-// SMESH SMESH : implementaion of SMESH idl descriptions
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMESH : implementaion of SMESH idl descriptions
// File : SMESH_Mesh.cxx
// Author : Paul RASCLE, EDF
// Module : SMESH
// $Header$
-
+//
#include "SMESH_Mesh.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_Gen.hxx"
void SMESH_Mesh::Clear()
{
- // clear sub-meshes; get ready to re-compute as a side-effect
+ // clear mesh data
+ _myMeshDS->ClearMesh();
- if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
- {
+ // update compute state of submeshes
+ if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
/*complexShapeFirst=*/false);
- while ( smIt->more() )
- {
+ while ( smIt->more() ) {
sm = smIt->next();
- TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
- if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
- // all other shapes depends on vertices so they are already cleaned
- sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
- // to recompute even if failed
sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
}
}
- // clear entities not on sub-meshes
-
- SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
- while ( vIt->more() )
- _myMeshDS->RemoveFreeElement( vIt->next(), 0 );
-
- SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
- while ( fIt->more() )
- _myMeshDS->RemoveFreeElement( fIt->next(), 0 );
-
- SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
- while ( eIt->more() )
- _myMeshDS->RemoveFreeElement( eIt->next(), 0 );
-
- SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
- while ( nIt->more() ) {
- const SMDS_MeshNode * node = nIt->next();
- if ( node->NbInverseElements() == 0 )
- _myMeshDS->RemoveFreeNode( node, 0 );
- else
- _myMeshDS->RemoveNode(node);
- }
+// // clear sub-meshes; get ready to re-compute as a side-effect
+
+// if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
+// {
+// SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
+// /*complexShapeFirst=*/false);
+// while ( smIt->more() )
+// {
+// sm = smIt->next();
+// TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
+// if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
+// // all other shapes depends on vertices so they are already cleaned
+// sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
+// // to recompute even if failed
+// sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+// }
+// }
+
+// // clear entities not on sub-meshes
+
+// SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
+// while ( vIt->more() )
+// _myMeshDS->RemoveFreeElement( vIt->next(), 0 );
+
+// SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
+// while ( fIt->more() )
+// _myMeshDS->RemoveFreeElement( fIt->next(), 0 );
+
+// SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
+// while ( eIt->more() )
+// _myMeshDS->RemoveFreeElement( eIt->next(), 0 );
+
+// SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
+// while ( nIt->more() ) {
+// const SMDS_MeshNode * node = nIt->next();
+// if ( node->NbInverseElements() == 0 )
+// _myMeshDS->RemoveFreeNode( node, 0 );
+// else
+// _myMeshDS->RemoveNode(node);
+// }
}
//=======================================================================
//=======================================================================
/*!
* \brief Return the hypothesis assigned to the shape
- * \param aSubShape - the shape to check
- * \param aFilter - the hypothesis filter
- * \param andAncestors - flag to check hypos assigned to ancestors of the shape
- * \retval SMESH_Hypothesis* - the first hypo passed through aFilter
+ * \param aSubShape - the shape to check
+ * \param aFilter - the hypothesis filter
+ * \param andAncestors - flag to check hypos assigned to ancestors of the shape
+ * \param assignedTo - to return the shape the found hypo is assigned to
+ * \retval SMESH_Hypothesis* - the first hypo passed through aFilter
*/
//=======================================================================
const SMESH_Hypothesis * SMESH_Mesh::GetHypothesis(const TopoDS_Shape & aSubShape,
const SMESH_HypoFilter& aFilter,
- const bool andAncestors) const
+ const bool andAncestors,
+ TopoDS_Shape* assignedTo) const
{
{
const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
- if ( aFilter.IsOk( h, aSubShape))
+ if ( aFilter.IsOk( h, aSubShape)) {
+ if ( assignedTo ) *assignedTo = aSubShape;
return h;
+ }
}
}
if ( andAncestors )
std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
- if (aFilter.IsOk( h, it.Value() ))
+ if (aFilter.IsOk( h, it.Value() )) {
+ if ( assignedTo ) *assignedTo = it.Value();
return h;
+ }
}
}
}