if(file_name != "")
{
fs::path mesh_file = fs::path(aMesh.tmp_folder) / fs::path(file_name);
- // TODO: change mesh name
- exportMesh(mesh_file.string(), aMesh, "Maillage_1");
+ exportMesh(mesh_file.string(), aMesh, "MESH");
}
//Resetting threaded pool info