+//================================================================================
+/*!
+ * \brief Return true if given order of sub-meshes is OK
+ */
+//================================================================================
+
+bool SMESH_Mesh::IsOrderOK( const SMESH_subMesh* smBefore,
+ const SMESH_subMesh* smAfter ) const
+{
+ TListOfListOfInt::const_iterator listIdsIt = _mySubMeshOrder.begin();
+ TListOfInt::const_iterator idBef, idAft;
+ for( ; listIdsIt != _mySubMeshOrder.end(); listIdsIt++)
+ {
+ const TListOfInt& listOfId = *listIdsIt;
+ idBef = std::find( listOfId.begin(), listOfId.end(), smBefore->GetId() );
+ if ( idBef != listOfId.end() )
+ idAft = std::find( listOfId.begin(), listOfId.end(), smAfter->GetId() );
+ if ( idAft != listOfId.end () )
+ return ( std::distance( listOfId.begin(), idBef ) <
+ std::distance( listOfId.begin(), idAft ) );
+ }
+ return true; // no order imposed to given submeshes
+}
+