using namespace std;
+int SMDS_MeshNode::nbNodes =0;
+
//=======================================================================
//function : SMDS_MeshNode
//purpose :
//=======================================================================
+SMDS_MeshNode::SMDS_MeshNode() :
+ SMDS_MeshElement(-1, -1, -1),
+ myPosition(SMDS_SpacePosition::originSpacePosition())
+{
+}
SMDS_MeshNode::SMDS_MeshNode(int id, int meshId, int shapeId, double x, double y, double z):
SMDS_MeshElement(id, meshId, shapeId),
myPosition(SMDS_SpacePosition::originSpacePosition())
{
+ init(id, meshId, shapeId, x, y ,z);
+}
+
+void SMDS_MeshNode::init(int id, int meshId, int shapeId, double x, double y, double z)
+{
+ nbNodes++;
+ myID = id;
+ myMeshId = meshId;
+ myShapeId = shapeId;
//MESSAGE("Node " << myID << " (" << x << ", " << y << ", " << z << ")");
SMDS_Mesh* mesh = SMDS_Mesh::_meshList[myMeshId];
vtkUnstructuredGrid * grid = mesh->getGrid();
//setXYZ(x, y, z);
}
+SMDS_MeshNode::~SMDS_MeshNode()
+{
+ nbNodes--;
+}
+
//=======================================================================
//function : RemoveInverseElement
//purpose :