnt& theRefPoint,
+                                   const bool theMakeGroups);
+  void LinearAngleVariation(const int NbSteps,
+                            list<double>& theAngles);
+
+  bool doubleNodes( SMESHDS_Mesh*     theMeshDS,
+                    const TIDSortedElemSet& theElems,
+                    const TIDSortedElemSet& theNodesNot,
+                    std::map< const SMDS_MeshNode*,
+                    const SMDS_MeshNode* >& theNodeNodeMap,
+                    const bool theIsDoubleElem );
+
+private:
 
   SMESH_Mesh * myMesh;
 
+  /*!
+   * Sequence for keeping nodes created during last operation
+   */
+  SMESH_SequenceOfElemPtr myLastCreatedNodes;
+
+  /*!
+   * Sequence for keeping elements created during last operation
+   */
+  SMESH_SequenceOfElemPtr myLastCreatedElems;
+
 };
 
 #endif