// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#ifdef _MSC_VER
#pragma warning(disable:4786)
#include "SMDS_FaceOfEdges.hxx"
#include "SMDS_PolyhedralVolumeOfNodes.hxx"
#include "SMDS_PolygonalFaceOfNodes.hxx"
+#include "SMDS_QuadraticEdge.hxx"
+#include "SMDS_QuadraticFaceOfNodes.hxx"
+#include "SMDS_QuadraticVolumeOfNodes.hxx"
#include <algorithm>
#include <map>
using namespace std;
+#ifndef WIN32
+#include <sys/sysinfo.h>
+#endif
+
+//================================================================================
+/*!
+ * \brief Raise an exception if free memory (ram+swap) too low
+ * \param doNotRaise - if true, suppres exception, just return bool
+ * \retval bool - true if there is enough memory
+ */
+//================================================================================
+
+bool SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc)
+{
+#ifndef WIN32
+ struct sysinfo si;
+ int err = sysinfo( &si );
+ if ( err )
+ return true;
+
+ int freeMbyte = ( si.freeram + si.freeswap ) * si.mem_unit / 1024 / 1024;
+ if ( freeMbyte > 4 )
+ return true;
+ if ( doNotRaise )
+ return false;
+ throw std::bad_alloc();
+#else
+ return true;
+#endif
+}
+
///////////////////////////////////////////////////////////////////////////////
/// Create a new mesh object
///////////////////////////////////////////////////////////////////////////////
// find the MeshNode corresponding to ID
const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
if(!node){
+ CheckMemory();
SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
myNodes.Add(node);
myNodeIDFactory->BindID(ID,node);
const SMDS_MeshNode * n2,
int ID)
{
+ if ( !n1 || !n2 ) return 0;
+
+ CheckMemory();
SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2);
if(myElementIDFactory->BindID(ID, edge)) {
SMDS_MeshNode *node1,*node2;
{
SMDS_MeshFace * face=createTriangle(n1, n2, n3);
- if (!registerElement(ID, face)) {
+ if (face && !registerElement(ID, face)) {
RemoveElement(face, false);
face = NULL;
}
{
SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4);
- if (!registerElement(ID, face)) {
+ if (face && !registerElement(ID, face)) {
RemoveElement(face, false);
face = NULL;
}
{
if (!hasConstructionEdges())
return NULL;
+ if ( !e1 || !e2 || !e3 ) return 0;
+
+ CheckMemory();
SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3);
myFaces.Add(face);
{
if (!hasConstructionEdges())
return NULL;
+ if ( !e1 || !e2 || !e3 || !e4 ) return 0;
+ CheckMemory();
SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4);
myFaces.Add(face);
const SMDS_MeshNode * n4,
int ID)
{
- SMDS_MeshVolume* volume;
+ SMDS_MeshVolume* volume = 0;
+ if ( !n1 || !n2 || !n3 || !n4) return volume;
+ CheckMemory();
if(hasConstructionFaces()) {
SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4);
const SMDS_MeshNode * n5,
int ID)
{
- SMDS_MeshVolume* volume;
+ SMDS_MeshVolume* volume = 0;
+ if ( !n1 || !n2 || !n3 || !n4 || !n5) return volume;
+ CheckMemory();
if(hasConstructionFaces()) {
SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5);
const SMDS_MeshNode * n6,
int ID)
{
- SMDS_MeshVolume* volume;
+ SMDS_MeshVolume* volume = 0;
+ if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6) return volume;
+ CheckMemory();
if(hasConstructionFaces()) {
SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6);
const SMDS_MeshNode * n8,
int ID)
{
- SMDS_MeshVolume* volume;
+ SMDS_MeshVolume* volume = 0;
+ if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8) return volume;
+ CheckMemory();
if(hasConstructionFaces()) {
SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8);
{
if (!hasConstructionFaces())
return NULL;
+ if ( !f1 || !f2 || !f3 || !f4) return 0;
+ CheckMemory();
SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4);
myVolumes.Add(volume);
{
if (!hasConstructionFaces())
return NULL;
+ if ( !f1 || !f2 || !f3 || !f4 || !f5) return 0;
+ CheckMemory();
SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
myVolumes.Add(volume);
{
if (!hasConstructionFaces())
return NULL;
+ if ( !f1 || !f2 || !f3 || !f4 || !f5 || !f6) return 0;
+ CheckMemory();
SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
myVolumes.Add(volume);
{
SMDS_MeshFace * face;
+ CheckMemory();
if (hasConstructionEdges())
{
MESSAGE("Error : Not implemented");
}
else
{
+ for ( int i = 0; i < nodes.size(); ++i )
+ if ( !nodes[ i ] ) return 0;
face = new SMDS_PolygonalFaceOfNodes(nodes);
myFaces.Add(face);
}
const int ID)
{
SMDS_MeshVolume* volume;
+ CheckMemory();
if (hasConstructionFaces()) {
MESSAGE("Error : Not implemented");
return NULL;
MESSAGE("Error : Not implemented");
return NULL;
} else {
+ for ( int i = 0; i < nodes.size(); ++i )
+ if ( !nodes[ i ] ) return 0;
volume = new SMDS_PolyhedralVolumeOfNodes(nodes, quantities);
myVolumes.Add(volume);
}
const SMDS_MeshNode * node2,
const SMDS_MeshNode * node3)
{
+ if ( !node1 || !node2 || !node3) return 0;
+ CheckMemory();
if(hasConstructionEdges())
{
SMDS_MeshEdge *edge1, *edge2, *edge3;
const SMDS_MeshNode * node3,
const SMDS_MeshNode * node4)
{
+ if ( !node1 || !node2 || !node3 || !node4 ) return 0;
+ CheckMemory();
if(hasConstructionEdges())
{
SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4;
if ( edge )
Ok = const_cast<SMDS_MeshEdge*>( edge )->ChangeNodes( nodes[0], nodes[1] );
}
+ else if ( nbnodes == 3 ) {
+ const SMDS_QuadraticEdge* edge = dynamic_cast<const SMDS_QuadraticEdge*>( elem );
+ if ( edge )
+ Ok = const_cast<SMDS_QuadraticEdge*>( edge )->ChangeNodes( nodes[0], nodes[1], nodes[2] );
+ }
break;
}
case SMDSAbs_Face: {
const SMDS_FaceOfNodes* face = dynamic_cast<const SMDS_FaceOfNodes*>( elem );
if ( face ) {
Ok = const_cast<SMDS_FaceOfNodes*>( face )->ChangeNodes( nodes, nbnodes );
- } else {
- /// ??? begin
- const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
- if (face) {
- Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
+ }
+ else {
+ const SMDS_QuadraticFaceOfNodes* QF =
+ dynamic_cast<const SMDS_QuadraticFaceOfNodes*>( elem );
+ if ( QF ) {
+ Ok = const_cast<SMDS_QuadraticFaceOfNodes*>( QF )->ChangeNodes( nodes, nbnodes );
+ }
+ else {
+ /// ??? begin
+ const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
+ if (face) {
+ Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
+ }
+ /// ??? end
}
- /// ??? end
}
break;
}
//}
case SMDSAbs_Volume: {
const SMDS_VolumeOfNodes* vol = dynamic_cast<const SMDS_VolumeOfNodes*>( elem );
- if ( vol )
+ if ( vol ) {
Ok = const_cast<SMDS_VolumeOfNodes*>( vol )->ChangeNodes( nodes, nbnodes );
+ }
+ else {
+ const SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast<const SMDS_QuadraticVolumeOfNodes*>( elem );
+ if ( QV ) {
+ Ok = const_cast<SMDS_QuadraticVolumeOfNodes*>( QV )->ChangeNodes( nodes, nbnodes );
+ }
+ }
break;
}
default:
return Ok;
}
+
//=======================================================================
//function : FindEdge
//purpose :
const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const
{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- if((node1==NULL)||(node2==NULL)) return NULL;
- return FindEdge(node1,node2);
+ const SMDS_MeshNode * node1=FindNode(idnode1);
+ const SMDS_MeshNode * node2=FindNode(idnode2);
+ if((node1==NULL)||(node2==NULL)) return NULL;
+ return FindEdge(node1,node2);
}
//#include "Profiler.h"
const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
const SMDS_MeshNode * node2)
{
- const SMDS_MeshEdge * toReturn=NULL;
- //PROFILER_Init();
- //PROFILER_Set();
- SMDS_ElemIteratorPtr it1=node1->edgesIterator();
- //PROFILER_Get(0);
- //PROFILER_Set();
- while(it1->more())
- {
- const SMDS_MeshEdge * e=static_cast<const SMDS_MeshEdge *>
- (it1->next());
- SMDS_ElemIteratorPtr it2=e->nodesIterator();
- while(it2->more())
- {
- if(it2->next()->GetID()==node2->GetID())
- {
- toReturn=e;
- break;
- }
- }
- }
- //PROFILER_Get(1);
- return toReturn;
+ if ( !node1 ) return 0;
+ const SMDS_MeshEdge * toReturn=NULL;
+ //PROFILER_Init();
+ //PROFILER_Set();
+ SMDS_ElemIteratorPtr it1=node1->GetInverseElementIterator(SMDSAbs_Edge);
+ //PROFILER_Get(0);
+ //PROFILER_Set();
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 2 && e->GetNodeIndex( node2 ) >= 0 ) {
+ toReturn = static_cast<const SMDS_MeshEdge*>( e );
+ break;
+ }
+ }
+ //PROFILER_Get(1);
+ return toReturn;
}
+//=======================================================================
+//function : FindEdgeOrCreate
+//purpose :
+//=======================================================================
+
SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1,
- const SMDS_MeshNode * node2)
+ const SMDS_MeshNode * node2)
+{
+ if ( !node1 || !node2) return 0;
+ SMDS_MeshEdge * toReturn=NULL;
+ toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
+ if(toReturn==NULL) {
+ CheckMemory();
+ toReturn=new SMDS_MeshEdge(node1,node2);
+ myEdges.Add(toReturn);
+ }
+ return toReturn;
+}
+
+
+//=======================================================================
+//function : FindEdge
+//purpose :
+//=======================================================================
+
+const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2,
+ int idnode3) const
{
- SMDS_MeshEdge * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
- if(toReturn==NULL)
- {
- toReturn=new SMDS_MeshEdge(node1,node2);
- myEdges.Add(toReturn);
- }
- return toReturn;
+ const SMDS_MeshNode * node1=FindNode(idnode1);
+ const SMDS_MeshNode * node2=FindNode(idnode2);
+ const SMDS_MeshNode * node3=FindNode(idnode3);
+ return FindEdge(node1,node2,node3);
}
+const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
+ const SMDS_MeshNode * node2,
+ const SMDS_MeshNode * node3)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Edge);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 3 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshEdge *> (e);
+ }
+ }
+ return 0;
+}
+
+
//=======================================================================
//function : FindFace
//purpose :
const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
int idnode3) const
{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- const SMDS_MeshNode * node3=FindNode(idnode3);
- if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
- return FindFace(node1, node2, node3);
+ const SMDS_MeshNode * node1=FindNode(idnode1);
+ const SMDS_MeshNode * node2=FindNode(idnode2);
+ const SMDS_MeshNode * node3=FindNode(idnode3);
+ return FindFace(node1, node2, node3);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 3 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
-const SMDS_MeshFace* SMDS_Mesh::FindFace(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3)
+SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3)
{
- const SMDS_MeshFace * face;
- const SMDS_MeshElement * node;
- bool node2found, node3found;
-
- SMDS_ElemIteratorPtr it1=node1->facesIterator();
- while(it1->more())
- {
- face=static_cast<const SMDS_MeshFace*>(it1->next());
- if(face->NbNodes()!=3) continue;
- SMDS_ElemIteratorPtr it2=face->nodesIterator();
- node2found=false;
- node3found=false;
- while(it2->more())
- {
- node=it2->next();
- if(node->GetID()==node2->GetID()) node2found=true;
- if(node->GetID()==node3->GetID()) node3found=true;
- }
- if(node2found&&node3found)
- return face;
- }
- return NULL;
+ SMDS_MeshFace * toReturn=NULL;
+ toReturn = const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
+ if(toReturn==NULL) {
+ toReturn = createTriangle(node1,node2,node3);
+ }
+ return toReturn;
}
-SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3)
-{
- SMDS_MeshFace * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
- if(toReturn==NULL)
- {
- toReturn=createTriangle(node1,node2,node3);
- }
- return toReturn;
-}
//=======================================================================
//function : FindFace
//purpose :
//=======================================================================
-const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, int idnode3,
- int idnode4) const
-{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- const SMDS_MeshNode * node3=FindNode(idnode3);
- const SMDS_MeshNode * node4=FindNode(idnode4);
- if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)) return NULL;
- return FindFace(node1, node2, node3, node4);
+const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
+ int idnode3, int idnode4) const
+{
+ const SMDS_MeshNode * node1=FindNode(idnode1);
+ const SMDS_MeshNode * node2=FindNode(idnode2);
+ const SMDS_MeshNode * node3=FindNode(idnode3);
+ const SMDS_MeshNode * node4=FindNode(idnode4);
+ return FindFace(node1, node2, node3, node4);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 4 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
-const SMDS_MeshFace* SMDS_Mesh::FindFace(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3,
- const SMDS_MeshNode *node4)
+SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4)
{
- const SMDS_MeshFace * face;
- const SMDS_MeshElement * node;
- bool node2found, node3found, node4found;
- SMDS_ElemIteratorPtr it1=node1->facesIterator();
- while(it1->more())
- {
- face=static_cast<const SMDS_MeshFace *>(it1->next());
- if(face->NbNodes()!=4) continue;
- SMDS_ElemIteratorPtr it2=face->nodesIterator();
- node2found=false;
- node3found=false;
- node4found=false;
- while(it2->more())
- {
- node=it2->next();
- if(node->GetID()==node2->GetID()) node2found=true;
- if(node->GetID()==node3->GetID()) node3found=true;
- if(node->GetID()==node4->GetID()) node4found=true;
- }
- if(node2found&&node3found&&node4found)
- return face;
- }
- return NULL;
+ SMDS_MeshFace * toReturn=NULL;
+ toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
+ if(toReturn==NULL) {
+ toReturn=createQuadrangle(node1,node2,node3,node4);
+ }
+ return toReturn;
}
-SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3,
- const SMDS_MeshNode *node4)
-{
- SMDS_MeshFace * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
- if(toReturn==NULL)
- {
- toReturn=createQuadrangle(node1,node2,node3,node4);
- }
- return toReturn;
+
+//=======================================================================
+//function : FindFace
+//purpose :quadratic triangle
+//=======================================================================
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
+ int idnode3, int idnode4,
+ int idnode5, int idnode6) const
+{
+ const SMDS_MeshNode * node1 = FindNode(idnode1);
+ const SMDS_MeshNode * node2 = FindNode(idnode2);
+ const SMDS_MeshNode * node3 = FindNode(idnode3);
+ const SMDS_MeshNode * node4 = FindNode(idnode4);
+ const SMDS_MeshNode * node5 = FindNode(idnode5);
+ const SMDS_MeshNode * node6 = FindNode(idnode6);
+ return FindFace(node1, node2, node3, node4, node5, node6);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4,
+ const SMDS_MeshNode *node5,
+ const SMDS_MeshNode *node6)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 6 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 &&
+ n!=node5 &&
+ n!=node6 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
+
+//=======================================================================
+//function : FindFace
+//purpose : quadratic quadrangle
+//=======================================================================
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
+ int idnode3, int idnode4,
+ int idnode5, int idnode6,
+ int idnode7, int idnode8) const
+{
+ const SMDS_MeshNode * node1 = FindNode(idnode1);
+ const SMDS_MeshNode * node2 = FindNode(idnode2);
+ const SMDS_MeshNode * node3 = FindNode(idnode3);
+ const SMDS_MeshNode * node4 = FindNode(idnode4);
+ const SMDS_MeshNode * node5 = FindNode(idnode5);
+ const SMDS_MeshNode * node6 = FindNode(idnode6);
+ const SMDS_MeshNode * node7 = FindNode(idnode7);
+ const SMDS_MeshNode * node8 = FindNode(idnode8);
+ return FindFace(node1, node2, node3, node4, node5, node6, node7, node8);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4,
+ const SMDS_MeshNode *node5,
+ const SMDS_MeshNode *node6,
+ const SMDS_MeshNode *node7,
+ const SMDS_MeshNode *node8)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 8 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 &&
+ n!=node5 &&
+ n!=node6 &&
+ n!=node7 &&
+ n!=node8 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
+}
+
+
//=======================================================================
//function : FindElement
//purpose :
const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
{
- return myElementIDFactory->MeshElement(IDelem);
+ return myElementIDFactory->MeshElement(IDelem);
}
//=======================================================================
const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector<const SMDS_MeshNode *> nodes)
{
- int nbNodes = nodes.size();
- if (nbNodes < 1) return NULL;
-
- bool isFound = true;
- const SMDS_MeshFace * face;
- set<const SMDS_MeshFace *> faces;
-
- for (int inode = 0; inode < nbNodes && isFound; inode++) {
- set<const SMDS_MeshFace *> new_faces;
-
- SMDS_ElemIteratorPtr itF = nodes[inode]->facesIterator();
+ if ( nodes.size() > 2 && nodes[0] ) {
+ SMDS_ElemIteratorPtr itF = nodes[0]->GetInverseElementIterator(SMDSAbs_Face);
while (itF->more()) {
- face = static_cast<const SMDS_MeshFace *>(itF->next());
- if (face->NbNodes() == nbNodes) {
- if (inode == 0 || faces.find(face) != faces.end()) {
- new_faces.insert(face);
+ const SMDS_MeshElement* f = itF->next();
+ if ( f->NbNodes() == nodes.size() ) {
+ SMDS_ElemIteratorPtr it2 = f->nodesIterator();
+ while(it2->more()) {
+ if ( find( nodes.begin(), nodes.end(), it2->next() ) == nodes.end() ) {
+ f = 0;
+ break;
+ }
}
+ if ( f )
+ return static_cast<const SMDS_MeshFace *> (f);
}
}
- faces = new_faces;
- if (new_faces.size() == 0) {
- isFound = false;
- }
}
-
- if (isFound)
- return face;
-
return NULL;
}
delete s1;
}
+
+///////////////////////////////////////////////////////////////////////////////
+///@param elem The element to delete
+///////////////////////////////////////////////////////////////////////////////
+void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
+{
+ SMDSAbs_ElementType aType = elem->GetType();
+ if (aType == SMDSAbs_Node) {
+ // only free node can be removed by this method
+ const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>(elem);
+ SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
+ if (!itFe->more()) { // free node
+ myNodes.Remove(const_cast<SMDS_MeshNode*>(n));
+ myNodeIDFactory->ReleaseID(elem->GetID());
+ delete elem;
+ }
+ } else {
+ if (hasConstructionEdges() || hasConstructionFaces())
+ // this methods is only for meshes without descendants
+ return;
+
+ // Remove element from <InverseElements> of its nodes
+ SMDS_ElemIteratorPtr itn = elem->nodesIterator();
+ while (itn->more()) {
+ SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
+ (const_cast<SMDS_MeshElement *>(itn->next()));
+ n->RemoveInverseElement(elem);
+ }
+
+ // in meshes without descendants elements are always free
+ switch (aType) {
+ case SMDSAbs_Edge:
+ myEdges.Remove(static_cast<SMDS_MeshEdge*>
+ (const_cast<SMDS_MeshElement*>(elem)));
+ break;
+ case SMDSAbs_Face:
+ myFaces.Remove(static_cast<SMDS_MeshFace*>
+ (const_cast<SMDS_MeshElement*>(elem)));
+ break;
+ case SMDSAbs_Volume:
+ myVolumes.Remove(static_cast<SMDS_MeshVolume*>
+ (const_cast<SMDS_MeshElement*>(elem)));
+ break;
+ default:
+ break;
+ }
+ myElementIDFactory->ReleaseID(elem->GetID());
+ delete elem;
+ }
+}
+
/*!
* Checks if the element is present in mesh.
* Useful to determine dead pointers.
ID += deltaID;
}
}
+
+//=======================================================================
+//function : GetElementType
+//purpose : Return type of element or node with id
+//=======================================================================
+
+SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const
+{
+ SMDS_MeshElement* elem = 0;
+ if( iselem )
+ elem = myElementIDFactory->MeshElement( id );
+ else
+ elem = myNodeIDFactory->MeshElement( id );
+
+ if( !elem )
+ {
+ //throw SALOME_Exception(LOCALIZED ("this element isn't exist"));
+ return SMDSAbs_All;
+ }
+ else
+ return elem->GetType();
+}
+
+
+
+//********************************************************************
+//********************************************************************
+//******** *********
+//***** Methods for addition of quadratic elements ******
+//******** *********
+//********************************************************************
+//********************************************************************
+
+//=======================================================================
+//function : AddEdgeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID)
+{
+ return SMDS_Mesh::AddEdgeWithID
+ ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
+ ID);
+}
+
+//=======================================================================
+//function : AddEdge
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const SMDS_MeshNode* n12)
+{
+ return SMDS_Mesh::AddEdgeWithID(n1, n2, n12, myElementIDFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddEdgeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n12,
+ int ID)
+{
+ if ( !n1 || !n2 || !n12 ) return 0;
+ SMDS_QuadraticEdge* edge = new SMDS_QuadraticEdge(n1,n2,n12);
+ if(myElementIDFactory->BindID(ID, edge)) {
+ SMDS_MeshNode *node1,*node2, *node12;
+ node1 = const_cast<SMDS_MeshNode*>(n1);
+ node2 = const_cast<SMDS_MeshNode*>(n2);
+ node12 = const_cast<SMDS_MeshNode*>(n12);
+ node1->AddInverseElement(edge);
+ node2->AddInverseElement(edge);
+ node12->AddInverseElement(edge);
+ myEdges.Add(edge);
+ return edge;
+ }
+ else {
+ delete edge;
+ return NULL;
+ }
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,
+ myElementIDFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID
+ ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n31),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31) return 0;
+ if(hasConstructionEdges()) {
+ // creation quadratic edges - not implemented
+ return 0;
+ }
+ SMDS_QuadraticFaceOfNodes* face =
+ new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n12,n23,n31);
+ myFaces.Add(face);
+
+ if (!registerElement(ID, face)) {
+ RemoveElement(face, false);
+ face = NULL;
+ }
+ return face;
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,
+ myElementIDFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID
+ ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n4) ,
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n34),
+ (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n41),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41) return 0;
+ if(hasConstructionEdges()) {
+ // creation quadratic edges - not implemented
+ }
+ SMDS_QuadraticFaceOfNodes* face =
+ new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n4,n12,n23,n34,n41);
+ myFaces.Add(face);
+
+ if (!registerElement(ID, face)) {
+ RemoveElement(face, false);
+ face = NULL;
+ }
+ return face;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34)
+{
+ int ID = myElementIDFactory->GetFreeID();
+ SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n12, n23,
+ n31, n14, n24, n34, ID);
+ if(v==NULL) myElementIDFactory->ReleaseID(ID);
+ return v;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n31,
+ int n14,int n24,int n34, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID
+ ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n24),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order tetrahedron of 10 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n31 || !n14 || !n24 || !n34)
+ return 0;
+ if(hasConstructionFaces()) {
+ // creation quadratic faces - not implemented
+ return 0;
+ }
+ SMDS_QuadraticVolumeOfNodes * volume =
+ new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34);
+ myVolumes.Add(volume);
+
+ if (!registerElement(ID, volume)) {
+ RemoveElement(volume, false);
+ volume = NULL;
+ }
+ return volume;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45)
+{
+ int ID = myElementIDFactory->GetFreeID();
+ SMDS_MeshVolume * v =
+ SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n12, n23, n34, n41,
+ n15, n25, n35, n45, ID);
+ if(v==NULL) myElementIDFactory->ReleaseID(ID);
+ return v;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
+ int n12,int n23,int n34,int n41,
+ int n15,int n25,int n35,int n45, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID
+ ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n35),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order pyramid of 13 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n12 || !n23 ||
+ !n34 || !n41 || !n15 || !n25 || !n35 || !n45)
+ return 0;
+ if(hasConstructionFaces()) {
+ // creation quadratic faces - not implemented
+ return 0;
+ }
+ SMDS_QuadraticVolumeOfNodes * volume =
+ new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n12,n23,
+ n34,n41,n15,n25,n35,n45);
+ myVolumes.Add(volume);
+
+ if (!registerElement(ID, volume)) {
+ RemoveElement(volume, false);
+ volume = NULL;
+ }
+ return volume;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36)
+{
+ int ID = myElementIDFactory->GetFreeID();
+ SMDS_MeshVolume * v =
+ SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31,
+ n45, n56, n64, n14, n25, n36, ID);
+ if(v==NULL) myElementIDFactory->ReleaseID(ID);
+ return v;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12,int n23,int n31,
+ int n45,int n56,int n64,
+ int n14,int n25,int n36, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID
+ ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6) ,
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n64),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n36),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron with 15 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 ||
+ !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36)
+ return 0;
+ if(hasConstructionFaces()) {
+ // creation quadratic faces - not implemented
+ return 0;
+ }
+ SMDS_QuadraticVolumeOfNodes * volume =
+ new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n12,n23,n31,
+ n45,n56,n64,n14,n25,n36);
+ myVolumes.Add(volume);
+
+ if (!registerElement(ID, volume)) {
+ RemoveElement(volume, false);
+ volume = NULL;
+ }
+ return volume;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48)
+{
+ int ID = myElementIDFactory->GetFreeID();
+ SMDS_MeshVolume * v =
+ SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41,
+ n56, n67, n78, n85, n15, n26, n37, n48, ID);
+ if(v==NULL) myElementIDFactory->ReleaseID(ID);
+ return v;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID
+ ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n7),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n8),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n67),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n78),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n85),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n26),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n37),
+ (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n48),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Hexahedrons with 20 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 ||
+ !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48)
+ return 0;
+ if(hasConstructionFaces()) {
+ return 0;
+ // creation quadratic faces - not implemented
+ }
+ SMDS_QuadraticVolumeOfNodes * volume =
+ new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41,
+ n56,n67,n78,n85,n15,n26,n37,n48);
+ myVolumes.Add(volume);
+
+ if (!registerElement(ID, volume)) {
+ RemoveElement(volume, false);
+ volume = NULL;
+ }
+ return volume;
+}