-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// File : SMESH_Object.h
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
//
#ifndef SMESH_OBJECTDEF_H
#define SMESH_OBJECTDEF_H
#include "SMESH_Controls.hxx"
#include "SMESH_Object.h"
#include "SMESH_Client.hxx"
+#include "SMESH_Actor.h"
// IDL Headers
#include <SALOMEconfig.h>
class vtkPoints;
class SALOME_ExtractUnstructuredGrid;
-class SMESH_Actor;
class SMDS_MeshNode;
class SMDS_MeshElement;
virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const = 0;
virtual bool IsNodePrs() const = 0;
virtual SMDS_Mesh* GetMesh() const = 0;
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() = 0;
virtual bool IsValid() const;
virtual vtkIdType GetElemObjId( int theVTKID );
virtual vtkIdType GetElemVTKId( int theObjID );
+ virtual void ClearEntitiesFlags();
+ virtual bool GetEntitiesFlag();
+ virtual unsigned int GetEntitiesState();
+
protected:
void createPoints( vtkPoints* );
void buildPrs(bool buildGrid = false);
void buildNodePrs();
void buildElemPrs();
-
+ void updateEntitiesFlags();
//private:
TMapOfIds mySMDS2VTKNodes;
TMapOfIds myVTK2SMDSElems;
bool myLocalGrid;
+ bool myEntitiesFlag;
+ unsigned int myEntitiesState;
+
vtkUnstructuredGrid* myGrid;
+ std::map<SMDSAbs_ElementType,int> myEntitiesCache;
};
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
- SMESH::SMESH_Mesh_ptr GetMeshServer() { return myClient.GetMeshServer(); }
- SMDS_Mesh* GetMesh() const { return myClient.GetMesh(); }
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() { return myClient.GetMeshServer(); }
+ virtual SMDS_Mesh* GetMesh() const { return myClient.GetMesh(); }
protected:
+
SMESH_Client myClient;
vtkUnstructuredGrid* myEmptyGrid;
};
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
virtual int GetElemDimension( const int theObjId );
virtual SMDS_Mesh* GetMesh() const { return myMeshObj->GetMesh(); }
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() { return myMeshObj->GetMeshServer(); }
protected: