// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_MeshVolume.hxx"
#include "utilities.h"
+using namespace std;
+
SMDS_MeshElement::SMDS_MeshElement(int ID):myID(ID)
{
}
default : MESSAGE("Internal Error");
}
+ return false;
+}
+
+bool SMDS_MeshElement::IsValidIndex(const int ind) const
+{
+ return ( ind>-1 && ind<NbNodes() );
+}
+
+const SMDS_MeshNode* SMDS_MeshElement::GetNode(const int ind) const
+{
+ SMDS_ElemIteratorPtr it = nodesIterator();
+ int i = 0, index = WrappedIndex( ind );
+ while ( index != i++ )
+ it->next();
+ if ( it->more() )
+ return static_cast<const SMDS_MeshNode*> (it->next());
+ return 0;
+}
+
+bool SMDS_MeshElement::IsQuadratic() const
+{
+ return false;
+}
+
+bool SMDS_MeshElement::IsMediumNode(const SMDS_MeshNode* node) const
+{
+ return false;
+}
+
+//================================================================================
+ /*!
+ * \brief Check if a node belongs to the element
+ * \param node - the node to check
+ * \retval int - node index within the element, -1 if not found
+ */
+//================================================================================
+
+int SMDS_MeshElement::GetNodeIndex( const SMDS_MeshNode* node ) const
+{
+ SMDS_ElemIteratorPtr nIt = nodesIterator();
+ for ( int i = 0; nIt->more(); ++i )
+ if ( nIt->next() == node )
+ return i;
+ return -1;
}