-// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
OCC_CATCH_SIGNALS;
return BRepLProp::Continuity(C1, C2, u1, u2, tol, angTol);
}
- catch (Standard_Failure) {
+ catch (Standard_Failure&) {
}
return GeomAbs_C0;
}
//purpose : Return true if the algorithm can mesh a given shape
//=======================================================================
-bool SMESH_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+bool SMESH_Algo::IsApplicableToShape(const TopoDS_Shape & /*shape*/, bool /*toCheckAll*/) const
{
return true;
}
{
_error = COMPERR_OK;
_comment.clear();
- list<const SMDS_MeshElement*>::iterator elem = _badInputElements.begin();
- for ( ; elem != _badInputElements.end(); ++elem )
- if ( (*elem)->GetID() < 1 )
- delete *elem;
+ for ( const SMDS_MeshElement* & elem : _badInputElements )
+ if ( !elem->IsNull() && elem->GetID() < 1 )
+ delete elem;
_badInputElements.clear();
_mesh = 0;
SMDS_ElemIteratorPtr eIt = sm->GetElements();
while ( eIt->more() ) addBadInputElement( eIt->next() );
}
+ _mesh = sm->GetParent();
}
}
*/
//=============================================================================
-int SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W)
+smIdType SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W)
{
- int nbPoints = 0;
+ smIdType nbPoints = 0;
for (TopExp_Explorer exp(W,TopAbs_EDGE); exp.More(); exp.Next()) {
const TopoDS_Edge& E = TopoDS::Edge(exp.Current());
- int nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
+ smIdType nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
if(_quadraticMesh)
nb = nb/2;
nbPoints += nb + 1; // internal points plus 1 vertex of 2 (last point ?)
//purpose : Return true if the algorithm can mesh a given shape
//=======================================================================
-bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
{
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_EDGE ).More() );
}
//purpose : Return true if the algorithm can mesh a given shape
//=======================================================================
-bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
{
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_FACE ).More() );
}
//purpose : Return true if the algorithm can mesh a given shape
//=======================================================================
-bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const
{
return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_SOLID ).More() );
}