virtual int GetNodeObjId(int theVtkID);
virtual double* GetNodeCoord(int theObjID);
+ virtual int GetNodeVtkId(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
virtual void SetTransform(VTKViewer_Transform* theTransform);
- virtual unsigned long int GetMTime();
+ virtual vtkMTimeType GetMTime();
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }