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Removing hard coded meshname from Mesh import
[modules/smesh.git] / src / SMESH / SMESH_Gen.cxx
index 399cef5292790aacec51ed47b3b44f6c63d80bd7..4aae8db4e5f7d8f74f2049fabf1fcf4064e38e09 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2021  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2022  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -30,6 +30,7 @@
 
 #include "SMESH_Gen.hxx"
 
+#include "SMESH_DriverMesh.hxx"
 #include "SMDS_Mesh.hxx"
 #include "SMDS_MeshElement.hxx"
 #include "SMDS_MeshNode.hxx"
 #include "SMESH_MesherHelper.hxx"
 #include "SMESH_subMesh.hxx"
 
-#include "utilities.h"
-#include "OpUtil.hxx"
-#include "Utils_ExceptHandlers.hxx"
+#include <utilities.h>
+#include <Utils_ExceptHandlers.hxx>
 
-#include <TopoDS_Iterator.hxx>
+#include <TopExp_Explorer.hxx>
 #include <TopoDS.hxx>
+#include <TopoDS_Iterator.hxx>
 
 #include "memoire.h"
+#include <chrono>
+#include <functional>
 
 #ifdef WIN32
   #include <windows.h>
@@ -55,6 +58,9 @@
 #include <Basics_Utils.hxx>
 
 using namespace std;
+#include <boost/filesystem.hpp>
+#include <boost/asio.hpp>
+namespace fs = boost::filesystem;
 
 // Environment variable separator
 #ifdef WIN32
@@ -155,6 +161,41 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(bool theIsEmbeddedMode)
   return aMesh;
 }
 
+//=============================================================================
+/*
+ * Parallel compute of a submesh
+ * This function is used to pass to thread_pool
+ */
+//=============================================================================
+const std::function<void(int,
+                         SMESH_subMesh*,
+                         SMESH_subMesh::compute_event,
+                         SMESH_subMesh*,
+                         bool,
+                         TopTools_IndexedMapOfShape *,
+                         TSetOfInt*)>
+     compute_function([&] (int id,
+                          SMESH_subMesh* sm,
+                          SMESH_subMesh::compute_event event,
+                          SMESH_subMesh *shapeSM,
+                          bool aShapeOnly,
+                          TopTools_IndexedMapOfShape *allowedSubShapes,
+                          TSetOfInt*                  aShapesId) -> void
+{
+  if (sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
+  {
+    sm->SetAllowedSubShapes( fillAllowed( shapeSM, aShapeOnly, allowedSubShapes ));
+    //setCurrentSubMesh( sm );
+    sm->ComputeStateEngine(event);
+    //setCurrentSubMesh( nullptr );
+    sm->SetAllowedSubShapes( nullptr );
+  }
+
+  if ( aShapesId )
+    aShapesId->insert( sm->GetId() );
+
+});
+
 //=============================================================================
 /*
  * Compute a mesh
@@ -182,6 +223,10 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
   const bool complexShapeFirst = true;
   const int  globalAlgoDim = 100;
 
+  // Pool of thread for computation
+  if(aMesh.IsParallel())
+    aMesh.InitPoolThreads();
+
   SMESH_subMeshIteratorPtr smIt;
 
   // Fix of Issue 22150. Due to !BLSURF->OnlyUnaryInput(), BLSURF computes edges
@@ -202,6 +247,12 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
     // Mesh all the sub-shapes starting from vertices
     // ===============================================
 
+    TopAbs_ShapeEnum previousShapeType = TopAbs_VERTEX;
+    int nbThreads = aMesh.GetNbThreads();
+    auto begin = std::chrono::high_resolution_clock::now();
+    std::cout << "Running mesh with threads: " << nbThreads << " mesher: " << aMesh.GetMesherNbThreads() << std::endl;
+
+
     smIt = shapeSM->getDependsOnIterator(includeSelf, !complexShapeFirst);
     while ( smIt->more() )
     {
@@ -212,6 +263,40 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
       const TopAbs_ShapeEnum shapeType = shape.ShapeType();
       if ( !aMesh.HasShapeToMesh() && shapeType == TopAbs_VERTEX )
         continue;
+      if(shapeType==TopAbs_FACE||shapeType==TopAbs_EDGE)
+        aMesh.SetNbThreads(0);
+      else
+        aMesh.SetNbThreads(nbThreads);
+      //DEBUG std::cout << "Shape Type" << shapeType << " previous" << previousShapeType << std::endl;
+      if ((aMesh.IsParallel()||nbThreads!=0) && shapeType != previousShapeType) {
+        // Waiting for all threads for the previous type to end
+        aMesh.wait();
+
+        std::string file_name;
+        switch(previousShapeType){
+          case TopAbs_FACE:
+            file_name = "Mesh2D.med";
+            break;
+          case TopAbs_EDGE:
+            file_name = "Mesh1D.med";
+            break;
+          case TopAbs_VERTEX:
+            file_name = "Mesh0D.med";
+            break;
+          case TopAbs_SOLID:
+          default:
+            file_name = "";
+            break;
+        }
+        if(file_name != "")
+        {
+          fs::path mesh_file = fs::path(aMesh.tmp_folder) / fs::path(file_name);
+          exportMesh(mesh_file.string(), aMesh, "MESH");
+
+        }
+        //Resetting threaded pool info
+        previousShapeType = shapeType;
+      }
 
       // check for preview dimension limitations
       if ( aShapesId && GetShapeDim( shapeType ) > (int)aDim )
@@ -221,37 +306,52 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
         smToCompute->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
         continue;
       }
-
-      if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
+      if(aMesh.IsParallel())
       {
-        if (_compute_canceled)
-          return false;
-        smToCompute->SetAllowedSubShapes( fillAllowed( shapeSM, aShapeOnly, allowedSubShapes ));
-        setCurrentSubMesh( smToCompute );
-        smToCompute->ComputeStateEngine( computeEvent );
-        setCurrentSubMesh( nullptr );
-        smToCompute->SetAllowedSubShapes( nullptr );
+        boost::asio::post(*(aMesh._pool), std::bind(compute_function, 1, smToCompute, computeEvent,
+                          shapeSM, aShapeOnly, allowedSubShapes,
+                          aShapesId));
+      } else {
+        auto begin2 = std::chrono::high_resolution_clock::now();
+
+        compute_function(1 ,smToCompute, computeEvent,
+                         shapeSM, aShapeOnly, allowedSubShapes,
+                         aShapesId);
+
+        if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE &&
+           ( shapeType != TopAbs_EDGE || !SMESH_Algo::isDegenerated( TopoDS::Edge( shape ))))
+          ret = false;
+        else if ( aShapesId )
+          aShapesId->insert( smToCompute->GetId() );
       }
+    }
 
-      // we check all the sub-meshes here and detect if any of them failed to compute
-      if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE &&
-          ( shapeType != TopAbs_EDGE || !SMESH_Algo::isDegenerated( TopoDS::Edge( shape ))))
-        ret = false;
-      else if ( aShapesId )
-        aShapesId->insert( smToCompute->GetId() );
+    // TODO: Check error handling in parallel mode
+    if(aMesh.IsParallel()){
+      // Waiting for the thread for Solids to finish
+      aMesh.wait();
     }
-    //aMesh.GetMeshDS()->Modified();
+
+    aMesh.GetMeshDS()->Modified();
+    auto end = std::chrono::high_resolution_clock::now();
+    auto elapsed = std::chrono::duration_cast<std::chrono::nanoseconds>(end - begin);
+    std::cout << "Time for All: " << elapsed.count()*1e-9 << std::endl;
+
+    // Pool of thread for computation
+    if(aMesh.IsParallel())
+      aMesh.DeletePoolThreads();
+
     return ret;
   }
   else
   {
     // ================================================================
-    // Apply algos that do NOT require discreteized boundaries
+    // Apply algos that do NOT require discretized boundaries
     // ("all-dimensional") and do NOT support sub-meshes, starting from
-    // the most complex shapes and collect sub-meshes with algos that 
+    // the most complex shapes and collect sub-meshes with algos that
     // DO support sub-meshes
     // ================================================================
-
+    auto begin = std::chrono::high_resolution_clock::now();
     list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes[4]; // for each dim
 
     // map to sort sm with same dim algos according to dim of
@@ -273,7 +373,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
       const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
       aShapeDim = GetShapeDim( aSubShape );
       if ( aShapeDim < 1 ) break;
-      
+
       // check for preview dimension limitations
       if ( aShapesId && aShapeDim > (int)aDim )
         continue;
@@ -341,6 +441,36 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
       smVec.insert( smVec.end(),
                     smWithAlgoSupportingSubmeshes[aShapeDim].begin(),
                     smWithAlgoSupportingSubmeshes[aShapeDim].end() );
+
+    // gather sub-shapes with local uni-dimensional algos (bos #29143)
+    // ----------------------------------------------------------------
+    TopTools_MapOfShape uniDimAlgoShapes;
+    if ( !smVec.empty() )
+    {
+      ShapeToHypothesis::Iterator s2hyps( aMesh.GetMeshDS()->GetHypotheses() );
+      for ( ; s2hyps.More(); s2hyps.Next() )
+      {
+        const TopoDS_Shape& s = s2hyps.Key();
+        if ( s.IsSame( aMesh.GetShapeToMesh() ))
+          continue;
+        for ( auto & hyp : s2hyps.Value() )
+        {
+          if ( const SMESH_Algo* algo = dynamic_cast< const SMESH_Algo*>( hyp ))
+            if ( algo->NeedDiscreteBoundary() )
+            {
+              TopAbs_ShapeEnum sType;
+              switch ( algo->GetDim() ) {
+              case 3:  sType = TopAbs_SOLID; break;
+              case 2:  sType = TopAbs_FACE; break;
+              default: sType = TopAbs_EDGE; break;
+              }
+              for ( TopExp_Explorer ex( s2hyps.Key(), sType ); ex.More(); ex.Next() )
+                uniDimAlgoShapes.Add( ex.Current() );
+            }
+        }
+      }
+    }
+
     {
       // ------------------------------------------------
       // sort list of sub-meshes according to mesh order
@@ -360,45 +490,50 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
 
         const TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
 
-        // get a shape the algo is assigned to
-        if ( !GetAlgo( sm, & algoShape ))
-          continue; // strange...
+        if ( !uniDimAlgoShapes.IsEmpty() )
+        {
+          // get a shape the algo is assigned to
+          if ( !GetAlgo( sm, & algoShape ))
+            continue; // strange...
 
-        // look for more local algos
-        if ( SMESH_subMesh* algoSM = aMesh.GetSubMesh( algoShape ))
-          smIt = algoSM->getDependsOnIterator(!includeSelf, !complexShapeFirst);
-        else
-          smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst);
+          // look for more local algos
+          if ( SMESH_subMesh* algoSM = aMesh.GetSubMesh( algoShape ))
+            smIt = algoSM->getDependsOnIterator(!includeSelf, !complexShapeFirst);
+          else
+            smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst);
 
-        while ( smIt->more() )
-        {
-          SMESH_subMesh* smToCompute = smIt->next();
+          while ( smIt->more() )
+          {
+            SMESH_subMesh* smToCompute = smIt->next();
 
-          const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
-          const int aShapeDim = GetShapeDim( aSubShape );
-          if ( aShapeDim < 1 || aSubShape.ShapeType() == shapeType )
-            continue;
+            const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+            const           int aShapeDim = GetShapeDim( aSubShape );
+            if ( aShapeDim < 1 || aSubShape.ShapeType() <= shapeType )
+              continue;
+            if ( !uniDimAlgoShapes.Contains( aSubShape ))
+              continue; // [bos #29143] aMesh.GetHypothesis() is too long
 
-          // check for preview dimension limitations
-          if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
-            continue;
+            // check for preview dimension limitations
+            if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
+              continue;
 
-          SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
-          filter
-            .And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
-            .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh ));
+            SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
+            filter
+              .And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
+              .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh ));
 
-          if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( smToCompute, filter, true))
-          {
-            if ( ! subAlgo->NeedDiscreteBoundary() ) continue;
-            TopTools_IndexedMapOfShape* localAllowed = allowedSubShapes;
-            if ( localAllowed && localAllowed->IsEmpty() )
-              localAllowed = 0; // prevent fillAllowed() with  aSubShape
-
-            SMESH_Hypothesis::Hypothesis_Status status;
-            if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
-              // mesh a lower smToCompute starting from vertices
-              Compute( aMesh, aSubShape, aFlags | SHAPE_ONLY_UPWARD, aDim, aShapesId, localAllowed );
+            if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( smToCompute, filter, true))
+            {
+              if ( ! subAlgo->NeedDiscreteBoundary() ) continue;
+              TopTools_IndexedMapOfShape* localAllowed = allowedSubShapes;
+              if ( localAllowed && localAllowed->IsEmpty() )
+                localAllowed = 0; // prevent fillAllowed() with  aSubShape
+
+              SMESH_Hypothesis::Hypothesis_Status status;
+              if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
+                // mesh a lower smToCompute starting from vertices
+                Compute( aMesh, aSubShape, aFlags | SHAPE_ONLY_UPWARD, aDim, aShapesId, localAllowed );
+            }
           }
         }
         // --------------------------------
@@ -412,7 +547,12 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
             continue;
           sm->SetAllowedSubShapes( fillAllowed( shapeSM, aShapeOnly, allowedSubShapes ));
           setCurrentSubMesh( sm );
+          auto begin = std::chrono::high_resolution_clock::now();
           sm->ComputeStateEngine( computeEvent );
+          auto end = std::chrono::high_resolution_clock::now();
+          auto elapsed = std::chrono::duration_cast<std::chrono::nanoseconds>(end - begin);
+          std::cout << "Time for seq:alldim:compute: " << elapsed.count()*1e-9 << std::endl;
+
           setCurrentSubMesh( NULL );
           sm->SetAllowedSubShapes( nullptr );
           if ( aShapesId )
@@ -425,6 +565,10 @@ bool SMESH_Gen::Compute(SMESH_Mesh &                aMesh,
     // mesh the rest sub-shapes starting from vertices
     // -----------------------------------------------
     ret = Compute( aMesh, aShape, aFlags | UPWARD, aDim, aShapesId, allowedSubShapes );
+    auto end = std::chrono::high_resolution_clock::now();
+    auto elapsed = std::chrono::duration_cast<std::chrono::nanoseconds>(end - begin);
+    std::cout << "Time for All: " << elapsed.count()*1e-9 << std::endl;
+
   }
 
   MEMOSTAT;
@@ -568,7 +712,7 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh &          aMesh,
       const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
       const int aShapeDim = GetShapeDim( aSubShape );
       if ( aShapeDim < 1 ) break;
-      
+
       SMESH_Algo* algo = GetAlgo( smToCompute );
       if ( algo && !algo->NeedDiscreteBoundary() ) {
         if ( algo->SupportSubmeshes() ) {
@@ -1077,18 +1221,14 @@ std::vector< std::string > SMESH_Gen::GetPluginXMLPaths()
       xmlPath += sep + plugin + ".xml";
       bool fileOK;
 #ifdef WIN32
-  #ifdef UNICODE
+#  ifdef UNICODE
       const wchar_t* path = Kernel_Utils::decode_s(xmlPath);
-  #else
+      SMESHUtils::ArrayDeleter<const wchar_t> deleter( path );
+#  else
       const char* path = xmlPath.c_str();
-  #endif
-
+#  endif
       fileOK = (GetFileAttributes(path) != INVALID_FILE_ATTRIBUTES);
 
-  #ifdef UNICODE
-      delete path;
-  #endif
-
 #else
       fileOK = (access(xmlPath.c_str(), F_OK) == 0);
 #endif
@@ -1227,6 +1367,26 @@ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
   return dim[ aShapeType ];
 }
 
+//================================================================================
+/*!
+ * \brief Return shape dimension by exploding compounds
+ */
+//================================================================================
+
+int SMESH_Gen::GetFlatShapeDim(const TopoDS_Shape &aShape)
+{
+  int aShapeDim;
+  if ( aShape.ShapeType() == TopAbs_COMPOUND ||
+       aShape.ShapeType() == TopAbs_COMPSOLID )
+  {
+    TopoDS_Iterator it( aShape );
+    aShapeDim = GetFlatShapeDim( it.Value() );
+  }
+  else
+    aShapeDim = GetShapeDim( aShape );
+  return aShapeDim;
+}
+
 //=============================================================================
 /*!
  * Generate a new id unique within this Gen