}
bool SMESH_PreviewActorsCollection::Init( const TopoDS_Shape& theShape,
- TopAbs_ShapeEnum theType,
- const QString& theEntry )
+ TopAbs_ShapeEnum theType,
+ const QString& theEntry )
{
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
myMapOfShapes.Clear();
myIndices.clear();
myCurrentChunk = 0;
- myChunkSize = mgr->integerValue( "SMESH", "preview_actor_chunk_size", 100 );
+ myChunkSize = qMax(1, mgr->integerValue( "SMESH", "preview_actor_chunk_size", 100 ) );
if ( theShape.IsNull() )
return false;