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Movement of examples to CVS EXAMPLES SAMPLES_SRC.
[modules/smesh.git] / src / SMDS / SMDS_Mesh.cxx
index 07385dc9062eae6641fe131e6a71ea4abaa154fe..6381e547e626174de6c68a803cc0fee451c26efe 100644 (file)
 // 
 //  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
 
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
+
 #include "utilities.h"
 #include "SMDS_Mesh.hxx"
 #include "SMDS_VolumeOfNodes.hxx"
 #include "SMDS_VolumeOfFaces.hxx"
 #include "SMDS_FaceOfNodes.hxx"
-#include "SMDS_Tria3OfNodes.hxx"
-#include "SMDS_HexahedronOfNodes.hxx"
 #include "SMDS_FaceOfEdges.hxx"
+#include "SMDS_PolyhedralVolumeOfNodes.hxx"
+#include "SMDS_PolygonalFaceOfNodes.hxx"
+
+#include <algorithm>
+#include <map>
+using namespace std;
 
 ///////////////////////////////////////////////////////////////////////////////
 /// Create a new mesh object
 ///////////////////////////////////////////////////////////////////////////////
 SMDS_Mesh::SMDS_Mesh()
-       :myNodeIDFactory(new SMDS_MeshElementIDFactory()),
+       :myParent(NULL),
+        myNodeIDFactory(new SMDS_MeshElementIDFactory()),
        myElementIDFactory(new SMDS_MeshElementIDFactory()),
        myHasConstructionEdges(false), myHasConstructionFaces(false),
        myHasInverseElements(true)
@@ -71,7 +80,7 @@ SMDS_Mesh *SMDS_Mesh::AddSubMesh()
 
 SMDS_MeshNode * SMDS_Mesh::AddNode(double x, double y, double z)
 {
-       return AddNodeWithID(x,y,z,myNodeIDFactory->GetFreeID());
+  return SMDS_Mesh::AddNodeWithID(x,y,z,myNodeIDFactory->GetFreeID());
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -81,18 +90,15 @@ SMDS_MeshNode * SMDS_Mesh::AddNode(double x, double y, double z)
 ///////////////////////////////////////////////////////////////////////////////
 SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
 {
-       // find the MeshNode corresponding to ID
-       const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
-
-       if (node == NULL)
-       {
-               SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
-               myNodes.insert(node);
-               myNodeIDFactory->BindID(ID,node);
-               return node;
-       }
-       else
-               return NULL;
+  // find the MeshNode corresponding to ID
+  const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
+  if(!node){
+    SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
+    myNodes.Add(node);
+    myNodeIDFactory->BindID(ID,node);
+    return node;
+  }else
+    return NULL;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -102,10 +108,10 @@ SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
 
 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID) 
 {
-       SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       if((node1==NULL)||(node2==NULL)) return NULL;
-       return AddEdgeWithID(node1, node2, ID);
+  SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  if(!node1 || !node2) return NULL;
+  return SMDS_Mesh::AddEdgeWithID(node1, node2, ID);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -114,9 +120,9 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
-       const SMDS_MeshNode * node2)
+                                 const SMDS_MeshNode * node2)
 {
-       return AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
+  return SMDS_Mesh::AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -124,30 +130,28 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
 /// @param idnode1 ID of the first node
 /// @param idnode2 ID of the second node
 /// @param ID ID of the edge to create
-/// @return The created edge or NULL if an edge with this ID already exists or
+/// @return The created edge or NULL if an element with this ID already exists or
 /// if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2, int ID)
-{
-       SMDS_MeshNode *node1,*node2;
-       node1=const_cast<SMDS_MeshNode*>(n1);
-       node2=const_cast<SMDS_MeshNode*>(n2);
-
-       SMDS_MeshEdge * edge=new SMDS_MeshEdge(node1,node2);
-       if(myElementIDFactory->BindID(ID, edge))
-       {
-               node1->AddInverseElement(edge);
-               node2->AddInverseElement(edge);         
-               myEdges.insert(edge);
-               return edge;
-       } 
-       else
-       {
-               delete edge;
-               return NULL;
-       }
+                                       const SMDS_MeshNode * n2, 
+                                       int ID)
+{
+  SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2);
+  if(myElementIDFactory->BindID(ID, edge)) {
+    SMDS_MeshNode *node1,*node2;
+    node1=const_cast<SMDS_MeshNode*>(n1);
+    node2=const_cast<SMDS_MeshNode*>(n2);
+    node1->AddInverseElement(edge);
+    node2->AddInverseElement(edge);            
+    myEdges.Add(edge);
+    return edge;
+  } 
+  else {
+    delete edge;
+    return NULL;
+  }
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -156,81 +160,73 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2,
-       const SMDS_MeshNode * n3)
+                                 const SMDS_MeshNode * n2,
+                                 const SMDS_MeshNode * n3)
 {
-       return AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
+  return SMDS_Mesh::AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-/// Add a quadrangle defined by its nodes IDs
+/// Add a triangle defined by its nodes IDs
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID)
 {
-       SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
-       return AddFaceWithID(node1, node2, node3, ID);  
+  SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  if(!node1 || !node2 || !node3) return NULL;
+  return SMDS_Mesh::AddFaceWithID(node1, node2, node3, ID);    
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-/// Add a quadrangle defined by its nodes
+/// Add a triangle defined by its nodes
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(
-       const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2,
-       const SMDS_MeshNode * n3, int ID)
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+                                        const SMDS_MeshNode * n2,
+                                        const SMDS_MeshNode * n3,
+                                        int ID)
 {
-       SMDS_MeshNode *node1, *node2, *node3;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       SMDS_MeshFace * face=createTriangle(node1, node2, node3);
+  SMDS_MeshFace * face=createTriangle(n1, n2, n3);
 
-       if(myElementIDFactory->BindID(ID, face))
-       {
-               node1->AddInverseElement(face);
-               node2->AddInverseElement(face);
-        node3->AddInverseElement(face);
-               return face;
-       }       
-       else
-       {
-               RemoveFace(face);
-               return NULL;
-       }
+  if (!registerElement(ID, face)) {
+    RemoveElement(face, false);
+    face = NULL;
+  }
+  return face;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-/// Add a triangle defined by its nodes. An ID is automatically affected to the
+/// Add a quadrangle defined by its nodes. An ID is automatically affected to the
 /// created face
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2,
-       const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4)
+                                 const SMDS_MeshNode * n2,
+                                 const SMDS_MeshNode * n3,
+                                 const SMDS_MeshNode * n4)
 {
-       return AddFaceWithID(n1,n2,n3, n4, myElementIDFactory->GetFreeID());
+  return SMDS_Mesh::AddFaceWithID(n1,n2,n3, n4, myElementIDFactory->GetFreeID());
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 /// Add a quadrangle defined by its nodes IDs
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3,
-       int idnode4, int ID)
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, 
+                                       int idnode2, 
+                                       int idnode3,
+                                       int idnode4, 
+                                       int ID)
 {
-       SMDS_MeshNode *node1, *node2, *node3, *node4;
-       node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
-       return AddFaceWithID(node1, node2, node3, node4, ID);   
+  SMDS_MeshNode *node1, *node2, *node3, *node4;
+  node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
+  if(!node1 || !node2 || !node3 || !node4) return NULL;
+  return SMDS_Mesh::AddFaceWithID(node1, node2, node3, node4, ID);     
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -238,29 +234,91 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3,
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4, int ID)
+                                        const SMDS_MeshNode * n2,
+                                        const SMDS_MeshNode * n3,
+                                        const SMDS_MeshNode * n4,
+                                        int ID)
 {
-       SMDS_MeshNode *node1, *node2, *node3, *node4;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       node4=const_cast<SMDS_MeshNode*>(n4);
-       SMDS_MeshFace * face=createQuadrangle(node1, node2, node3, node4);
+  SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4);
 
-       if(myElementIDFactory->BindID(ID, face))
-       {
-               node1->AddInverseElement(face);
-               node2->AddInverseElement(face);
-        node3->AddInverseElement(face);
-        node4->AddInverseElement(face);
-               return face;
-       }       
-       else
-       {
-               RemoveFace(face);
-               return NULL;
-       }
+  if (!registerElement(ID, face)) {
+    RemoveElement(face, false);
+    face = NULL;
+  }
+  return face;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a triangle defined by its edges. An ID is automatically assigned to the
+/// Created face
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
+                                  const SMDS_MeshEdge * e2,
+                                  const SMDS_MeshEdge * e3)
+{
+  if (!hasConstructionEdges())
+    return NULL;
+  return AddFaceWithID(e1,e2,e3, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a triangle defined by its edges
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
+                                        const SMDS_MeshEdge * e2,
+                                        const SMDS_MeshEdge * e3,
+                                        int ID)
+{
+  if (!hasConstructionEdges())
+    return NULL;
+  SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3);
+  myFaces.Add(face);
+
+  if (!registerElement(ID, face)) {
+    RemoveElement(face, false);
+    face = NULL;
+  }
+  return face;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a quadrangle defined by its edges. An ID is automatically assigned to the
+/// Created face
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
+                                  const SMDS_MeshEdge * e2,
+                                  const SMDS_MeshEdge * e3,
+                                  const SMDS_MeshEdge * e4)
+{
+  if (!hasConstructionEdges())
+    return NULL;
+  return AddFaceWithID(e1,e2,e3,e4, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a quadrangle defined by its edges
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
+                                        const SMDS_MeshEdge * e2,
+                                        const SMDS_MeshEdge * e3,
+                                        const SMDS_MeshEdge * e4,
+                                        int ID)
+{
+  if (!hasConstructionEdges())
+    return NULL;
+  SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4);
+  myFaces.Add(face);
+
+  if (!registerElement(ID, face))
+  {
+    RemoveElement(face, false);
+    face = NULL;
+  }
+  return face;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -269,32 +327,36 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4)
+                                     const SMDS_MeshNode * n2, 
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4)
 {
-       int ID = myElementIDFactory->GetFreeID();
-       SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, ID);
-       if(v==NULL) myElementIDFactory->ReleaseID(ID);
-       return v;
+  int ID = myElementIDFactory->GetFreeID();
+  SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID);
+  if(v==NULL) myElementIDFactory->ReleaseID(ID);
+  return v;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a new tetrahedron and add it to the mesh. 
 ///@param ID The ID of the new volume
-///@return The created tetrahedron or NULL if an edge with this ID already exists
+///@return The created tetrahedron or NULL if an element with this ID already exists
 ///or if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
-       int idnode3, int idnode4, int ID)
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, 
+                                            int idnode2,
+                                            int idnode3, 
+                                            int idnode4, 
+                                            int ID)
 {
-       SMDS_MeshNode *node1, *node2, *node3, *node4;
-       node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)) return NULL;
-       return AddVolumeWithID(node1, node2, node3, node4, ID);
+  SMDS_MeshNode *node1, *node2, *node3, *node4;
+  node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
+  if(!node1 || !node2 || !node3 || !node4) return NULL;
+  return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, ID);
 }
        
 ///////////////////////////////////////////////////////////////////////////////
@@ -303,51 +365,35 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
 ///@return The created tetrahedron 
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       node4=const_cast<SMDS_MeshNode*>(n4);
-       SMDS_MeshVolume* volume;
-       if(hasConstructionFaces())
-       {
-               SMDS_MeshFace * f1=createTriangle(node1,node2,node3);
-               SMDS_MeshFace * f2=createTriangle(node1,node2,node4);
-               SMDS_MeshFace * f3=createTriangle(node1,node3,node4);
-               SMDS_MeshFace * f4=createTriangle(node2,node3,node4);
-               volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
-               myVolumes.insert(volume);
-       }
-       else if(hasConstructionEdges())
-       {
-               MESSAGE("Error : Not implemented");
-               return NULL;
-       }
-       else
-       {
-               volume=new SMDS_VolumeOfNodes(node1,node2,node3,node4);
-               myVolumes.insert(volume);
-       }
-
-       if(myElementIDFactory->BindID(ID, volume))
-       {
-               node1->AddInverseElement(volume);
-               node2->AddInverseElement(volume);
-        node3->AddInverseElement(volume);
-               node4->AddInverseElement(volume);
-               return volume;
-       }       
-       else
-       {
-               RemoveVolume(volume);
-               return NULL;
-       }
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+                                            const SMDS_MeshNode * n2,
+                                            const SMDS_MeshNode * n3,
+                                            const SMDS_MeshNode * n4,
+                                            int ID)
+{
+  SMDS_MeshVolume* volume;
+  if(hasConstructionFaces()) {
+    SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
+    SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4);
+    SMDS_MeshFace * f3=FindFaceOrCreate(n1,n3,n4);
+    SMDS_MeshFace * f4=FindFaceOrCreate(n2,n3,n4);
+    volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
+    myVolumes.Add(volume);
+  }
+  else if(hasConstructionEdges()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  }
+  else {
+    volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4);
+    myVolumes.Add(volume);
+  }
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -357,36 +403,40 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4, const SMDS_MeshNode * n5)
+                                     const SMDS_MeshNode * n2, 
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4, 
+                                     const SMDS_MeshNode * n5)
 {
-       int ID = myElementIDFactory->GetFreeID();
-       SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, ID);
-       if(v==NULL) myElementIDFactory->ReleaseID(ID);
-       return v;
+  int ID = myElementIDFactory->GetFreeID();
+  SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID);
+  if(v==NULL) myElementIDFactory->ReleaseID(ID);
+  return v;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a new pyramid and add it to the mesh. 
 ///Nodes 1,2,3 and 4 define the base of the pyramid
 ///@param ID The ID of the new volume
-///@return The created pyramid or NULL if a pyramid with this ID already exists
+///@return The created pyramid or NULL if an element with this ID already exists
 ///or if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
-       int idnode3, int idnode4, int idnode5, int ID)
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, 
+                                            int idnode2,
+                                            int idnode3, 
+                                            int idnode4, 
+                                            int idnode5, 
+                                            int ID)
 {
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
-       node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
-       node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
-               (node5=NULL))
-               return NULL;
-       return AddVolumeWithID(node1, node2, node3, node4, node5, ID);
+  SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
+  node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
+  node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
+  if(!node1 || !node2 || !node3 || !node4 || !node5) return NULL;
+  return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, ID);
 }
        
 ///////////////////////////////////////////////////////////////////////////////
@@ -396,54 +446,36 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
 ///@return The created pyramid
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       node4=const_cast<SMDS_MeshNode*>(n4);
-       node5=const_cast<SMDS_MeshNode*>(n5);
-       SMDS_MeshVolume* volume;
-       if(hasConstructionFaces())
-       {
-               SMDS_MeshFace * f1=createQuadrangle(node1,node2,node3,node4);
-               SMDS_MeshFace * f2=createTriangle(node1,node2,node5);
-               SMDS_MeshFace * f3=createTriangle(node2,node3,node5);
-               SMDS_MeshFace * f4=createTriangle(node3,node4,node5);
-               volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
-               myVolumes.insert(volume);
-       }
-       else if(hasConstructionEdges())
-       {
-               MESSAGE("Error : Not implemented");
-               return NULL;
-       }
-       else
-       {
-               volume=new SMDS_VolumeOfNodes(node1,node2,node3,node4,node5);
-               myVolumes.insert(volume);
-       }
-
-       if(myElementIDFactory->BindID(ID, volume))
-       {
-               node1->AddInverseElement(volume);
-               node2->AddInverseElement(volume);
-        node3->AddInverseElement(volume);
-               node4->AddInverseElement(volume);
-               node5->AddInverseElement(volume);
-               return volume;
-       }       
-       else
-       {
-               RemoveVolume(volume);
-               return NULL;
-       }
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+                                            const SMDS_MeshNode * n2,
+                                            const SMDS_MeshNode * n3,
+                                            const SMDS_MeshNode * n4,
+                                            const SMDS_MeshNode * n5,
+                                            int ID)
+{
+  SMDS_MeshVolume* volume;
+  if(hasConstructionFaces()) {
+    SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
+    SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5);
+    SMDS_MeshFace * f3=FindFaceOrCreate(n2,n3,n5);
+    SMDS_MeshFace * f4=FindFaceOrCreate(n3,n4,n5);
+    volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
+    myVolumes.Add(volume);
+  }
+  else if(hasConstructionEdges()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  }
+  else {
+    volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5);
+    myVolumes.Add(volume);
+  }
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -453,38 +485,43 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4, const SMDS_MeshNode * n5,
-       const SMDS_MeshNode * n6)
+                                     const SMDS_MeshNode * n2, 
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4, 
+                                     const SMDS_MeshNode * n5,
+                                     const SMDS_MeshNode * n6)
 {
-       int ID = myElementIDFactory->GetFreeID();
-       SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
-       if(v==NULL) myElementIDFactory->ReleaseID(ID);
-       return v;
+  int ID = myElementIDFactory->GetFreeID();
+  SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
+  if(v==NULL) myElementIDFactory->ReleaseID(ID);
+  return v;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a new prism and add it to the mesh. 
 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
 ///@param ID The ID of the new volume
-///@return The created prism or NULL if a prism with this ID already exists
+///@return The created prism or NULL if an element with this ID already exists
 ///or if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
-       int idnode3, int idnode4, int idnode5, int idnode6, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
-       node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
-       node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
-       node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
-               (node5==NULL)||(node6=NULL))
-               return NULL;
-       return AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, 
+                                            int idnode2,
+                                            int idnode3, 
+                                            int idnode4, 
+                                            int idnode5, 
+                                            int idnode6, 
+                                            int ID)
+{
+  SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
+  node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
+  node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
+  node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
+  if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6) return NULL;
+  return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
 }
        
 ///////////////////////////////////////////////////////////////////////////////
@@ -494,58 +531,38 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
 ///@return The created prism
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5,
-               const SMDS_MeshNode * n6, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       node4=const_cast<SMDS_MeshNode*>(n4);
-       node5=const_cast<SMDS_MeshNode*>(n5);
-       node6=const_cast<SMDS_MeshNode*>(n6);
-       SMDS_MeshVolume* volume;
-       if(hasConstructionFaces())
-       {
-               SMDS_MeshFace * f1=createTriangle(node1,node2,node3);
-               SMDS_MeshFace * f2=createTriangle(node4,node5,node6);
-               SMDS_MeshFace * f3=createQuadrangle(node1,node4,node5,node2);
-               SMDS_MeshFace * f4=createQuadrangle(node2,node5,node6,node3);
-               SMDS_MeshFace * f5=createQuadrangle(node3,node6,node4,node1);
-               volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
-               myVolumes.insert(volume);
-       }
-       else if(hasConstructionEdges())
-       {
-               MESSAGE("Error : Not implemented");
-               return NULL;
-       }
-       else
-       {
-               volume=new SMDS_VolumeOfNodes(node1,node2,node3,node4,node5,node6);
-               myVolumes.insert(volume);
-       }
-
-       if(myElementIDFactory->BindID(ID, volume))
-       {
-               node1->AddInverseElement(volume);
-               node2->AddInverseElement(volume);
-        node3->AddInverseElement(volume);
-               node4->AddInverseElement(volume);
-               node5->AddInverseElement(volume);
-               node6->AddInverseElement(volume);
-               return volume;
-       }       
-       else
-       {
-               RemoveVolume(volume);
-               return NULL;
-       }
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+                                            const SMDS_MeshNode * n2,
+                                            const SMDS_MeshNode * n3,
+                                            const SMDS_MeshNode * n4,
+                                            const SMDS_MeshNode * n5,
+                                            const SMDS_MeshNode * n6,
+                                            int ID)
+{
+  SMDS_MeshVolume* volume;
+  if(hasConstructionFaces()) {
+    SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
+    SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6);
+    SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n5,n2);
+    SMDS_MeshFace * f4=FindFaceOrCreate(n2,n5,n6,n3);
+    SMDS_MeshFace * f5=FindFaceOrCreate(n3,n6,n4,n1);
+    volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
+    myVolumes.Add(volume);
+  }
+  else if(hasConstructionEdges()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  }
+  else {
+    volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6);
+    myVolumes.Add(volume);
+  }
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -555,113 +572,357 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
 ///////////////////////////////////////////////////////////////////////////////
 
 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
-       const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
-       const SMDS_MeshNode * n4, const SMDS_MeshNode * n5,
-       const SMDS_MeshNode * n6, const SMDS_MeshNode * n7,
-       const SMDS_MeshNode * n8)
+                                     const SMDS_MeshNode * n2, 
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4, 
+                                     const SMDS_MeshNode * n5,
+                                     const SMDS_MeshNode * n6, 
+                                     const SMDS_MeshNode * n7,
+                                     const SMDS_MeshNode * n8)
 {
-       int ID = myElementIDFactory->GetFreeID();
-       SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
-       if(v==NULL) myElementIDFactory->ReleaseID(ID);
-       return v;
+  int ID = myElementIDFactory->GetFreeID();
+  SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
+  if(v==NULL) myElementIDFactory->ReleaseID(ID);
+  return v;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a new hexahedron and add it to the mesh. 
 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
 ///@param ID The ID of the new volume
-///@return The created hexahedron or NULL if an hexahedron with this ID already
+///@return The created hexahedron or NULL if an element with this ID already
 ///exists or if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
-       int idnode3, int idnode4, int idnode5, int idnode6, int idnode7,
-       int idnode8, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
-       node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
-       node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
-       node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
-       node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
-       node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
-       node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
-       node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
-       node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
-               (node5==NULL)||(node6=NULL)||(node7==NULL)||(node8=NULL))
-               return NULL;
-       return AddVolumeWithID(node1, node2, node3, node4, node5, node6, node7,
-               node8, ID);
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, 
+                                            int idnode2,
+                                            int idnode3, 
+                                            int idnode4, 
+                                            int idnode5, 
+                                            int idnode6, 
+                                            int idnode7,
+                                            int idnode8, 
+                                            int ID)
+{
+  SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
+  node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
+  node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+  node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+  node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
+  node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
+  node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
+  node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
+  node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
+  if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6 || !node7 || !node8)
+    return NULL;
+  return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6,
+                                    node7, node8, ID);
 }
        
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a new hexahedron and add it to the mesh.
 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
 ///@param ID The ID of the new volume
-///@return The created prism or NULL if an hexadron with this ID already exists
+///@return The created prism or NULL if an element with this ID already exists
 ///or if input nodes are not found.
 ///////////////////////////////////////////////////////////////////////////////
 
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5,
-               const SMDS_MeshNode * n6,
-               const SMDS_MeshNode * n7,
-               const SMDS_MeshNode * n8, int ID)
-{
-       SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
-       node1=const_cast<SMDS_MeshNode*>(n1),
-       node2=const_cast<SMDS_MeshNode*>(n2),
-       node3=const_cast<SMDS_MeshNode*>(n3);
-       node4=const_cast<SMDS_MeshNode*>(n4);
-       node5=const_cast<SMDS_MeshNode*>(n5);
-       node6=const_cast<SMDS_MeshNode*>(n6);
-       node7=const_cast<SMDS_MeshNode*>(n7);
-       node8=const_cast<SMDS_MeshNode*>(n8);
-       SMDS_MeshVolume* volume;
-       if(hasConstructionFaces())
-       {
-               SMDS_MeshFace * f1=FindFaceOrCreate(node1,node2,node3,node4);
-               SMDS_MeshFace * f2=FindFaceOrCreate(node5,node6,node7,node8);
-               SMDS_MeshFace * f3=FindFaceOrCreate(node1,node4,node8,node5);
-               SMDS_MeshFace * f4=FindFaceOrCreate(node1,node2,node6,node5);
-               SMDS_MeshFace * f5=FindFaceOrCreate(node2,node3,node7,node6);
-               SMDS_MeshFace * f6=FindFaceOrCreate(node3,node4,node8,node7);
-               volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
-               myVolumes.insert(volume);
-       }
-       else if(hasConstructionEdges())
-       {
-               MESSAGE("Error : Not implemented");
-               return NULL;
-       }
-       else
-       {
-               volume=new SMDS_HexahedronOfNodes(node1,node2,node3,node4,node5,node6,
-                       node7,node8);
-               myVolumes.insert(volume);
-       }
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+                                            const SMDS_MeshNode * n2,
+                                            const SMDS_MeshNode * n3,
+                                            const SMDS_MeshNode * n4,
+                                            const SMDS_MeshNode * n5,
+                                            const SMDS_MeshNode * n6,
+                                            const SMDS_MeshNode * n7,
+                                            const SMDS_MeshNode * n8,
+                                            int ID)
+{
+  SMDS_MeshVolume* volume;
+  if(hasConstructionFaces()) {
+    SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
+    SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8);
+    SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n8,n5);
+    SMDS_MeshFace * f4=FindFaceOrCreate(n1,n2,n6,n5);
+    SMDS_MeshFace * f5=FindFaceOrCreate(n2,n3,n7,n6);
+    SMDS_MeshFace * f6=FindFaceOrCreate(n3,n4,n8,n7);
+    volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
+    myVolumes.Add(volume);
+  }
+  else if(hasConstructionEdges()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  }
+  else {
+//    volume=new SMDS_HexahedronOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
+    volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
+    myVolumes.Add(volume);
+  }
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new tetrahedron defined by its faces and add it to the mesh.
+///@return The created tetrahedron
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
+                                      const SMDS_MeshFace * f2,
+                                      const SMDS_MeshFace * f3,
+                                      const SMDS_MeshFace * f4)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  return AddVolumeWithID(f1,f2,f3,f4, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new tetrahedron defined by its faces and add it to the mesh.
+///@param ID The ID of the new volume
+///@return The created tetrahedron 
+///////////////////////////////////////////////////////////////////////////////
 
-       if(myElementIDFactory->BindID(ID, volume))
-       {
-               node1->AddInverseElement(volume);
-               node2->AddInverseElement(volume);
-        node3->AddInverseElement(volume);
-               node4->AddInverseElement(volume);
-               node5->AddInverseElement(volume);
-               node6->AddInverseElement(volume);
-               node7->AddInverseElement(volume);
-               node8->AddInverseElement(volume);
-               return volume;
-       }       
-       else
-       {
-               RemoveVolume(volume);
-               return NULL;
-       }
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
+                                            const SMDS_MeshFace * f2,
+                                            const SMDS_MeshFace * f3,
+                                            const SMDS_MeshFace * f4,
+                                            int ID)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4);
+  myVolumes.Add(volume);
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new pyramid defined by its faces and add it to the mesh.
+///@return The created pyramid
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
+                                      const SMDS_MeshFace * f2,
+                                      const SMDS_MeshFace * f3,
+                                      const SMDS_MeshFace * f4,
+                                      const SMDS_MeshFace * f5)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  return AddVolumeWithID(f1,f2,f3,f4,f5, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new pyramid defined by its faces and add it to the mesh.
+///@param ID The ID of the new volume
+///@return The created pyramid 
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
+                                            const SMDS_MeshFace * f2,
+                                            const SMDS_MeshFace * f3,
+                                            const SMDS_MeshFace * f4,
+                                            const SMDS_MeshFace * f5,
+                                            int ID)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
+  myVolumes.Add(volume);
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new prism defined by its faces and add it to the mesh.
+///@return The created prism
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
+                                      const SMDS_MeshFace * f2,
+                                      const SMDS_MeshFace * f3,
+                                      const SMDS_MeshFace * f4,
+                                      const SMDS_MeshFace * f5,
+                                      const SMDS_MeshFace * f6)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  return AddVolumeWithID(f1,f2,f3,f4,f5,f6, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///Create a new prism defined by its faces and add it to the mesh.
+///@param ID The ID of the new volume
+///@return The created prism 
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
+                                            const SMDS_MeshFace * f2,
+                                            const SMDS_MeshFace * f3,
+                                            const SMDS_MeshFace * f4,
+                                            const SMDS_MeshFace * f5,
+                                            const SMDS_MeshFace * f6,
+                                            int ID)
+{
+  if (!hasConstructionFaces())
+    return NULL;
+  SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
+  myVolumes.Add(volume);
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a polygon defined by its nodes IDs
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID (std::vector<int> nodes_ids,
+                                                  const int        ID)
+{
+  int nbNodes = nodes_ids.size();
+  std::vector<const SMDS_MeshNode*> nodes (nbNodes);
+  for (int i = 0; i < nbNodes; i++) {
+    nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
+    if (!nodes[i]) return NULL;
+  }
+  return SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID); 
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a polygon defined by its nodes
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID
+                          (std::vector<const SMDS_MeshNode*> nodes,
+                           const int                         ID)
+{
+  SMDS_MeshFace * face;
+
+  if (hasConstructionEdges())
+  {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  }
+  else
+  {
+    face = new SMDS_PolygonalFaceOfNodes(nodes);
+    myFaces.Add(face);
+  }
+
+  if (!registerElement(ID, face)) {
+    RemoveElement(face, false);
+    face = NULL;
+  }
+  return face;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a polygon defined by its nodes.
+/// An ID is automatically affected to the created face.
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes)
+{
+  return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Create a new polyhedral volume and add it to the mesh. 
+/// @param ID The ID of the new volume
+/// @return The created volume or NULL if an element with this ID already exists
+/// or if input nodes are not found.
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume * SMDS_Mesh::AddPolyhedralVolumeWithID
+                             (std::vector<int> nodes_ids,
+                              std::vector<int> quantities,
+                              const int        ID)
+{
+  int nbNodes = nodes_ids.size();
+  std::vector<const SMDS_MeshNode*> nodes (nbNodes);
+  for (int i = 0; i < nbNodes; i++) {
+    nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
+    if (!nodes[i]) return NULL;
+  }
+  return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Create a new polyhedral volume and add it to the mesh. 
+/// @param ID The ID of the new volume
+/// @return The created  volume
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolumeWithID
+                            (std::vector<const SMDS_MeshNode*> nodes,
+                             std::vector<int>                  quantities,
+                             const int                         ID)
+{
+  SMDS_MeshVolume* volume;
+  if (hasConstructionFaces()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  } else if (hasConstructionEdges()) {
+    MESSAGE("Error : Not implemented");
+    return NULL;
+  } else {
+    volume = new SMDS_PolyhedralVolumeOfNodes(nodes, quantities);
+    myVolumes.Add(volume);
+  }
+
+  if (!registerElement(ID, volume)) {
+    RemoveElement(volume, false);
+    volume = NULL;
+  }
+  return volume;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Create a new polyhedral volume and add it to the mesh. 
+/// @return The created  volume
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolume
+                            (std::vector<const SMDS_MeshNode*> nodes,
+                             std::vector<int>                  quantities)
+{
+  int ID = myElementIDFactory->GetFreeID();
+  SMDS_MeshVolume * v = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
+  if (v == NULL) myElementIDFactory->ReleaseID(ID);
+  return v;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Registers element with the given ID, maintains inverse connections
+///////////////////////////////////////////////////////////////////////////////
+bool SMDS_Mesh::registerElement(int ID, SMDS_MeshElement * element)
+{
+  if (myElementIDFactory->BindID(ID, element)) {
+    SMDS_ElemIteratorPtr it = element->nodesIterator();
+    while (it->more()) {
+      SMDS_MeshNode *node = static_cast<SMDS_MeshNode*>
+        (const_cast<SMDS_MeshElement*>(it->next()));
+      node->AddInverseElement(element);
+    }
+    return true;
+  }
+  return false;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -669,15 +930,16 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
 ///////////////////////////////////////////////////////////////////////////////
 const SMDS_MeshNode * SMDS_Mesh::FindNode(int ID) const
 {
-       return (const SMDS_MeshNode *)myNodeIDFactory->MeshElement(ID);
+  return (const SMDS_MeshNode *)myNodeIDFactory->MeshElement(ID);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 ///Create a triangle and add it to the current mesh. This methode do not bind a
 ///ID to the create triangle.
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace * SMDS_Mesh::createTriangle(SMDS_MeshNode * node1,
-       SMDS_MeshNode * node2, SMDS_MeshNode * node3)
+SMDS_MeshFace * SMDS_Mesh::createTriangle(const SMDS_MeshNode * node1,
+                                          const SMDS_MeshNode * node2,
+                                          const SMDS_MeshNode * node3)
 {
        if(hasConstructionEdges())
        {
@@ -687,13 +949,13 @@ SMDS_MeshFace * SMDS_Mesh::createTriangle(SMDS_MeshNode * node1,
                edge3=FindEdgeOrCreate(node3,node1);
 
                SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3);
-               myFaces.insert(face);
+               myFaces.Add(face);
                return face;
        }
        else
        {
-               SMDS_MeshFace * face = new SMDS_Tria3OfNodes(node1,node2,node3);
-               myFaces.insert(face);
+               SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3);
+               myFaces.Add(face);
                return face;
        }
 }
@@ -702,8 +964,10 @@ SMDS_MeshFace * SMDS_Mesh::createTriangle(SMDS_MeshNode * node1,
 ///Create a quadrangle and add it to the current mesh. This methode do not bind
 ///a ID to the create triangle.
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace * SMDS_Mesh::createQuadrangle(SMDS_MeshNode * node1,
-       SMDS_MeshNode * node2, SMDS_MeshNode * node3, SMDS_MeshNode * node4)
+SMDS_MeshFace * SMDS_Mesh::createQuadrangle(const SMDS_MeshNode * node1,
+                                           const SMDS_MeshNode * node2,
+                                           const SMDS_MeshNode * node3,
+                                           const SMDS_MeshNode * node4)
 {
        if(hasConstructionEdges())
        {
@@ -714,13 +978,13 @@ SMDS_MeshFace * SMDS_Mesh::createQuadrangle(SMDS_MeshNode * node1,
                edge4=FindEdgeOrCreate(node4,node1);
 
                SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4);
-               myFaces.insert(face);
+               myFaces.Add(face);
                return face;
        }
        else
        {
                SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4);
-               myFaces.insert(face);
+               myFaces.Add(face);
                return face;
        }
 }
@@ -795,6 +1059,146 @@ bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
        return found;
 }
 
+//=======================================================================
+//function : ChangeElementNodes
+//purpose  : 
+//=======================================================================
+
+bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
+                                   const SMDS_MeshNode    * nodes[],
+                                   const int                nbnodes)
+{
+  // keep current nodes of elem
+  set<const SMDS_MeshElement*> oldNodes;
+  SMDS_ElemIteratorPtr itn = elem->nodesIterator();
+  while(itn->more())
+    oldNodes.insert(  itn->next() );
+
+  // change nodes
+  bool Ok = false;
+  switch ( elem->GetType() )
+  {
+  case SMDSAbs_Edge: {
+    if ( nbnodes == 2 ) {
+      const SMDS_MeshEdge* edge = dynamic_cast<const SMDS_MeshEdge*>( elem );
+      if ( edge )
+        Ok = const_cast<SMDS_MeshEdge*>( edge )->ChangeNodes( nodes[0], nodes[1] );
+    }
+    break;
+  }
+  case SMDSAbs_Face: {
+    const SMDS_FaceOfNodes* face = dynamic_cast<const SMDS_FaceOfNodes*>( elem );
+    if ( face ) {
+      Ok = const_cast<SMDS_FaceOfNodes*>( face )->ChangeNodes( nodes, nbnodes );
+    } else {
+      /// ??? begin
+      const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
+      if (face) {
+        Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
+      }
+      /// ??? end
+    }
+    break;
+  }
+  //case SMDSAbs_PolygonalFace: {
+  //  const SMDS_PolygonalFaceOfNodes* face = dynamic_cast<const SMDS_PolygonalFaceOfNodes*>(elem);
+  //  if (face) {
+  //    Ok = const_cast<SMDS_PolygonalFaceOfNodes*>(face)->ChangeNodes(nodes, nbnodes);
+  //  }
+  //  break;
+  //}
+  case SMDSAbs_Volume: {
+    const SMDS_VolumeOfNodes* vol = dynamic_cast<const SMDS_VolumeOfNodes*>( elem );
+    if ( vol )
+      Ok = const_cast<SMDS_VolumeOfNodes*>( vol )->ChangeNodes( nodes, nbnodes );
+    break;
+  }
+  default:
+    MESSAGE ( "WRONG ELEM TYPE");
+  }
+
+  if ( Ok ) { // update InverseElements
+
+    // AddInverseElement to new nodes
+    for ( int i = 0; i < nbnodes; i++ )
+      if ( oldNodes.find( nodes[i] ) == oldNodes.end() )
+        // new node
+        const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( elem );
+      else
+        // remove from oldNodes a node that remains in elem
+        oldNodes.erase( nodes[i] );
+
+
+    // RemoveInverseElement from the nodes removed from elem
+    set<const SMDS_MeshElement*>::iterator it;
+    for ( it = oldNodes.begin(); it != oldNodes.end(); it++ )
+    {
+      SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
+        (const_cast<SMDS_MeshElement *>( *it ));
+      n->RemoveInverseElement( elem );
+    }
+  }
+
+  //MESSAGE ( "::ChangeNodes() Ok = " << Ok);
+
+  return Ok;
+}
+
+//=======================================================================
+//function : ChangePolyhedronNodes
+//purpose  : to change nodes of polyhedral volume
+//=======================================================================
+bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
+                                       std::vector<const SMDS_MeshNode*> nodes,
+                                       std::vector<int>                  quantities)
+{
+  if (elem->GetType() != SMDSAbs_Volume) {
+    MESSAGE("WRONG ELEM TYPE");
+    return false;
+  }
+
+  const SMDS_PolyhedralVolumeOfNodes* vol = dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*>(elem);
+  if (!vol) {
+    return false;
+  }
+
+  // keep current nodes of elem
+  set<const SMDS_MeshElement*> oldNodes;
+  SMDS_ElemIteratorPtr itn = elem->nodesIterator();
+  while (itn->more()) {
+    oldNodes.insert(itn->next());
+  }
+
+  // change nodes
+  bool Ok = const_cast<SMDS_PolyhedralVolumeOfNodes*>(vol)->ChangeNodes(nodes, quantities);
+  if (!Ok) {
+    return false;
+  }
+
+  // update InverseElements
+
+  // AddInverseElement to new nodes
+  int nbnodes = nodes.size();
+  for (int i = 0; i < nbnodes; i++) {
+    if (oldNodes.find(nodes[i]) == oldNodes.end()) {
+      // new node
+      const_cast<SMDS_MeshNode*>(nodes[i])->AddInverseElement(elem);
+    } else {
+      // remove from oldNodes a node that remains in elem
+      oldNodes.erase(nodes[i]);
+    }
+  }
+
+  // RemoveInverseElement from the nodes removed from elem
+  set<const SMDS_MeshElement*>::iterator it;
+  for (it = oldNodes.begin(); it != oldNodes.end(); it++) {
+    SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
+      (const_cast<SMDS_MeshElement *>( *it ));
+    n->RemoveInverseElement(elem);
+  }
+
+  return Ok;
+}
 
 //=======================================================================
 //function : FindEdge
@@ -809,24 +1213,21 @@ const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const
        return FindEdge(node1,node2);
 }
 
-///////////////////////////////////////////////////////////////////////////////
-///
-///////////////////////////////////////////////////////////////////////////////
 //#include "Profiler.h"
 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
-       const SMDS_MeshNode * node2) const
+                                         const SMDS_MeshNode * node2)
 {
        const SMDS_MeshEdge * toReturn=NULL;
        //PROFILER_Init();
        //PROFILER_Set();
-       SMDS_Iterator<const SMDS_MeshElement *>*  it1=node1->edgesIterator();
+       SMDS_ElemIteratorPtr it1=node1->edgesIterator();
        //PROFILER_Get(0);
        //PROFILER_Set();
        while(it1->more())
        {
                const SMDS_MeshEdge * e=static_cast<const SMDS_MeshEdge *>
                        (it1->next());
-               SMDS_Iterator<const SMDS_MeshElement *>* it2=e->nodesIterator();
+               SMDS_ElemIteratorPtr it2=e->nodesIterator();
                while(it2->more())
                {
                        if(it2->next()->GetID()==node2->GetID())
@@ -835,10 +1236,8 @@ const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
                                break;
                        }
                }
-               delete it2;
        }
        //PROFILER_Get(1);
-       delete it1;
        return toReturn;
 }
 
@@ -850,9 +1249,8 @@ SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1,
        toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
        if(toReturn==NULL)      
        {
-               toReturn=new SMDS_MeshEdge(const_cast<SMDS_MeshNode*>(node1),
-                       const_cast<SMDS_MeshNode*>(node2));
-               myEdges.insert(toReturn);
+          toReturn=new SMDS_MeshEdge(node1,node2);
+          myEdges.Add(toReturn);
        } 
        return toReturn;
 }
@@ -868,36 +1266,53 @@ const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
        const SMDS_MeshNode * node1=FindNode(idnode1);
        const SMDS_MeshNode * node2=FindNode(idnode2);
        const SMDS_MeshNode * node3=FindNode(idnode3);
+       if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
+       return FindFace(node1, node2, node3);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace(
+               const SMDS_MeshNode *node1,
+               const SMDS_MeshNode *node2,
+               const SMDS_MeshNode *node3)
+{
        const SMDS_MeshFace * face;
        const SMDS_MeshElement * node;
        bool node2found, node3found;
-       if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
 
-       SMDS_Iterator<const SMDS_MeshElement *>*  it1=node1->facesIterator();
+       SMDS_ElemIteratorPtr it1=node1->facesIterator();
        while(it1->more())
        {
                face=static_cast<const SMDS_MeshFace*>(it1->next());
                if(face->NbNodes()!=3) continue;
-               SMDS_Iterator<const SMDS_MeshElement *>* it2=face->nodesIterator();
+               SMDS_ElemIteratorPtr it2=face->nodesIterator();
                node2found=false;
                node3found=false;
                while(it2->more())
                {
                        node=it2->next();
-                       if(node->GetID()==idnode2) node2found=true;
-                       if(node->GetID()==idnode3) node3found=true;
+                       if(node->GetID()==node2->GetID()) node2found=true;
+                       if(node->GetID()==node3->GetID()) node3found=true;
                }
-               delete it2;
                if(node2found&&node3found)
-               {
-                       delete it1;
                        return face;
-               }
        }
-       delete it1;
        return NULL;
 }
 
+SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
+               const SMDS_MeshNode *node1,
+               const SMDS_MeshNode *node2,
+               const SMDS_MeshNode *node3)
+{
+       SMDS_MeshFace * toReturn=NULL;
+       toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
+       if(toReturn==NULL)
+       {
+         toReturn=createTriangle(node1,node2,node3);
+       }
+       return toReturn;
+}
+
 //=======================================================================
 //function : FindFace
 //purpose  :
@@ -918,17 +1333,17 @@ const SMDS_MeshFace* SMDS_Mesh::FindFace(
                const SMDS_MeshNode *node1,
                const SMDS_MeshNode *node2,
                const SMDS_MeshNode *node3,
-               const SMDS_MeshNode *node4) const
+               const SMDS_MeshNode *node4)
 {
        const SMDS_MeshFace * face;
        const SMDS_MeshElement * node;
        bool node2found, node3found, node4found;
-       SMDS_Iterator<const SMDS_MeshElement *>*  it1=node1->facesIterator();
+       SMDS_ElemIteratorPtr it1=node1->facesIterator();
        while(it1->more())
        {
                face=static_cast<const SMDS_MeshFace *>(it1->next());
                if(face->NbNodes()!=4) continue;
-               SMDS_Iterator<const SMDS_MeshElement *>* it2=face->nodesIterator();
+               SMDS_ElemIteratorPtr it2=face->nodesIterator();
                node2found=false;
                node3found=false;
                node4found=false;
@@ -939,14 +1354,9 @@ const SMDS_MeshFace* SMDS_Mesh::FindFace(
                        if(node->GetID()==node3->GetID()) node3found=true;
                        if(node->GetID()==node4->GetID()) node4found=true;
                }
-               delete it2;
                if(node2found&&node3found&&node4found)
-               {
-                       delete it1;
                        return face;
-               }
        }
-       delete it1;
        return NULL;
 }
 
@@ -958,15 +1368,10 @@ SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
 {
        SMDS_MeshFace * toReturn=NULL;
        toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
-       if(toReturn==NULL)      
+       if(toReturn==NULL)
        {
-               toReturn=createQuadrangle(
-                       const_cast<SMDS_MeshNode *>(node1),
-                       const_cast<SMDS_MeshNode *>(node2),
-                       const_cast<SMDS_MeshNode *>(node3),
-                       const_cast<SMDS_MeshNode *>(node4)
-               );
-       } 
+         toReturn=createQuadrangle(node1,node2,node3,node4);
+       }
        return toReturn;
 }
 
@@ -980,6 +1385,55 @@ const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
        return myElementIDFactory->MeshElement(IDelem);
 }
 
+//=======================================================================
+//function : FindFace
+//purpose  : find polygon
+//=======================================================================
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector<int> nodes_ids) const
+{
+  int nbnodes = nodes_ids.size();
+  std::vector<const SMDS_MeshNode *> poly_nodes (nbnodes);
+  for (int inode = 0; inode < nbnodes; inode++) {
+    const SMDS_MeshNode * node = FindNode(nodes_ids[inode]);
+    if (node == NULL) return NULL;
+  }
+  return FindFace(poly_nodes);
+}
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector<const SMDS_MeshNode *> nodes)
+{
+  int nbNodes = nodes.size();
+  if (nbNodes < 1) return NULL;
+
+  bool isFound = true;
+  const SMDS_MeshFace * face;
+  set<const SMDS_MeshFace *> faces;
+
+  for (int inode = 0; inode < nbNodes && isFound; inode++) {
+    set<const SMDS_MeshFace *> new_faces;
+
+    SMDS_ElemIteratorPtr itF = nodes[inode]->facesIterator();
+    while (itF->more()) {
+      face = static_cast<const SMDS_MeshFace *>(itF->next());
+      if (face->NbNodes() == nbNodes) {
+        if (inode == 0 || faces.find(face) != faces.end()) {
+          new_faces.insert(face);
+        }
+      }
+    }
+    faces = new_faces;
+    if (new_faces.size() == 0) {
+      isFound = false;
+    }
+  }
+
+  if (isFound)
+    return face;
+
+  return NULL;
+}
+
 //=======================================================================
 //function : DumpNodes
 //purpose  : 
@@ -988,9 +1442,8 @@ const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
 void SMDS_Mesh::DumpNodes() const
 {
        MESSAGE("dump nodes of mesh : ");
-       SMDS_Iterator<const SMDS_MeshNode *> * itnode=nodesIterator();
+       SMDS_NodeIteratorPtr itnode=nodesIterator();
        while(itnode->more()) MESSAGE(itnode->next());
-       delete itnode;
 }
 
 //=======================================================================
@@ -1001,9 +1454,8 @@ void SMDS_Mesh::DumpNodes() const
 void SMDS_Mesh::DumpEdges() const
 {
        MESSAGE("dump edges of mesh : ");
-       SMDS_Iterator<const SMDS_MeshEdge *> * itedge=edgesIterator();
+       SMDS_EdgeIteratorPtr itedge=edgesIterator();
        while(itedge->more()) MESSAGE(itedge->next());
-       delete itedge;
 }
 
 //=======================================================================
@@ -1014,9 +1466,8 @@ void SMDS_Mesh::DumpEdges() const
 void SMDS_Mesh::DumpFaces() const
 {
        MESSAGE("dump faces of mesh : ");
-       SMDS_Iterator<const SMDS_MeshFace *> * itface=facesIterator();
+       SMDS_FaceIteratorPtr itface=facesIterator();
        while(itface->more()) MESSAGE(itface->next());
-       delete itface;
 }
 
 //=======================================================================
@@ -1027,9 +1478,8 @@ void SMDS_Mesh::DumpFaces() const
 void SMDS_Mesh::DumpVolumes() const
 {
        MESSAGE("dump volumes of mesh : ");
-       SMDS_Iterator<const SMDS_MeshVolume *> * itvol=volumesIterator();
+       SMDS_VolumeIteratorPtr itvol=volumesIterator();
        while(itvol->more()) MESSAGE(itvol->next());
-       delete itvol;
 }
 
 //=======================================================================
@@ -1050,7 +1500,7 @@ void SMDS_Mesh::DebugStats() const
 
        //#ifdef DEB
        
-       SMDS_Iterator<const SMDS_MeshNode *> * itnode=nodesIterator();
+       SMDS_NodeIteratorPtr itnode=nodesIterator();
        int sizeofnodes = 0;
        int sizeoffaces = 0;
 
@@ -1060,19 +1510,16 @@ void SMDS_Mesh::DebugStats() const
 
                sizeofnodes += sizeof(*node);
                
-               SMDS_Iterator<const SMDS_MeshElement *> * it=
-                       node->GetInverseElementIterator();
+               SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
                while(it->more())
                {
                        const SMDS_MeshElement *me = it->next();
                        sizeofnodes += sizeof(me);
                }
-               delete it;
 
        }
-       delete itnode;
-       SMDS_Iterator<const SMDS_MeshFace*>* itface=facesIterator();
-       
+
+       SMDS_FaceIteratorPtr itface=facesIterator();
        while(itface->more())
        {
                const SMDS_MeshElement *face = itface->next();          
@@ -1083,7 +1530,6 @@ void SMDS_Mesh::DebugStats() const
        MESSAGE("total size of face elements = " << sizeoffaces);;
 
        //#endif
-
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1091,7 +1537,7 @@ void SMDS_Mesh::DebugStats() const
 ///////////////////////////////////////////////////////////////////////////////
 int SMDS_Mesh::NbNodes() const
 {
-       return myNodes.size();
+       return myNodes.Size();
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1099,7 +1545,7 @@ int SMDS_Mesh::NbNodes() const
 ///////////////////////////////////////////////////////////////////////////////
 int SMDS_Mesh::NbEdges() const
 {
-       return myEdges.size();
+       return myEdges.Size();
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1107,7 +1553,7 @@ int SMDS_Mesh::NbEdges() const
 ///////////////////////////////////////////////////////////////////////////////
 int SMDS_Mesh::NbFaces() const
 {
-       return myFaces.size();
+       return myFaces.Size();
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1115,7 +1561,7 @@ int SMDS_Mesh::NbFaces() const
 ///////////////////////////////////////////////////////////////////////////////
 int SMDS_Mesh::NbVolumes() const
 {
-       return myVolumes.size();
+       return myVolumes.Size();
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1134,47 +1580,49 @@ int SMDS_Mesh::NbSubMesh() const
 ///////////////////////////////////////////////////////////////////////////////
 SMDS_Mesh::~SMDS_Mesh()
 {
-       if(myParent==NULL)
-       {
-               delete myNodeIDFactory;
-               delete myElementIDFactory;
-       }
-
-       list<SMDS_Mesh*>::iterator itc=myChildren.begin();
-       while(itc!=myChildren.end())
-       {
-               delete *itc;
-               itc++;
-       }
-       
-       SMDS_Iterator<const SMDS_MeshNode*> * itn=nodesIterator();
-       while(itn->more())
-       {
-               delete itn->next();
-       }
-       delete itn;
-
-       set<SMDS_MeshEdge*>::iterator ite=myEdges.begin();
-       while(ite!=myEdges.end())
-       {
-               delete *ite;
-               ite++;
-       }
-
-       set<SMDS_MeshFace*>::iterator itf=myFaces.begin();
-       while(itf!=myFaces.end())
-       {
-               delete *itf;
-               itf++;
-       }
-
-       set<SMDS_MeshVolume*>::iterator itv=myVolumes.begin();
-       while(itv!=myVolumes.end())
-       {
-               delete *itv;
-               itv++;
-       }
-
+  list<SMDS_Mesh*>::iterator itc=myChildren.begin();
+  while(itc!=myChildren.end())
+  {
+    delete *itc;
+    itc++;
+  }
+
+  SetOfNodes::Iterator itn(myNodes);
+  for (; itn.More(); itn.Next())
+    delete itn.Value();
+
+  SetOfEdges::Iterator ite(myEdges);
+  for (; ite.More(); ite.Next())
+  {
+    SMDS_MeshElement* elem = ite.Value();
+    if(myParent!=NULL)
+      myElementIDFactory->ReleaseID(elem->GetID());
+    delete elem;
+  }
+
+  SetOfFaces::Iterator itf(myFaces);
+  for (; itf.More(); itf.Next())
+  {
+    SMDS_MeshElement* elem = itf.Value();
+    if(myParent!=NULL)
+      myElementIDFactory->ReleaseID(elem->GetID());
+    delete elem;
+  }
+
+  SetOfVolumes::Iterator itv(myVolumes);
+  for (; itv.More(); itv.Next())
+  {
+    SMDS_MeshElement* elem = itv.Value();
+    if(myParent!=NULL)
+      myElementIDFactory->ReleaseID(elem->GetID());
+    delete elem;
+  }
+
+  if(myParent==NULL)
+  {
+    delete myNodeIDFactory;
+    delete myElementIDFactory;
+  }
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -1237,146 +1685,143 @@ void SMDS_Mesh::setInverseElements(bool b)
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-/// Return an iterator on nodes of the current mesh. Once used this iterator
-/// must be free by the caller
+/// Return an iterator on nodes of the current mesh factory
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_Iterator<const SMDS_MeshNode *> * SMDS_Mesh::nodesIterator() const
+class SMDS_Mesh_MyNodeIterator:public SMDS_NodeIterator
 {
-       class MyIterator:public SMDS_Iterator<const SMDS_MeshNode*>
-       {
-               const SetOfNodes& mySet;
-               SetOfNodes::iterator myIterator;
-         public:
-               MyIterator(const SetOfNodes& s):mySet(s)
-               {
-                       myIterator=mySet.begin();
-               }
+  SMDS_ElemIteratorPtr myIterator;
+ public:
+  SMDS_Mesh_MyNodeIterator(const SMDS_ElemIteratorPtr& it):myIterator(it)
+  {}
 
-               bool more()
-               {
-                       return myIterator!=mySet.end();
-               }
+  bool more()
+  {
+    return myIterator->more();
+  }
 
-               const SMDS_MeshNode* next()
-               {
-                       const SMDS_MeshNode* current=*myIterator;
-                       myIterator++;
-                       return current; 
-               }       
-       };
-       return new MyIterator(myNodes);
+  const SMDS_MeshNode* next()
+  {
+    return static_cast<const SMDS_MeshNode*>(myIterator->next());
+  }
+};
+
+SMDS_NodeIteratorPtr SMDS_Mesh::nodesIterator() const
+{
+  return SMDS_NodeIteratorPtr
+    (new SMDS_Mesh_MyNodeIterator(myNodeIDFactory->elementsIterator()));
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on volumes of the current mesh. Once used this iterator
-///must be free by the caller
+/// Return an iterator on elements of the current mesh factory
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_Iterator<const SMDS_MeshEdge *> * SMDS_Mesh::edgesIterator() const
+SMDS_ElemIteratorPtr SMDS_Mesh::elementsIterator() const
 {
-       class MyIterator:public SMDS_Iterator<const SMDS_MeshEdge*>
-       {
-               const SetOfEdges& mySet;
-               const SMDS_MeshEdge * myEdge;
-               SetOfEdges::iterator myIterator;
-         public:
-               MyIterator(const SetOfEdges& s):mySet(s)
-               {
-                       myIterator=mySet.begin();
-               }
+  return myElementIDFactory->elementsIterator();
+}
 
-               bool more()
-               {
-                       while((myIterator!=mySet.end()))
-                       {
-                               if((*myIterator)->GetID()!=-1)
-                                       return true;
-                               myIterator++;
-                       }
-                       return false;
-               }
+///////////////////////////////////////////////////////////////////////////////
+///Return an iterator on edges of the current mesh.
+///////////////////////////////////////////////////////////////////////////////
+class SMDS_Mesh_MyEdgeIterator:public SMDS_EdgeIterator
+{
+  typedef SMDS_Mesh::SetOfEdges SetOfEdges;
+  SetOfEdges::Iterator myIterator;
+ public:
+  SMDS_Mesh_MyEdgeIterator(const SetOfEdges& s):myIterator(s)
+  {}
 
-               const SMDS_MeshEdge* next()
-               {
-                       const SMDS_MeshEdge* current=*myIterator;
-                       myIterator++;
-                       return current; 
-               }       
-       };
-       return new MyIterator(myEdges);
+  bool more()
+  {
+    while(myIterator.More())
+    {
+      if(myIterator.Value()->GetID()!=-1)
+        return true;
+      myIterator.Next();
+    }
+    return false;
+  }
+
+  const SMDS_MeshEdge* next()
+  {
+    const SMDS_MeshEdge* current = myIterator.Value();
+    myIterator.Next();
+    return current;
+  }
+};
+
+SMDS_EdgeIteratorPtr SMDS_Mesh::edgesIterator() const
+{
+  return SMDS_EdgeIteratorPtr(new SMDS_Mesh_MyEdgeIterator(myEdges));
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on faces of the current mesh. Once used this iterator
-///must be free by the caller
+///Return an iterator on faces of the current mesh.
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_Iterator<const SMDS_MeshFace *> * SMDS_Mesh::facesIterator() const
+class SMDS_Mesh_MyFaceIterator:public SMDS_FaceIterator
 {
-       class MyIterator:public SMDS_Iterator<const SMDS_MeshFace*>
-       {
-               const SetOfFaces& mySet;
-               set<SMDS_MeshFace*>::iterator myIterator;
-         public:
-               MyIterator(const SetOfFaces& s):mySet(s)
-               {
-                       myIterator=mySet.begin();
-               }
+  typedef SMDS_Mesh::SetOfFaces SetOfFaces;
+  SetOfFaces::Iterator myIterator;
+ public:
+  SMDS_Mesh_MyFaceIterator(const SetOfFaces& s):myIterator(s)
+  {}
 
-               bool more()
-               {
-                       while((myIterator!=mySet.end()))
-                       {
-                               if((*myIterator)->GetID()!=-1)
-                                       return true;
-                               myIterator++;
-                       }
-                       return false;
-               }
+  bool more()
+  {
+    while(myIterator.More())
+    {
+      if(myIterator.Value()->GetID()!=-1)
+        return true;
+      myIterator.Next();
+    }
+    return false;
+  }
 
-               const SMDS_MeshFace* next()
-               {
-                       const SMDS_MeshFace* current=*myIterator;
-                       myIterator++;
-                       return current; 
-               }       
-       };
-       return new MyIterator(myFaces);
+  const SMDS_MeshFace* next()
+  {
+    const SMDS_MeshFace* current = myIterator.Value();
+    myIterator.Next();
+    return current;
+  }
+};
+
+SMDS_FaceIteratorPtr SMDS_Mesh::facesIterator() const
+{
+  return SMDS_FaceIteratorPtr(new SMDS_Mesh_MyFaceIterator(myFaces));
 }
 
 ///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on volumes of the current mesh. Once used this iterator
-///must be free by the caller
+///Return an iterator on volumes of the current mesh.
 ///////////////////////////////////////////////////////////////////////////////
-SMDS_Iterator<const SMDS_MeshVolume *> * SMDS_Mesh::volumesIterator() const
+class SMDS_Mesh_MyVolumeIterator:public SMDS_VolumeIterator
 {
-       class MyIterator:public SMDS_Iterator<const SMDS_MeshVolume*>
-       {
-               const SetOfVolumes& mySet;
-               SetOfVolumes::iterator myIterator;
-         public:
-               MyIterator(const SetOfVolumes& s):mySet(s)
-               {
-                       myIterator=mySet.begin();
-               }
+  typedef SMDS_Mesh::SetOfVolumes SetOfVolumes;
+  SetOfVolumes::Iterator myIterator;
+ public:
+  SMDS_Mesh_MyVolumeIterator(const SetOfVolumes& s):myIterator(s)
+  {}
 
-               bool more()
-               {
-                       return myIterator!=mySet.end();
-               }
+  bool more()
+  {
+    return myIterator.More() != Standard_False;
+  }
 
-               const SMDS_MeshVolume* next()
-               {
-                       const SMDS_MeshVolume* current=*myIterator;
-                       myIterator++;
-                       return current; 
-               }       
-       };
-       return new MyIterator(myVolumes);
+  const SMDS_MeshVolume* next()
+  {
+    const SMDS_MeshVolume* current = myIterator.Value();
+    myIterator.Next();
+    return current;
+  }
+};
+
+SMDS_VolumeIteratorPtr SMDS_Mesh::volumesIterator() const
+{
+  return SMDS_VolumeIteratorPtr(new SMDS_Mesh_MyVolumeIterator(myVolumes));
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 /// Do intersection of sets (more than 2)
 ///////////////////////////////////////////////////////////////////////////////
-set<const SMDS_MeshElement*> * intersectionOfSets(
+static set<const SMDS_MeshElement*> * intersectionOfSets(
        set<const SMDS_MeshElement*> vs[], int numberOfSets)
 {
        set<const SMDS_MeshElement*>* rsetA=new set<const SMDS_MeshElement*>(vs[0]);
@@ -1398,34 +1843,34 @@ set<const SMDS_MeshElement*> * intersectionOfSets(
 ///////////////////////////////////////////////////////////////////////////////
 /// Return the list of finit elements owning the given element
 ///////////////////////////////////////////////////////////////////////////////
-set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
+static set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
 {
        int numberOfSets=element->NbNodes();
-       set<const SMDS_MeshElement*> initSet[numberOfSets];
+       set<const SMDS_MeshElement*> *initSet = new set<const SMDS_MeshElement*>[numberOfSets];
 
-       SMDS_Iterator<const SMDS_MeshElement*> * itNodes=element->nodesIterator();
+       SMDS_ElemIteratorPtr itNodes=element->nodesIterator();
 
        int i=0;
        while(itNodes->more())
        {
                const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
-               SMDS_Iterator<const SMDS_MeshElement*> * itFe = n->GetInverseElementIterator();
+               SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
 
                //initSet[i]=set<const SMDS_MeshElement*>();
-               while(itFe->more()) initSet[i].insert(itFe->next());
+               while(itFe->more())
+                  initSet[i].insert(itFe->next());
 
                i++;
-               delete itFe;
        }
-       delete itNodes;
-       
-       return intersectionOfSets(initSet, numberOfSets);
+       set<const SMDS_MeshElement*> *retSet=intersectionOfSets(initSet, numberOfSets);
+        delete [] initSet;
+       return retSet;
 }
 
 ///////////////////////////////////////////////////////////////////////////////
 /// Return the list of nodes used only by the given elements
 ///////////////////////////////////////////////////////////////////////////////
-set<const SMDS_MeshElement*> * getExclusiveNodes(
+static set<const SMDS_MeshElement*> * getExclusiveNodes(
        set<const SMDS_MeshElement*>& elements)
 {
        set<const SMDS_MeshElement*> * toReturn=new set<const SMDS_MeshElement*>();
@@ -1433,20 +1878,18 @@ set<const SMDS_MeshElement*> * getExclusiveNodes(
 
        while(itElements!=elements.end())
        {
-               SMDS_Iterator<const SMDS_MeshElement*> * itNodes=
-                       (*itElements)->nodesIterator();
+               SMDS_ElemIteratorPtr itNodes = (*itElements)->nodesIterator();
                itElements++;
        
                while(itNodes->more())
                {
                        const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
-                       SMDS_Iterator<const SMDS_MeshElement*> * itFe = n->GetInverseElementIterator();
+                       SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
                        set<const SMDS_MeshElement*> s;
-                       while(itFe->more()) s.insert(itFe->next());
-                       delete itFe;
+                       while(itFe->more())
+                          s.insert(itFe->next());
                        if(s==elements) toReturn->insert(n);
                }
-               delete itNodes;
        }
        return toReturn;        
 }
@@ -1468,46 +1911,49 @@ void SMDS_Mesh::addChildrenWithNodes(set<const SMDS_MeshElement*>&      setOfChildren
                break;
        case SMDSAbs_Edge:
        {
-               SMDS_Iterator<const SMDS_MeshElement*> * itn=element->nodesIterator();
+               SMDS_ElemIteratorPtr itn=element->nodesIterator();
                while(itn->more())
                {
                        const SMDS_MeshElement * e=itn->next();
-                       if(nodes.find(e)!=nodes.end()) setOfChildren.insert(element);
+                       if(nodes.find(e)!=nodes.end())
+                        {
+                          setOfChildren.insert(element);
+                          break;
+                        }
                }
-               delete itn;
-       } break;        
+       } break;
        case SMDSAbs_Face:
        {
-               SMDS_Iterator<const SMDS_MeshElement*> * itn=element->nodesIterator();
+               SMDS_ElemIteratorPtr itn=element->nodesIterator();
                while(itn->more())
                {
                        const SMDS_MeshElement * e=itn->next();
-                       if(nodes.find(e)!=nodes.end()) setOfChildren.insert(element);
+                       if(nodes.find(e)!=nodes.end())
+                        {
+                          setOfChildren.insert(element);
+                          break;
+                        }
                }
-               delete itn;
                if(hasConstructionEdges())
                {
-                       SMDS_Iterator<const SMDS_MeshElement*>* ite=element->edgesIterator();
+                       SMDS_ElemIteratorPtr ite=element->edgesIterator();
                        while(ite->more())
                                addChildrenWithNodes(setOfChildren, ite->next(), nodes);
-                       delete ite;
                }
        } break;        
        case SMDSAbs_Volume:
        {
                if(hasConstructionFaces())
                {
-                       SMDS_Iterator<const SMDS_MeshElement*> * ite=element->facesIterator();
+                       SMDS_ElemIteratorPtr ite=element->facesIterator();
                        while(ite->more())
                                addChildrenWithNodes(setOfChildren, ite->next(), nodes);
-                       delete ite;
                }
                else if(hasConstructionEdges())
                {
-                       SMDS_Iterator<const SMDS_MeshElement*> * ite=element->edgesIterator();
+                       SMDS_ElemIteratorPtr ite=element->edgesIterator();
                        while(ite->more())
                                addChildrenWithNodes(setOfChildren, ite->next(), nodes);
-                       delete ite;
                }
        }
        }
@@ -1520,54 +1966,238 @@ void SMDS_Mesh::addChildrenWithNodes(set<const SMDS_MeshElement*>&     setOfChildren
 void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
        const bool removenodes)
 {
-       set<const SMDS_MeshElement*> * s1=getFinitElements(elem);
-       
-       set<const SMDS_MeshElement*> * s2=getExclusiveNodes(*s1);
-       set<const SMDS_MeshElement*> s3;
-       set<const SMDS_MeshElement*>::iterator it=s1->begin();
-       while(it!=s1->end())
-       {
-               addChildrenWithNodes(s3, *it ,*s2);
-               s3.insert(*it);
-               it++;
-       }
-       if(elem->GetType()!=SMDSAbs_Node) s3.insert(elem);      
-       it=s3.begin();
-       while(it!=s3.end())
-       {
-               switch((*it)->GetType())
-               {
-               case SMDSAbs_Node:
-                       MESSAGE("Internal Error: This should not happen");
-                       break;
-               case SMDSAbs_Edge:
-                       myEdges.erase(static_cast<SMDS_MeshEdge*>(
-                               const_cast<SMDS_MeshElement*>(*it)));   
-                       break;
-               case SMDSAbs_Face:
-                       myFaces.erase(static_cast<SMDS_MeshFace*>(
-                               const_cast<SMDS_MeshElement*>(*it)));
-                       break;
-               case SMDSAbs_Volume:
-                       myVolumes.erase(static_cast<SMDS_MeshVolume*>(
-                               const_cast<SMDS_MeshElement*>(*it)));   
-                       break;
-               }
-               delete (*it);
-               it++;
-       }       
-       if(removenodes)
-       {
-               it=s2->begin();
-               while(it!=s2->end())
-               {
-                       myNodes.erase(static_cast<SMDS_MeshNode*>(
-                               const_cast<SMDS_MeshElement*>(*it)));
-                       delete *it;
-                       it++;
-               }
-       }
-               
-       delete s2;
-       delete s1;
+  list<const SMDS_MeshElement *> removedElems;
+  list<const SMDS_MeshElement *> removedNodes;
+  RemoveElement( elem, removedElems, removedNodes, removenodes );
+}
+  
+///////////////////////////////////////////////////////////////////////////////
+///@param elem The element to delete
+///@param removedElems contains all removed elements
+///@param removedNodes contains all removed nodes
+///@param removenodes if true remaining nodes will be removed
+///////////////////////////////////////////////////////////////////////////////
+void SMDS_Mesh::RemoveElement(const SMDS_MeshElement *        elem,
+                              list<const SMDS_MeshElement *>& removedElems,
+                              list<const SMDS_MeshElement *>& removedNodes,
+                              bool                            removenodes)
+{
+  // get finite elements built on elem
+  set<const SMDS_MeshElement*> * s1;
+  if (!hasConstructionEdges() && elem->GetType() == SMDSAbs_Edge ||
+      !hasConstructionFaces() && elem->GetType() == SMDSAbs_Face ||
+      elem->GetType() == SMDSAbs_Volume)
+  {
+    s1 = new set<const SMDS_MeshElement*>();
+    s1->insert(elem);
+  }
+  else
+    s1 = getFinitElements(elem);
+
+  // get exclusive nodes (which would become free afterwards)
+  set<const SMDS_MeshElement*> * s2;
+  if (elem->GetType() == SMDSAbs_Node) // a node is removed
+  {
+    // do not remove nodes except elem
+    s2 = new set<const SMDS_MeshElement*>();
+    s2->insert(elem);
+    removenodes = true;
+  }
+  else
+    s2 = getExclusiveNodes(*s1);
+
+  // form the set of finite and construction elements to remove
+  set<const SMDS_MeshElement*> s3;
+  set<const SMDS_MeshElement*>::iterator it=s1->begin();
+  while(it!=s1->end())
+  {
+    addChildrenWithNodes(s3, *it ,*s2);
+    s3.insert(*it);
+    it++;
+  }
+  if(elem->GetType()!=SMDSAbs_Node) s3.insert(elem);
+
+  // remove finite and construction elements
+  it=s3.begin();
+  while(it!=s3.end())
+  {
+    // Remove element from <InverseElements> of its nodes
+    SMDS_ElemIteratorPtr itn=(*it)->nodesIterator();
+    while(itn->more())
+    {
+      SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
+        (const_cast<SMDS_MeshElement *>(itn->next()));
+      n->RemoveInverseElement( (*it) );
+    }
+
+    switch((*it)->GetType())
+    {
+    case SMDSAbs_Node:
+      MESSAGE("Internal Error: This should not happen");
+      break;
+    case SMDSAbs_Edge:
+      myEdges.Remove(static_cast<SMDS_MeshEdge*>
+                    (const_cast<SMDS_MeshElement*>(*it)));
+      break;
+    case SMDSAbs_Face:
+      myFaces.Remove(static_cast<SMDS_MeshFace*>
+                    (const_cast<SMDS_MeshElement*>(*it)));
+      break;
+    case SMDSAbs_Volume:
+      myVolumes.Remove(static_cast<SMDS_MeshVolume*>
+                      (const_cast<SMDS_MeshElement*>(*it)));
+      break;
+    }
+    //MESSAGE( "SMDS: RM elem " << (*it)->GetID() );
+    removedElems.push_back( (*it) );
+    myElementIDFactory->ReleaseID((*it)->GetID());
+    delete (*it);
+    it++;
+  }
+
+  // remove exclusive (free) nodes
+  if(removenodes)
+  {
+    it=s2->begin();
+    while(it!=s2->end())
+    {
+      //MESSAGE( "SMDS: RM node " << (*it)->GetID() );
+      myNodes.Remove(static_cast<SMDS_MeshNode*>
+                    (const_cast<SMDS_MeshElement*>(*it)));
+      myNodeIDFactory->ReleaseID((*it)->GetID());
+      removedNodes.push_back( (*it) );
+      delete *it;
+      it++;
+    }
+  }
+
+  delete s2;
+  delete s1;
+}
+
+/*!
+ * Checks if the element is present in mesh.
+ * Useful to determine dead pointers.
+ */
+bool SMDS_Mesh::Contains (const SMDS_MeshElement* elem) const
+{
+  // we should not imply on validity of *elem, so iterate on containers
+  // of all types in the hope of finding <elem> somewhere there
+  SMDS_NodeIteratorPtr itn = nodesIterator();
+  while (itn->more())
+    if (elem == itn->next())
+      return true;
+  SMDS_EdgeIteratorPtr ite = edgesIterator();
+  while (ite->more())
+    if (elem == ite->next())
+      return true;
+  SMDS_FaceIteratorPtr itf = facesIterator();
+  while (itf->more())
+    if (elem == itf->next())
+      return true;
+  SMDS_VolumeIteratorPtr itv = volumesIterator();
+  while (itv->more())
+    if (elem == itv->next())
+      return true;
+  return false;
+}
+
+//=======================================================================
+//function : MaxNodeID
+//purpose  : 
+//=======================================================================
+
+int SMDS_Mesh::MaxNodeID() const
+{
+  return myNodeIDFactory->GetMaxID();
+}
+
+//=======================================================================
+//function : MinNodeID
+//purpose  : 
+//=======================================================================
+
+int SMDS_Mesh::MinNodeID() const
+{
+  return myNodeIDFactory->GetMinID();
+}
+
+//=======================================================================
+//function : MaxElementID
+//purpose  : 
+//=======================================================================
+
+int SMDS_Mesh::MaxElementID() const
+{
+  return myElementIDFactory->GetMaxID();
+}
+
+//=======================================================================
+//function : MinElementID
+//purpose  : 
+//=======================================================================
+
+int SMDS_Mesh::MinElementID() const
+{
+  return myElementIDFactory->GetMinID();
 }
+
+//=======================================================================
+//function : Renumber
+//purpose  : Renumber all nodes or elements.
+//=======================================================================
+
+void SMDS_Mesh::Renumber (const bool isNodes, const int  startID, const int  deltaID)
+{
+  if ( deltaID == 0 )
+    return;
+
+  SMDS_MeshElementIDFactory * idFactory =
+    isNodes ? myNodeIDFactory : myElementIDFactory;
+
+  // get existing elements in the order of ID increasing
+  map<int,SMDS_MeshElement*> elemMap;
+  SMDS_ElemIteratorPtr idElemIt = idFactory->elementsIterator();
+  while ( idElemIt->more() ) {
+    SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(idElemIt->next());
+    int id = elem->GetID();
+    elemMap.insert(map<int,SMDS_MeshElement*>::value_type(id, elem));
+  }
+  // release their ids
+  map<int,SMDS_MeshElement*>::iterator elemIt = elemMap.begin();
+  for ( ; elemIt != elemMap.end(); elemIt++ )
+  {
+    int id = (*elemIt).first;
+    idFactory->ReleaseID( id );
+  }
+  // set new IDs
+  int ID = startID;
+  elemIt = elemMap.begin();
+  for ( ; elemIt != elemMap.end(); elemIt++ )
+  {
+    idFactory->BindID( ID, (*elemIt).second );
+    ID += deltaID;
+  }
+}
+
+//=======================================================================
+//function : GetElementType
+//purpose  : Return type of element or node with id
+//=======================================================================
+
+SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const
+{
+  SMDS_MeshElement* elem = 0;
+  if( iselem )
+    elem = myElementIDFactory->MeshElement( id );
+  else
+    elem = myNodeIDFactory->MeshElement( id );
+
+  if( !elem )
+  {
+    //throw SALOME_Exception(LOCALIZED ("this element isn't exist"));
+    return SMDSAbs_All;
+  }
+  else
+    return elem->GetType();
+}
\ No newline at end of file