+//================================================================================
+
+int SMESH_Mesh::NbBiQuadQuadrangles() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbBiQuadQuadrangles();
+}
+
+//================================================================================
+/*!
+ * \brief Return the number of polygonal faces in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbPolygons() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbPolygons();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of volumes of given order in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbVolumes(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbVolumes(order);
+}
+
+//================================================================================
+/*!
+ * \brief Return number of tetrahedrons of given order in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbTetras(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbTetras(order);
+}
+
+//================================================================================
+/*!
+ * \brief Return number of hexahedrons of given order in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbHexas(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbHexas(order);
+}
+
+//================================================================================
+/*!
+ * \brief Return number of triquadratic hexahedrons in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbTriQuadraticHexas() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbTriQuadHexas();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of pyramids of given order in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbPyramids(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbPyramids(order);
+}
+
+//================================================================================
+/*!
+ * \brief Return number of prisms (penthahedrons) of given order in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbPrisms(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbPrisms(order);
+}
+
+//================================================================================
+/*!
+ * \brief Return number of hexagonal prisms in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbHexagonalPrisms() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbHexPrisms();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of polyhedrons in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbPolyhedrons() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbPolyhedrons();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of ball elements in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbBalls() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbBalls();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of submeshes in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbSubMesh() const throw(SALOME_Exception)