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Update of CheckDone
[modules/smesh.git] / src / SMESH / SMESH_Gen.cxx
index bd8098302799dd02da9a79d535955a57b4cef769..8b042cf00f2451808deda9a27c9e0ef257f0230b 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2022  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2024  CEA, EDF, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -27,9 +27,6 @@
 //
 //#define CHRONODEF
 //
-#ifndef WIN32
-#include <boost/asio.hpp>
-#endif
 #include "SMESH_Gen.hxx"
 
 #include "SMESH_DriverMesh.hxx"
@@ -39,6 +36,8 @@
 #include "SMESHDS_Document.hxx"
 #include "SMESH_HypoFilter.hxx"
 #include "SMESH_Mesh.hxx"
+#include "SMESH_SequentialMesh.hxx"
+#include "SMESH_ParallelMesh.hxx"
 #include "SMESH_MesherHelper.hxx"
 #include "SMESH_subMesh.hxx"
 
 #include "memoire.h"
 #include <functional>
 
+#include <QString>
+#include <QProcess>
+
 #ifdef WIN32
   #include <windows.h>
 #endif
 
 #include <Basics_Utils.hxx>
 
+#ifndef WIN32
+#include <boost/asio.hpp>
+#endif
+
 using namespace std;
 #ifndef WIN32
 #include <boost/filesystem.hpp>
@@ -154,7 +160,8 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(bool theIsEmbeddedMode)
   Unexpect aCatch(SalomeException);
 
   // create a new SMESH_mesh object
-  SMESH_Mesh *aMesh = new SMESH_Mesh(_localId++,
+  SMESH_Mesh *aMesh = new SMESH_SequentialMesh(
+                                     _localId++,
                                      this,
                                      theIsEmbeddedMode,
                                      _studyContext->myDocument);
@@ -163,6 +170,27 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(bool theIsEmbeddedMode)
   return aMesh;
 }
 
+//=============================================================================
+/*!
+ * Creates a parallel mesh in a study.
+ * if (theIsEmbeddedMode) { mesh modification commands are not logged }
+ */
+//=============================================================================
+
+SMESH_ParallelMesh* SMESH_Gen::CreateParallelMesh(bool theIsEmbeddedMode)
+{
+  Unexpect aCatch(SalomeException);
+
+  // create a new SMESH_mesh object
+  SMESH_ParallelMesh *aMesh = new SMESH_ParallelMesh(
+                                     _localId++,
+                                     this,
+                                     theIsEmbeddedMode,
+                                     _studyContext->myDocument);
+  _studyContext->mapMesh[_localId-1] = aMesh;
+
+  return aMesh;
+}
 
 //=============================================================================
 /*!
@@ -181,7 +209,7 @@ bool SMESH_Gen::sequentialComputeSubMeshes(
           const bool complexShapeFirst,
           const bool   aShapeOnly)
 {
-  MESSAGE("Compute submeshes sequentialy");
+  MESSAGE("Sequential Compute of submeshes");
 
   bool ret = true;
 
@@ -200,7 +228,7 @@ bool SMESH_Gen::sequentialComputeSubMeshes(
       continue;
 
     // check for preview dimension limitations
-    if ( aShapesId && GetShapeDim( shapeType ) > (int)aDim )
+    if ( aShapesId && SMESH_Gen::GetShapeDim( shapeType ) > (int)aDim )
     {
       // clear compute state not to show previous compute errors
       //  if preview invoked less dimension less than previous
@@ -264,6 +292,69 @@ const std::function<void(SMESH_subMesh*,
 
 });
 
+
+//=============================================================================
+/*
+ * Copy a file on remote resource
+ */
+//=============================================================================
+
+void SMESH_Gen::send_mesh(SMESH_Mesh& aMesh, std::string file_name)
+{
+#ifndef WIN32
+  SMESH_ParallelMesh& aParMesh = dynamic_cast<SMESH_ParallelMesh&>(aMesh);
+  // Calling run_mesher
+  // Path to mesher script
+  fs::path send_files = fs::path(std::getenv("SMESH_ROOT_DIR"))/
+  fs::path("bin")/
+  fs::path("salome")/
+  fs::path("send_files.py");
+
+  std::string s_program="python3";
+  std::list<std::string> params;
+  params.push_back(send_files.string());
+  params.push_back(file_name);
+  params.push_back("--resource="+aParMesh.GetResource());
+
+  // log file
+  fs::path log_file=aParMesh.GetTmpFolder() / fs::path("copy.log");
+  QString out_file = log_file.string().c_str();
+
+  // Building arguments for QProcess
+  QString program = QString::fromStdString(s_program);
+  QStringList arguments;
+  for(auto arg : params){
+    arguments << arg.c_str();
+  }
+
+  std::string cmd = "";
+  cmd += s_program;
+  for(auto arg: params){
+    cmd += " " + arg;
+  }
+  MESSAGE("Send files command: ");
+  MESSAGE(cmd);
+
+  QProcess myProcess;
+  myProcess.setProcessChannelMode(QProcess::MergedChannels);
+  myProcess.setStandardOutputFile(out_file);
+
+  myProcess.start(program, arguments);
+  // Waiting for process to finish (argument -1 make it wait until the end of
+  // the process otherwise it just waits 30 seconds)
+  bool finished = myProcess.waitForFinished(-1);
+  int ret = myProcess.exitCode();
+
+  if(ret != 0 || !finished){
+  // Run crahed
+    std::string msg = "Issue with send_files: \n";
+    msg += "See log for more details: " + log_file.string() + "\n";
+    msg += cmd + "\n";
+    throw SALOME_Exception(msg);
+  }
+#endif
+}
+
 //=============================================================================
 /*!
  * Algo to run the computation of all the submeshes of a mesh in parallel
@@ -289,15 +380,10 @@ bool SMESH_Gen::parallelComputeSubMeshes(
 
   SMESH_subMeshIteratorPtr smIt;
   SMESH_subMesh *shapeSM = aMesh.GetSubMesh(aShape);
-
-  // Pool of thread for computation
-  // TODO: move when parallelMesh created
-  aMesh.InitPoolThreads();
-  aMesh.CreateTmpFolder();
+  SMESH_ParallelMesh &aParMesh = dynamic_cast<SMESH_ParallelMesh&>(aMesh);
 
   TopAbs_ShapeEnum previousShapeType = TopAbs_VERTEX;
-  int nbThreads = aMesh.GetNbThreads();
-  MESSAGE("Compute submeshes with threads: " << nbThreads);
+  MESSAGE("Parallel Compute of submeshes");
 
 
   smIt = shapeSM->getDependsOnIterator(includeSelf, !complexShapeFirst);
@@ -308,63 +394,57 @@ bool SMESH_Gen::parallelComputeSubMeshes(
     // do not mesh vertices of a pseudo shape
     const TopoDS_Shape&        shape = smToCompute->GetSubShape();
     const TopAbs_ShapeEnum shapeType = shape.ShapeType();
-    // Not doing in parallel 1D and 2D meshes
+    // Not doing in parallel 1D meshes
     if ( !aMesh.HasShapeToMesh() && shapeType == TopAbs_VERTEX )
       continue;
-    if(shapeType==TopAbs_FACE||shapeType==TopAbs_EDGE)
-      aMesh.SetNbThreads(0);
-    else
-      aMesh.SetNbThreads(nbThreads);
-
 
     if (shapeType != previousShapeType) {
       // Waiting for all threads for the previous type to end
       aMesh.wait();
 
-      std::string file_name;
-      switch(previousShapeType){
-        case TopAbs_FACE:
-          file_name = "Mesh2D.med";
-          break;
-        case TopAbs_EDGE:
-          file_name = "Mesh1D.med";
-          break;
-        case TopAbs_VERTEX:
-          file_name = "Mesh0D.med";
-          break;
-        case TopAbs_SOLID:
-        default:
-          file_name = "";
-          break;
-      }
+      std::string file_name="";
+      if (previousShapeType == aParMesh.GetDumpElement())
+        file_name = "Mesh"+std::to_string(aParMesh.GetParallelismDimension()-1)+"D.med";
+
       if(file_name != "")
       {
-        fs::path mesh_file = fs::path(aMesh.tmp_folder) / fs::path(file_name);
-       SMESH_DriverMesh::exportMesh(mesh_file.string(), aMesh, "MESH");
-
+        fs::path mesh_file = fs::path(aParMesh.GetTmpFolder()) / fs::path(file_name);
+             SMESH_DriverMesh::exportMesh(mesh_file.string(), aMesh, "MESH");
+        if (aParMesh.GetParallelismMethod() == ParallelismMethod::MultiNode) {
+          this->send_mesh(aMesh, mesh_file.string());
+        }
       }
       //Resetting threaded pool info
       previousShapeType = shapeType;
     }
 
     // check for preview dimension limitations
-    if ( aShapesId && GetShapeDim( shapeType ) > (int)aDim )
+    if ( aShapesId && SMESH_Gen::GetShapeDim( shapeType ) > (int)aDim )
     {
       // clear compute state not to show previous compute errors
       //  if preview invoked less dimension less than previous
       smToCompute->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
       continue;
     }
-    boost::asio::post(*(aMesh._pool), std::bind(compute_function, smToCompute, computeEvent,
+    // Parallelism is only for 3D parts
+    if(shapeType!=aMesh.GetParallelElement()){
+      compute_function(smToCompute, computeEvent,
                       shapeSM, aShapeOnly, allowedSubShapes,
-                      aShapesId));
+                      aShapesId);
+    }else{
+      boost::asio::post(*(aParMesh.GetPool()), std::bind(compute_function, smToCompute, computeEvent,
+                        shapeSM, aShapeOnly, allowedSubShapes,
+                        aShapesId));
+    }
   }
 
   // Waiting for the thread for Solids to finish
   aMesh.wait();
 
   aMesh.GetMeshDS()->Modified();
-  aMesh.DeleteTmpFolder();
+
+  // Cleanup done here as in Python the destructor is not called
+  aParMesh.cleanup();
 
   return ret;
 #endif
@@ -416,22 +496,14 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
     // ===============================================
     // Mesh all the sub-shapes starting from vertices
     // ===============================================
-    if (aMesh.IsParallel())
-      ret = parallelComputeSubMeshes(
-              aMesh, aShape, aDim,
-              aShapesId, allowedSubShapes,
-              computeEvent,
-              includeSelf,
-              complexShapeFirst,
-              aShapeOnly);
-    else
-      ret = sequentialComputeSubMeshes(
-              aMesh, aShape, aDim,
-              aShapesId, allowedSubShapes,
-              computeEvent,
-              includeSelf,
-              complexShapeFirst,
-              aShapeOnly);
+    ret = aMesh.ComputeSubMeshes(
+            this,
+            aMesh, aShape, aDim,
+            aShapesId, allowedSubShapes,
+            computeEvent,
+            includeSelf,
+            complexShapeFirst,
+            aShapeOnly);
 
     return ret;
   }
@@ -637,6 +709,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
           if ( aShapesId && GetShapeDim( shapeType ) > (int)aDim )
             continue;
           sm->SetAllowedSubShapes( fillAllowed( shapeSM, aShapeOnly, allowedSubShapes ));
+
           setCurrentSubMesh( sm );
           sm->ComputeStateEngine( computeEvent );